andyque
2cef0cb437
update ccs-res
2014-06-18 11:26:26 +08:00
2youyou2
719fdb712d
add frame event test
2014-06-18 11:22:38 +08:00
andyque
ca24ad6768
Merge branch 'v3' into cleanupBinaryLoader
2014-06-18 11:19:19 +08:00
minggo
f05eb9532d
fix compiling error
2014-06-18 11:11:08 +08:00
minggo
8a0a6a2ded
Merge pull request #7064 from kyokomi/TextReader_filePath_fix
...
Fix bug for TextReader #setFontName.
2014-06-18 10:36:29 +08:00
minggo
7589bc7b40
Merge pull request #7068 from kyokomi/UIButton_ttfFont
...
Fix UIButton.cpp added TTFFont.
2014-06-18 10:32:46 +08:00
Dale Stammen
da9a652868
added missing files to project
2014-06-17 09:27:36 -07:00
Dale Stammen
6fcf43e64d
#undef NEAR reserved word for WP8 and WinRT
2014-06-17 09:27:19 -07:00
CocosRobot
22e1d69f9f
[AUTO]: updating luabinding automatically
2014-06-17 13:24:08 +00:00
minggo
26cca348cb
Merge pull request #7085 from super626/v3
...
Sprite3D animation
2014-06-17 21:05:58 +08:00
yangxiao
1ba59fba94
code adjustment according to minggo
2014-06-17 19:18:56 +08:00
minggo
552c3cbb2f
[ci skip]
2014-06-17 18:42:10 +08:00
minggo
4da24dfade
issue #4693 : correct comment
2014-06-17 16:21:24 +08:00
kyokomi
b6ed783b0b
fix use raw char* to represent string.
2014-06-17 17:05:44 +09:00
2youyou2
806d74b6f9
add change play section test
2014-06-17 15:57:30 +08:00
2youyou2
c221a59954
fixed frame's value not right when enter frame
2014-06-17 15:57:06 +08:00
kyokomi
3f7cecaf8b
fix move this enum class to private part and change `Type` to `FontType`.
2014-06-17 16:34:54 +09:00
yangxiao
e1fb8c82f0
missing include
2014-06-17 15:31:45 +08:00
yangxiao
6c39dc0e18
adjust includes
2014-06-17 15:28:14 +08:00
lvlong
c1fd9adebf
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-17 13:59:25 +08:00
lvlong
ef32bffceb
modify bundle3D load()
2014-06-17 13:59:03 +08:00
CocosRobot
657b90422d
[AUTO]: updating luabinding automatically
2014-06-17 05:53:04 +00:00
yangxiao
fd02a914f4
remove unused code
2014-06-17 13:50:58 +08:00
yangxiao
17854cd922
change speed
2014-06-17 13:45:58 +08:00
yangxiao
b9824e1778
remove external from include path
2014-06-17 21:16:32 +08:00
2youyou2
d2a6782a9e
fixed start frame not right
2014-06-17 11:45:57 +08:00
minggo
53963a2441
issue #4693:enumerateChildren() support regular expression
2014-06-17 11:43:03 +08:00
yangxiao
ae180d8326
merge
2014-06-17 11:02:05 +08:00
lvlong
020d6da43c
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-17 10:53:47 +08:00
lvlong
ae5965f05f
test new version and modify vs2012 project
2014-06-17 10:52:55 +08:00
yangxiao
189fbb7071
resolve conflict
2014-06-17 10:52:48 +08:00
yangxiao
fb7fc23ee9
refactor code
2014-06-17 10:49:52 +08:00
Huabing.Xu
07ec5970fb
1. using external/json folder for rapidjson
...
