halx99
481daa0e73
Fix crash problem when load a non-truetype .ttf file.
2021-08-28 18:24:17 +08:00
halx99
fc1c901209
Macro compatible
2021-08-27 13:54:05 +08:00
halx99
73c5f887b5
Merge: 30625f2330
f5af50debd
...
Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
2021-08-27 12:34:24 +08:00
aismann
147b4b7946
Update README.md
2021-08-27 06:25:18 +02:00
halx99
fa1f2f2d33
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
halx99
5d0565b900
Fix byteorder detect error for win64 and some warnings
2021-08-27 11:27:33 +08:00
halx99
860400cb8c
Fix win64 build
2021-08-27 08:33:17 +08:00
halx99
6dd878a90f
Delete unused sources
2021-08-25 16:14:15 +08:00
halx99
1e36900153
Merge: ce5ecfcdbe
219c253c84
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Merge pull request #471 from rh101/dynamic-lib-fix
Fix for dynamic library issue
2021-08-20 14:22:52 +08:00
rh101
f488de7d6c
Fix for dynamic library issue
2021-08-20 14:43:19 +10:00
halx99
961c2d1895
Update version id [skip ci]
2021-08-20 12:19:26 +08:00
halx99
99099dc08f
Merge: 11434287cd
0266d332e5
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Merge pull request #469 from rh101/filestream-64bit
Update FileStream seek, tell and size to support files greater than 4GB files
2021-08-20 01:20:17 +08:00
halx99
825a87685f
Update thirdparty libs
2021-08-19 22:53:54 +08:00
rh101
cb696b06ac
Update FileStream seek, tell and size to support files greater than 4GB, and max size is 2^63.
2021-08-20 00:53:02 +10:00
halx99
426aa0db93
Merge: b48133e9c6
c9ebafe501
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Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
ad3e3380e2
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
aismann
288941a63f
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
14a1556c6c
Revert check for reference count, since it was correct. [skip ci]
2021-08-17 18:49:14 +10:00
rh101
e558b3c976
Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
...
[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101
c60f66c9bb
Use integer identifier for sprite sheet format.
...
Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
7a6734408d
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
aismann
39dbbc4713
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
RH
2c0f04c99b
Support custom texture atlas formats ( #284 )
...
* Allow support for custom texture atlas formats other than PLIST.
* Revert usage of emplace_back to push_back to ensure support for older compilers.
* Update test to support SpriteFrameCache::addSpriteFramesWithFile
* Re-add SpriteFrameCache::addSpriteFramesWithFileContent
* Change order of SpriteFramesFromFileContent test back to what it previously was
* Remove sprite sheet and all frames associated with it correctly
* Move sprite loader classes into their own files to clean up CCSpriteFrameCache
* Remove redundant line and update comment
* Fix formatting to match adxe code style
* Fix typo
* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.
* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
halx99
1452e698e3
Fix xcode ci
2021-08-12 11:25:01 +08:00
halx99
f02e0a7b87
Fix #443
...
a. HttpClient: improve request header processing
2021-08-05 14:56:40 +08:00
halx99
410d3b41af
HttpClient: push front available channel to fix dns cache missing
2021-08-03 14:41:30 +08:00
halx99
981b3a9a79
Add HttpClient::handleNetworkStatusChanged to clear DNS cache
2021-07-31 14:39:42 +08:00
halx99
622c22c47b
Avoid crash when http cookie enabled on android
2021-07-23 16:09:13 +08:00
halx99
21af858b20
Code style
2021-07-21 21:06:55 +08:00
halx99
f37be8f5c2
Improve logic
2021-07-20 15:08:31 +08:00
halx99
b793ff123e
Remove test code
2021-07-20 15:06:17 +08:00
halx99
c74a12baf5
Fix cookie match
2021-07-20 15:03:19 +08:00
halx99
bc2ef65ba7
Improve cookie file parse
2021-07-19 17:58:13 +08:00
halx99
cf2b577a25
Fix ci
2021-07-19 14:49:38 +08:00
halx99
5bb5d43733
