halx99
fb980f51ab
Sync commit from pr:
...
https://github.com/EsotericSoftware/spine-runtimes/pull/1947
2021-09-14 11:54:19 +08:00
姒嗘煶鏉?
35b658c90e
Merge: f5663f279c
d73d937894
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Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉?
0aff165959
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
764c17e86e
LayerMultiplex use Node* to store layers
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a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101
e9fe5aa3a8
Update lua bindings
2021-09-02 21:24:45 +10:00
rh101
4e7db23d38
Remove getLong() method
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Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉?
64e2cdd8d9
[fix]The problem of inaccurate maximum width limit when using system fonts.
2021-09-02 17:15:03 +08:00
rh101
eba8696d65
Change %ld to %d for 32bit data types
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Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99
0cee74a4bf
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
0a4d3ee73d
Merge: cb81a61530
a762c94904
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Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
756ff065c8
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
be5eff1d5a
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
97fbec0b36
Merge: 95b9969365
80e0e3b941
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Merge pull request #485 from adxeproject/fix-spine-uniform-location-mismatch
Fix spine command pipeline state uniform location mismatch
2021-08-30 18:57:36 +08:00
halx99
32b86c53c9
Update changelog
2021-08-30 17:55:00 +08:00
halx99
1a7d23eff5
Fix spine command pipeline state uniform location mismatch
2021-08-30 17:40:35 +08:00
aismann
74dfe14b16
Merge: 1c05947474
7dd7422abd
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Merge branch 'adxeproject:dev' into dev
2021-08-27 08:33:22 +02:00
halx99
fc1c901209
Macro compatible
2021-08-27 13:54:05 +08:00
aismann
0baf946df7
Merge: cbeeb8d8ab
3990cc765d
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Merge branch 'adxeproject:dev' into dev
2021-08-27 07:49:17 +02:00
aismann
6632c5c3f6
Debug 64bit build error
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Severity Code Description Project File Line Suppression State
Error (active) E0075 operand of '*' must be a pointer but has type "bool" cpp-tests D:\______\GitHub\adxe\tests\cpp-tests\Classes\SpineTest\SpineTest.cpp 153
2021-08-27 07:47:22 +02:00
halx99
44ea2208a6
Delete x-studio.cmake
2021-08-27 13:23:51 +08:00
halx99
73c5f887b5
Merge: 30625f2330
f5af50debd
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Merge pull request #475 from adxeproject/win64
Win64 build support [DONE] 馃殌馃帀
2021-08-27 12:34:24 +08:00
aismann
147b4b7946
Update README.md
2021-08-27 06:25:18 +02:00
halx99
fa1f2f2d33
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
halx99
5d0565b900
Fix byteorder detect error for win64 and some warnings
2021-08-27 11:27:33 +08:00
halx99
860400cb8c
Fix win64 build
2021-08-27 08:33:17 +08:00
halx99
d59bcadf23
[Draft] Tidy windows prebuilt folder for win64 support
2021-08-26 23:25:17 +08:00
halx99
45b5a9f689
Update imgui
2021-08-23 17:49:38 +08:00
halx99
426aa0db93
Merge: b48133e9c6
c9ebafe501
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Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
2021-08-19 14:35:44 +08:00
rh101
ad3e3380e2
Fixes for crashes in sprite and sprite cache tests
2021-08-19 15:43:18 +10:00
aismann
4ec017f4bc
class PhysicsDebugNodeBox2D cleanup
2021-08-19 06:03:58 +02:00
aismann
18184b1d31
fix
2021-08-18 06:00:43 +02:00
aismann
2ab8f26871
Update CCPhysicsDebugNodeBox2D.cpp
2021-08-18 05:31:33 +02:00
aismann
5f086208a0
Important API change for naming convention
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rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
288941a63f
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
bd4d07b86e
Update LUA bindings
2021-08-18 01:01:56 +10:00
rh101
4a0d48d93e
Fix for incorrect method name
2021-08-17 14:51:17 +10:00
rh101
c60f66c9bb
Use integer identifier for sprite sheet format.
