James Chen
c171f24d8e
issue #1399 : Updated win32 template.
2012-07-23 10:31:26 +08:00
James Chen
aba33b5bda
Reverted build_native.sh.
2012-06-28 16:58:32 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
James Chen
95a2696b6b
fixed #1365 : Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin.
2012-06-26 12:09:23 +08:00
James Chen
04a155fd9c
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-25 11:55:52 +08:00
James Chen
28ba42db87
fixed #1344 : win32 template cannot work after synchronizing to rc2
2012-06-25 11:55:12 +08:00
minggo
55eca9f516
fixed #1343 : make xcode template work ok
2012-06-22 12:00:27 +08:00
James Chen
1d0b7c40e4
Removed virtual attribute for callback functions in HelloWorldScene.h.
...
Updated templates.
2012-06-21 13:56:56 +08:00
folecr
06f941b8c0
Script uses updated directory name when copying files
2012-06-15 09:17:42 -07:00
James Chen
24cc0796b6
Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android
2012-06-15 17:47:04 +08:00
James Chen
1d0fa4a9aa
fixed #1292 : Updated lua bindings.
2012-06-15 17:26:11 +08:00
James Chen
c17091ac70
fixed #1310 : Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 15:24:22 +08:00
folecr
6fc2dc5ed9
Use Java code instead of XML to define layout
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* Android layout for cocos apps are very simple (full screen)
* Avoids creation of R.java for loading the layout
* Can package entire library in jar
* Remove unused layout resource
2012-06-14 19:52:45 -07:00
folecr
172b90cbfe
Android project generation script copies library sources
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* mkdir parent folder with project name
* create android project in proj.android subfolder
* copy library sources to generated project
* remove unnecessary function that moves files from top directory to proj.android
2012-06-14 19:52:40 -07:00
James Chen
4c1ca36aa8
fixed #1326 : The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
2012-06-15 10:51:53 +08:00
James Chen
37aa196c73
Removed some unused codes.
2012-06-06 14:31:49 +08:00
minggo
414be07f59
Merge pull request #962 from NatWeiss/8b6026f932ef6d0f284b8d73ac5657b79eec10ea
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fixed #1287:Android template's build_native.sh automatically copies new icons
2012-06-02 18:45:05 -07:00
Nat Weiss
8b6026f932
Android template's build_native.sh automatically copies new icons from your assets directory.
2012-06-01 00:36:16 -07:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
minggo
a283bfed4f
fixed #1191 : update xcode template
2012-05-31 09:52:39 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
a7ca2cb3a0
fixed #1246 : Updated win32 templates. Copying fps_images.fnt and fps_images.png files.
2012-05-28 16:25:32 +08:00
James Chen
22b2f722b5
fixed #1220 : Using CCString::stringWithContentsOfFile to get string from lua script files.
2012-05-04 14:31:56 +08:00
James Chen
bf0da624b4
issue #1191 : Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
2012-05-04 11:16:57 +08:00
James Chen
47b8148064
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
2012-05-04 02:08:31 +08:00
James Chen
395dbc90aa
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
...
Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
minggo
7e882ae89e
Merge pull request #879 from minggo/iss1201_android_build
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simplify writing of Android.mk
2012-05-02 03:19:36 -07:00
James Chen
4580fffed7
issue #1204 : Updated CCApplication.mm and ios template.
2012-05-02 18:18:43 +08:00
minggo
75601fbc02
fixed #1201 : simplify the writing of Android.mk and correct corresponding template
2012-05-02 17:29:16 +08:00
James Chen
61f33a87af
fixed #1206 : Removed some unused files, first release will only support ios, win32 and android.
2012-05-02 14:50:47 +08:00
James Chen
a666dc7edb
fixed #1194 : Updated template file -- cocos2d_chipmunk.xctemplate/Classes/HelloWorldScene.cpp.
2012-05-02 14:31:46 +08:00
James Chen
547bd6910d
fixed #1194 : Updated ios template.
2012-05-02 14:29:36 +08:00
James Chen
99bc442dad
#issue #1194 : Updated chipmuck template for ios platform.