Improve code quality
2021-07-19 14:17:51 +08:00
halx99
0af95a3fbb
Improve code quality
2021-07-19 13:43:59 +08:00
halx99
ee327238fa
Update HttpCookie.h
2021-07-19 12:40:22 +08:00
halx99
d76a43406c
HttpClient cookie support
2021-07-19 12:26:25 +08:00
halx99
ce13dc075f
Use lowercase as preferred to storage HttpResponse headers [skip ci]
2021-07-19 08:04:12 +08:00
halx99
cc0bb3230f
HttpClient: Improve url redirect process
2021-07-19 00:17:50 +08:00
halx99
4e3a2355ba
Fix http response header processing
2021-07-18 23:20:22 +08:00
halx99
5dcc4f557a
clang-format: Set PointerAlignment to Left
2021-07-17 23:36:13 +08:00
halx99
f0a2bd416a
Improve code quality
2021-07-17 23:32:31 +08:00
halx99
4b7e098e65
Improve code quality
2021-07-16 11:04:38 +08:00
halx99
40a70806cb
Fix ci
2021-07-15 23:31:49 +08:00
halx99
0d4aec88d1
Improve code style
2021-07-15 23:10:36 +08:00
halx99
ec5ef59474
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
d8ad4ab8db
Update comment
2021-07-15 17:32:50 +08:00
halx99
36042fdb55
Add new API Node::hitTest
2021-07-15 17:01:57 +08:00
halx99
1699dcc93d
Use const ValueMap& for CCParticleSystem init functions
2021-07-15 12:23:50 +08:00
halx99
2870cd86b8
Add defaultValue CCValue::asXXX for number types [skip ci]
2021-07-15 12:21:38 +08:00
halx99
465440d689
Improve logic
2021-07-10 00:32:19 +08:00
halx99
a97ba886bf
Rename everything to adxe
2021-07-09 10:42:36 +08:00
halx99
f3f43ffb89
Restrict detect utf-8 support
2021-07-08 00:39:22 +08:00
halx99
f9ecb53623
Fix member not initialized [skip ci]
2021-07-07 22:38:58 +08:00
halx99
bb79db77c2
detectNonAsciiUTF8 Don't regard null character as ascii
2021-07-07 22:35:30 +08:00
halx99
8ce2947a0e
Add API detectNonAsciiUTF8 [skip ci]
...
This api will return true if any non-ascii utf-8 detected, and also return whether all chars is ascii.
2021-07-07 21:49:57 +08:00
halx99
c94e6739bf
Fix ci error
2021-07-07 14:09:11 +08:00
halx99
ed3a0d05ec
Move GL macros to backend MacrosGL.h
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a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
2021-07-07 13:52:56 +08:00
halx99
9048db93a7
Delete unused comment
2021-07-07 04:08:07 +08:00
halx99
d5f6714534
Code style
2021-07-06 21:15:02 +08:00
halx99
1292003e83
For doxgen happy
2021-07-06 15:22:07 +08:00
halx99
0c74a94525
Implement HttpClient::sendSync with std::promise
2021-07-06 11:39:53 +08:00
halx99
f4969ee388
HttpClient: Fix crash when process redirect
2021-07-06 02:44:57 +08:00
halx99
af0a0f1598
Fix CCValue move assignment with std::string
2021-07-06 01:44:02 +08:00
halx99
f895690b9d
HttpClient: refine User-Agent encoding
2021-07-05 20:42:22 +08:00
halx99
3df92d56de
HttpClient handle content type from custom headers
2021-07-05 14:24:04 +08:00
halx99
34d51633ad
Fix ci [ci build]
2021-07-04 21:59:31 +08:00
halx99
14b24ed14b
Refine code [ci build]
2021-07-04 21:21:29 +08:00
halx99
dabdb1315d
Fix #414
2021-07-04 21:18:14 +08:00
halx99
43f25d5ad7
Downloader background task [ci build]
2021-07-04 19:26:18 +08:00
halx99
97425dc655
Fix #413
2021-07-04 16:40:34 +08:00
halx99
169d15943a
Delete unused code
2021-07-02 15:17:13 +08:00
halx99
ea014d2924
ASTC decompress benchmark print
2021-07-02 15:11:01 +08:00
halx99
e2c213e0bd
Take care memory leak
2021-07-02 14:32:22 +08:00
halx99
be7c037cd9
Always decompress astc parallel for sotware decoder [ci build]
...
a. Improve task life cycle management.
b. Fix ci
2021-07-02 14:20:54 +08:00
halx99
f6cbe606fd
Fix ci [ci build]
2021-07-02 13:25:00 +08:00
halx99
71a0abf11c
Always decompress astc parallel for sotware decoder [ci build]
2021-07-02 13:00:04 +08:00
halx99
8a904f72fa
Update astc.cpp
2021-07-02 00:38:02 +08:00
halx99
9cac9491ed
Revert profile
2021-07-02 00:23:26 +08:00
halx99
b6610a242f
Add decompress astc parallel support [ci build]
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a. Define macro ASTC_ENABLE_PARALLEL_DECOMPRESS to enable.
