Commit Graph

201 Commits

Author SHA1 Message Date
halx99 db6399f792 Merge: 313d4dc2a1 04ac727c8e
Merge branch 'master' of https://github.com/halx99/engine-x
2020-03-03 23:18:14 +08:00
halx99 ecd988d324 Update deps to v33 2020-03-03 23:17:38 +08:00
halx99 f6ff10a8e9 fix ios compile error 2020-03-03 20:05:56 +08:00
halx99 52058861a0 Refactor CCValue. 2020-03-03 19:24:07 +08:00
halx99 331fa9542e Use original c lib minizip-1.2.0 2020-02-28 13:55:25 +08:00
halx99 8822faae98 Remove unnecessary std::move semantics 2020-02-28 12:10:27 +08:00
halx99 04cce8b7e5 Optimize & sync sources 2020-02-28 02:15:33 +08:00
halx99 9d797b6998 Clean JSB sources, optmize script event dispatch. 2020-02-28 02:15:33 +08:00
halx99 48007c67c9 Merge: b350a7abf8 d9e6cb8e33
Merge pull request #72 from c4games/sync-v3-pr20107

Sync v3 pr20107 & fix builtin shaders
2020-02-24 20:59:11 +08:00
halx99 88b7b95b73 Merge: 0c291dd470 f5eac1eede
Merge pull request #71 from c4games/sync-v3-pull-19256

Sync v3 pr-19256
2020-02-24 19:52:22 +08:00
halx99 810397ebfe Merge: f0d60d4a85 a7e118ec0b
Merge pull request #70 from c4games/remove-unused-shader

Remove unused shader
2020-02-24 17:51:58 +08:00
halx99 825ec25a6b Sync v3 pr20107 & fix builtin shaders, see: https://github.com/cocos2d/cocos2d-x/pull/20107 2020-02-24 17:09:25 +08:00
halx99 57dd626e39 Fixup, optimize shader compile log. 2020-02-24 16:27:10 +08:00
halx99 77b1f41c85 Sync v3 pr-19256, see: https://github.com/cocos2d/cocos2d-x/pull/19256 2020-02-24 16:22:40 +08:00
halx99 07bbbe6095 Remove unused shader 2020-02-24 16:13:49 +08:00
halx99 d0c0872dd9 Add missing header 2020-02-23 21:36:36 +08:00
halx99 d0ddafb424 fix indent 2020-02-23 21:31:55 +08:00
halx99 734b5bd44f fix #41 2020-02-23 21:27:14 +08:00
halx99 82808a321d Remove duplicated code 2020-02-17 20:21:43 +08:00
halx99 584ee96a89 Fix adjust issue at Texture2DGL::initWithZeros 2020-02-17 00:13:56 +08:00
halx99 ab322c8641 Sync for glad 2020-02-16 16:44:14 +08:00
halx99 d0a5839439 Use modern gl/gles loader 'glad' to instead 'glew' 2020-02-15 23:51:23 +08:00
halx99 0cb266cb57 Merge: d3162956e7 5416b4d34c
Merge pull request #60 from c4games/remove-xxtea

Remove xxtea, cleanup xxtea reference sources
2020-02-15 23:48:21 +08:00
halx99 78cd37f01a Sync https://github.com/cocos2d/cocos2d-x/pull/20457 2020-02-15 21:38:37 +08:00
halx99 853e6b92e2 Update features status 2020-02-15 21:20:22 +08:00
halx99 52d8799d64 Remove xxtea, cleanup xxtea reference sources 2020-02-15 20:54:33 +08:00
halx99 f46c9575a4 Merge: f7330a9b3c e2c4b786b8
Merge pull request #58 from c4games/mmt-ios

Make multi-meta-textures feature works on Apple Metal.
2020-02-15 20:51:20 +08:00
halx99 bc343072ce Call initWithZeros at constructor once is works 2020-02-15 17:35:44 +08:00
halx99 f45bcbc723 Refine sources 2020-02-15 10:48:44 +08:00
halx99 8d0d83b2ee fix ci error 2020-02-15 03:10:01 +08:00
halx99 e065f94aa4 Remove unnecessary constructors. 2020-02-15 02:58:41 +08:00
halx99 3ebacd33e9 Refine STMGT 2020-02-15 02:36:02 +08:00
halx99 be59a192c1 Move maxTextureIdx to base texture class 2020-02-14 23:42:05 +08:00
halx99 46c8fff152 Merge: 5a83d24b2f a460438c3b
Merge pull request #56 from c4games/astc-ios

