Dhilan007
bcf2b0e2b6
fixed no response in test case of curl.
2014-07-02 10:18:07 +08:00
andyque
3304bba017
add switch method to all the GUI tests
2014-07-02 10:00:34 +08:00
andyque
21b11cc3c6
add switch method to LoadingBar, ListView , pageView and scrollView
2014-07-02 10:00:34 +08:00
andyque
f492643755
add switch method to UILayout and UIIamgeView
2014-07-02 10:00:34 +08:00
andyque
7fdc37a70e
add switch method to checkBoxTest
2014-07-02 10:00:34 +08:00
andyque
3326941939
add switch loading method to buttonTest
2014-07-02 10:00:34 +08:00
andyque
c3a5692e84
add test frame to UIScene_Editor
2014-07-02 10:00:33 +08:00
Nite Luo
4cb59683e4
Add Sprite3DRotation test
2014-07-01 12:36:53 -07:00
minggo
ca7e95b342
Merge pull request #7274 from Dhilan007/v3-320beta
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fixed crash cause by addChild on win 7.
2014-07-01 22:15:26 +08:00
Dhilan007
6294a3024f
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-gcsplitadapter
2014-07-01 19:10:15 +08:00
Dhilan007
6ba111cbff
fixed crash cause by addChild on win 7.
2014-07-01 18:23:20 +08:00
Dhilan007
318962c40a
update test case.
2014-07-01 16:46:11 +08:00
Dhilan007
0fbcbec9de
Add missing file for game controller support.
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Fix using incorrect library project.
2014-07-01 16:44:10 +08:00
zhangcheng
02c7c93e43
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into OpBinaryParse
2014-07-01 16:36:37 +08:00
zhangcheng
4b8f818a1d
1、Update binary parse lib.
2014-07-01 16:31:17 +08:00
minggo
cc3a9d0737
fix crash caused by std::regex()
2014-07-01 16:09:25 +08:00
minggo
39650e12c4
Merge pull request #7266 from dabingnn/v3_fix
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V3 fix
2014-07-01 15:52:50 +08:00
minggo
daa5e257df
Merge pull request #7259 from Dhilan007/v3-gc0627
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issue #4895:split controller adapter[android]
2014-07-01 15:51:21 +08:00
Huabing.Xu
e1d97ecb59
Merge branch 'v3' into v3_fix
2014-07-01 14:54:28 +08:00
Huabing.Xu
75c7777999
fix Effect3dSprite memory leak
2014-07-01 14:48:46 +08:00
minggo
80204e3048
Merge pull request #7201 from chengstory/cleanupBinaryLoader_AddSceneBinaryParse
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Cleanup binary loader add scene binary parse
2014-07-01 13:47:35 +08:00
samuele3hu
1bc0397644
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
2014-07-01 09:47:41 +08:00
Dhilan007
83f4e536c5
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-gc0630
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Conflicts:
tests/game-controller-test/proj.android/project.properties
2014-06-30 19:27:01 +08:00
Dhilan007
9bf36a1045
update test case.
2014-06-30 18:43:09 +08:00
minggo
a24526fd53
Merge pull request #7258 from andyque/fixSchedulerTest
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call parent onExit method
2014-06-30 18:20:05 +08:00
andyque
9ef0544953
call parent onExit method
2014-06-30 18:22:58 +08:00
minggo
d7cbc2872e
Merge pull request #7250 from minggo/fix-compiling
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fix compiling error
2014-06-30 18:06:54 +08:00
minggo
100968e4e5
Merge pull request #7254 from dabingnn/v3_fix
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fix outline bug
2014-06-30 17:26:11 +08:00
minggo
f85d84f2ef
Merge pull request #7252 from visiblelight/beta_test
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Fixing compile errors on WP8
2014-06-30 17:24:08 +08:00
Huabing.Xu
395e61f977
fix outline bug
2014-06-30 17:21:04 +08:00
minggo
3b13855374
fix compiling error on iOS
2014-06-30 17:20:13 +08:00
Dhilan007
26f3445311
add missing files for the projects
2014-06-30 17:07:55 +08:00
minggo
c1e56e62c1
fix compiling error
2014-06-30 15:51:35 +08:00
Dhilan007
2a9e10be2c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-gc0630
2014-06-30 13:41:55 +08:00
Huabing.Xu
98d3e22777
re add commented test case back
2014-06-30 11:23:41 +08:00
Dhilan007
a63216d97b
issue #4895:Add test case
2014-06-30 03:25:49 +08:00
Huabing.Xu
47471e202d
Merge branch 'v3' into fast_tmx
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Conflicts:
cocos/2d/cocos2d.vcxproj.filters
2014-06-29 20:23:43 +08:00
minggo
4f79176da2
Merge pull request #7234 from boyu0/iss5614_physics_transform
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closed #5614 : add transform support for physics
2014-06-29 17:23:20 +08:00
minggo
7f28e81d09
Merge pull request #7226 from super626/v3
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Animation3D
2014-06-29 16:41:13 +08:00
Huabing.Xu
3771654e66
remove deprecated function
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rename enum to static const member of class
remove hex tile map(we do not support it yet)
2014-06-27 18:00:06 +08:00
samuele3hu
318e39a6d2
Fix the bug that lua-tests can’t be loaded in iOS64bit device and Linux
2014-06-27 17:58:59 +08:00
boyu0
fccc517eef
add test for physics transform.
