James Gregory
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227b357241
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Compile Chipmunk as C++ rather than C so that calling from C++ code works under Emscripten.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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19b67bc843
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Add missing file from CocosDenshion.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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ff50c4e1fe
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Add myself to authors so folks know who to blame :)
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2013-05-01 13:33:56 -07:00 |
James Gregory
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7a4be17724
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Interval test working now also -- update TODO.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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a7bcf33889
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Add missing fonts to TestCpp makefile, fixing layertest.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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afa4283644
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Updated TODO list
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2013-05-01 13:33:55 -07:00 |
James Gregory
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c2711f32ee
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Add missing assets from TestCpp's Makefile
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2013-05-01 13:33:55 -07:00 |
James Gregory
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0eb12121c6
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Add libtiff to Emscripten builds, plus some build flags.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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cb9c5688b2
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Add libtiff build -- build with straight emconfigure, emmake, with a troublesome assert removed (assert(sizeof(uint64) == 8)).
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2013-05-01 13:33:55 -07:00 |
James Gregory
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4f9c14e06e
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Add missing assets from "Extentions" to TestCpp.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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be26883e2b
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Set orientation to 0 for Emscripten, thus avoiding a segfault.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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c92d4acbba
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Switch to O1 for now.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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57a25c495a
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Remove LOG prefixes from emscripten makefiles
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2013-05-01 13:33:55 -07:00 |
James Gregory
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da8cea4b0c
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Remove lua samples from emscripten makefile
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2013-05-01 13:33:55 -07:00 |
James Gregory
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11ad9db8e8
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Updates to my TODO list.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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03ed7ff772
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Move to a separate Makefile for Emscripten.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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93238572df
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Fix the ordering of vertex attributes for CCProgressTimer.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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7a30b0e446
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Implement primitive drawing methods for Emscripten
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2013-05-01 13:33:54 -07:00 |
James Gregory
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7bc1a200bf
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Move emscripten build to a separate Make target, remove Lua targets which I haven't tried to build.
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2013-05-01 13:33:54 -07:00 |
James Gregory
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3d6b073ea4
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Enable -O2 optimization now that Emscripten seems to succeed.
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2013-05-01 13:33:54 -07:00 |
James Gregory
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bd915513c2
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Delete tmp directory after generating data file.
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2013-05-01 13:33:54 -07:00 |
James Gregory
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f2d433b028
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Bump Emscripten version
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2013-05-01 13:33:54 -07:00 |
James Gregory
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3c14d57a09
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Rebuild libfreetype without references to my home dir in it.
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2013-05-01 13:33:54 -07:00 |
James Gregory
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ae260785ae
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Correct the resolution in main.cpp for TestCpp for Emscripten
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2013-05-01 13:33:53 -07:00 |
James Gregory
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b032fc2d61
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Remove -DLINUX from Emscripten chipmunk makefile
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2013-05-01 13:33:53 -07:00 |
James Gregory
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dafd1e6ceb
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Add note on origin of libxml binary.
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2013-05-01 13:33:53 -07:00 |
James Gregory
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e58fff202e
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Don't set animation interval on emscripten builds since that is driven by the request frame API.
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2013-05-01 13:33:53 -07:00 |
James Gregory
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9033dd011e
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Add libxml2 build for Emscripten.
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2013-05-01 13:33:53 -07:00 |
James Gregory
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056ff5b5e6
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Remove redundant -l flags from emscripten build -- it doesn't have fontconfig, and GL stuff is linked in automatically.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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a7a7b3c919
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Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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abeeb4a105
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Switch to using GL_DYNAMIC_DRAW.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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b60f740e90
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Remove debug print statement
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2013-05-01 13:33:52 -07:00 |
James Gregory
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e4a0f18696
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Switch makefile over to using Emscripten headers for freetype.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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b826420097
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List of things left to do to get Emscripten working 100%. Living document.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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f613dd713b
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More client side buffer fixes.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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303c5a0ab0
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More client side buffer fixes.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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8861ee8b3f
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More client side buffer fixes.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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61146d17e8
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More client side buffer fixes.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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1ca7cac40a
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Add warning messages if any of the raw primitive drawing methods are used (they seem not to be, in pratice).
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2013-05-01 13:33:52 -07:00 |
James Gregory
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54560fb966
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Add freetype2 headers that match the .a we're using.
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2013-05-01 13:33:51 -07:00 |
James Gregory
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735f7b13f7
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Copy resources in HelloCpp makefile
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2013-05-01 13:33:51 -07:00 |
James Gregory
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aa8499e69f
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Switch to slot-based GL buffer loading code for CCSprite.
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2013-05-01 13:33:51 -07:00 |
James Gregory
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a072cb590a
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Basis of Makefile for SimpleGame sample.
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2013-05-01 13:33:51 -07:00 |
James Gregory
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169d5b3102
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Add missing Makefile reference to file utils for Emscripten.
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2013-05-01 13:33:51 -07:00 |
James Gregory
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2455cf943c
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Increase heap size for Emscripten binaries, add in missing linkages.
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2013-05-01 13:33:51 -07:00 |
James Gregory
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64222b20b8
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Add resources to TestCpp makefile
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2013-05-01 13:33:51 -07:00 |
James Gregory
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905725184d
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Disable libcurl tests for Emscripten.
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2013-05-01 13:33:51 -07:00 |
James Gregory
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dd9e82c068
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Add pre-build dependencies for Emscripten libpng, libz.
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2013-05-01 13:33:51 -07:00 |
James Gregory
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17b3026724
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Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code.
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2013-05-01 13:33:51 -07:00 |
James Gregory
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934a21dcf1
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Hack: use 800x500 resolution for window for emscripten so that mouse roughly lines up.
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2013-05-01 13:33:50 -07:00 |