Make astc works on ios platform.
2020-02-14 23:23:07 +08:00
halx99 67c153f589 Make multi-meta-textures support works on Metal. 2020-02-14 21:40:33 +08:00
halx99 55f96054b7 Update deps to v29 2020-02-14 19:14:39 +08:00
halx99 72eaf595b5 Make astc works on ios platform. 2020-02-14 19:10:01 +08:00
halx99 b108276f56 Refine extensions output. 2020-02-14 16:03:58 +08:00
halx99 35ca58fab2 fix compile error 2020-02-14 15:44:46 +08:00
halx99 f1df405e82 fix #53 2020-02-14 15:18:56 +08:00
halx99 bb441097e7 Merge: f6853a5852 f36d21c9bf
Merge pull request #52 from c4games/fix-issue51

fix #51
2020-02-12 20:58:25 +08:00
halx99 41f0869926 Merge: 2d3e162e21 5d7f58c3ad
Merge pull request #50 from weiwest/master

add astc support (Great Job)
2020-02-12 20:24:29 +08:00
halx99 53d784af8d fix #51 2020-02-12 20:15:09 +08:00
weiwest a998fe8c14 Merge: 2a02db76d8 2d3e162e21
Merge remote-tracking branch 'upstream/master'
2020-02-12 16:58:47 +08:00
weiwest ee875efab0 remove test log 2020-02-12 15:52:08 +08:00
weiwest 33b9e8330b add astc soft decode support 2020-02-11 23:54:17 +08:00
halx99 cae5a84c1b fix ci error for PLATFORM_TARGET_MAC 2020-02-07 16:51:57 +08:00
halx99 9a5d6b4f5e Sync lua bindings for UserDefault Refactor 2020-02-07 16:45:25 +08:00
halx99 d38b5a1310 fix comment. 2020-02-06 23:33:12 +08:00
halx99 b32d0b0afe Refactor UserDefault, cbc128 encrypt support. 2020-02-06 23:30:33 +08:00
halx99 aa4d08eb3f Merge: ffcb65fdaa e10155bef4
Merge pull request #39 from halx99/master

Refactor UserDefault, add plain mode for win32.
2020-02-06 23:28:33 +08:00
weiwest 2acb59d377 add astc support 8x8 block size 2020-02-06 21:54:45 +08:00
halx99 277120ead1 Refactor UserDefault, add plain mode for win32.
plain mode: 760ms
binary mode: 11ms
2020-02-06 21:15:15 +08:00
halx99 062c99844e Refactor UserDefault, handle error & fix can't enlarge problem. 2020-02-06 11:55:28 +08:00
halx99 a91953ac1a Refactor UserDefault, optmize for huge entities. 2020-02-06 01:08:51 +08:00
weiwest 27927bbcb3 add astc support 2d 4x4 RGBA 2020-02-05 22:45:19 +08:00
halx99 29f3ffc66e Merge: 8cb437601f 36f0d0b902
Merge pull request #35 from weiwest/master

add windows android start guide
2020-02-04 22:56:49 +08:00
halx99 7ad3f908b6 Refactor UserDefault, use file mapping & plain binary encode/decode for all platform 2020-02-04 22:28:54 +08:00
coulsonwang 95bb7d6b5a fix drawnode line width issue (#20442) 2020-01-18 20:40:34 +08:00
coulsonwang 8c8280c7d6 fix memory leak issue (#20440) 2020-01-18 20:40:30 +08:00
CocosRobot 71da768d3c [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20438) 2020-01-18 20:40:25 +08:00
RH f1c58b23e2 V4 bmfont improved api (#20406)
* Merged improved BM font API from Cocos2d-x V3.  Code based on #20309 and #20300

* Added missing test resources.
2020-01-18 20:40:17 +08:00
RH 1f7e7b238e V4 uilayout scissorclipping fix (#20415)
* Fix for issue #19890

* Updated with better fix from the V3 PR #18651

* Formatting fix

* Fixed issue with incorrect type (double instead of float) when compiling on certain platforms.