2014-06-27 17:30:50 +08:00
yangxiao
4685a8654e
Animate3D transition
2014-06-27 17:02:08 +08:00
Huabing.Xu
33a8b6563f
windows works for fast tmx
2014-06-27 16:56:26 +08:00
yangxiao
2a6ce26335
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-27 16:36:36 +08:00
yangxiao
343ef9ae55
update sprite3d test
2014-06-27 16:36:01 +08:00
lvlong
a497cc0ed2
wrong suffix name
2014-06-27 15:53:25 +08:00
samuele3hu
acc1004e28
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
2014-06-27 14:53:25 +08:00
samuele3hu
b1d07f2711
Add VideoPlayer Test for Lua
2014-06-27 13:56:39 +08:00
lvlong
fac17097a0
add a new model and change girl model to it
2014-06-27 11:44:44 +08:00
yangxiao
392a769c8f
merge cocos2d v3
2014-06-26 22:48:42 +08:00
yangxiao
ccb39e51b2
animation3d transition not finished
2014-06-26 18:35:12 +08:00
minggo
768eb4e1d0
Merge pull request #7222 from minggo/warnings-fix
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fix warnings
2014-06-26 17:24:13 +08:00
minggo
dc635db163
fix warnings
2014-06-26 16:15:02 +08:00
minggo
e0e9d3379c
Merge pull request #6948 from lite3/v3
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Add immediate send request
2014-06-26 16:05:58 +08:00
minggo
b033f7f664
Merge pull request #7218 from minggo/add-findChildren
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Add utils::findChildren
2014-06-26 15:19:54 +08:00
minggo
2917596d5e
add utils::findChildren()
2014-06-26 14:05:30 +08:00
zhangcheng
a6d6287b29
1. remove hungary style.
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2. fixes build error.
2014-06-26 10:08:17 +08:00
samuele3hu
c892939968
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_SceneReader
2014-06-26 09:52:41 +08:00
samuele3hu
3bd195d4ef
Add Lua binding for ActionTimeline related and related test cases
2014-06-26 09:51:32 +08:00
minggo
46d380b5ac
Merge pull request #7204 from andyque/fixListViewTestHorizentalCarsh
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fix ListView addChild problem
2014-06-25 17:20:17 +08:00
andyque
a4bd3879ac
fix ListView addChild problem
2014-06-25 16:17:16 +08:00
samuele3hu
5f63514d6b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_ui_focus
2014-06-25 15:15:05 +08:00
samuele3hu
3a0e750926
Add deprecated support for lua binding of `getSize` and `setSize` of Widget
2014-06-25 15:13:08 +08:00
samuele3hu
5c765f6883
Add coco studio ui focus test cases for Lua
2014-06-25 15:08:59 +08:00
minggo
986f77a827
Merge pull request #7156 from samuele3hu/v3_keypad_fix
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Update controller.lua for CocosIDE’s need
2014-06-25 14:40:08 +08:00
zhangcheng
bdf7be6fa0
1. add classname = "" log.
2014-06-25 14:32:38 +08:00
minggo
5f569cb423
Merge pull request #7193 from samuele3hu/v3_ui_binary
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Add UI Editor test cases for Lua
2014-06-25 14:30:34 +08:00
minggo
7eb6ed75b8
Merge pull request #7197 from andyque/dimissListViewFocus
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dimiss ListView focus tests
2014-06-25 14:11:36 +08:00
andyque
634f1b58c4
add todo to reminder me
2014-06-25 14:10:53 +08:00
andyque
1902fdc9f4
dimiss ListView focus tests
2014-06-25 14:04:32 +08:00
andyque
6df8079fd7
closed #5591 , fix UIButton setTitleColor & getTitleColor not match
2014-06-25 13:47:29 +08:00
lvlong
7331ef49b6
don't rotate girl model
2014-06-25 13:29:45 +08:00
lvlong
8cc4520deb
add boss.c3b
2014-06-25 13:22:04 +08:00
lvlong
658a955e36
modify skindata binary reading
2014-06-25 13:20:42 +08:00
zhangcheng
644b61e261
1. add SceneBinary to 2.x
2014-06-25 11:58:36 +08:00
Huabing.Xu
290897af14
Merge branch 'v3' into fast_tmx
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-25 10:10:08 +08:00
samuele3hu
617e2bc592
Add a newline
2014-06-25 09:36:34 +08:00
samuele3hu
ea99c08d0e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_ui_binary
2014-06-25 09:31:57 +08:00
samuele3hu
300821e61f
Add UI Editor test case for Lua
2014-06-25 09:29:06 +08:00
minggo
63d0f66553
Merge pull request #7189 from andyque/feature5161
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replace size with contentSize
2014-06-24 18:43:33 +08:00
pandamicro
9d450d6513
Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into FileUtils_FILE_API
2014-06-24 14:57:12 +08:00
pandamicro
415f97b00f
Refactor #5580 : Add test case for FileUtils' file and directory manipulations
2014-06-24 14:51:35 +08:00
lvlong
dc0101737c
test for tony
2014-06-24 14:43:20 +08:00
lvlong
431378a41e
commit for tony test
2014-06-24 14:10:03 +08:00
samuele3hu
03a4e014e6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
2014-06-24 11:04:38 +08:00
minggo
4bb6545250
Merge pull request #7166 from boyu0/bug5541_rotation_action_for_physics
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closed #5541 : Add rotation action support for physics.
