halx99
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d6a54f02a0
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Update Windows build status badge
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2021-08-27 13:27:04 +08:00 |
halx99
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44ea2208a6
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Delete x-studio.cmake
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2021-08-27 13:23:51 +08:00 |
halx99
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aca4d274c8
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Update README.md
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2021-08-27 12:45:20 +08:00 |
halx99
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7b5fc4e2a4
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Update README_CN.md
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2021-08-27 12:45:03 +08:00 |
halx99
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3b424f75e5
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Update windows-ci.yml
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2021-08-27 12:39:49 +08:00 |
halx99
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b04fd70cc7
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Merge: bdd69746ae 26f2caad68
Merge pull request #477 from aismann/patch-7
Update README.md
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2021-08-27 12:34:49 +08:00 |
halx99
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62e42ffad5
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Merge: 87871ed557 9c2889be38
Merge pull request #476 from aismann/patch-6
Update README.md
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2021-08-27 12:34:38 +08:00 |
halx99
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73c5f887b5
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Merge: 30625f2330 f5af50debd
Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
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2021-08-27 12:34:24 +08:00 |
aismann
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8e10b0bf51
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Update README.md
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2021-08-27 06:27:45 +02:00 |
aismann
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147b4b7946
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Update README.md
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2021-08-27 06:25:18 +02:00 |
halx99
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6ce88cb130
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Update CHANGELOG
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2021-08-27 12:03:05 +08:00 |
halx99
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824130acc4
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Enable lua-tests build for ci
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2021-08-27 11:42:43 +08:00 |
halx99
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fa1f2f2d33
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Fix lua build for win64 and 1 warning
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2021-08-27 11:41:11 +08:00 |
halx99
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5d0565b900
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Fix byteorder detect error for win64 and some warnings
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2021-08-27 11:27:33 +08:00 |
halx99
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860400cb8c
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Fix win64 build
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2021-08-27 08:33:17 +08:00 |
halx99
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63cfa97024
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Update build.ps1
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2021-08-27 08:02:03 +08:00 |
halx99
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08526c36c3
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Update windows-ci.yml
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2021-08-27 01:52:34 +08:00 |
halx99
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5f0d24e545
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Update pr-ci.yml
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2021-08-27 01:52:03 +08:00 |
halx99
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86e7b1da1b
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Update pr-ci.yml
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2021-08-27 01:51:02 +08:00 |
halx99
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008c2b9be4
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Rename tools/windows-ci/windows-ci/windows-ci/build.ps1 to tools/windows-ci/build.ps1
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2021-08-27 01:43:07 +08:00 |
halx99
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34083069f3
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Create build.ps1
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2021-08-27 01:42:32 +08:00 |
halx99
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b944332f03
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Update windows-ci.yml [skip ci]
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2021-08-27 01:31:35 +08:00 |
halx99
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2ade93bc1e
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Rename windows ci [skip ci]
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2021-08-27 01:20:07 +08:00 |
halx99
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3fd20e30cf
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Update CocosConfigDefine.cmake
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2021-08-27 01:08:14 +08:00 |
halx99
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d59bcadf23
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[Draft] Tidy windows prebuilt folder for win64 support
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2021-08-26 23:25:17 +08:00 |
halx99
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6dd878a90f
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Delete unused sources
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2021-08-25 16:14:15 +08:00 |
halx99
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b67ff5b81e
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Add missing libs
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2021-08-23 20:41:30 +08:00 |
halx99
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64f64f02c9
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Update curl to 7.78.0 and use prebuilt lib for speedup cmake generation time
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2021-08-23 20:38:52 +08:00 |
halx99
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45b5a9f689
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Update imgui
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2021-08-23 17:49:38 +08:00 |
halx99
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1e36900153
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Merge: ce5ecfcdbe 219c253c84
Merge pull request #471 from rh101/dynamic-lib-fix
Fix for dynamic library issue
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2021-08-20 14:22:52 +08:00 |
rh101
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f488de7d6c
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Fix for dynamic library issue
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2021-08-20 14:43:19 +10:00 |
halx99
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961c2d1895
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Update version id [skip ci]
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2021-08-20 12:19:26 +08:00 |
halx99
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99099dc08f
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Merge: 11434287cd 0266d332e5
Merge pull request #469 from rh101/filestream-64bit
Update FileStream seek, tell and size to support files greater than 4GB files
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2021-08-20 01:20:17 +08:00 |
halx99
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825a87685f
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Update thirdparty libs
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2021-08-19 22:53:54 +08:00 |
rh101
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cb696b06ac
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Update FileStream seek, tell and size to support files greater than 4GB, and max size is 2^63.
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2021-08-20 00:53:02 +10:00 |
halx99
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426aa0db93
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Merge: b48133e9c6 c9ebafe501
Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
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2021-08-19 14:35:44 +08:00 |
rh101
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ad3e3380e2
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Fixes for crashes in sprite and sprite cache tests
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2021-08-19 15:43:18 +10:00 |
aismann
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4ec017f4bc
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class PhysicsDebugNodeBox2D cleanup
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2021-08-19 06:03:58 +02:00 |
aismann
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18184b1d31
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fix
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2021-08-18 06:00:43 +02:00 |
aismann
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2ab8f26871
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Update CCPhysicsDebugNodeBox2D.cpp
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2021-08-18 05:31:33 +02:00 |
aismann
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5f086208a0
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Important API change for naming convention
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
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2021-08-18 05:23:03 +02:00 |
aismann
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288941a63f
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cleanup and improvement
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2021-08-18 04:16:21 +02:00 |
rh101
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bd4d07b86e
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Update LUA bindings
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2021-08-18 01:01:56 +10:00 |
rh101
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14a1556c6c
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Revert check for reference count, since it was correct. [skip ci]
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2021-08-17 18:49:14 +10:00 |
rh101
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e558b3c976
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Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
[BaseTest] Ensure unused frames are released before attempting to free unused textures
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2021-08-17 15:26:44 +10:00 |
rh101
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4a0d48d93e
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Fix for incorrect method name
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2021-08-17 14:51:17 +10:00 |
rh101
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c60f66c9bb
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Use integer identifier for sprite sheet format.
Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
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2021-08-17 14:04:45 +10:00 |
rh101
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7a6734408d
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Update sprite sheet API to allow custom sprite sheet texture filename to be used
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2021-08-17 09:04:51 +10:00 |
halx99
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de54082c76
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Update lua bindings
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2021-08-14 13:22:03 +08:00 |
aismann
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39dbbc4713
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More improvements (#455)
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2021-08-14 10:28:28 +08:00 |