2021-07-02 00:18:02 +08:00
halx99
2986c9d248
Make astc decode profile same with render backend
2021-06-28 21:04:36 +08:00
halx99
7d635e2a37
Improve Sprite programState update logic
2021-06-27 21:43:21 +08:00
halx99
10c1ed15ef
Refactor dual sampler shader [ci build]
...
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
halx99
44677f1a3b
Improve HttpResponse interanlCode set
2021-06-25 18:29:16 +08:00
halx99
3ea793f11e
Simplify code
2021-06-25 08:18:32 +08:00
halx99
81ece6d061
Optimize CCValue [ci build]
2021-06-25 07:30:47 +08:00
halx99
f5c9bfc38f
Tidy thirdparty lib xsxml, fastlib to xsbase
2021-06-25 07:29:14 +08:00
halx99
d12c614f99
Fix HttpClient compatible issue
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a. should let user do urlencode manually
b. this behavior is same with previous curl implemented HttpClient
2021-06-25 07:07:59 +08:00
halx99
72d1ba9ea6
Merge: df58dd753c
2397d54daf
...
Merge branch 'dev' into Chipmunk2D
2021-06-24 17:04:04 +08:00
aismann
dbcb5816fe
Add springs (draw), add Copyright, improve Chipmunk2d - Testbed
2021-06-24 09:54:02 +02:00
halx99
14dc7f05f9
Reimplement HttpClient based on yasio ( #390 )
...
* [WIP] Reimplement HttpClient based on yasio
This change will make HttpClient support concurrency request
* [WIP] Reimplement HttpClient based on yasio
a. timeoutForRead support
b. Improve code
* [WIP] Reimplement HttpClient based on yasio [ci build]
* [WIP] Fix ci [ci build]
* [WIP] Reimplement HttpClient based on yasio [ci build]
PUT,DELETE support
* [WIP] Reimplement HttpClient based on yasio [ci build]
HttpClientTest works
* Update HttpClient.cpp
* HttpClientTest: enable sslVerifaction test
* Update HttpResponse.h
* Sync luabindings [ci build]
* Add chrome UA test
* Fix ci [ci build]
* The timer for read timeout should be associated with per channel
* Remove unused function
* Update url
2021-06-24 12:33:07 +08:00
halx99
f4871674df
More compatible
2021-06-24 10:21:41 +08:00
halx99
36d258f589
Delay scene default camera init, see also #392
...
This change will make sure user can change window or design size before scene init
2021-06-24 02:23:02 +08:00
halx99
8d0f8de1f4
Improve Uri parse
2021-06-22 14:19:22 +08:00
halx99
9ed3be94c0
Fix for luabinding generator [ci build]
2021-06-18 11:31:07 +08:00
halx99
e5237503fb
Fix #386 [ci build]
2021-06-17 22:22:41 +08:00
halx99
3c9a18675c
Add some comment for pr #384
2021-06-17 21:56:38 +08:00
RH
7d8fe551cc
Use TTF scaled metrics to calculate line height ( #384 )
2021-06-17 21:15:50 +08:00
RH
621a6a16f5
Set global Z value of label debug layer to be the same as the parent label to fix display issue ( #378 )
2021-06-16 09:18:43 +08:00
halx99
382a12f181
Improve progress timer ( #375 )
2021-06-13 10:05:30 +08:00
halx99
9705ef7f11
Update CCConfiguration.cpp
2021-06-10 16:51:30 +08:00
halx99
123a6555c9
Fix android astc support check
...
glCompressedTexImage2D no error, regard the device support astc
2021-06-10 16:42:57 +08:00
halx99
c53038448d
Fix android compile error [ci build]
2021-06-10 14:17:47 +08:00
halx99
705ddf323c
Fix ci [ci build]
2021-06-10 12:55:58 +08:00
halx99
0d492c5f76
Use 1px detect method for checking whether GPU support astc [ci build]
2021-06-10 12:44:34 +08:00
halx99
0439bb54c3
Fix warnings
2021-06-09 12:28:33 +08:00
RH
429215ee85
Ensure label underline node has the same global Z value as the label node to fix visibility issue when global Z is not 0. ( #373 )
2021-06-09 12:09:01 +08:00
halx99
3a7d79733f
Update readme guide and fixup [ci build]
2021-06-08 21:53:18 +08:00
halx99
d526527c9d
Rename external to thirdparty [ci build]
2021-06-08 20:45:55 +08:00
RH
3c49c07465
Fix to allow the correct saving of images on iOS when using a virtual file system ( #369 )
...
