Commit Graph

76 Commits

Author SHA1 Message Date
aismann 63e7c6e4dc OpenGL 'works' better... 2020-08-07 08:10:12 +02:00
halx99 4214ed6add Add missing optimize from v3 2020-08-05 13:10:37 +08:00
halx99 df2073f1e5 win32 cover wide API use, remove unused long getFieSize(const std::string&) 2020-08-05 12:24:31 +08:00
halx99 9f66d7dce0 utf-8 file path 2020-08-05 12:17:57 +08:00
halx99 8f541a61a7 Merge: 5f96ce8981 3e95b8ccf3
Merge pull request #135 from halx99/unify-plist-ops

Unify plist implementation, remove apple specific sources.
2020-08-02 20:22:36 -07:00
halx99 588e977ef0 Merge: 8cc189fb4d 6fd4d6e4ab
Merge pull request #134 from halx99/fullscreen-mode

Refactor full screen support
2020-08-02 20:03:07 -07:00
halx99 d6958498d4 Unify plist implementation, remove apple specific sources. 2020-08-03 10:48:26 +08:00
halx99 8024b9b2e9 Adapte multi monitors 2020-08-03 10:33:04 +08:00
halx99 1c59ba423c Unnecessary space lilne [skip appveyor] [skip travis] 2020-08-02 17:00:35 +08:00
halx99 996f303eb7 Optimize param use. 2020-08-02 16:48:19 +08:00
halx99 b12cde7c19 vidMode need moniter 2020-08-02 16:36:58 +08:00
halx99 049a7e58ba Update comment [skip appveyor] [skip travis] 2020-08-02 16:24:30 +08:00
halx99 76d246ce54 check isFullscreen 2020-08-02 16:22:41 +08:00
halx99 2bd0a48e02 Provide more useful for setFullscreen with width,height,refreshRate. 2020-08-02 16:18:39 +08:00
halx99 7c816dae8d Refactor full screen support, fix different behavior when enter full screen between 1 and >=2 times 2020-08-02 11:54:46 +08:00
halx99 bd9a409dd7 Add wav testcase 2020-08-01 19:25:39 +08:00
halx99 f807981d80 fix #129 2020-08-01 11:23:13 +08:00
halx99 2a2b397f27 Add alconfig.h to choose whether use openal-soft 2020-07-31 17:03:58 +08:00
halx99 9345f18159 Add CMAKE option CC_USE_ALSOFT_ON_APPLE to use kcat openal-soft on apple platform, by default currently OFF 2020-07-31 00:06:59 +08:00
halx99 4ff88cc55c Sync fix from v3, see also: https://github.com/cocos2d/cocos2d-x/pull/20509 2020-07-30 10:59:50 +08:00
halx99 16a0fd73c3 Merge: db0ed5bd59 a3a65b0320
Merge pull request #109 from halx99/win-utf8

Improve utf-8 path on win32, explicit call wide version of system API.
2020-07-10 16:56:18 +08:00
halx99 e9fa3b4dac Merge: 7624df74f3 d20d3fd241
Merge pull request #111 from halx99/fix-type-error

fix type error, well xxhash never generate 0 for validate draw command.
2020-07-10 16:42:57 +08:00
halx99 67ab691c30 fix compile issue 2020-07-10 16:00:21 +08:00
halx99 c93a443f18 Correct feature test when use angle backend 2020-07-10 15:16:44 +08:00
halx99 d61534e359 Improve utf-8 path on win32, explicit call wide version of system API. 2020-07-10 15:14:16 +08:00
halx99 a76af60dbb Adapte glfw-3.4 2020-07-03 11:08:39 +08:00
halx99 44276b824a Merge: 58403292cd bfd1709ab7
Merge pull request #108 from halx99/master

Optimzie writeStringToFile
2020-06-14 16:29:40 +08:00
halx99 8f3c82a287 Merge: 80f33f376c 208bc9fe6f
Merge pull request #107 from halx99/master

Auto copy angle lib to target bin directory
2020-06-14 16:23:58 +08:00
halx99 7cd562750e Optimzie writeStringToFile 2020-06-14 15:54:55 +08:00
halx99 ef9b96de58 ios don't support thread local storage 2020-06-14 15:52:15 +08:00
halx99 98cb60f8bb fix ios compile error 2020-06-14 13:58:29 +08:00
halx99 489fb1a50a finish angle dependencies auto copy for win32, make flatbuffers dep header only 2020-06-14 12:50:20 +08:00
halx99 e58b7c292a Support use google angle support on windows. 2020-06-12 12:42:58 +08:00
halx99 db6399f792 Merge: 313d4dc2a1 04ac727c8e
Merge branch 'master' of https://github.com/halx99/engine-x
2020-03-03 23:18:14 +08:00
halx99 ecd988d324 Update deps to v33 2020-03-03 23:17:38 +08:00
halx99 f6ff10a8e9 fix ios compile error 2020-03-03 20:05:56 +08:00
halx99 52058861a0 Refactor CCValue. 2020-03-03 19:24:07 +08:00
halx99 88b7b95b73 Merge: 0c291dd470 f5eac1eede
Merge pull request #71 from c4games/sync-v3-pull-19256

Sync v3 pr-19256
2020-02-24 19:52:22 +08:00
halx99 57dd626e39 Fixup, optimize shader compile log. 2020-02-24 16:27:10 +08:00
halx99 77b1f41c85 Sync v3 pr-19256, see: https://github.com/cocos2d/cocos2d-x/pull/19256 2020-02-24 16:22:40 +08:00
halx99 ab322c8641 Sync for glad 2020-02-16 16:44:14 +08:00
halx99 d0a5839439 Use modern gl/gles loader 'glad' to instead 'glew' 2020-02-15 23:51:23 +08:00
halx99 41f0869926 Merge: 2d3e162e21 5d7f58c3ad
Merge pull request #50 from weiwest/master

add astc support (Great Job)
2020-02-12 20:24:29 +08:00
halx99 53d784af8d fix #51 2020-02-12 20:15:09 +08:00
weiwest 33b9e8330b add astc soft decode support 2020-02-11 23:54:17 +08:00
halx99 aa4d08eb3f Merge: ffcb65fdaa e10155bef4
Merge pull request #39 from halx99/master

Refactor UserDefault, add plain mode for win32.
2020-02-06 23:28:33 +08:00
weiwest 2acb59d377 add astc support 8x8 block size 2020-02-06 21:54:45 +08:00
halx99 a91953ac1a Refactor UserDefault, optmize for huge entities. 2020-02-06 01:08:51 +08:00
weiwest 27927bbcb3 add astc support 2d 4x4 RGBA 2020-02-05 22:45:19 +08:00
halx99 2a091cc86f fix etc1 supported for android platform. 2019-12-02 23:01:06 +08:00