2. linux works now
2014-06-16 19:18:02 -07:00
andyque
9ab45744bb
Merge branch 'v3' into cleanupBinaryLoader
2014-06-17 09:45:16 +08:00
Dale Stammen
753167b5f2
updated xaml resources
2014-06-16 09:25:35 -07:00
Dale Stammen
b66269d85d
Merge branch 'v3' into wp8-v3-template
2014-06-16 09:11:27 -07:00
yangxiao
10a49523b9
fix cache, android work
2014-06-16 23:43:07 +08:00
yangxiao
452fdc047a
Merge branch 'newcode' into v3
2014-06-16 22:36:01 +08:00
yangxiao
7ae06d44a6
cache work
2014-06-16 20:58:13 +08:00
lvlong
d587971c09
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-16 19:35:35 +08:00
lvlong
32cc5b12d6
ready
2014-06-16 19:30:45 +08:00
yangxiao
36808abb72
simplify shader
2014-06-16 19:23:51 +08:00
yangxiao
531f8998a1
skincache
2014-06-16 19:17:07 +08:00
lvlong
4b7f6a6185
static Sprite3D is ok
2014-06-16 19:08:43 +08:00
yangxiao
2c6f7b63d1
avoid reopen file
2014-06-16 18:46:58 +08:00
yangxiao
0c07b05e1d
remove unused code
2014-06-16 18:36:30 +08:00
yangxiao
c00cdd0ae3
use bone dirtyflag
2014-06-16 18:22:32 +08:00
yangxiao
927d29f334
bug on Repeat when diff bigger than duration
2014-06-16 18:21:47 +08:00
2youyou2
02363c2ae4
read visible property
2014-06-16 17:20:59 +08:00
yangxiao
bc31d6b082
merge lv
2014-06-16 16:45:43 +08:00
yangxiao
58a6adca02
construct BoneBlendState
2014-06-16 15:45:58 +08:00
lvlong
a4ee8b8dc2
Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3
2014-06-16 15:39:05 +08:00
lvlong
2282c98f2e
do some test
2014-06-16 15:38:03 +08:00
Huabing.Xu
a0ba6775c6
adjust animation logic
2014-06-16 15:22:00 +08:00
2youyou2
f9a817a2bf
read flip property
2014-06-16 15:19:58 +08:00
2youyou2
7bb188f15a
fixed not read zorder
2014-06-16 15:03:53 +08:00
lvlong
2840409933
for tony test
2014-06-16 14:09:41 +08:00
pandamicro
d00c9fe70a
Fixed #5563 : Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary)
2014-06-16 12:50:35 +08:00
CocosRobot
30c91729eb
[AUTO]: updating luabinding automatically
2014-06-16 02:49:38 +00:00
minggo
111e08062f
Merge pull request #7056 from visiblelight/render_texture
...
Use RGBA when saving a file from render texture
2014-06-16 10:44:30 +08:00
2youyou2
c5fe56ef21
update CMakeLists.txt
2014-06-16 09:44:14 +08:00
yangxiao
7b621c5c93
aa
2014-06-16 00:26:31 +08:00
yangxiao
dd8f66ce57
merge loader
2014-06-16 00:01:38 +08:00
yangxiao
9dd7241176
load c3t animation work 90%
2014-06-15 22:45:56 +08:00
andyque
1d01fe8bbc
refactor
2014-06-15 16:12:24 +08:00
kyokomi
7d710f6aed
Fix UIButton.cpp added TTFFont.
2014-06-15 16:58:05 +09:00
kyokomi
d7199204bd
Fix bug for TextReader #setFontName.
2014-06-14 23:56:12 +09:00
2youyou2
d9f34a1412
change texture to textureName
2014-06-13 19:52:53 +08:00
lvlong
4ae01d148f
11
2014-06-13 19:26:46 +08:00
yangxiao
ff6ef1140d
two animate3d the same time
2014-06-13 19:20:19 +08:00
2youyou2
5bce6b87ea
change ActionTimeline to cocostudio ActionTimeline folder
2014-06-13 18:51:32 +08:00
2youyou2
c60e424ef2
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
2014-06-13 18:01:17 +08:00
2youyou2
57fe37f9f1
add const word
2014-06-13 18:00:46 +08:00
2youyou2
369ed3e6d3
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-13 18:00:01 +08:00
pandamicro
d524ba1013
Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-13 17:59:23 +08:00
pipu
cb213183bc
adjust project.pbxproj and files associated with ActionTimeLine
2014-06-13 16:33:07 +08:00
2youyou2
2031e0e92d
change TimelineAction to ActionTimeline
2014-06-13 16:03:03 +08:00
vision
0b8e6a6a83
The filename should be converted to lower case before comparing.
