Commit Graph

28 Commits

Author SHA1 Message Date
andyque c0f40ad4a5 fix Android EditBox font size issue 2015-09-02 18:25:30 +08:00
andyque a35e89225e Re-implement Editbox on Android platform.
This PR also fixed issue:

https://github.com/cocos2d/cocos2d-x/issues/9572

For the new EditBox:

1. Added a ResizeLayout for updating layout when soft keyboard is shown.
This is because some Android devices won't refresh the view and when
the view is panned, the native EditText will turn black. This is really
a hack, but it works for many Android devices from 2.3 to 5.0.

When keyboard is beginning to show, the ResizeLayout's doLayout
method will be called 24 frames per second. Once the keyboard is closed,
or the user begins to input, the doLayout method will be disabled.

2. EditText is working in a different UI thread, so all the data
are passed to GL thread via callbacks in UI thead.

3. It also overrides onKeyDown method in Cocos2dxEditBox.
When the EditText got the focus, users could press back key to exit
the game. This behavior is not allowed. We give developer the choice to
handle back key event manually.
2015-08-07 17:27:15 +08:00
jianglong0156 42ed314463 fix textfield and editbox can not input emoticon
fix textfield and editbox can not input emoticon and improve the api comments
2015-08-05 17:03:06 +08:00
jianglong0156 fac7a78fc8 improve getUTFCharsFromJavaEnv api to getStringUTFCharsJNI and add newStringUTFJNI
getUTFCharsFromJavaEnv:
getUTFCharsFromJavaEnv:change jstring to utf8 std string
newStringUTFJNI:change utf8 std string to jstring
2015-08-05 16:10:14 +08:00
jianglong0156 00b7e98c89 improve the getUTFCharsFromJavaEnv logic and fix the httpclient response message memery leak. 2015-08-04 16:24:08 +08:00
jianglong0156 979700e343 there is a bug for getStringUTFChars function. it can't translate the emotion utf8 code. so change the getStringUTFChars to getStringChars. and translate unicode to utf8 in c++ program 2015-08-04 11:30:30 +08:00
WenhaiLin 9edd66d4a7 Label:support font that contains GB2312 char map. 2015-07-28 16:28:32 +08:00
jianglong0156 6f3b977c1e add UserDefault api deleteValueForKey 2015-07-06 17:01:17 +08:00
WenhaiLin a28ad6939d Fixed EventListenerKeyboard.onKeyPressed not firing for back button on Android. 2015-07-02 16:19:33 +08:00
kompjoefriek 6eca03fdd2 Merged changes from "Vibrate support in v4" into v3 branch. 2015-06-26 01:02:44 +02:00
andyque db95034798 fix android compile error 2015-05-07 10:37:19 +08:00
WenhaiLin 6a2ac7aaf8 [ci skip]Fixed log level within the CocosPlayClient 2015-01-15 18:21:03 +08:00
Wenhai Lin 58c45ca144 Integrate CocosPlayClient 2015-01-13 17:30:07 +08:00
wangqm0513 9415b2b930 Update TouchesJni.cpp
fixed gamelist can't pull by mouse.
2014-11-12 14:21:48 +08:00
kaylyun 97c076337a BUGFIX:SOMETIMES APP DIRECTLY AT THE STARTUP
Sometimes app directly at the startup on android platform.
2014-10-30 10:21:19 +08:00
Naoyuki Totani b0d1fb79b3 call detach method on thread exit 2014-10-08 18:34:06 +09:00
Sergey 2255cf91ba openUrl function for all platform but on windows RT empty function 2014-09-22 17:47:38 +04:00
Ricardo Quesada fdabaa3082 Compiles on Android 2014-09-09 17:53:08 -07:00
Ricardo Quesada 9082ca18c3 Platform fixed 2014-09-09 16:50:02 -07:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
Sergey bfe6513706 setKeepScreenOn method 2014-08-19 15:00:58 +04:00
huangshiwu ef69faf3ba GLView Hook 2014-07-31 00:53:04 +08:00
Dhilan007 dbcb20b886 Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
gin0606 bf4f30d14b Add new line at the end of a file to *.cpp 2014-06-19 20:45:24 +09:00
Dhilan007 9e6304d84c fixed EVENT_COME_TO_BACKGROUND has not been sent on android. 2014-06-03 18:10:22 +08:00
minggo 2e7865a4f6 coding style fix 2014-05-28 17:41:34 +08:00
Sergey cd892abc77 android uni error clear & more readable log 2014-05-20 14:52:21 +04:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00