Commit Graph

36765 Commits

Author SHA1 Message Date
Jeff Wang e0b5034982 Update CCConsole.cpp (#18649) 2018-01-22 09:23:45 +08:00
minggo e88a05e49a
Fix RenderTexture DepthAndStencil issue on Android (#18648)
* Fixing issue where Stencil and Depths buffers would not function for a render texture if you backgrounded an application, and then resumed.

* Fixing typo: bufffer -> buffer
2018-01-21 19:07:49 +08:00
minggo bd84264399
Update README.md 2018-01-19 16:55:38 +08:00
newnon 2ff42bb38e V3 static analize fixes (#18638)
* fix different problems founded by static analize

* fix bad render assert

* Fix misprint

* reverted calloc in CCScheduler
2018-01-19 13:40:41 +08:00
CHP 27a1312d1e Disable 2 appveyor android build configurations (#18645)
* Simlpify appveyor script, remove unused functions

* Setup android builds: cpp_test, cpp_empty, cocos_new for appveyor

* Use absolute path for download-deps.py

* PushAppveyorArtifacts

* Disable 2 appveyor android build configurations
2018-01-19 13:39:04 +08:00
CocosRobot 4a23e754b2 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18647) 2018-01-19 09:28:46 +08:00
newnon 5d006192aa V3 multisampling support (#18632)
* Multisampling support

* fix opengl initialization with multisampling

* fix merge conflict

* reverted default attributes
2018-01-19 09:28:22 +08:00
monkey256 5ddf8fb596 Fix a crash bug when the UserDefault.xml file is empty. (#18626)
* Fix a crash bug when the UserDefault.xml file is empty.

* Fix a crash bug when play multiple timeline animations.

* Fix a crash bug when loading .plist files.

* Fix code style.
2018-01-19 09:25:58 +08:00
newnon 7e27c250b1 android emulator stensil fix (#18637)
* android emulator stensil fix

* Android emulator fix changed to comment
2018-01-19 09:24:53 +08:00
newnon 58077edc00 Add blend function to Text (#18631) 2018-01-19 09:19:36 +08:00
张世康 677b5a171b remove unuseful content (#18644) 2018-01-18 17:48:42 +08:00
CocosRobot 63767d5550 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18642) 2018-01-18 17:47:46 +08:00
newnon 2861135cb5 fix nbsp (#18147) 2018-01-18 16:50:50 +08:00
minggo 38864456bf
fix issue that render texture will have wrong effect if using with global z order (#18629) 2018-01-18 14:28:40 +08:00
newnon 881e5d12c7 add one more android return buttons (#18636) 2018-01-18 09:42:28 +08:00
minggo 1236514f33
fix build status (#18630) 2018-01-17 14:34:05 +08:00
James Chen 2bb2e9f24a Reverts Node::cleanup changes in PR #17836 which is merged in v3.16. (#18565)
* Reverts Node::cleanup changes in PR #17836.

Reason please review the bug report: https://github.com/cocos2d/cocos2d-x/issues/18104

* Adds comment for reverting code in Node::cleanup.
2018-01-17 11:09:23 +08:00
minggo 7058b7ce8a
[ci skip]make codes more readable (#18627) 2018-01-16 15:30:11 +08:00
minggo 329d7b6a73
Update README.md 2018-01-16 13:47:21 +08:00
CocosRobot 82b0dc9bc5 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18625) 2018-01-16 13:43:50 +08:00
CHP 4ac467b1cf Setup android builds: cpp_test, cpp_empty, cocos_new for appveyor (#18624)
* Simlpify appveyor script, remove unused functions

* Setup android builds: cpp_test, cpp_empty, cocos_new for appveyor

* Use absolute path for download-deps.py

* PushAppveyorArtifacts
2018-01-15 14:38:09 +08:00
minggo eebf45151f
[ci skip]Update console (#18621) 2018-01-12 11:03:42 +08:00
minggo bde0a3d60d
don't copy not exist files when creating a new project (#18618) 2018-01-11 10:06:42 +08:00
leeda cf1049fcaf add folder ref for Xcode, unify code style (#18617) 2018-01-10 17:18:08 +08:00
Dimon4eg 3d63730c06 Add test wrap unicode text (#18570)
* fix LabelFNTMultiLineAlignment test

* Added test for unicode text wrap
2018-01-10 17:01:19 +08:00
James Chen b2ecbca549 fix JSB Memory leaks and crashes (#18577)
* [game] Uses global compartment.

* fixed cocostudio bug.

* Fixes Memory leak for JSB.

* Memory leak in ActionsTest.js

* js_callfunc binding check whether jsThis is valid.

* Fixes potential crash in DownloadDelegator .

* CCLOG -> CCLOGINFO for garbage collect callback.

* jsb_c_proxy_s is a struct which contains a JS::Heap<> cpp object. Need to use `new`/`delete` to manage its memory.

* The functionality of JS controls C++ object's lifecycle isn't stable enough, please don't enable it now. Make an error if user enables it.

* Compilation error fixes.