2012-05-02 14:17:14 +08:00
James Chen
41b1bca740
issue #1194 : Updated the chipmuck template for ios platform.
2012-05-02 14:06:12 +08:00
James Chen
849a4ebc7f
issue #1194 : Updated the box2d template for ios platform.
2012-05-02 13:03:47 +08:00
James Chen
4a002ea9cc
issue #1194 : Updated ios template of box2d.
2012-05-02 12:51:48 +08:00
James Chen
5c7e7f6563
issue #1194 : Updated ios template.
2012-05-02 12:01:53 +08:00
James Chen
9886f281ee
issue #1191 : Updated win32 project files.
2012-04-27 18:50:55 +08:00
James Chen
36c9ab18a8
issue #1191 : Updated default.js.
2012-04-27 11:36:38 +08:00
James Chen
6305de4ff6
issue #1191 : Updated win32 template.
2012-04-27 11:35:09 +08:00
James Chen
a771f47a1a
issue #1191 : Updated win32 template.
2012-04-26 15:57:05 +08:00
James Chen
7bf2067942
issue #1191 : Removed some unused files in template folder.
2012-04-26 15:03:44 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
minggo
5623f5fb58
fixed #1020 : make vs template support lua
2012-03-07 15:03:35 +08:00
Walzer
2acd80bb73
fixed #982 , copy resources as recursively (-r), and let sed works on mac
2012-03-01 16:57:59 +08:00
minggo
a87e76c399
fixed #982 : android template works ok on linux
2012-03-01 02:51:58 +08:00
minggo
c0d2118aac
issue #982 : android template support lua box2d and chipmunk
2012-02-29 17:48:45 +08:00
minggo
bb2ca44c24
fixed #985 : remove xcode3 template
2012-02-28 10:21:59 +08:00
Walzer
9d37b214d5
fix "Resource" to "Resources" in template/android/copy_files.sh
2012-02-25 10:14:06 +08:00
James Chen
525854fc40
modify linux template.
2012-02-15 17:39:10 +08:00
minggo
5c4f9415ec
use gnustl_static
2012-02-15 10:42:48 +08:00
James Chen
c3d23a7923
issue #972 : Modify project setting for all platforms. Use new icons for ios template.
2012-02-14 15:13:54 +08:00
minggo
5ce4968524
merge from cocos2d-x master
2012-02-10 10:46:58 +08:00
minggo
6ae40fc12f
fixed #971 : build cocos2dx as static lib
2012-02-10 10:31:56 +08:00
minggo
141dac47d3
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 17:58:39 +08:00
YuLei Liao
8b0d201850
update xcode4 lua template
2012-02-09 17:54:25 +08:00
minggo
95906c34bf
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 16:14:54 +08:00
minggo
52de292e20
fixed #970 : use modules in the android ndk build
2012-02-08 11:14:47 +08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
YuLei Liao
22cddb5240
* update hello.lua
2012-02-07 13:17:23 +08:00
YuLei Liao
7ef0373c8b
* update lua application template files
2012-02-02 22:15:56 +08:00
YuLei Liao
1983949b68
* update project templates AppDelegate
2012-02-02 19:01:30 +08:00
minggo
6c2277757a
fixed #958 : delete SelectorProtocol and implement it in CCObject
2012-01-30 17:47:47 +08:00
dumganhar
8c81fcf232
fixed #940 : replace .ico file with clear image for win32 template.
2012-01-19 11:58:37 +08:00
gzito
bd22d74331
Merge remote-tracking branch 'remotes/upstream/master'
2012-01-14 23:09:50 +01:00
gzito
a9d03e6ad8
Renamed folder from airplay to marmalade
2012-01-14 22:47:19 +01:00
gzito
cfd365f5d7
Updated paths from airplay to marmalade
2012-01-14 22:46:20 +01:00
minggo
dc6a4ce709
Merge pull request #678 from minggo/test
...
make linux template work correctly
2012-01-12 04:24:38 -08:00
minggo
813342fb83
make linux template work correctly
2012-01-12 20:20:09 +08:00
minggo
fd0e8a67ac
Merge pull request #668 from minggo/test
...
make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function
2012-01-11 01:45:54 -08:00
minggo
ac2a508225
fixed #940 : add new icons for wohpne
2012-01-11 17:43:12 +08:00
dumganhar
8a2a0744cd
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss939_create_qnx_project
2012-01-10 17:20:14 +08:00
dumganhar
42b13c5b0a
add create qnx project script for mac or linux system.
