Commit Graph

1325 Commits

Author SHA1 Message Date
James Chen f95d1677df Merge branch 'gles20' of https://github.com/dducharme/cocos2d-x into iss-blackberry 2013-01-04 09:52:01 +08:00
James Chen b50bf716a2 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2013-01-03 19:58:10 +08:00
James Chen 760a8c1d39 fix a compilation error for android. 2013-01-03 19:56:34 +08:00
Dale Ducharme 611db78b39 Removing grskia dependancy and adding in freetype support to the builds. 2013-01-02 18:53:31 -05:00
fape 29a2f273b1 reorganize third party libs 2012-12-29 23:56:14 +01:00
fape 4421b6bf7a remove unused libs 2012-12-29 23:53:39 +01:00
James Chen d2ad820a48 fixed #1627: Adding view name for sample applications. 2012-12-29 14:50:00 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
fape 3550550568 marmalade acceleromater improvement 2012-12-24 17:24:10 +01:00
minggo df73cd12a6 fixed #1623:use file descriptor instead of file path to create media player 2012-12-24 17:20:44 +08:00
Denis Mingulov ca00d50259 CocosDenshion Android - missing sound effects with some conditions
Android SoundPool.load returns 0 if sound might not be loaded - for
example, it does not exist. Previously - 0 has been ignored and
incorrectly written to HashMap, so it was not possible to
understand on the application side that something goes wrong
(and use some additional workaround).

Use case:
1) On the game loading - preload all possible sound effects
   (to speed up their playing later, when it will be needed)
2) Game APK does not have any sound file, they are downloaded
   later in a separate thread.
3) Application tries to play sound effects as usual, when needed.

So due to this bug - as there was no any sound file exist
during the game loading - internal HashMap contains incorrect
0 as id for every effect, and there is no any sound effect during
the first application start.
2012-12-21 23:15:29 +02:00
johnangel b8eaf00359 ESC button on Windows behaves like Back button 2012-12-19 21:11:26 +01:00
johnangel f409aba724 Setting Windows app title 2012-12-19 20:43:09 +01:00
minggo e15c0a33ae fixed #1610:skip only white character 2012-12-10 17:18:20 +08:00
minggo 0f58987ad1 Merge pull request #1740 from rtissera/gles20
[android] Cocos2dxHelper/CCFileUtils JNI fixes and improvements
2012-12-10 00:33:11 -08:00
minggo 71f61596e9 fixed #1580:request focus after keyboard closed 2012-12-10 14:08:01 +08:00
Mat Hopwood f75f6c2b64 Mac OS Marmalade fixes
Fixed compile issues on Mac OS
2012-12-10 09:54:34 +08:00
Romain TISSERAND bc0309f1a3 [android] Removed hardcoded /data/data path in CCFileUtils, make use of Context.getCacheDir() through JNI callback instead. Needed in order to get CCUserDefault working fine on Nexus 10 (Androi 4.2 multi-user environment) 2012-12-09 19:40:41 +01:00
Romain TISSERAND 4cb7506932 Added proper JNIEXPORT / JNICALL modifiers to Cocos2dxHelper JNI functions called from Java side 2012-12-09 13:44:41 +01:00
fape e488361e3b cosmetics: fix formating 2012-12-05 11:43:04 +01:00
fape 320d532e15 add Hungarian language support 2012-12-05 11:31:05 +01:00
minggo a256d35a5b fix some confilcs 2012-12-05 14:01:05 +08:00
James Chen 8a8038b342 Enable stencil buffer for linux. 2012-12-04 16:48:23 +08:00
Mat Hopwood 3b2eea2541 JPEG and File fixes
* Fixes to JPEG loader
* Fixes to image loader to load tiff and unknown formats properly
2012-12-04 11:03:34 +08:00
minggo 54309c56b2 change accelerometer accurate to SENSOR_DELAY_GAME 2012-11-30 14:07:01 +08:00
minggo 75fb997513 Merge pull request #1670 from rohankuruvilla/gles20
Fixing Accelerometer crash on Android
2012-11-29 22:01:16 -08:00
minggo 61b2e2b880 comment codes for FPS controlling 2012-11-30 13:55:25 +08:00
Rohan Kuruvilla a4b55b5217 Fixing Accelerometer crash on Android 2012-11-28 15:56:57 -08:00
Taro Kobayashi 3a814de07e implemented CCApplication::getCurrentLanguage() for linux platform 2012-11-28 19:41:50 +09:00
Taro Kobayashi a37e034e61 added support for Japanese language 2012-11-28 17:53:10 +09:00
minggo bd025c94c3 use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok 2012-11-26 15:08:40 +08:00
fape e259467873 update marmalade languages 2012-11-25 12:13:30 +01:00
minggo a423317abc issue #1564:make iOS test work ok 2012-11-23 16:30:09 +08:00
minggo 96ecb05ca9 issue #1564: make tests run on mac osx 2012-11-23 14:22:50 +08:00
minggo 226b10a9e2 modify lua project setting 2012-11-23 10:41:41 +08:00
James Chen 73b409f116 issue #1564: Enable point size by default on windows. This can fix point size is always equal to 1 pixel in DrawPrimitivesTest. 2012-11-22 10:04:35 +08:00
James Chen 6c81e21935 issue #1564: Set depth buffer to 24bit, stencil buffer to 8bit. 2012-11-22 09:55:44 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
James Chen b892993a83 Merge pull request #1587 from mrmop/gles20
fixed #1559: If file in resource directory doesn't exist, it will not search the root directory.
2012-11-16 04:56:59 -08:00
Mat Hopwood fcb265088d Rssource path root change
fullPathFromRelativePath will now search root if file is not found in
path
2012-11-16 10:56:11 +00:00
James Chen df6a50a23a issue #1555: Fixed some compilation error for marmalade and blackberry ports. 2012-11-16 18:13:55 +08:00
James Chen 7601cc7e27 Merge branch 'iss1555-update' of https://github.com/minggo/cocos2d-x into iss1555-update
Conflicts:
	cocos2dx/layers_scenes_transitions_nodes/CCLayer.cpp
2012-11-16 16:21:16 +08:00
James Chen 7557a78e05 issue #1530: Defined a macro 'snprintf' since it's named '_snprintf' on win32. 2012-11-16 15:58:19 +08:00
James Chen da7f3f2969 issue #1530: Added empty implementation of 'CCAccelerometer::setAccelerometerInterval' for win32,blackberry,linux,mac and marmalade ports. 2012-11-16 15:56:51 +08:00
minggo a4a53df159 issue #1555:build ok on android 2012-11-16 14:23:14 +08:00
James Chen a3437d09df issue #1557: Fixed particle crash.We should check the file format by the file header when the format isn't defined. 2012-11-15 10:43:29 +08:00
James Chen c79cac3af6 Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade 2012-11-15 10:10:53 +08:00
Mat Hopwood 148a558405 Tiff support and resource location
* Tiff support added to CCImage
* CCFileUtils updated to support resource folders
* Examples updated to support multiple resolution assets
2012-11-14 17:46:09 +00:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
minggo 5fd56370d8 issue #1555:fix a bug about CCGLProgram 2012-11-13 11:06:32 +08:00