minggo
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bea14697be
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Merge pull request #1733 from minggo/iss1593_remove_deprecated_methods
remove all deprecated methods expect CCBAnimationManager
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2012-12-06 17:37:39 -08:00 |
Tomoaki Shimizu
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e680e5f0f2
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Add randomObject to CCDictionary
Although CCArray has randomObject(), CCDictionary does not have it.
So CCDictionary should have randomObject().
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2012-12-06 23:56:49 +09:00 |
minggo
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a75f8b7e7a
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fixed #1593:remove all deprecated methods expect CCBAnimationManager
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2012-12-06 18:51:33 +08:00 |
James Chen
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c4f90a3a96
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Merge pull request #1730 from fape/cosmetics
Some cosmetics
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2012-12-06 02:24:40 -08:00 |
fape
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12c9ebb221
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include all resources from Resource dir to SampleGame marmalade project file
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2012-12-06 10:41:02 +01:00 |
fape
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ce87451fbc
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cosmetic AUTHORS
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2012-12-06 10:39:42 +01:00 |
James Chen
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ce7738b58f
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Merge pull request #1729 from CocosRobot/updategeneratedsubmodule_1354785766
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
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2012-12-06 01:26:01 -08:00 |
CocosRobot
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fe9e6ba688
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cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
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2012-12-06 17:22:53 +08:00 |
James Chen
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277506321a
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Merge pull request #1728 from dumganhar/gles20
Updated the submodule reference of cxx-generator.
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2012-12-06 01:21:31 -08:00 |
James Chen
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cf25a8033a
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Updated the submodule reference of cxx-generator.
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2012-12-06 17:20:08 +08:00 |
James Chen
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6a7a365365
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Updated eclipse project configurations for linux
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2012-12-06 14:57:03 +08:00 |
James Chen
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b044a89d6f
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Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
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2012-12-06 14:55:18 +08:00 |
minggo
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2eef20c2c5
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Merge pull request #1727 from minggo/iss1600_xcode_template
fixed #1600:update AppDelegate.cpp in xcode template
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2012-12-05 19:54:17 -08:00 |
minggo
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2fb90d76ce
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fixed #1600:update AppDelegate.cpp in xcode template
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2012-12-06 11:53:10 +08:00 |
James Chen
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2ec34d6011
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Update AUTHORS
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2012-12-06 10:30:46 +08:00 |
James Chen
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c1eded787a
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Merge pull request #1724 from FlowerpotGames/gles20
fixed #1599: CCScrollView and CCTableView updates.
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2012-12-05 18:28:30 -08:00 |
minggo
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6bf52b22b8
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Update AUTHORS
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2012-12-06 09:41:23 +08:00 |
minggo
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cfd6e6c82a
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Merge pull request #1726 from fape/hungarian_language_support
Add Hungarian language support
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2012-12-05 17:39:46 -08:00 |
Ed Bartley
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73239a07e0
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* Fixed improper behavior of horizontally scrolling ScrollView
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2012-12-05 09:55:06 -05:00 |
fape
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e488361e3b
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cosmetics: fix formating
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2012-12-05 11:43:04 +01:00 |
fape
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320d532e15
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add Hungarian language support
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2012-12-05 11:31:05 +01:00 |
minggo
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d858ce2fe2
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some android devices can not compile this frag
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2012-12-05 17:15:47 +08:00 |
minggo
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c620b0f5bf
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Update AUTHORS
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2012-12-05 14:45:06 +08:00 |
minggo
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99781368c4
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Merge pull request #1677 from chenium/gles20
Fix for CCRenderTexture on Android sleep/resume
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2012-12-04 22:40:00 -08:00 |
minggo
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c3a5e870af
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Merge pull request #1725 from minggo/merge_jp_support
Merge jp support
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2012-12-04 22:11:42 -08:00 |
minggo
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a256d35a5b
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fix some confilcs
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2012-12-05 14:01:05 +08:00 |
minggo
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75d7df5bcf
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Merge pull request #1684 from lvklabs/gles20-for-pull
Added removeAllObjects() to CCSet
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2012-12-04 20:05:56 -08:00 |
Ed Bartley
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3ed97165a5
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* Add documentation to CCTableViewDelegate methods.
