halx99
119e62f164
Update gradle plugin to 4.1.0
2020-10-21 10:55:32 +08:00
halx99
25cc511532
fix lua build link on android
2020-10-19 23:21:40 +08:00
halx99
bacba846af
Sync SharedLoader template.
2020-10-19 19:19:17 +08:00
halx99
919d48d68e
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
2020-10-19 18:33:10 +08:00
halx99
8450babc16
Remove gradle compile lua to fix compile error, needs tools to compile and encrypt lua later
2020-10-18 01:12:11 +08:00
halx99
4142499bc4
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:05:36 +08:00
halx99
dfce234ced
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:01:36 +08:00
halx99
71c9b2b101
fix #146
2020-08-18 10:51:32 +08:00
halx99
67ef8bb624
Improve shared library for android, remove mojoal,sdl2, still use OpenAL.framework on apple platform, alsoft on other platforms.
2020-08-17 18:45:14 +08:00
halx99
bcc00eaffe
Sets Gradle Plugin version to 3.4.0 to fix cmake can't recognize ninja
2020-08-10 15:04:12 +08:00
halx99
f38f76c1a1
Sync spine code and resource to 3.8
2020-08-05 17:04:57 +08:00
halx99
6eb58f58bd
Optimize CMake scripts
2020-08-04 14:05:00 +08:00
halx99
da7e235b25
Optimize link, remove -Wl,--whole-archive for linking 3rd libs.
2020-07-29 18:55:45 +08:00
halx99
d1cd05c0c8
Copy angle binaries
2020-07-23 10:32:50 +08:00
halx99
5416b4d34c
Remove xxtea, cleanup xxtea reference sources
2020-02-15 20:54:33 +08:00
halx99
3f78448495
Fix .so auto link when folder not exists
2020-02-04 20:57:20 +08:00
halx99
a40c81e984
load .so at AppActivity.java
2020-02-04 19:22:11 +08:00
halx99
a350f4be88
solve auto link .so for android platform
2020-02-03 21:18:23 +08:00
minggo
589e09c328
set xcode installation path to ( #20402 )
2020-01-18 20:40:21 +08:00
Arnold
cdc0d4702c
[bugfix] set CFBundleExectuable in template info.plist ( #20425 )
...
fix #20414
2020-01-18 20:40:00 +08:00
Arnold
b74af1970b
[bugfix] set Info.plist path ( #20405 )
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fix bug introduced in #20205
2019-12-12 23:55:18 +08:00
coulsonwang
abc25ae04a
adjust ralative position of tested item in TouchTest ( #20369 )
2019-11-26 23:40:54 +08:00
minggo
514834c4c0
use sprite to create editbox ( #20371 )
2019-11-26 23:40:48 +08:00
coulsonwang
5b15737b3a
fix walking boundary of terrain ( #20364 )
2019-11-22 16:07:14 +08:00
Arnold
3b4748009f
use copy instead of linkis ( #20356 )
2019-11-21 15:12:37 +08:00
Arnold
e3c636c23c
Sync resource automatically on Windows and Linux ( #20319 )
2019-11-15 10:24:38 +08:00
coulsonwang
dde4780e14
decrease the font size or it will be conflict ( #20333 )
2019-11-14 18:11:15 +08:00
coulsonwang
a6f73e2f5a
adjust testItem relative position ( #20331 )
2019-11-14 15:13:20 +08:00
Arnold
6a53b31d08
[bugfix] add pagezero_size link flags ( #20321 )
2019-11-13 11:07:52 +08:00
minggo
98ab6d23b6
set iOS default deployment version in correct place ( #20307 )
2019-11-08 10:30:51 +08:00
minggo
5acc952a17
fix iOS build issue ( #20292 )
2019-11-05 15:23:54 +08:00
coulsonwang
8126cfafd5
add defualt ios deloyment target ( #20282 )
...
* add defualt ios deloyment target
2019-11-01 17:07:52 +08:00
coulsonwang
d41457d447
comment spine codes in lua ( #20272 )
2019-10-30 16:25:08 +08:00
coulsonwang
4f486528cc
fix walking boundary of 3D test in lua
2019-10-29 19:24:35 +08:00
minggo
487634b5b7
Merge pull request #20264 from Mee-gu/fixLua
...
fix experimental namespace
2019-10-29 14:30:10 +08:00
coulsonwang
d77cd8f3b1
fix experimental namespace
2019-10-29 14:19:16 +08:00
minggo
2f79eb10af
fix installation error on some Android devices
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May meet "The application could not be installed: INSTALL_FAILED_TEST_ONLY" error on some devices.
2019-10-29 11:35:22 +08:00
minggo
6b1e55f419
Remove experimental namespace ( #20229 )
2019-10-23 14:58:31 +08:00
coulsonwang
ee4432661c
fix label text word wrong warp issue ( #20226 )
2019-10-23 14:13:38 +08:00
Andy Duplain
1a04787287
Rework CMake Xcode support. ( #20205 )
...
- Build using C++17 by default.
- Simplified customization of Xcode project via cmake.
- Add documentation to demonstrate how to use the customization.
- NOTE: I believe we could compile with bitcode enabled if the box2d
library was compiled using bitcode.
2019-10-22 13:42:56 +08:00
coulsonwang
b8cf680342
update ProgramState usage in lua ( #20204 )
2019-10-16 09:48:38 +08:00
coulsonwang
67ae2e756e
fix ProgramState and Program performance ( #20189 )
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* fix ProgramState and Program performance
* fix review
* fix
* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang
5918758904
fixLuaNodeTest ( #20145 )
...
set depth write mask correctly
2019-09-20 17:30:52 +08:00
coulsonwang
83dd39ec0b
remove unneeded codes ( #20126 )
...
was removed from Sprite3D. Should not be call from lua.
2019-09-18 09:22:15 +08:00
Arnold
96ae05d511
[bugfix] Android compile error on arm64 ( #20128 )
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* add --no-warn-shared-textrel only in android/x86
* update comment position
2019-09-18 09:21:56 +08:00
Arnold
eed319938d
[lua tests] MaterialSystemTest update u_Time uniform ( #20083 )
2019-09-05 15:56:39 +08:00
Arnold
56c9ec137c
add link flags ( #20069 )
2019-09-02 09:39:43 +08:00
minggo
5e40f5e6a5
remove tiff ( #20047 )
2019-08-20 15:15:40 +08:00
coulsonwang
c4e6ede197
move VertexLayout to ProgramState ( #20029 )
...
* move VertexLayout to ProgramState
* fix lua
2019-08-15 16:51:49 +08:00
coulsonwang
e23f1f34c3
remove step mode ( #20032 )
2019-08-15 09:31:44 +08:00