2014-06-13 15:32:49 +08:00
vision
33fb1dd050
Make the API more extendable
2014-06-13 15:27:59 +08:00
minggo
7c789e6a36
Merge pull request #7049 from dabingnn/v3_fixDeleteTexture
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fix bug for deleteTexture
2014-06-13 15:26:16 +08:00
minggo
405186a415
Merge pull request #7055 from pandamicro/origin_v3
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Fixed #5554 : Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
2014-06-13 15:21:20 +08:00
2youyou2
b181eaf802
modify mk file
2014-06-13 14:43:53 +08:00
samuele3hu
9b3b6c0e53
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
2014-06-13 14:39:11 +08:00
samuele3hu
5b6330d59b
Add more conversion functions and manual binding functions
2014-06-13 14:10:08 +08:00
minggo
19fa4733c5
Merge pull request #7029 from samuele3hu/v3_lua_ui_fix
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Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
2014-06-13 13:41:52 +08:00
2youyou2
e0f6ae9db4
change TimelineAction to cocos/2d folder
2014-06-13 13:36:01 +08:00
vision
7e99121af7
Change the default pixel format from RGB to RGBA for render texture when saving as PNG.
2014-06-13 13:35:18 +08:00
yangxiao
247734e2e0
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-13 12:25:04 +08:00
Huabing.Xu
4e94eaabed
Merge branch 'v3' into v3Animation
2014-06-13 12:06:11 +08:00
Huabing.Xu
f7b8acd6fd
change pointer to std::vector for mesh
2014-06-13 11:59:13 +08:00
pipu
65c2a5e3e1
add parse actionTag in loadWidget method of CCNodeReader
2014-06-13 10:49:57 +08:00
pandamicro
7ccff325b6
Issue #5554 : Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
2014-06-13 10:29:40 +08:00
yangxiao
09fe7e13b7
blendstate
2014-06-13 09:12:29 +08:00
Dale Stammen
2d913470a0
updated fast resume code for app
2014-06-12 16:36:53 -07:00
Dale Stammen
29b9da34ea
updated to latest version of Angle to fix memory leak when switching apps
2014-06-12 16:35:24 -07:00
Dale Stammen
b0bc971523
fixed reloading of cocos2d-x after app switch
2014-06-12 16:34:21 -07:00
Dale Stammen
70f3f0f913
release glTextures before reloading cached textures
2014-06-12 16:31:46 -07:00
Dale Stammen
48404a8fb5
fixed reloading of textures from VolatileTexture cache
2014-06-12 16:31:07 -07:00
Dale Stammen
49a94a20ef
added releaseGLTexture to release only the glTexture but leave the rest of the texture object intact. Needed to reload cached textures
2014-06-12 16:28:38 -07:00
Dale Stammen
2c5b449c9c
updated app name to App
2014-06-12 16:27:09 -07:00
2youyou2
f09b1863a9
fixed read sprite
2014-06-12 20:16:39 +08:00
pipu
c0170d23c7
fixed warnings
2014-06-12 19:56:15 +08:00
2youyou2
b2c5334de1
change NodeCache to NodeReader
2014-06-12 19:24:27 +08:00
2youyou2
eb2e973e07
change read name
2014-06-12 19:12:05 +08:00
2youyou2
ea7e24ba24
add TimelineActionData
2014-06-12 18:50:37 +08:00
lvlong
dbadabb6e9
skin: getPosition()
2014-06-12 18:46:45 +08:00
yangxiao
ae0b850d89
boneblendstate 30%
2014-06-12 18:32:47 +08:00
lvlong
14f4b6430f
modify 3dloader, you can run animation.
