mogemimi
d384f7ce1e
Fix typo: unkown -> unknown
2015-02-24 02:39:50 +09:00
mogemimi
9e7ce0cd85
Fix typo in Image::Format
2015-02-24 02:36:20 +09:00
Ray
bd64321e30
fix commit
2015-02-23 23:57:41 +08:00
Ray
c5cc1ebaa2
fix test project
2015-02-23 16:35:46 +08:00
Mazyad Alabduljaleel
839f1a851d
One more memory leak fix:
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When you get the allHeaderFields, the net retain count is 0, because it is autoreleased.
Then, a copy message is issued +1
After that the property itself retains it +1
Total = 2, released once in the dealloc -> leak.
2015-02-23 11:52:49 +04:00
Mazyad Alabduljaleel
a2f9956d00
Fix major memory leaks in iOS http request
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... and other small fixes
Brief:
1. In iOS, whenever you have a new spawned thread with its own run loop (i.e. while true), you must wrap it with an autorelease pool, so it cleans up the objects at the end of each loop cycle.
2. There were a few "alloc" and "new" objects that weren't released.
3. The HttpAsync class itself was missing dealloc, also property assignment should use `self.property` so the previous value gets released as appropriate.
4. Resolved a small warning
**NOTE**: I have a cocos2d-x game that heavily relies on the HTTP requests, with cookies, but without SSL, so I couldn't test the SSL.
I haven't tested the cookies and SSL yet, but for starters, these improvements are meant to fix the memory issues only, not the logic.
2015-02-23 10:38:33 +04:00
Ray
fbe9e5b767
complate project file
2015-02-23 00:52:50 +08:00
Ray
e6242e26b8
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-02-23 00:48:45 +08:00
Ray
35e3e8d62d
Sprite3D Reader and tests
2015-02-23 00:34:30 +08:00
Bruce
95ba69c868
fix ld error when building
2015-02-22 00:08:27 +08:00
Bruce
9c2ecafeb4
fix ld error when building
2015-02-21 23:56:05 +08:00
Bruce
871489ec2d
fix ld error when building
2015-02-21 22:55:35 +08:00
Krishna Narasimhan
36be1ec24b
Source refactor. Abstracted common functionalities from 4 onTouches methods in Camera3dTest
2015-02-21 11:39:26 +01:00
minggo
a303142da5
Merge pull request #10532 from CocosRobot/update_cocosfiles_1424394857
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[AUTO][ci skip]: updating cocos2dx_files.json
2015-02-20 09:15:09 +08:00
CocosRobot
2947fd95d6
[AUTO][ci skip]: updating cocos2dx_files.json
2015-02-20 01:14:18 +00:00
minggo
224b60f930
Merge pull request #10526 from sun-ray/v3
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CocosStudio 3DReader
2015-02-20 09:13:05 +08:00
Ray
8eb201797d
工程文件修改
2015-02-19 17:52:50 +08:00
Ray
80a5b201f8
3DNode Reader lua Test
2015-02-19 17:28:51 +08:00
Ray
73e40f1c4b
Node3DReader Test
2015-02-19 16:18:54 +08:00
Ray
2f01deee89
3D Editor Reader
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Node3DReader
2015-02-19 12:08:09 +08:00
Jongryul Kook
c05dd4357d
Fixed HttpClient-ios request to work when the data is started by 0x00.
2015-02-18 16:51:12 +09:00
mannewalis
21dbc29ad1
adding CC_DEPRECATE(version) macro
2015-02-17 13:01:53 -08:00
minggo
1b482b2c3f
Merge pull request #10516 from MSOpenTech/wp8-v3
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Added missing Particle3D files and tests to WP8 and Universal App projects
2015-02-17 21:47:20 +08:00
minggo
6433c0feca
Merge pull request #10512 from super626/particle_merge
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load all materials for linux
2015-02-17 21:46:24 +08:00
Dale Stammen
0801160a37
added precompiled Particle3D shaders
2015-02-16 11:28:24 -08:00
Dale Stammen
76233d4c6e
added missing Particle3D files and tests
2015-02-16 10:41:03 -08:00
Dale Stammen
795f65c85f
added missing Particle3D files and tests
2015-02-16 10:01:09 -08:00
yangxiao
a50efe998f
fix compile
2015-02-16 11:57:07 +08:00
yangxiao
bdd7da89a1
add header
2015-02-16 11:26:06 +08:00
yangxiao
6c73e22a32
variable name error
2015-02-16 11:18:54 +08:00
yangxiao
180cee96d8
Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge
2015-02-16 10:04:53 +08:00
yangxiao
5c8fbcedab
load all materials linux routine
2015-02-16 10:03:58 +08:00
minggo
16ac6c2709
Merge pull request #10510 from CocosRobot/update_cocosfiles_1424001603
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[AUTO][ci skip]: updating cocos2dx_files.json
2015-02-15 20:02:24 +08:00
CocosRobot
83fed82923
[AUTO][ci skip]: updating cocos2dx_files.json
2015-02-15 12:00:05 +00:00
minggo
15c256c0c4
Merge pull request #10509 from CocosRobot/update_lua_bindings_1424001103
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[AUTO]: updating luabinding automatically
2015-02-15 19:56:34 +08:00
CocosRobot
6a91450f7c
[AUTO]: updating luabinding automatically
2015-02-15 11:53:55 +00:00
minggo
dbe4ac6e9b
Merge pull request #10507 from CocosRobot/update_cocosfiles_1424001009
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[AUTO][ci skip]: updating cocos2dx_files.json
2015-02-15 19:53:46 +08:00
CocosRobot
33be077835
[AUTO][ci skip]: updating cocos2dx_files.json
2015-02-15 11:50:10 +00:00
minggo
c8eaa4aeba
Merge pull request #10447 from super626/particle_merge
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add 3d particle (Particle Universe)
2015-02-15 19:48:18 +08:00
minggo
638fa834f9
[ci skip]update CHANGELOG
2015-02-15 19:07:54 +08:00
minggo
7d9527280c
[ci skip]update AUTHORS
2015-02-15 19:06:59 +08:00
minggo
d5e82521de
Merge pull request #10359 from flamefox/3dattachnode
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getAttachNode should failed when there is no bone with name
2015-02-15 19:03:52 +08:00
minggo
dd7d8a61ef
Merge pull request #8980 from fspadoni/v3
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CCPhysicsWorld.cpp Remove cpArbiterIgnore call from collisionPreSolveCallback
2015-02-15 18:58:17 +08:00
XiaoYang
9e7b22f35c
Merge pull request #239 from samuele3hu/particle_merge
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Fix the search path error
2015-02-15 18:38:16 +08:00
samuele3hu
9be620043f
Fix the search path error
2015-02-15 18:29:10 +08:00
yangxiao
10a8613b36
android properties to 10
2015-02-15 17:22:39 +08:00
yangxiao
2f8c8ffb5a
Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge
2015-02-15 16:53:38 +08:00
yangxiao
f71b432d1d
fix render release bug
2015-02-15 16:52:20 +08:00
yangxiao
d34a9f68f2
check ParticleModelRender to avoid crash
2015-02-15 16:39:58 +08:00
XiaoYang
c27a397a1d
Merge pull request #238 from samuele3hu/particle_merge
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Add Particle3DTest for Lua and update related configure files
2015-02-15 16:25:48 +08:00