Huabing.Xu
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4e94eaabed
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Merge branch 'v3' into v3Animation
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2014-06-13 12:06:11 +08:00 |
Huabing.Xu
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9ece9cead4
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Merge pull request #36 from dabingnn/v3Animation
V3 animation
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2014-06-13 12:03:06 +08:00 |
Huabing.Xu
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f7b8acd6fd
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change pointer to std::vector for mesh
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2014-06-13 11:59:13 +08:00 |
yangxiao
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ae0b850d89
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boneblendstate 30%
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2014-06-12 18:32:47 +08:00 |
minggo
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1b24af95f1
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[ci skip]
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2014-06-12 18:23:31 +08:00 |
minggo
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cf7c603d79
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Merge pull request #7036 from visiblelight/new_blur_shader
New shader for the blur effect
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2014-06-12 18:20:38 +08:00 |
minggo
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1187cfff6d
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[ci skip]
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2014-06-12 16:19:05 +08:00 |
minggo
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d1ca81634a
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[ci skip]
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2014-06-12 16:18:22 +08:00 |
minggo
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eb21bf1ad1
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Merge pull request #7030 from Rumist/v3
#5506 bug fix
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2014-06-12 16:16:13 +08:00 |
minggo
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f6913fc931
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[ci skip]
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2014-06-12 16:12:03 +08:00 |
yangxiao
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ee5aa0f648
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android work
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2014-06-12 15:42:53 +08:00 |
minggo
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bb5471ca8b
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[ci skip]
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2014-06-12 15:07:29 +08:00 |
minggo
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77fdd124a1
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[ci skip]
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2014-06-12 15:05:31 +08:00 |
minggo
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5a28ba68b4
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Merge pull request #7031 from sachingarg05/GLProgramNoAbort
GLProgram should not abort() if shader compilation fails, returning false is better.
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2014-06-12 15:03:29 +08:00 |
minggo
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22f445d56f
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[ci skip]
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2014-06-12 14:47:42 +08:00 |
minggo
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ed14108ab1
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Merge pull request #7042 from Dhilan007/v3-systemfont-ios
LinWenhai fixed calculating height of multi-line string was incorrect on IOS.
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2014-06-12 14:44:26 +08:00 |
minggo
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85a9e85dfd
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Merge pull request #7045 from heliclei/commit-status-desc
[ci skip] Set github commit status context & description
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2014-06-12 14:40:55 +08:00 |
yangxiao
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e37c6ab7ee
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test action sequence
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2014-06-12 14:20:38 +08:00 |
Huabing.Xu
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e70918e325
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extract Animation3DData
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2014-06-12 14:03:33 +08:00 |
minggo
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cc683ff00f
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[ci skip]
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2014-06-12 11:40:41 +08:00 |
minggo
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5c718e27da
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Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
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2014-06-12 11:39:36 +08:00 |
minggo
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70147e9a20
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[ci skip]
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2014-06-12 11:38:28 +08:00 |
minggo
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c5a8ba3a2c
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Merge pull request #7043 from Dhilan007/v3-texturecachefix
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
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2014-06-12 11:35:34 +08:00 |
heliclei
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87ac4c660d
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[ci skip] Set github commit status context & description
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2014-06-12 11:30:37 +08:00 |
Dhilan007
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d755b7ffcb
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issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
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2014-06-12 11:21:42 +08:00 |
vision
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dc4cdc9c0f
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remove the comments
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2014-06-12 10:19:08 +08:00 |
vision
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97b578185d
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new parameter for setting blur shader effect
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2014-06-12 09:49:48 +08:00 |
LinWenhai
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b268536385
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fixed typo.
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2014-06-12 09:46:18 +08:00 |
minggo
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e68c01eda9
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Merge pull request #7041 from MSOpenTech/wp8-v3-update
added missing ObjectFactory files
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2014-06-12 09:42:59 +08:00 |
Dale Stammen
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775832a710
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added missing files
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2014-06-11 13:18:10 -07:00 |
Huabing.Xu
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8ca8715a85
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Merge pull request #35 from dabingnn/v3Animation
V3 animation
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2014-06-11 23:23:55 +08:00 |
Dhilan007
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7cc3879257
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Ensuring release cache texture in timely.
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2014-06-11 22:03:10 +08:00 |
Dhilan007
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63a68632a5
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fixed calculating height of multi-line string was incorrect on IOS.
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2014-06-11 21:49:08 +08:00 |
Huabing.Xu
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f1bc0971aa
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extract mesh data, material data, skin data into a header file for reuse in converter and engine
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2014-06-11 18:24:14 +08:00 |
Huabing.Xu
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65acec013b
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Merge branch 'v3' into v3Animation
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2014-06-11 17:45:31 +08:00 |
Huabing.Xu
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18663609b4
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add interface for speed and playback in animate
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2014-06-11 15:07:37 +08:00 |
vision
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e2c75c1f11
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New shader for the blur effect, the old one is ineffecient and difficult to maintain.
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2014-06-11 14:54:14 +08:00 |
minggo
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0ad57bdde7
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[ci skip]
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2014-06-11 14:50:33 +08:00 |
minggo
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ccb24abf52
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Merge pull request #7028 from heliclei/cocos-version
[ccconsole]Add version command.
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2014-06-11 14:49:47 +08:00 |
yangxiao
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d76525ced1
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use my data temp
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2014-06-11 14:20:14 +08:00 |
yangxiao
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5b05ab6353
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fix rendering bug
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2014-06-11 14:05:35 +08:00 |
Huabing.Xu
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9ee6f1f3e0
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adjust shader uniform settings
use a new fake data for testing
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2014-06-11 12:07:25 +08:00 |
minggo
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14ea582fbc
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Merge pull request #7035 from samuele3hu/v3_keypad_fix
Fix the crash of Texture2dTest when `—ndk-mode` is `release`
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2014-06-11 11:35:31 +08:00 |
Huabing.Xu
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a8c321fe64
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add use glprogram before setting uniform data for meshcommand
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2014-06-11 11:34:04 +08:00 |
minggo
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11d8663f2b
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Merge pull request #7034 from CocosRobot/update_lua_bindings_1402453768
[AUTO]: updating luabinding automatically
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2014-06-11 11:31:33 +08:00 |
samuele3hu
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1a3cb575d2
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
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2014-06-11 11:26:44 +08:00 |
samuele3hu
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54379f48a9
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Fix the crash of Texture2dTest when `—ndk-mode` is `release`
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2014-06-11 11:24:17 +08:00 |
CocosRobot
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818c478224
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[AUTO]: updating luabinding automatically
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2014-06-11 02:30:38 +00:00 |
minggo
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c6b7ec2769
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Merge pull request #7033 from samuele3hu/v3_keypad_fix
Update values of KeyCode used in the Lua to fix related error
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2014-06-11 10:27:00 +08:00 |
samuele3hu
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2d50df8b01
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Update the KeyCodeTest in the NewEventDispatcherTest
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2014-06-11 10:19:07 +08:00 |