2014-06-12 18:26:42 +08:00
2youyou2
e4f1ac6126
add hd resource
2014-06-12 17:38:26 +08:00
2youyou2
7eda0ae999
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-12 16:43:04 +08:00
lvlong
1ca69d2689
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
2youyou2
db992b6d0f
modify cocostudio Android.mk
2014-06-12 16:26:18 +08:00
2youyou2
f536020d26
remove unused files
2014-06-12 16:21:41 +08:00
minggo
eb21bf1ad1
Merge pull request #7030 from Rumist/v3
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#5506 bug fix
2014-06-12 16:16:13 +08:00
lvlong
742ea7f2df
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
gin0606
80c5349d75
Fix crash when videoView to remove in android
2014-06-12 16:47:08 +09:00
yangxiao
ee5aa0f648
android work
2014-06-12 15:42:53 +08:00
samuele3hu
c6b913145c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
2014-06-12 15:41:52 +08:00
samuele3hu
27a3a46d62
Modify the implemetation of `LuaStack::executeScriptFile`
2014-06-12 15:39:59 +08:00
Huabing.Xu
9acf8e6253
fix bug for deleteTexture
2014-06-12 15:22:41 +08:00
minggo
5a28ba68b4
Merge pull request #7031 from sachingarg05/GLProgramNoAbort
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GLProgram should not abort() if shader compilation fails, returning false is better.
2014-06-12 15:03:29 +08:00
minggo
ed14108ab1
Merge pull request #7042 from Dhilan007/v3-systemfont-ios
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LinWenhai fixed calculating height of multi-line string was incorrect on IOS.
2014-06-12 14:44:26 +08:00
Dhilan007
b2d8e4fc93
add assert.
2014-06-12 14:41:01 +08:00
samuele3hu
5bdecadd70
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
2014-06-12 14:09:00 +08:00
Huabing.Xu
e70918e325
extract Animation3DData
2014-06-12 14:03:33 +08:00
samuele3hu
c2288936db
Remove `handleStudioEventListener` of LuaEngine
2014-06-12 13:50:52 +08:00
samuele3hu
f687f63bfd
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
2014-06-12 13:44:15 +08:00
samuele3hu
6c7b538ee1
Add deprecated support for the related UI addEventListener functions
2014-06-12 12:02:22 +08:00
Dhilan007
3511d1e87e
1.Support setting up the line height and additional kerning of label.
...
2.Add more annotation
2014-06-12 12:01:15 +08:00
minggo
5c718e27da
Merge pull request #7044 from Dhilan007/v3-label-improve
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Ensuring release cache texture in timely.
2014-06-12 11:39:36 +08:00
minggo
c5a8ba3a2c
Merge pull request #7043 from Dhilan007/v3-texturecachefix
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issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
2014-06-12 11:35:34 +08:00
samuele3hu
379db53673
Reconstruct the _sendRequest function of LuaMinXmlHttpRequest
2014-06-12 11:24:46 +08:00
Dhilan007
d755b7ffcb
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
2014-06-12 11:21:42 +08:00
minggo
05a65a68bb
issue #4693 : added enumerateChildren()
2014-06-12 10:41:08 +08:00
samuele3hu
5349125ad0
Reconstruct the addEventListener for cocostudio ui control
2014-06-12 10:10:37 +08:00
samuele3hu
108c0d0da9
Modify ini files for bindings-generator to fix the compile warning
2014-06-12 10:08:58 +08:00
lvlong
9fe7c1a9da
loader
2014-06-12 10:01:54 +08:00
LinWenhai
b268536385
fixed typo.
2014-06-12 09:46:18 +08:00
2youyou2
4d1bf0c1a2
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
...
Conflicts:
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioTimelineActionTest/TimelineActionTestScene.cpp
2014-06-12 09:42:20 +08:00
Dale Stammen
775832a710
added missing files
2014-06-11 13:18:10 -07:00
youyou
28ae57c5fc
add AsyncReader
2014-06-12 00:38:23 +08:00
Dhilan007
7cc3879257
Ensuring release cache texture in timely.
2014-06-11 22:03:10 +08:00
Dhilan007
63a68632a5
fixed calculating height of multi-line string was incorrect on IOS.
