halx99
b330ff28ae
Fixup [ci build]
2021-06-08 22:15:21 +08:00
halx99
d526527c9d
Rename external to thirdparty [ci build]
2021-06-08 20:45:55 +08:00
halx99
8b9a5acdf9
Fix lua include header
2021-05-18 19:56:36 +08:00
halx99
827d384eef
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
8e6faac1f1
Merge: 3348f10813
3a7bb58045
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Merge pull request #350 from rh101/fix-cmake-set-property
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
c3618f8ea6
Extract real target from ALIAS if it exists in order to set property successfully
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Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
0511520281
Merge: 7f1ca55a97
1efe0091a8
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Merge pull request #347 from rh101/imgui-fix
ImGUI font crash fix when using virtual file system
2021-04-27 23:29:22 -07:00
rh101
e5fa398c67
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
RH
0e2247a2d9
Merge: d1027ab263
ce6117fa65
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Merge pull request #7 from c4games/master
Sync with primary
2021-04-26 10:32:25 +10:00
rh101
e6990d0b36
Remove unnecessary method call to close FileStream
2021-04-26 08:55:07 +10:00
halx99
be9bd61131
Fix tool script cocos
2021-04-25 09:22:07 -07:00
rh101
fa4ed8a975
Initialise member variable
2021-04-26 01:05:06 +10:00
halx99
600e96c54c
Update lua script
2021-04-25 22:37:52 +08:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
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Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
54ffa13dff
Move PosixFileStream class to its own files
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Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
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Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
473e51cee7
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
19ef72f788
Properly set gc mode for lua-5.4 [ci build]
2021-03-27 19:49:19 +08:00
halx99
b8892e446b
Merge: 91bfb7c8ff
a5cf017e0f
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Merge pull request #330 from c4games/lua54-compat
Lua 5.4 compatible
2021-03-13 18:46:13 +08:00
halx99
d7610b8c77
Improve cmake scripts
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a. rename project 'plainluac' to 'luac'
b. add executable project 'lua'
c. unify cmake runtime directory to bin
2021-03-13 18:18:40 +08:00
halx99
261bea4234
Lua 5.4 compatible
2021-03-13 16:47:09 +08:00
halx99
757e7edbf7
lua api compatible
2021-01-09 18:32:22 +08:00
halx99
984c164c57
Sync yasio to 3.35.0 [ci build]
2020-12-21 18:12:13 +08:00
aismann
f38b271650
Update controller.cpp
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"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)
Maybe a Wiki entry is also usefull?
2020-12-20 07:11:13 +01:00
halx99
b92c3d30c4
Update lua bindings source [ci build]
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cxx17::string_view support
2020-12-16 17:52:17 +08:00
halx99
dd5f706dff
Refine jni methods decls [ci build]
2020-11-18 13:25:00 +08:00
halx99
c12701da10
Merge: 53122216ee
a708c2f904
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Merge branch 'master' of https://github.com/c4games/engine-x
2020-11-18 12:16:36 +08:00
halx99
09e2615e51
Add missing param JNIEnv* for natvie interfaces [ci build]
2020-11-18 12:15:48 +08:00
halx99
a524d61036
Improve lua framework code
2020-11-17 23:17:40 +08:00
halx99
4f725ab0c6
fix compile issue
2020-11-16 14:19:56 +08:00
halx99
f545b0d259
Merge: d1f0a287ac
f5fcd5592c
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Merge pull request #257 from wtfdnvxk/patch-1
extend lua by register extensions
2020-11-11 01:25:21 -08:00
wtfdnvxk
11f30dc4a0
fix ios readme build device description
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if none arch has been defined,then you can use "xcodebuild -scheme "lua-empty-test" -sdk iphonesimulator SYMROOT=." to compile the simulator ,or,You can use 'xcodebuild -scheme "lua-empty-test" -sdk iphoneos SYMROOT=.' to build in ios device銆? The Xcode Architectures will show "Standard architecture"
2020-11-11 17:06:03 +08:00
wtfdnvxk
d7b26f54f3
Update lua_module_register.cpp
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extend lua by register extensions
2020-11-11 16:53:00 +08:00
halx99
7c8df0d187
Remove ENABLE_CJSON_GLOBAL from cmake
2020-11-11 16:37:33 +08:00
halx99
fccc757431
mandatory yasio for lua bindings
2020-11-11 15:51:46 +08:00
halx99
5a4d0139c5
fix cjson can't use
2020-11-11 15:21:29 +08:00
halx99
5a7c94c971
fix lua bindings [ci build]
2020-11-04 19:35:58 +08:00
halx99
60a6d97d86
Remove Sprite::updateShaders [ci build]
2020-10-31 20:08:32 +08:00
halx99
f49cb01e1e
Finish #244
2020-10-25 16:25:08 +08:00
halx99
534b2acc39
Lock name
2020-10-24 21:57:36 +08:00
halx99
b8a0e0a478
Finsih rename
2020-10-22 10:58:10 +08:00
halx99
0a9e0516a5
fix lua bindings build
2020-10-21 17:58:05 +08:00
halx99
9e6b360437
fix lua build link on android
2020-10-19 23:21:40 +08:00
halx99
2700d4f300
fix lua compile on android, link needs to fix later
2020-10-19 20:01:13 +08:00
halx99
f1be86ee7a
fix lua build on android
2020-10-19 19:56:48 +08:00
halx99
7a4a5d0100
Remove deprecated sources, remove old extension GUI
2020-10-18 00:27:23 +08:00
halx99
334800dd7f
Enable yasio lua bindings for lua projects by default. can use cmake parameter: BUILD_YASIO_LUA to control it.
2020-10-17 23:46:59 +08:00