2012-01-10 17:05:42 +08:00
minggo
86997d6709
fixed #940 : replace icons and background pictures
2012-01-10 16:45:49 +08:00
minggo
98caa29dc2
fixed a typo error and change resource path for linux port when creating linux template
2012-01-04 15:00:14 +08:00
minggo
beb57fc486
fixed #919 : make script support global variable
2011-12-23 16:00:31 +08:00
minggo
afa8e48783
fixed #919 : linux template supports global variable
2011-12-23 14:45:41 +08:00
minggo
0f7c8abfc1
Merge pull request #634 from minggo/iss919_script
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issue #919 : supporting global variable
2011-12-20 21:51:20 -08:00
minggo
b7fbd4fc13
issue #919 : supporting global variable
2011-12-20 16:50:39 +08:00
minggo
5764b0edb3
Merge pull request #632 from minggo/iss893_memory_warning
...
fixed #893 : free cached data when receivint memory warning on iOS
2011-12-19 19:44:55 -08:00
minggo
80e6c16913
fixed #893 : free cached data when receivint memory warning on iOS
2011-12-20 11:35:50 +08:00
minggo
4caa719415
fixed #915 : update codes generated by msvc template
2011-12-20 11:07:54 +08:00
YuLei Liao
443656f88c
* fix Xcode 4 template, AppController.mm not call AppDelegate:applicationDidEnterBackground() & AppDelegate:applicationWillEnterForeground()
2011-12-06 10:51:12 +08:00
Walzer
21af60ee9c
update xcode4 templates
2011-12-01 17:00:30 +08:00
minggo
4607ba8029
support for android 4.0
2011-11-30 15:30:11 +08:00
minggo
c99d254c01
issue #850 : update box2d for iOS and android
2011-11-29 15:16:16 +08:00
minggo
c00d59a568
fixed #838 : android template support x86
2011-11-23 16:43:52 +08:00
minggo
522386a6b7
issue #854 : pthread work ok on iOS
2011-11-18 09:55:47 +08:00
Walzer
b0be69e26e
merge HelloLua modifications & updates into xcode4 template for lua.
2011-10-20 15:56:51 +08:00
Walzer
c1f67374c4
issue #753 , update [windows addSubview:__glView] into box2d/chipmunk/lua xcode4 templates
2011-10-20 15:33:27 +08:00
Walzer
e3c39fe835
fixed #753 , visual orientation is wrong on ios5 simulator
2011-10-19 21:43:25 +08:00
minggo
8b3ce10ece
copy files from HelloWorld/Classes and delete unneeded files
2011-10-18 09:55:56 +08:00
natural-law
a8511f0cd3
fixed #747 , Rename the resource folder name of win32 template to Resources.
2011-10-13 14:58:36 +08:00
minggo
6d358cfad7
make linux template work ok
2011-09-29 02:14:17 -07:00
minggo
333e08330b
make create-linux-android-project.sh works ok
2011-09-29 00:49:49 -07:00
laschweinski
0f7a15b1b3
recommit
...
modify eclipse project config
delete libs and use the folder eclipse generated instead.
2011-09-23 09:56:30 +08:00
minggo
c24d1d3fd6
Merge branch 'LinuxPort' of https://github.com/laschweinski/cocos2d-x into linux_port
2011-09-16 13:53:18 +08:00
laschweinski
310e79a491
delete the project configurations in base folder
2011-09-07 12:41:39 +08:00
minggo
13017359c3
fixed #707 : add search path for lua template
2011-09-05 17:58:30 +08:00