2014-06-11 21:49:08 +08:00
2youyou2
aa06fab776
support relative path for reading json
2014-06-11 21:11:22 +08:00
Huabing.Xu
f1bc0971aa
extract mesh data, material data, skin data into a header file for reuse in converter and engine
2014-06-11 18:24:14 +08:00
Huabing.Xu
65acec013b
Merge branch 'v3' into v3Animation
2014-06-11 17:45:31 +08:00
minggo
8a5bfb9840
issue #4693 : add getName(), setName() and getChildByName()
2014-06-11 16:57:43 +08:00
andyque
5515c43bb2
improve lasers
2014-06-11 15:16:08 +08:00
Huabing.Xu
18663609b4
add interface for speed and playback in animate
2014-06-11 15:07:37 +08:00
andyque
f50263402a
improve parser
2014-06-11 14:56:12 +08:00
minggo
ccb24abf52
Merge pull request #7028 from heliclei/cocos-version
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[ccconsole]Add version command.
2014-06-11 14:49:47 +08:00
andyque
2f6f1b7151
improve binary format
2014-06-11 14:45:35 +08:00
yangxiao
d76525ced1
use my data temp
2014-06-11 14:20:14 +08:00
andyque
7a8f27ee0b
remove unused parser code
2014-06-11 14:15:34 +08:00
yangxiao
5b05ab6353
fix rendering bug
2014-06-11 14:05:35 +08:00
Huabing.Xu
9ee6f1f3e0
adjust shader uniform settings
...
use a new fake data for testing
2014-06-11 12:07:25 +08:00
Huabing.Xu
a8c321fe64
add use glprogram before setting uniform data for meshcommand
2014-06-11 11:34:04 +08:00
2youyou2
09a2ceb7df
add TimelineAction
2014-06-11 11:10:07 +08:00
CocosRobot
818c478224
[AUTO]: updating luabinding automatically
2014-06-11 02:30:38 +00:00
samuele3hu
4ce2d7f193
Update values of KeyCode used in the Lua to fix related error
2014-06-11 10:10:11 +08:00
yangxiao
cddad40ec0
make it rotate
2014-06-11 10:01:52 +08:00
andyque
b895018765
update parser
2014-06-11 09:35:24 +08:00
Sachin Garg
8ba4c7a083
GLProgram should not abort() if shader compilation fails, returning false will allow app to show custom error message to user (or use other simple shaders if a complicated shader fails to compile on some device).
2014-06-10 17:59:15 +05:30
yangxiao
6d09b50699
animation bug
2014-06-10 19:53:06 +08:00
elsanide
2e73f63156
#5506 bug fix
...
when Director->convertToUI() called, returned wrong value.
kazmath code (under 3.0 version.)
//********************************************************
kmVec3* kmVec3TransformCoord(kmVec3* pOut, const kmVec3* pV, const kmMat4* pM)
{
/*
a = (Vx, Vy, Vz, 1)
b = (a×M)T
Out = 1 ⁄ bw(bx, by, bz)
*/
kmVec4 v;
kmVec4 inV;
kmVec4Fill(&inV, pV->x, pV->y, pV->z, 1.0);
kmVec4Transform(&v, &inV,pM);
pOut->x = v.x / v.w;
pOut->y = v.y / v.w;
pOut->z = v.z / v.w;
return pOut;
}
//********************************************************
Mat4.h & MathUtil version (3.1 or later)
//********************************************************
inline void MathUtil::transformVec4(const float* m, const float* v, float* dst)
{
// Handle case where v == dst.
float x = v[0] * m[0] + v[1] * m[4] + v[2] * m[8] + v[3] * m[12];
float y = v[0] * m[1] + v[1] * m[5] + v[2] * m[9] + v[3] * m[13];
float z = v[0] * m[2] + v[1] * m[6] + v[2] * m[10] + v[3] * m[14];
float w = v[0] * m[3] + v[1] * m[7] + v[2] * m[11] + v[3] * m[15];
dst[0] = x;
dst[1] = y;
dst[2] = z;
dst[3] = w;
}
//****************************************************
Transforms 3-D vector or an array of 3-D vectors using a given matrix, projecting the result back into w = 1.
but, it is not apply w = 1.