* Another attempt to fix compilation issue
2020-01-18 20:40:13 +08:00
Arnold 1cd85b88d0 set attribute (#20417) 2020-01-18 20:40:09 +08:00
coulsonwang 69b1f6f8fd fix memory leak (#20423) 2020-01-18 20:40:05 +08:00
halx99 34dfdde0d4 fix downloader impl 2020-01-06 02:36:36 +08:00
halx99 79825fafbc fix compile issue 2020-01-05 04:22:41 +08:00
halx99 8cc7800ea8 [v4] spine v3.8 2020-01-05 03:09:32 +08:00
halx99 d4f6ac6482 Optimize downloader 2020-01-04 22:25:01 +08:00
coulsonwang 3541d06339 set gl framebuffer read and write back again (#20403)
* set gl framebuffer read and write back again

* update review
2019-12-29 23:07:19 +08:00
halx99 ed1e0744c4 fix luabindings 52/53 compat 2019-12-29 21:31:19 +08:00
RH 2b3c2872b7 Fix for issue #19890 (#20407) 2019-12-12 23:55:23 +08:00
coulsonwang 2ed3343bea no need to convert to RGBA8888 when it is DEFAULT (#20397) 2019-12-12 23:49:08 +08:00
halx99 9553236c72 Initial adapter spine runtime. 2019-12-12 23:26:12 +08:00
halx99 bea629e5a6 Remove extension UI system deps 2019-12-12 23:24:50 +08:00
halx99 2a091cc86f fix etc1 supported for android platform. 2019-12-02 23:01:06 +08:00
halx99 aaddb886c7 multi texture GPU handler for compressed image 2019-12-01 23:26:11 +08:00
halx99 a196b88075 Refactor audio, fix android compile issue since we remove SimpleAudio 2019-12-01 13:45:49 +08:00
halx99 a9776f7c49 Update javaactivity-android.cpp 2019-12-01 03:15:14 +08:00
halx99 ce48dfe27e usedefault, fix compile issue for android 2019-12-01 02:32:37 +08:00
halx99 aef75961a7 fix compile issue 2019-12-01 01:38:30 +08:00
halx99 cc56e8e8ba fix indent 2019-12-01 01:24:40 +08:00
halx99 3582e188f1 Add ZipFileStream support 2019-12-01 01:16:46 +08:00
halx99 410ceb8143 Update CCFileUtils-android.cpp 2019-11-30 23:57:35 +08:00
halx99 3c409df074 Remove namespace experimental AudioDecoderEXT.h 2019-11-30 17:30:48 +08:00
halx99 ee4ec1d8c3 Optimize audio sources 2019-11-30 17:27:51 +08:00
minggo 2b521922fa fix flicker of fast tilemap (#20387) 2019-11-30 16:58:55 +08:00
CocosRobot 5c2f06ff55 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20378) 2019-11-30 16:55:06 +08:00
coulsonwang e45693de51 fix incorrect hash structure for RenderPipeline (#20373)
* fix incorrect hash structure for RenderPipeline
2019-11-30 16:54:50 +08:00
Saber Haj Rabiee b1120c870f Fix to properly delete easingParams array (#20375) 2019-11-30 16:54:46 +08:00
halx99 0538506b05 update audio, deps-9, ci for windows 2019-11-30 16:20:25 +08:00
halx99 dbf2cbfd4d fix compile issue 2019-11-30 14:32:18 +08:00
halx99 1c34056ec4 Sync audio header files 2019-11-30 14:21:36 +08:00
halx99 021a2e5733 Merge: 8ad51f748d 5a2e9e4930
Merge pull request #14 from simdsoft/upto-deps-7

update to deps-7
2019-11-29 15:19:39 -08:00
halx99 9b298cde3c optimize 2019-11-30 06:55:32 +08:00
halx99 51383683ce Merge: 9807664441 4e671a97b9
Merge branch 'master' of https://github.com/simdsoft/engine-v5
2019-11-30 06:48:25 +08:00
halx99 7af7b6494c Update config.json 2019-11-30 06:19:15 +08:00
halx99 45dbdc8c7d fix indent 2019-11-30 06:17:33 +08:00
halx99 17ffccfdf4 ogg for ios 2019-11-30 06:11:17 +08:00
halx99 9bb13d379d Use macro CC_BUILD_WITH_DRANGBONES to control whether build dragonbones, default is disabled. 2019-11-30 01:32:12 +08:00