Commit Graph

29 Commits

Author SHA1 Message Date
halx99 6bba4ce24b Merge: d397854ead 9eeeb151a1
Merge commit
2021-12-28 11:07:12 +08:00
halx99 c93849c6de Commit chnages 2021-12-28 11:05:34 +08:00
halx99 f905bf5c23 Committing clang-format changes 2021-12-28 03:00:34 +00:00
halx99 cca0739793 Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
halx99 6e7e117a0d RenderTarget abstract, in-progress (#210)
RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99 66161f982a Remove unused comment 2020-09-11 12:14:40 +08:00
halx99 671b6b4ca9 Tidy code 2020-09-11 00:10:44 +08:00
halx99 3313720a20 Remove unused API, TODO: unify to Utils::readPixels 2020-09-10 23:11:43 +08:00
halx99 d66e62e436 ASTC6x6 support and more comment about bpp usage in engine (#191)
* ASTC6x6 support and more comment abount bpp usage in engine

* fix log output

* Comment astc compression tool download url

* Add command line comment for astcenc tool [skip travis][skip appveyor]

* Add astc_6x6 test image[skip appveyor][skip travis]

* astc_6x6 mtl

* Refine log info[skip appveyor][skip travis]

* Empty line[skip appveyor][skip travis]
2020-09-03 18:01:40 +08:00
halx99 cc53868d27 More clearly ETC1 format, sync enums for ETC1, correct somethings 2020-09-01 11:43:03 +08:00
halx99 09cedf60b2 Improve images decoder 2020-08-31 21:04:47 +08:00
halx99 e96ae229dd Merge: 5ddc84bbee 539e5ca42c
Merge pull request #189 from aismann/patch-8

Update README.md
2020-08-31 04:27:33 -07:00
halx99 a87c0bba78 More clearly data owner when decode images. 2020-08-31 19:24:23 +08:00
halx99 fa5d2d198b fix resources relative path to avoid test case crash on mobile 2020-08-31 17:39:29 +08:00
halx99 c338472df8 Move copyright notice to header [skip appveyor][skip travis] 2020-08-31 17:35:01 +08:00
halx99 477aa0c185 Clearly CCLOG content 2020-08-31 17:13:04 +08:00
halx99 258dfc5b4a ETC2 Metal support 2020-08-31 15:45:05 +08:00
halx99 21cb31685d Merge: 6b4d5918c0 e6108d111a
Merge pull request #186 from halx99/fix-185

Fix ASTC bytesPerRow calculation
2020-08-29 10:27:04 -07:00
halx99 f53ddd2c4a Update README_CN.md 2020-08-30 00:28:20 +08:00
halx99 0943e0a793 Fix ASTC bytesPerRow calculation 2020-08-30 00:11:33 +08:00
halx99 f46c9575a4 Merge: f7330a9b3c e2c4b786b8
Merge pull request #58 from c4games/mmt-ios

Make multi-meta-textures feature works on Apple Metal.
2020-02-15 20:51:20 +08:00
halx99 e065f94aa4 Remove unnecessary constructors. 2020-02-15 02:58:41 +08:00
halx99 3ebacd33e9 Refine STMGT 2020-02-15 02:36:02 +08:00
halx99 be59a192c1 Move maxTextureIdx to base texture class 2020-02-14 23:42:05 +08:00
halx99 46c8fff152 Merge: 5a83d24b2f a460438c3b
Merge pull request #56 from c4games/astc-ios

Make astc works on ios platform.
2020-02-14 23:23:07 +08:00
halx99 55f96054b7 Update deps to v29 2020-02-14 19:14:39 +08:00
halx99 72eaf595b5 Make astc works on ios platform. 2020-02-14 19:10:01 +08:00
halx99 aaddb886c7 multi texture GPU handler for compressed image 2019-12-01 23:26:11 +08:00
halx99 8df3d5e274 Init Commit 2019-11-23 20:27:39 +08:00