2014-06-10 18:15:07 +09:00
samuele3hu
46e5b72827
Add a log
2014-06-10 16:56:07 +08:00
samuele3hu
90907f451e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
2014-06-10 16:50:26 +08:00
samuele3hu
5aec5d4a83
Update `LuaStack::executeScriptFile` to support template project loading lua or luac files
2014-06-10 16:47:32 +08:00
heliclei
d4a9640a5e
[ccconsole]Add version command.
2014-06-10 16:29:06 +08:00
2youyou2
24990b37bf
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-10 15:25:15 +08:00
andyque
48f7743daa
Merge branch 'v3' into cleanupBinaryLoader
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-10 15:08:10 +08:00
minggo
d7af5eccd4
Merge pull request #7024 from pandamicro/SpriteFrame_Ctor
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Issue #5533 : Add SpriteFrame's constructor
2014-06-10 13:38:27 +08:00
pandamicro
8bc531a0fb
Fixed #5533 : Fix usage of new SpriteFrame in engine
2014-06-10 12:04:20 +08:00
pandamicro
92a33225ff
Fixed #5533 : Make SpriteFrame's constructor and init functions public temporarily to avoid issues
2014-06-10 11:39:48 +08:00
samuele3hu
aa877f2b50
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix
2014-06-10 11:31:08 +08:00
samuele3hu
5a80b4da2e
Fix the crash of cocostudio ui lua test cases and add some deprecated functions of Widget
2014-06-10 11:30:39 +08:00
pandamicro
bb7cf801e6
Fixed #5533 : Add SpriteFrame's constructor and make constructor & init functions protected
2014-06-10 11:28:34 +08:00
minggo
0ca9a98f4a
Merge pull request #6920 from minggo/orrderOfArrival
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don't have to set _orderOfArrival to 0 after visit
2014-06-10 10:28:38 +08:00
2youyou2
0c7cbda144
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-10 09:09:53 +08:00
yangxiao
a991940268
debug Sprite3D with .c3t
2014-06-09 18:37:58 +08:00
minggo
9517f9b852
Merge pull request #6996 from newnon/v3_setparent_fix
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move node from one parent to another fix
2014-06-09 17:13:59 +08:00
minggo
66c7b85134
fix issue on Xcode 6
2014-06-09 17:06:40 +08:00
CocosRobot
e2630f915d
[AUTO]: updating luabinding automatically
2014-06-09 07:30:49 +00:00
minggo
8a3e64918d
Merge pull request #7014 from andyque/ImproveUIText
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improve UIText
2014-06-09 15:27:04 +08:00
CocosRobot
e1a43d8ac4
[AUTO]: updating luabinding automatically
2014-06-09 07:20:59 +00:00
minggo
ecf32bcbf7
Merge pull request #7015 from andyque/improveUITextField
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add getStringLength to UITextField
2014-06-09 15:16:47 +08:00
andyque
d46025af64
Merge branch 'improvement/COC-3' of https://github.com/zhouxiaoxiaoxujian/cocos2d-x into improveUITextField
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Conflicts:
cocos/ui/UITextField.h
2014-06-09 14:46:04 +08:00
andyque
b7c8759f3b
modify outline size parameter
2014-06-09 14:37:56 +08:00
andyque
a52532c3c5
Merge branch 'feature/COC-5' of https://github.com/zhouxiaoxiaoxujian/cocos2d-x into ImproveUIText
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Conflicts:
cocos/ui/UIText.cpp
2014-06-09 14:17:57 +08:00
minggo
59c7b7e9a0
Merge pull request #7004 from Dhilan007/v3-labelfix
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close issue#5158:Label's display may go bonkers if using outline feature.
2014-06-09 14:17:46 +08:00
minggo
48443b8d52
Merge pull request #7008 from visiblelight/ProgramState
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Fix issue 5393
2014-06-09 11:47:57 +08:00
CocosRobot
638f7f12c5
[AUTO]: updating luabinding automatically
2014-06-09 03:15:50 +00:00
vision
ae16c88538
Save the bound texture unit so that the sampler can be updated dynamiclly.
