halx99
8b9a5acdf9
Fix lua include header
2021-05-18 19:56:36 +08:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
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Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
54ffa13dff
Move PosixFileStream class to its own files
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Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
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Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
19ef72f788
Properly set gc mode for lua-5.4 [ci build]
2021-03-27 19:49:19 +08:00
halx99
984c164c57
Sync yasio to 3.35.0 [ci build]
2020-12-21 18:12:13 +08:00
aismann
f38b271650
Update controller.cpp
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"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)
Maybe a Wiki entry is also usefull?
2020-12-20 07:11:13 +01:00
halx99
b92c3d30c4
Update lua bindings source [ci build]
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cxx17::string_view support
2020-12-16 17:52:17 +08:00
halx99
dd5f706dff
Refine jni methods decls [ci build]
2020-11-18 13:25:00 +08:00
halx99
c12701da10
Merge: 53122216ee
a708c2f904
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Merge branch 'master' of https://github.com/c4games/engine-x
2020-11-18 12:16:36 +08:00
halx99
09e2615e51
Add missing param JNIEnv* for natvie interfaces [ci build]
2020-11-18 12:15:48 +08:00
halx99
a524d61036
Improve lua framework code
2020-11-17 23:17:40 +08:00
halx99
4f725ab0c6
fix compile issue
2020-11-16 14:19:56 +08:00
halx99
f545b0d259
Merge: d1f0a287ac
f5fcd5592c
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Merge pull request #257 from wtfdnvxk/patch-1
extend lua by register extensions
2020-11-11 01:25:21 -08:00
wtfdnvxk
11f30dc4a0
fix ios readme build device description
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if none arch has been defined,then you can use "xcodebuild -scheme "lua-empty-test" -sdk iphonesimulator SYMROOT=." to compile the simulator ,or,You can use 'xcodebuild -scheme "lua-empty-test" -sdk iphoneos SYMROOT=.' to build in ios device銆? The Xcode Architectures will show "Standard architecture"
2020-11-11 17:06:03 +08:00
wtfdnvxk
d7b26f54f3
Update lua_module_register.cpp
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extend lua by register extensions
2020-11-11 16:53:00 +08:00
halx99
5a7c94c971
fix lua bindings [ci build]
2020-11-04 19:35:58 +08:00
halx99
f49cb01e1e
Finish #244
2020-10-25 16:25:08 +08:00
halx99
0a9e0516a5
fix lua bindings build
2020-10-21 17:58:05 +08:00
halx99
2700d4f300
fix lua compile on android, link needs to fix later
2020-10-19 20:01:13 +08:00
halx99
f1be86ee7a
fix lua build on android
2020-10-19 19:56:48 +08:00
halx99
7a4a5d0100
Remove deprecated sources, remove old extension GUI
2020-10-18 00:27:23 +08:00
halx99
334800dd7f
Enable yasio lua bindings for lua projects by default. can use cmake parameter: BUILD_YASIO_LUA to control it.
2020-10-17 23:46:59 +08:00
halx99
dcc4c8d385
Sync official fix
2020-10-17 21:58:15 +08:00
halx99
b9c58a8420
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00