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2012-12-04 15:46:27 -05:00 |
Ed Bartley
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9f04817235
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* CCScrollView did not scroll correctly if the container items do not fill the ScrollView. The issue can be observed by modifying TableViewTestLayer::numberOfCellsInTableView(…) in the ExtensionsTest/TableViewTest project from 20 cells to 2 cells.
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2012-12-04 15:32:13 -05:00 |
James Chen
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7ed5b4a58f
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Merge pull request #1723 from dumganhar/gles20
[Marmalade fix] Added development.icf for HelloCpp. Added Marker Felt.ttf for SampleGame.
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2012-12-04 06:00:26 -08:00 |
James Chen
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bd471b7ee9
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[Marmalade fix] Added development.icf for HelloCpp. Added Marker Felt.ttf for SampleGame.
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2012-12-04 21:54:19 +08:00 |
James Chen
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938b2d54e0
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Merge pull request #1722 from dumganhar/gles20
Updated samples/MoonWarriors/proj.android/build_native.sh. Because the boot file has been changed from MoonWarriors-native.js to MoonWarriors-jsb.js.
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2012-12-04 04:09:16 -08:00 |
James Chen
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d02cb3f320
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Updated samples/MoonWarriors/proj.android/build_native.sh. Because the boot file has been changed from MoonWarriors-native.js to MoonWarriors-jsb.js.
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2012-12-04 20:07:23 +08:00 |
minggo
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646a513424
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Merge pull request #1721 from minggo/gles20
do some bug fixes
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2012-12-04 02:45:48 -08:00 |
minggo
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58a187f774
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do some bug fixes
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2012-12-04 18:44:32 +08:00 |
James Chen
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9617d5cba3
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Merge pull request #1720 from dumganhar/gles20
fixed missing level.js for WatermelonWithMe.
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2012-12-04 01:47:34 -08:00 |
James Chen
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eed78507bf
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fixed missing level.js for WatermelonWithMe.
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2012-12-04 17:46:51 +08:00 |
James Chen
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049c6b4699
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Merge pull request #1719 from dumganhar/gles20
fixed missing main.js for CocosDragonJS.
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2012-12-04 01:39:13 -08:00 |
James Chen
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060698e195
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fixed missing main.js for CocosDragonJS.
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2012-12-04 17:38:15 +08:00 |
minggo
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4ad979eae7
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Merge pull request #1718 from minggo/gles20
do some modification
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2012-12-04 01:26:59 -08:00 |
minggo
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cb2427e780
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do some modification
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2012-12-04 17:25:40 +08:00 |
James Chen
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df87c0717d
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Merge pull request #1717 from dumganhar/gles20
Commented JS_SetGCZeal.
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2012-12-04 01:24:02 -08:00 |
James Chen
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34eb3a88c2
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Commented JS_SetGCZeal.
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2012-12-04 17:23:08 +08:00 |
minggo
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2e2f9a8edd
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Merge pull request #1716 from minggo/gles20
update version in doxygen configuration
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2012-12-04 00:51:11 -08:00 |
James Chen
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5408f3d947
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Merge pull request #1715 from dumganhar/gles20
Fixed some issues for linux port.
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2012-12-04 00:51:03 -08:00 |
minggo
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afec056ab3
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update version in doxygen configuration
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2012-12-04 16:50:14 +08:00 |
James Chen
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3e88f8d2e4
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fix compilation errors in eclipse project for linux.
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2012-12-04 16:48:23 +08:00 |
James Chen
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8a8038b342
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Enable stencil buffer for linux.
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2012-12-04 16:48:23 +08:00 |
James Chen
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6aa15e0636
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Added -DCOCOS2D_DEBUG=1 for linux if building in debug mode.
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2012-12-04 16:48:23 +08:00 |
James Chen
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cedd58bb77
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#extension GL_OES_standard_derivatives : enable only valid in GL_ES, this fixes crashes on some Linux machines.
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2012-12-04 16:47:57 +08:00 |