2014-06-09 10:58:28 +08:00
andyque
6bc82ef5ab
restore UIScrollView constructor and destructor to public
2014-06-09 10:47:02 +08:00
andyque
c4f5e71bbd
restore Widget's constructor and destructor to public
2014-06-09 10:41:17 +08:00
andyque
1a933807b5
remove UIInterface.h header file
2014-06-09 10:35:54 +08:00
andyque
7a25fbfe29
refactor touch event
2014-06-09 10:23:11 +08:00
Dhilan007
4e0759533b
close issue#5158:Label's display may go bonkers if using outline feature.
2014-06-09 10:12:22 +08:00
andyque
38f28d4bd5
fix KeyCode back compatible
2014-06-09 09:50:13 +08:00
minggo
46ed99f611
Merge pull request #7001 from CocosRobot/update_lua_bindings_1402278332
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[AUTO]: updating luabinding automatically
2014-06-09 09:47:10 +08:00
CocosRobot
c604c09069
[AUTO]: updating luabinding automatically
2014-06-09 01:46:34 +00:00
minggo
fa74de8511
Merge pull request #6993 from Teivaz/v3
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* Set COCOS2D_VERSION to 3.2.0
2014-06-09 09:43:50 +08:00
Sergey
904f157c2c
move node from one parent to another fix
2014-06-07 12:25:20 +04:00
yangxiao
0c95fe1fbd
animation test
2014-06-06 19:12:08 +08:00
oleksandr.kuznietsov
2640938c68
* Set COCOS2D_VERSION to 3.2.0
2014-06-06 12:58:32 +03:00
Frank.Xu
d7f808934d
Add const for getStringLength() function
2014-06-06 17:06:55 +08:00
zhouxiaoxiaoxujian
e0cc5153fa
Remove misleading comment, add new comment
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Remove misleading comment, add new comment for enableOutline
2014-06-06 16:54:51 +08:00
zhouxiaoxiaoxujian
fabc4d03ee
Update UIText.cpp
2014-06-06 16:50:25 +08:00
zhouxiaoxiaoxujian
03eeb2cade
Remove unnecessary Type::TTF Check
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Remove unnecessary TTF type check on enableOutline or enableGlow function。
2014-06-06 16:41:45 +08:00
andyque
4f22b03d7f
refactor Widget setColor & setOpacity
2014-06-06 16:14:35 +08:00
andyque
282264575b
refactor TextField setColor & setOpacity
2014-06-06 16:10:33 +08:00
andyque
5ae97da030
refactor TextBMFont setColor & setOpacity
2014-06-06 16:09:59 +08:00
andyque
d615de8299
refactor TextAtlas setColor & setOpacity
2014-06-06 16:09:13 +08:00
andyque
a37a6737ca
refactor Text setColor & setOpacity
2014-06-06 16:08:31 +08:00
andyque
f0f4d41813
refactor Slider setColor & setOpacity
2014-06-06 16:07:47 +08:00
andyque
3c80fe53d3
refactor LoadingBar setColor & setOpacity
2014-06-06 16:03:59 +08:00
andyque
6193893b2b
refactor ImageView setColor & setOpacity
2014-06-06 16:02:44 +08:00
andyque
0805c215b3
refactor UICheckBox setColor & setOpacity
2014-06-06 16:01:55 +08:00
andyque
46ad4edab3
refactor UIButton setColor & setOpacity
2014-06-06 16:00:28 +08:00
minggo
76d9916864
Merge pull request #6990 from Dhilan007/v3-wp8fix
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fixed WP8 project:compile error,missing files,wrong file path.
2014-06-06 15:43:43 +08:00
Dhilan007
fd4e233432
fixed WP8 project:compile error,missing files,wrong file path.
2014-06-06 15:41:17 +08:00
minggo
716769241a
Merge pull request #6938 from CaryZheng/v3
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Simplify BlendFunc operator< judgement
2014-06-06 15:29:33 +08:00
minggo
bbff18c96f
add some comment
2014-06-06 12:09:39 +08:00
minggo
49f7b2aec1
Merge pull request #6986 from iSevenDays/patch-11
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Fix CCImage to be compatible with UNIX2003
2014-06-06 12:05:58 +08:00
minggo
6cee3fe830
Merge pull request #6979 from visiblelight/TextureOptimize
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Texture Optimize
2014-06-06 11:38:49 +08:00
andyque
6bbf5a1459
tests
2014-06-06 10:12:23 +08:00
Anton Sokolchenko
770d5e91b7
Update CCImage.cpp
2014-06-05 18:02:45 +03:00
Anton Sokolchenko
5f74b8568d
Fix CCImage to be compatible with UNIX2003
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Without this wrapper I get errors below.