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Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
7a6734408d
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
halx99
de54082c76
Update lua bindings
2021-08-14 13:22:03 +08:00
aismann
39dbbc4713
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
halx99
fd9422d36d
Update lua bindings
2021-08-13 20:36:10 +08:00
halx99
84a84a8931
Merge: 39eb09daad
861c356bb4
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Merge pull request #447 from aismann/Box2D_TestBed_improvement
Box2D_TestBed_improvement
2021-08-12 15:34:24 +08:00
aismann
d0a18036b5
Update README.md
2021-08-12 07:03:14 +02:00
aismann
c94562d417
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00
halx99
5254edc733
Update spine-3.8 runtime to latest
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Maybe no further update until upgrade to spine-4.x
2021-08-07 00:59:58 +08:00
halx99
50c270e8f5
Merge: 0a682f0dc1
c2b44cc7e1
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Merge pull request #445 from aismann/Box2D-Basic-Clean-code-and-speed-optimized
Box2D - Basic ready for use (clean code and speed optimized)
2021-08-06 19:40:32 +08:00
aismann
97a6104516
Update README.md
2021-08-06 12:19:45 +02:00
aismann
4c6f9fcc3d
Box2D - Basic ready for use
2021-08-06 09:35:29 +02:00
aismann
b5d0326e6e
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes ( #444 )
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* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
2021-08-05 17:23:55 +08:00
halx99
8a9b74fc4d
Fix ci
2021-07-19 08:10:37 +08:00
halx99
af027f0161
Update lua_xml_http_request.cpp
2021-07-19 01:29:08 +08:00
halx99
f0a2bd416a
Improve code quality
2021-07-17 23:32:31 +08:00
halx99
bd6bbaf4d7
Update fairygui
2021-07-17 19:51:27 +08:00
halx99
6acbbaf80f
Tidy thirdparty lua-cjson
2021-07-16 11:17:34 +08:00
halx99
4b7e098e65
Improve code quality
2021-07-16 11:04:38 +08:00
halx99
ec5ef59474
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
36042fdb55
Add new API Node::hitTest
2021-07-15 17:01:57 +08:00
halx99
a97ba886bf
Rename everything to adxe
2021-07-09 10:42:36 +08:00
aismann
b9942e0ac3
Update README.md
2021-07-08 07:42:15 +02:00
halx99
4d6ece53f2
Sync lua bindings [ci build]
2021-06-27 21:47:15 +08:00
halx99
10c1ed15ef
Refactor dual sampler shader [ci build]
...
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
aismann
2f9d7c5d3f
Fix CCPhyhsicsDebugNode Polygon stuff, add all bench tests, ... ( #403 )
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* Improve Chipmunk2D - TestBed, add same more debug draw stuff and some fixes too.
* Improve Chipmunk2D- TestBed and starting the code cleanup ...
* Fix CCPhyhsicsDebugNode Ploygon stuff, add all bench tests, improve same demos, code cleanup
2021-06-26 17:46:06 +08:00
halx99
72d1ba9ea6
Merge: df58dd753c
2397d54daf
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Merge branch 'dev' into Chipmunk2D
2021-06-24 17:04:04 +08:00
aismann
dbcb5816fe
Add springs (draw), add Copyright, improve Chipmunk2d - Testbed
2021-06-24 09:54:02 +02:00
halx99
14dc7f05f9
Reimplement HttpClient based on yasio ( #390 )
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* [WIP] Reimplement HttpClient based on yasio
This change will make HttpClient support concurrency request
* [WIP] Reimplement HttpClient based on yasio
a. timeoutForRead support
b. Improve code
* [WIP] Reimplement HttpClient based on yasio [ci build]
* [WIP] Fix ci [ci build]
* [WIP] Reimplement HttpClient based on yasio [ci build]
PUT,DELETE support
* [WIP] Reimplement HttpClient based on yasio [ci build]
HttpClientTest works
* Update HttpClient.cpp
* HttpClientTest: enable sslVerifaction test
* Update HttpResponse.h
* Sync luabindings [ci build]
* Add chrome UA test
* Fix ci [ci build]
* The timer for read timeout should be associated with per channel
* Remove unused function
* Update url
2021-06-24 12:33:07 +08:00
aismann
d7b13b36d7
Chipmunk2D - TestBed Add more examples and improve using the original source
2021-06-18 16:52:56 +08:00
halx99
cbb1df02c4
Improve Lua RTTI performance [ci build]
2021-06-18 12:23:10 +08:00
halx99
9ed3be94c0
Fix for luabinding generator [ci build]
2021-06-18 11:31:07 +08:00
halx99
e5237503fb
Fix #386 [ci build]
2021-06-17 22:22:41 +08:00
halx99
8b9d3ce3cd
Revert "Fix imgui draw frame cause drawNode Afterimage"
2021-06-17 21:16:30 +08:00
halx99
f0f4ea4567
Fix imgui draw frame cause drawNode Afterimage
2021-06-17 12:20:23 +08:00
aismann
a8f7a7d7c1
Improve the "Physics part" ( #379 )
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* 1. Add "initial" Chipmunk - TestBed
More demos comes later.
