pandamicro
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1030151047
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Fix C++ crash caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS macro
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2016-02-16 13:43:11 +08:00 |
pandamicro
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de9b51c0cf
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Fix other GC issues
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2016-01-28 01:03:50 +08:00 |
pandamicro
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6a6407f711
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Pass native references to script scope
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2015-12-21 00:16:16 +08:00 |
WenhaiLin
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a17a702cd1
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Refine components to improve performance
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2015-09-18 14:34:02 +08:00 |
minggo
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8326ed6535
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add physics component
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2015-09-08 09:54:01 +08:00 |
pandamicro
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486af79a47
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Merge pull request #13511 from fusijie/fix_13509
fixed renderTexture crash bug.
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2015-08-21 18:24:27 +08:00 |
fusijie
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cbd7eed9c4
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fixed renderTexture crash bug.
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2015-08-21 17:38:56 +08:00 |
yangxiao
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3e2001bdb1
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Add CCCameraBackgroundBrush
including Color, Depth, SkyBox brushes
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13490
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2015-08-21 10:43:59 +08:00 |
Vincent Yang
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f8a5b1e18c
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Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
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2015-06-18 10:23:52 +08:00 |
yangxiao
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44c2b0d5ad
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merge cocos
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2015-06-11 15:54:42 +08:00 |
Huabing.Xu
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10352c40b2
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Merge branch 'v3' into v3FrameBufferObject
# Conflicts:
# cocos/2d/CCCamera.h
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2015-06-10 10:16:42 +08:00 |
Huabing.Xu
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3e331128c6
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file rename CCFrameBufferObject->CCFrameBuffer
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2015-06-09 15:32:12 +08:00 |
yangxiao
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e433ad305b
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decopule physics and navmesh from Director
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2015-06-09 13:49:07 +08:00 |
Huabing.Xu
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9acab65e4f
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rename FrameBufferObject->FrameBuffer
Move FrameBufferObject related class to experimental namespace
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2015-06-09 10:59:43 +08:00 |
yangxiao
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d50c1823d4
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merge cocos
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2015-06-05 14:25:37 +08:00 |
yangxiao
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761944f507
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remove addChildToPhysicsWorld for 3d object
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2015-06-05 13:54:09 +08:00 |
yangxiao
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c782d63bef
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add 3d navigation
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2015-05-29 16:45:33 +08:00 |
Huabing.Xu
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b2579a754a
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refactor, use Camera::apply() to apply Rendertarget and Viewport
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2015-05-29 14:08:20 +08:00 |
Huabing.Xu
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84540c1ff4
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Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
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2015-05-14 11:55:10 +08:00 |
Huabing.Xu
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42514ee62f
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FrameBufferObject works
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2015-05-13 14:24:53 +08:00 |
Huabing.Xu
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f0acf7ee7b
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original version of frame buffer object
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2015-05-12 16:43:17 +08:00 |
Huabing.Xu
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cc0b3ffd2e
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Merge branch 'v3' into v3_addClearforCamera
Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
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2015-05-12 09:49:15 +08:00 |
samuele3hu
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9e9494ded0
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Add limited macro for related Physic3D
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2015-05-11 15:34:37 +08:00 |
yangxiao
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2391558c96
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add physics3d support
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2015-05-08 15:49:33 +08:00 |
Huabing.Xu
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67ec758d15
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add clear feature when before draw scene with a camera
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2015-05-07 15:09:06 +08:00 |
Wenhai Lin
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97082cb169
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Physics: Fixed position of physics body is wrong when the position of parent node changes
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2015-04-10 15:39:39 +08:00 |
yangxiao
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50c3a9cb4c
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fix removeAllChildren cause camera to be destroyed bug
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2015-03-12 10:39:21 +08:00 |
yangxiao
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58bfae2e57
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adjust and remove unused code
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2015-02-12 16:58:34 +08:00 |
yangxiao
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79a0c0152a
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add 3d particle (Particle Universe)
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2015-02-11 18:14:22 +08:00 |
yangxiao
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6d297d377b
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camera visible check
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2015-01-12 10:08:55 +08:00 |
Wenhai Lin
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8524a5fb97
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Improve performance of physics
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2015-01-07 17:08:04 +08:00 |
LinWenhai
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fa90897e5b
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remove unnecessary keyword
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2014-11-24 16:27:42 +08:00 |
Dhilan007
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4bc4f43b28
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Reducing unnecessary function call
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2014-11-24 15:27:20 +08:00 |
yangxiao
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6ecb9a7b04
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fix #9031
|
2014-11-10 12:48:42 +08:00 |
Dhilan007
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a5f838496c
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Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
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2014-10-20 16:25:24 +08:00 |
yangxiao
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6626655308
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move render logic from Director to scene
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2014-09-26 09:36:43 +08:00 |
Ricardo Quesada
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3dda35b4ef
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Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
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2014-08-27 16:31:57 -07:00 |
minggo
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d0ca9a4da5
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remove unneeded include header files
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2014-08-27 13:39:50 +08:00 |
yangxiao
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5ce9afbd69
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create default camera at Scene constructor
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2014-08-12 23:34:06 +08:00 |
yangxiao
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46e59f1150
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Merge branch 'newcode' into v3_merge
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2014-08-12 17:34:58 +08:00 |
yangxiao
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32645c1622
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fix default camera, add listener for projection change
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2014-08-12 14:42:08 +08:00 |
boyu0
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790ef9e818
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
Conflicts:
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
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2014-08-12 10:20:34 +08:00 |
yangxiao
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6d15c26a61
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move create default camera to Scene::initWithSize
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2014-08-11 10:55:14 +08:00 |
jimmystar
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63c9780c49
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Update CCScene.cpp
in line 157, here need to create and add camera, if not ,in the function createWithPhysics, will show black screen.
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2014-08-09 17:37:18 +08:00 |
yangxiao
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4dce59582b
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visiting camera
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2014-08-08 11:49:59 +08:00 |
yangxiao
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3c9483899e
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camera, cameratest, drawNode3D squash
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2014-08-07 15:23:31 +08:00 |
minggo
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66703addb2
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fixed #4693: override addChild by name
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2014-06-25 11:27:48 +08:00 |
minggo
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53963a2441
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issue #4693:enumerateChildren() support regular expression
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2014-06-17 11:43:03 +08:00 |
boyu0
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a3f32cf894
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closed #5537: add setAutoStep, isAutoStep and step method for PhysicsWorld.
|
2014-06-12 12:45:21 +08:00 |
Ricardo Quesada
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1b8d0d88df
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Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
|
2014-05-30 16:42:05 -07:00 |