Mac Os X 10.9.3 Xcode 6 beta(the same problem also exists in Xcode 5)
I found a solution at http://stackoverflow.com/questions/8732393/code-coverage-with-xcode-4-2-missing-files and added one more wrapping function.
Undefined symbols for architecture i386:
"_fwrite$UNIX2003", referenced from:
_unixErrorHandler in libcocos2dx iOS.a(tif_unix.o)
_unixWarningHandler in libcocos2dx iOS.a(tif_unix.o)
_empty_output_buffer in libcocos2dx iOS.a(jdatadst.o)
_term_destination in libcocos2dx iOS.a(jdatadst.o)
_Fax3PrintDir in libcocos2dx iOS.a(tif_fax3.o)
_PredictorPrintDir in libcocos2dx iOS.a(tif_predict.o)
"_strerror$UNIX2003", referenced from:
_TIFFOpen in libcocos2dx iOS.a(tif_unix.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
2014-06-05 16:54:00 +03:00
Frank.Xu
7ece807a63
Add shadow, outline, glow filter support for UITextField
2014-06-05 19:21:06 +08:00
yangxiao
87c7e2b0e9
worldmat cache in bone
2014-06-05 18:21:25 +08:00
Frank.Xu
b74040a2ac
Add getStringLength() support for UITextField
2014-06-05 17:59:54 +08:00
yangxiao
32ba5f2873
change comment
2014-06-05 16:47:03 +08:00
yangxiao
ed8f8a9cad
sprite3d with skin render&bundle
2014-06-05 16:36:01 +08:00
CocosRobot
b749d0b5ca
[AUTO]: updating luabinding automatically
2014-06-05 07:06:07 +00:00
samuele3hu
373d4dfb1a
Replace `log` with `CCLOG`
2014-06-05 14:49:02 +08:00
minggo
366beedbb2
Merge pull request #6955 from samuele3hu/v3_fix
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Add xxtea encrypt support for lua and update the console submodule
2014-06-05 11:49:40 +08:00
andyque
c96a6086c3
improve parsing code
2014-06-05 11:43:43 +08:00
CocosRobot
0010ed2e44
[AUTO]: updating luabinding automatically
2014-06-05 03:01:43 +00:00
vision
860057c307
Use the image format instead of RGBA8888 when initializing a texture, this would remove the redudant conversion and save memories.
2014-06-05 10:58:27 +08:00
andyque
8690122c96
add version 300 parsing code in widget reader
2014-06-05 10:25:08 +08:00
andyque
b570487bf3
add cocostudio binary file parser
2014-06-05 10:24:12 +08:00
vision
c90f2b3251
remove unused codes in CCTexture2D
2014-06-05 10:09:36 +08:00
Ricardo Quesada
59b966731e
Compiles on Windows and Android
2014-06-04 09:48:35 -07:00
Ricardo Quesada
0c2f8ed401
Lua compiles and runs
2014-06-04 09:26:39 -07:00
Ricardo Quesada
79ebc546f8
Merge remote-tracking branch 'cocos2d/v3' into normalized_position
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Conflicts:
CHANGELOG
cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
yangxiao
54caf26a57
animation3d
2014-06-04 18:17:09 +08:00
andyque
d1e664fd44
fix win7 compile error
2014-06-04 15:43:53 +08:00
andyque
d089b251db
fix other platform compile error
2014-06-04 14:56:34 +08:00
andyque
54e93f6c41
fix ObjectFactory refactor issue
2014-06-04 14:56:34 +08:00
andyque
f0d38290a1
refactor ObjectFactor and move it to base
2014-06-04 14:56:34 +08:00