* 2. Removed unused source
* Update CMakeLists.txt
* Some fixes #1
* workaround #1
* workaround #1
2021-06-16 19:34:09 +08:00
halx99
c513e20e2f
Update imgui to 1.84 WIP [ci build]
2021-06-15 22:30:54 +08:00
halx99
b330ff28ae
Fixup [ci build]
2021-06-08 22:15:21 +08:00
halx99
d526527c9d
Rename external to thirdparty [ci build]
2021-06-08 20:45:55 +08:00
halx99
6c558db560
Update README.md
2021-05-24 17:54:18 +08:00
halx99
8b9a5acdf9
Fix lua include header
2021-05-18 19:56:36 +08:00
halx99
827d384eef
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
8e6faac1f1
Merge: 3348f10813
3a7bb58045
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Merge pull request #350 from rh101/fix-cmake-set-property
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
c3618f8ea6
Extract real target from ALIAS if it exists in order to set property successfully
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Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
70f8393b8f
Update install-deps-linux.sh
2021-04-28 19:14:44 +08:00
halx99
7cbfd84f95
Enable build curl with openssl [ci build]
2021-04-28 15:10:28 +08:00
halx99
0511520281
Merge: 7f1ca55a97
1efe0091a8
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Merge pull request #347 from rh101/imgui-fix
ImGUI font crash fix when using virtual file system
2021-04-27 23:29:22 -07:00
rh101
e5fa398c67
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
halx99
72fa15f8f3
Fix cpp-tests exit crash when tableView in scrolling [ci build]
2021-04-26 17:55:55 +08:00
halx99
68a40694a8
Fix ci warnings [ci build]
2021-04-26 17:28:58 +08:00
rh101
b923b1a678
Use reset() to clear unique_ptr.
...
Use value initialization for unique_ptr.
Change AudioDecoderOgg override functions to use FileStream* instead of unique_ptr.
Remove redundant code.
2021-04-26 15:43:33 +10:00
rh101
668e96cadd
Use unique_ptr for FileUtils::openFileStream
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Fix OGG audio playback due to incorrect tell() method
Fix unzip close() override method not deleting FileStream pointer.
2021-04-26 14:21:56 +10:00
RH
5b168e3bb6
Merge: 03bb24f313
85c5705f48
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Merge branch 'vfs-support' into master
2021-04-26 10:39:09 +10:00
RH
0e2247a2d9
Merge: d1027ab263
ce6117fa65
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Merge pull request #7 from c4games/master
Sync with primary
2021-04-26 10:32:25 +10:00
rh101
e6990d0b36
Remove unnecessary method call to close FileStream
2021-04-26 08:55:07 +10:00
halx99
be9bd61131
Fix tool script cocos
2021-04-25 09:22:07 -07:00
rh101
fa4ed8a975
Initialise member variable
2021-04-26 01:05:06 +10:00
halx99
600e96c54c
Update lua script
2021-04-25 22:37:52 +08:00
halx99
87be236932
Merge: 8b8b015b02
b1da56d401
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Merge pull request #343 from rh101/curl-fix-filestream
Fix for downloader crash due to uninitialised variables
2021-04-25 18:34:29 +08:00
rh101
5509d0f80d
Update usage of createDownloadFileTask
2021-04-25 18:36:20 +10:00
RH
c8c4c2d703
Merge: 6fbebe9617
8b8b015b02
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Merge pull request #6 from c4games/master
Sync with primary
2021-04-25 18:14:50 +10:00
rh101
c26a5e7bd8
Ensure FileStream is used for file access where possible
2021-04-25 17:22:43 +10:00
halx99
964e515f48
Merge: 2a1459b27b
3d8884721f
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Merge pull request #341 from rh101/vfs-support
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 14:21:19 +08:00
rh101
cce67f688e
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 02:39:47 +10:00