* Fix to allow the correct saving of images on iOS when using a virtual file system
* Add missing import for FileUtils
2021-06-03 02:34:02 +08:00
halx99
5a6045ab19
Make gradle utils file as shared [ci build]
2021-06-02 06:27:19 +08:00
halx99
42fdfe5565
Use md5 from openssl [ci build]
2021-06-02 00:44:45 +08:00
halx99
20bfeb26bf
Update astc [ci build]
2021-06-01 23:43:54 +08:00
halx99
1d10a42cfa
Update ConvertUTF,poly2tri [ci build]
2021-06-01 11:47:19 +08:00
RH
56fc4513ef
FileStream::size() implemented ( #365 )
...
* Add FileStream::size()
Add ZipFile::zfsize()
* Use FileStream::size()
2021-05-31 15:08:44 +08:00
RH
5e18a87849
Cache stream size because Apple audio decoder requests the value too often ( #364 )
...
* Use FileStream to handle file operations for audio files on Apple platforms
* Audio callbacks are now static methods of AudioDecoderEXT class
* Track AudioFileID and close it explicitly in case it is required
* Remove unused code
* Improve performance by caching stream size since Apple audio decoder requests the size constantly during playback
2021-05-31 12:37:28 +08:00
RH
a74c61c218
Add Apple audio virtual file system support by using FileStream ( #363 )
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* Use FileStream to handle file operations for audio files on Apple platforms
* Audio callbacks are now static methods of AudioDecoderEXT class
* Track AudioFileID and close it explicitly in case it is required
* Remove unused code
2021-05-29 16:15:16 +08:00
halx99
d0bb2a38a2
Fix ci [ci build]
2021-05-28 16:43:32 +08:00
halx99
571f639f0b
Use type GLchar for glGetShaderInfoLog
2021-05-27 14:52:09 +08:00
halx99
7d0395ee26
Fix #360
2021-05-27 14:39:17 +08:00
halx99
026c3ab7c5
Fix console output text encoding for win32.
2021-05-26 00:24:39 +08:00
halx99
84a8ec8e2e
Fix lua build [ci build]
2021-05-24 19:18:15 +08:00
halx99
6ff9a28f78
Better code style
2021-05-24 13:26:56 +08:00
halx99
4ebc4e48c7
Update CCDevice-win32.cpp
2021-05-18 23:52:25 +08:00
halx99
ba7e7ff84a
Fix charset process for fontName on win32 [ci build]
...
Since we use freetype, never needs create ttf font by win32 API
2021-05-18 23:50:23 +08:00
halx99
827d384eef
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
dba89b7362
Fix warning [ci build]
2021-05-14 20:50:59 +08:00
halx99
64a1d68d6f
Fix cmake issue [ci build]
...
Avoid cause check_include_file return unexpected result.
2021-05-11 23:48:15 +08:00
halx99
8e6faac1f1
Merge: 3348f10813
3a7bb58045
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Merge pull request #350 from rh101/fix-cmake-set-property
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
c3618f8ea6
Extract real target from ALIAS if it exists in order to set property successfully
...
Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
a7577ba4c7
Merge: d8367d9376
3a3c4ed518
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Merge pull request #348 from c4games/dev
Merge dev to master
2021-04-28 04:47:16 -07:00
halx99
70f8393b8f
Update install-deps-linux.sh
2021-04-28 19:14:44 +08:00
halx99
7cbfd84f95
Enable build curl with openssl [ci build]
2021-04-28 15:10:28 +08:00
halx99
0511520281
Merge: 7f1ca55a97
1efe0091a8
...
