aismann
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3ef8ac63f2
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rename cocos2d to axmol (#920)
* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
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2022-10-12 00:15:09 +08:00 |
涓€绾跨伒|Deal
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48a7da97d6
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
halx99
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82acade5b9
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Improve code style
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2022-09-24 10:42:11 +08:00 |
halx99
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3a9a26c743
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Fix #861
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2022-09-23 22:41:30 +08:00 |
涓€绾跨伒
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9892aa3d1c
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Migrate axys (#782)
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2022-08-08 18:02:17 +08:00 |
aismann
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376c80dd2d
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Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core (#781)
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
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2022-08-08 13:18:33 +08:00 |
halx99
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2c6fde019b
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Migrate macro COCOS2D_DEBUG, refer #751
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2022-07-19 15:34:26 +08:00 |
halx99
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c16a33e347
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
涓€绾跨伒
|
ac1872494c
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Remove unnecessary check [skip ci]
refer to #748
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2022-07-15 19:44:31 +08:00 |
halx99
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41d2c44308
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
涓€绾跨伒
|
bf77f46dce
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
涓€绾跨伒
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9b4a7b1446
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Merge: 04ca16125b 9ee4181976
Merge pull request #739 from axis-project/migrate-engine-test-extension-config
Migrate tests, extensions and configs
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2022-07-10 09:47:41 +08:00 |
涓€绾跨伒
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d4c4d395a5
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Merge: 18076d09f0 2f8d5dd2f6
Merge pull request #738 from solan-solan/index_array_to_stl
IndexArray to stl
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2022-07-10 09:47:27 +08:00 |
halx99
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c2acb3a744
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Migrate tests, extensions and configs ReSquash for unexpected changes +2
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2022-07-09 22:23:34 +08:00 |
halx99
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40fb113b31
|
Update copyright url [skip ci]
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2022-04-25 12:06:43 +08:00 |
halx99
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5e893f3b4d
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Update project urls
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2022-02-24 18:45:25 +08:00 |
deal
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f32280ff42
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Merge: 687d15f16e 369de31853
Merge pull request #560 from adxeproject/ahead
Merge ahead to dev
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2021-12-31 12:12:40 +08:00 |
halx99
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64d7b55366
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Update ci branch name
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2021-12-31 11:00:35 +08:00 |
deal
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a813aac10e
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Merge: 6639f55c0f bec2e07a00
Merge pull request #561 from adxeproject/dev
Merge Crash Fix #559 from dev
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2021-12-28 21:27:32 +08:00 |
halx99
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13927aa1bc
|
Fix #559, match number type for get CURLINFO_RESPONSE_CODE
a. On linux x64, will crash with stack protector
Reported by @rh101
Signed-off-by: halx99 <halx99@live.com>
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2021-12-28 21:00:45 +08:00 |
halx99
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75e810108b
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string_view for cpp-tests
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2021-12-28 17:20:17 +08:00 |
halx99
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b0aee13b7f
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Committing clang-format changes
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2021-12-28 08:06:23 +00:00 |
halx99
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b4af01b592
|
string_view for tests
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2021-12-28 15:58:56 +08:00 |
halx99
|
1ee106007a
|
Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
halx99
|
b7bcdd7164
|
Fix #486, re-enable custom shader batch draw
|
2021-08-31 16:25:45 +08:00 |
rh101
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95cf5b5c2b
|
Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
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54ffa13dff
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Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
|
Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
|
Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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6904b9f3f3
|
Fix depth stencil state/desc (#321)
* Fix ds state
* fix 3d object not render
* Update DepthStencilStateGL.cpp
* fix ds, not complete
* fix image ref incorrect
* Fix metal captureScreen
* Share ds desc
needs restore properly after non-default render target destroy.
* fix gl compile
* Sync ds desc
* Only set vertex & index buffer once for batch draw
* Add set/get ds desc for renderer
* Refine code style
* Fix RenderTextureTest
a. should restore stencil desc properly
* Sync gl captureNode
* Sync GL
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2021-01-31 22:22:52 +08:00 |
halx99
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8df3d5e274
|
Init Commit
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2019-11-23 20:27:39 +08:00 |