* Removes unused JSAutoCompartment since we use JS_EnterCompartment/JS_LeaveCompartment now.
2018-01-10 14:39:45 +08:00
leeda 8f1459b8ef fix spine crash (#18582) 2018-01-10 14:34:24 +08:00
Vladyslav Kaplun 4f386a4d26 18572 PR amends & override warning fix (#18580) 2018-01-09 09:26:15 +08:00
crazyhappygame 42c2ff27e0 Simlpify appveyor script, remove unused functions (#18568) 2018-01-05 09:10:31 +08:00
Ryan B 457de1cce1 Android Emulator Blank Screen 0x501 and 0x502 Problem Bugfix Update (#18606) 2018-01-03 17:15:00 +08:00
minggo c36c9824d9
Revert "fix keyback bug after opened a page (#18153)" (#18601)
This reverts commit 6d50a844d4.
2018-01-02 10:38:02 +08:00
Sevellion 6d50a844d4 fix keyback bug after opened a page (#18153)
bug happen when:
1.implement keyback in a scene
2.implement webview in that scene and load a default URL
3.click any link and wait for it to load
4.press key back, the implemented keyback will not be called
2018-01-02 10:37:38 +08:00
Tiago Martines 2c025d8048 Fix actions with zero duration on NDK 16. (#18596) 2018-01-02 10:35:54 +08:00
Peter Siegmund 6164456840 fixed proguard-rules.pro for Android tests (#18594) 2018-01-02 10:31:58 +08:00
Ruud Arentsen ea22822875 Added support for BMFont in TextField (#18587)
* Added support for BMFont in TextField

* Added cursor support for BMFont in TextFieldTTF
Made BMFont detection case insensitive and a bit more fool proof

* Added TextField::createWithBMFont, so that the font size is determined internally.

* Revert "Added TextField::createWithBMFont, so that the font size is determined internally."

This reverts commit 46b4e72ba44979b012ffa52bb78ea0a8493f7869.

* fix BMFont Cursor scale

* remove error add subproject
2017-12-29 11:24:02 +08:00
Peter Siegmund bbdd289a62 Fix gradlew build (#18592)
* fixed ProGuard rule file

* add missing VIBRATE permission

* move permission to correct position in AndroidManifest.xml
2017-12-27 09:36:11 +08:00
leeda ca46b062fd spine res name update, because files name changed before (#18586) 2017-12-26 09:10:24 +08:00
Jeff Wang 01ee30a023 improvements for EditBox-win32 (#18579)
* improvements for EditBox-win32

* add test case

* Update UIEditBoxImpl-win32.cpp
2017-12-22 09:14:27 +08:00
CocosRobot 48c55e5891 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#18573) 2017-12-20 10:18:55 +08:00
sbrednikhin f0a28d261b Partial cursor support for text field with system font (#18555)
* Partial cursor support for text field with system font

Enables cursor support without cursor blinking an zero with of cursor symbol. In case of system font usage magical "/b" symbol won't be used, also update won't be scheduled.

* Update CCTextFieldTTF.cpp
2017-12-19 08:56:30 +08:00
Vladyslav Kaplun 4c0361e184 Fix cocos2d::EditBox padding (#18572) 2017-12-18 11:23:36 +08:00
AIGRIND 45992aa80e ScrollView API to stop overall scroll (#18552)
* ScrollView API to stop overall scroll

* ScrollView API to stop overall scroll

* ScrollView API to stop overall scroll

Cancel current touch handling after stopScroll() is called

* New test for scrolling stop in UIScrollView

* New test for scrolling stop in UIScrollView
2017-12-14 13:38:03 +08:00
sbrednikhin 9f15e34257 Avoid of type overflow while list size calculation. (#17697)
If _items container is empty `(length - 1) * _itemsMargin` will be large positive value.
Using `size_t` causes type overflow and large positive sizes.
Using int will cause negative size values.
Direct check looks like the best way.
2017-12-14 11:32:34 +08:00
minggo 8df9f1eb7a
update cocos console (#18559) 2017-12-13 09:06:29 +08:00
James Chen a664e6d5b3 Fixes missing return value of onWavClose function. (#18544) 2017-12-12 17:50:57 +08:00
TheLonelyShepherd e127c353f6 bugfix (#18547) 2017-12-12 17:50:22 +08:00
James Chen 89781a44df Fixes ResizableBufferAdapter<Data>::resize doesn't consider the situation of new size which is lower than old size. (#18553) 2017-12-12 17:49:11 +08:00
minggo 269ea967a2
modify simulator project to fix issue about generating prebuilt libs (#18556) 2017-12-12 17:47:39 +08:00
Jeff Wang 7916beb314 fix : win32 system label has wrong scale factor (#18520)
* Update UIEditBoxImpl-win32.cpp

* Fix a fixme
2017-12-08 18:18:04 +08:00
Greg Rynkowski 78f2d9940a Fix typo in the SkeletonAnimation::createWithFile (#18542) 2017-12-08 17:23:08 +08:00