Merge pull request #347 from rh101/imgui-fix
ImGUI font crash fix when using virtual file system
2021-04-27 23:29:22 -07:00
rh101
e5fa398c67
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
halx99
d734599c1c
NavMesh Use lz4 instead fastlz [ci build]
2021-04-26 22:39:44 +08:00
halx99
0f12e59e3b
Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20662
2021-04-26 19:00:43 +08:00
halx99
68a40694a8
Fix ci warnings [ci build]
2021-04-26 17:28:58 +08:00
halx99
ff24bdf192
Optimize macro posix_fsetsize, use ',' is better [ci build]
2021-04-26 17:02:28 +08:00
rh101
0583f9a4e0
Get the raw pointer on creation of the FileStream to avoid any accidental usage of the unique_ptr.
2021-04-26 17:31:34 +10:00
rh101
13115cc789
Let the OGG function overrides handle freeing memory of the FileStream pointer.
2021-04-26 17:30:18 +10:00
rh101
3281c7349a
Clear unique_ptr with reset().
2021-04-26 15:46:59 +10:00
rh101
b923b1a678
Use reset() to clear unique_ptr.
...
Use value initialization for unique_ptr.
Change AudioDecoderOgg override functions to use FileStream* instead of unique_ptr.
Remove redundant code.
2021-04-26 15:43:33 +10:00
rh101
668e96cadd
Use unique_ptr for FileUtils::openFileStream
...
Fix OGG audio playback due to incorrect tell() method
Fix unzip close() override method not deleting FileStream pointer.
2021-04-26 14:21:56 +10:00
rh101
23301e563e
Minor code clean-up
2021-04-26 10:45:55 +10:00
RH
ba6f6dfcfa
Merge: 85c5705f48
ce6117fa65
...
Merge branch 'master' into vfs-support
2021-04-26 10:40:16 +10:00
RH
5b168e3bb6
Merge: 03bb24f313
85c5705f48
...
Merge branch 'vfs-support' into master
2021-04-26 10:39:09 +10:00
RH
0e2247a2d9
Merge: d1027ab263
ce6117fa65
...
Merge pull request #7 from c4games/master
Sync with primary
2021-04-26 10:32:25 +10:00
rh101
ff60724c9e
Return error value in FileUtils::getContents if size result is an unexpected value.
2021-04-26 10:29:29 +10:00
rh101
833f27f499
Ensure code uses FileStream::tell() to get size if required after using FileStream::seek(0, SET_END)
2021-04-26 10:28:33 +10:00
rh101
e6990d0b36
Remove unnecessary method call to close FileStream
2021-04-26 08:55:07 +10:00
halx99
be9bd61131
Fix tool script cocos
2021-04-25 09:22:07 -07:00
rh101
4745016bc2
Use FileStream instead of fopen to check if file can be opened in read mode
2021-04-26 01:44:50 +10:00
rh101
3eb42e00c7
Convert return value to what is expected by FileStream::seek
2021-04-26 01:37:15 +10:00
rh101
fa4ed8a975
Initialise member variable
2021-04-26 01:05:06 +10:00
halx99
87be236932
Merge: 8b8b015b02
b1da56d401
...
Merge pull request #343 from rh101/curl-fix-filestream
Fix for downloader crash due to uninitialised variables
2021-04-25 18:34:29 +08:00
rh101
5509d0f80d
Update usage of createDownloadFileTask
2021-04-25 18:36:20 +10:00
rh101
abb27ce2f3
Fix downloader crash due to uninitialised variables.
2021-04-25 18:20:25 +10:00
RH
c8c4c2d703
Merge: 6fbebe9617
8b8b015b02
...
Merge pull request #6 from c4games/master
Sync with primary
2021-04-25 18:14:50 +10:00
rh101
c26a5e7bd8
Ensure FileStream is used for file access where possible
2021-04-25 17:22:43 +10:00
halx99
964e515f48
Merge: 2a1459b27b
3d8884721f
...
Merge pull request #341 from rh101/vfs-support
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 14:21:19 +08:00
rh101
0867aa48a9
Add function comments to detail the expected parameters and return values of a FileStream
2021-04-25 15:27:25 +10:00
rh101
5cc21f52ba
Removed incorrect delete statement
2021-04-25 14:42:42 +10:00
rh101
3dbdd7b5ee
Verify the amount of string space we have to replace the zip extension
2021-04-25 12:15:56 +10:00
rh101
8703cad209
Initialise member variable
2021-04-25 02:47:21 +10:00
rh101
84be1fa014
Minor code cleanup
2021-04-25 02:45:04 +10:00
rh101
a819f310b2
Removed redundant code
2021-04-25 02:43:03 +10:00
rh101
cce67f688e
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 02:39:47 +10:00
halx99
da1038b147
Fix crash from pr: #340
2021-04-24 18:15:54 +08:00
halx99
5484825229
Fix indent with clang-format [ci build]
2021-04-24 16:58:41 +08:00
rh101
155fe98406
openFileStream now returns a nullptr if it fails
2021-04-24 09:22:27 +10:00
rh101
e1ce966be2
Remove redundant std::move
2021-04-23 22:00:33 +10:00
rh101
6502627714
Added getNativeWritableAbsolutePath() which will always return the underlying file system raw path.
