James Chen
4edd35e2b1
Merge pull request #2829 from dumganhar/nacl-fix
...
Fixing some issues in https://github.com/cocos2d/cocos2d-x/pull/2788
2013-06-08 03:00:04 -07:00
James Chen
aee8e829ca
[Android] Updating Application.mk for HelloLua and TestLua.
2013-06-08 17:28:03 +08:00
James Chen
bf781feba1
[NaCL] Updating project.
2013-06-08 16:08:55 +08:00
James Chen
bb8a0d2859
Updating iOS Project after adding Armature support.
2013-06-08 16:08:05 +08:00
James Chen
93ecfbbf7e
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into nacl-fix
2013-06-08 15:42:41 +08:00
James Chen
51aa2433fc
Updating makefile for native client.
2013-06-08 15:35:45 +08:00
samuele3hu
836bfe1d3f
issue #2103 modify audioEngine table name to AudioEngine
2013-06-08 14:06:19 +08:00
yinkaile
8ff088da53
Standardize code
2013-06-08 12:14:43 +08:00
yinkaile
cba46082ce
Standardize code
2013-06-08 11:48:45 +08:00
samuele3hu
34b4cb48ab
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine
2013-06-08 11:25:51 +08:00
samuele3hu
4be415cc04
issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua
2013-06-08 11:23:21 +08:00
carlo morgantini
b7ffb5b810
new CCLabelTTF (static) create with fontDefinition method, and new CPP test using it
2013-06-07 16:33:01 -07:00
yinkaile
7c924c714f
Standardize code
2013-06-07 22:56:54 +08:00
James Chen
5c8d4378a6
Fixing compilation errors in TestLua for Win32.
2013-06-07 21:23:15 +08:00
James Chen
43e8573d8b
Merge pull request #2807 from dumganhar/master
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[BB] Updating project configuration.
2013-06-07 03:49:10 -07:00
James Chen
7c650d7f28
[BB] Updating project configuration.
2013-06-07 18:45:58 +08:00
James Chen
3fc675a6df
[BB] Updating project configuration. especially for multi-platform-cpp/lua template.
2013-06-07 18:38:00 +08:00
James Chen
fc2c068a66
[BB] Updating project configuration.
2013-06-07 18:17:07 +08:00
James Chen
e3e90db71c
[BB] Adding extra lua script resource folder for TestLua.
2013-06-07 18:16:10 +08:00
samuele3hu
dda3c34be8
issue #2103 add webSocket lua test sample
2013-06-07 17:48:07 +08:00
James Chen
9298492384
Updating project configuration for Blackberry port.
2013-06-07 16:52:49 +08:00
samuele3hu
16a34b0da3
issue #2103 add webSocket lua test sample
2013-06-07 16:51:50 +08:00
yinkaile
2418afc96d
conform declare and initialize order
2013-06-07 16:13:08 +08:00
James Chen
942c797749
Removing unused codes.
2013-06-07 15:39:18 +08:00
samuele3hu
a2cf4933c4
issue #2103 add webSocket lua test sample
2013-06-07 14:57:36 +08:00
samuele3hu
cdbf8b7250
issue #2103 add webSocket lua test sample
2013-06-07 13:55:36 +08:00
samuele3hu
c021f700d3
issue #2103 add webSocket lua test sample
2013-06-07 12:54:39 +08:00
yinkaile
65974f2243
standardize code
2013-06-07 10:52:32 +08:00
samuele3hu
5986d3904d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into test_sample_of_http_bind
2013-06-07 10:14:12 +08:00
samuele3hu
66d4acc31a
issue #2103 add webSocket lua test sample
2013-06-07 10:12:01 +08:00
Ricardo Quesada
428711482e
Adds missing config files for CCConfiguration
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...and add functionality on the Director to override the default values
from the config file.
Supported values:
- cocos2d.x.fps
- cocos2d.x.display_fps
- cocos2d.x.gl.projection
- cocos2d.x.texture.pixel_format_for_png
- cocos2d.x.texture.pvrv2_has_alpha_premultiplied
If the "config.plist" file is not present, or some keys are not present,
the default values are going to be used
IMPORTANT:
The folder "samples/Cpp/TestCpp/Resources/configs" needs to be added
in the Android, Linux, Win32 projects.
Already added in OS X and iOS Xcode projects.
2013-06-06 12:23:44 -07:00
minggo
1e9397d490
Merge pull request #2793 from minggo/master
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copy CCBReaderLoad.lua to TestLua Resources
2013-06-06 08:07:41 -07:00
minggo
4fa069df58
issue #2103:copy CCBReaderLoad.lua to TestLua Resources
2013-06-06 23:04:26 +08:00
samuele3hu
e4ec801363
issue #2103 add webSocket lua test sample
2013-06-06 22:29:02 +08:00
James Chen
6f52d72b82
[iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp.
2013-06-06 18:07:11 +08:00
yinkaile
10ed7ebdf4
merge newest version
2013-06-06 16:22:58 +08:00
James Chen
03549e6a59
Updating JS-Test.
2013-06-06 15:47:07 +08:00
James Chen
ed4b9b2bb3
Marmalade projects fix.
2013-06-06 14:26:35 +08:00
James Chen
f22d320797
Removing CODE_SIGN_IDETITY section in prom.pbxproj.
2013-06-06 14:24:58 +08:00
yinkaile
3cfba7bc9a
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
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Conflicts:
extensions/Android.mk
extensions/proj.win32/libExtensions.vcxproj.filters
samples/Cpp/TestCpp/Android.mk
samples/Cpp/TestCpp/Classes/ExtensionsTest/ExtensionsTest.cpp
2013-06-06 12:35:18 +08:00
yinkaile
245b0395b1
1.upload CCArmature
2013-06-06 12:02:54 +08:00
minggo
cdf09c04ea
issue #2103:make HelloLua & TestLua work on vs2010
2013-06-05 17:43:49 +08:00
minggo
3713ff5b71
Merge pull request #2770 from samuele3hu/test_bind_cocosbuilder
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add cocosbuilder lua test sample
2013-06-05 01:38:57 -07:00
minggo
a9788a7f9d
Merge pull request #2767 from chengstory/master_Components#2
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1. change “bool isEnabled()” to "bool isEnabled() const".
2013-06-05 00:52:32 -07:00
samuele3hu
75b26d9cdf
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into test_bind_cocosbuilder
2013-06-05 15:19:01 +08:00
samuele3hu
6dd077b8bd
issue #2103 add cocosbuilder lua test sample
2013-06-05 15:17:00 +08:00
chengstory
ca3dc682ea
1. change “bool isEnabled()” to "bool isEnabled() const".
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2. dolete license.
2013-06-05 15:05:49 +08:00
minggo
d71e07db4e
fixed conflict
2013-06-05 13:48:31 +08:00
James Chen
26219d4a14
Minor fix in CCConfiguration.
2013-06-05 09:41:03 +08:00
James Chen
2a16a6b17f
Merge branch 'configuration_set_value' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-configuration_set_value
2013-06-05 09:36:53 +08:00