...
Re-enabled memory mapped UserDefault usage, since it now has access to the raw file system path.
2021-04-23 01:00:00 +10:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
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Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
54ffa13dff
Move PosixFileStream class to its own files
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Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
dd5f77c3d5
Merge: 15c8f2298d
0886473e1b
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Merge pull request #4 from rh101/master
Sync with master
2021-04-22 21:49:43 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
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Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
6effb1642f
Fix #339 [ci build]
2021-04-22 18:55:56 +08:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
57e2d5dea8
Fixed typo
2021-04-22 03:18:23 +10:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
473e51cee7
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
4f0f713977
Merge: 6a868299f5
9aebfd4b0d
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Merge pull request #331 from c4games/cmake-improve
Improve cmake scripts
2021-03-13 18:46:32 +08:00
halx99
b8892e446b
Merge: 91bfb7c8ff
a5cf017e0f
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Merge pull request #330 from c4games/lua54-compat
Lua 5.4 compatible
2021-03-13 18:46:13 +08:00
halx99
d7610b8c77
Improve cmake scripts
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a. rename project 'plainluac' to 'luac'
b. add executable project 'lua'
c. unify cmake runtime directory to bin
2021-03-13 18:18:40 +08:00
halx99
fce0f9caf0
Refine director access [ci build]
2021-02-05 23:09:14 +08:00
halx99
6904b9f3f3
Fix depth stencil state/desc ( #321 )
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* Fix ds state
* fix 3d object not render
* Update DepthStencilStateGL.cpp
* fix ds, not complete
* fix image ref incorrect
* Fix metal captureScreen
* Share ds desc
needs restore properly after non-default render target destroy.
* fix gl compile
* Sync ds desc
* Only set vertex & index buffer once for batch draw
* Add set/get ds desc for renderer
* Refine code style
* Fix RenderTextureTest
a. should restore stencil desc properly
* Sync gl captureNode
* Sync GL
2021-01-31 22:22:52 +08:00
halx99
472266c25c
Fix #318
2021-01-27 12:03:42 +08:00
halx99
53bbf7368c
Fix warnings
2021-01-26 19:00:04 +08:00
halx99
03e130a19f
Revert "Fix #313 "
2021-01-21 12:41:01 +08:00
halx99
be79c908c5
Fix ParticleBatchNode texture not bind [ci build]
2021-01-19 23:53:22 +08:00
halx99
734602069e
Fix #313
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a. error: depthAttachment PixelFormat (MTLPixelFormatInvalid) and stencilAttachment PixelFormat (MTLPixelFormat Depth32Float_Stencil8) must match.
b. Because we only support D24S8(D32FS8) combined format, so needs check
TargetBuffferFlags::DEPTH_AND_STENCIL when setup depth and stencil
format, otherwise newRenderPipelineWithDescriptor will crash.
2021-01-16 00:01:21 +08:00
halx99
984c164c57
Sync yasio to 3.35.0 [ci build]
2020-12-21 18:12:13 +08:00
aismann
f38b271650
Update controller.cpp
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"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)
Maybe a Wiki entry is also usefull?
2020-12-20 07:11:13 +01:00
halx99
3ebb1f57c0
Fix next drawable maybe nil crash[ci build] ( #310 )
2020-12-17 15:31:16 +08:00
halx99
b92c3d30c4
Update lua bindings source [ci build]
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cxx17::string_view support
2020-12-16 17:52:17 +08:00
halx99
86e0340b9d
Sync yasio [ci build]
2020-12-15 18:58:04 +08:00
halx99
3a49f0e064
Merge: c3ad19df96
c95e0466e1
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Merge pull request #308 from c4games/refactor-android-run-on-gl-thread
Refactor android runOnGLThread
2020-12-10 16:56:14 +08:00