2014-06-24 10:46:10 +08:00
minggo
66763bd400
Merge pull request #7180 from MSOpenTech/wp8-v3
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WP8 v3 broken build fix
2014-06-24 10:31:56 +08:00
andyque
199ad9c623
issue #5161 , replace deprecated methods
2014-06-24 10:18:01 +08:00
samuele3hu
e34fcf05f6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_fix
2014-06-24 10:14:53 +08:00
andyque
312ab4f396
Merge branch 'v3' into feature5161
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/WidgetReader/ButtonReader/ButtonReader.cpp
cocos/editor-support/cocostudio/WidgetReader/ImageViewReader/ImageViewReader.cpp
cocos/editor-support/cocostudio/WidgetReader/LoadingBarReader/LoadingBarReader.cpp
cocos/editor-support/cocostudio/WidgetReader/WidgetReader.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIListViewTest/UIListViewTest.cpp
2014-06-24 09:51:18 +08:00
Dale Stammen
87a6b83001
added missing files for wp8
2014-06-23 08:35:39 -07:00
yangxiao
c65e5d6872
simplify shader, bath sprite3D render
2014-06-23 19:08:26 +08:00
minggo
fc7b42c0e5
Merge pull request #7157 from 2youyouo2/v3
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update action timeline
2014-06-23 18:38:46 +08:00
andyque
7eae7625c1
Merge branch 'v3' into cleanupBinaryLoader
2014-06-23 18:30:03 +08:00
samuele3hu
a339afb2c0
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_fix
2014-06-23 17:53:41 +08:00
samuele3hu
9126608138
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_bug_fix
2014-06-23 17:30:24 +08:00
samuele3hu
dce4c8a0a8
Add Lua bindings for `addScrollViewEventListener` of `ui.ListView` and related test cases
2014-06-23 17:29:56 +08:00
andyque
808c4bd763
remove unused override method
2014-06-23 15:46:07 +08:00
andyque
e72d89ba2f
fix windows tests compile error
2014-06-23 15:21:25 +08:00
boyu0
c40c461848
closed #5541 : add warning code and comment.
2014-06-23 13:55:52 +08:00
andyque
c9bcbfb265
fix addEventListener hidden problem
2014-06-23 12:09:49 +08:00
samuele3hu
02e0bad3f1
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
2014-06-23 10:28:05 +08:00
andyque
5624da5448
Merge branch 'v3' into cleanupBinaryLoader
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.h
cocos/editor-support/cocostudio/proj.win32/libCocosStudio.vcxproj.filters
2014-06-23 09:37:39 +08:00
lvlong
dfd68f128a
c3b file
2014-06-23 09:03:53 +08:00
lite3
ebbcb3ea33
change immediateSend to sendImmediate
2014-06-22 11:39:39 +08:00
lite3
7c65968b56
add immediateSend test
2014-06-22 00:11:20 +08:00
Dale Stammen
5e1f0b5799
added missing files and tests that broke wp8 build
2014-06-20 09:07:51 -07:00
yangxiao
2a6dfaf91b
Merge branch 'newcode' into v3
2014-06-20 22:55:27 +08:00
yangxiao
1e319bc1f8
fix compile bug
2014-06-20 22:38:09 +08:00
boyu0
2fa266e917
closed #5541 : change PhysicsActionTest for rotate action.
2014-06-20 18:42:36 +08:00
lvlong
478ea8949a
Merge branch 'v3' of https://github.com/lvlonggame/cocos2d-x into v3
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Conflicts:
tools/bindings-generator
tools/cocos2d-console
2014-06-20 16:14:46 +08:00
lvlong
69436ddd65
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
lvlong
e4bbfad773
1. binary loader is OK.
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2. add some comment.
2014-06-20 15:30:08 +08:00
andyque
5f5b705bee
refactor setSize to setContentSize and deprecated the old interface
2014-06-20 14:03:33 +08:00
yinkaile
1aa07906a1
add new line at the end of the file
2014-06-20 11:36:48 +08:00
andyque
4ca184b58a
issue #5161 , deprecated getSize
2014-06-20 11:18:53 +08:00
samuele3hu
d9848a62d2
Update controller.lua for CocosIDE’s need
2014-06-20 11:09:26 +08:00
zhangbin
ec62f05b12
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-20 10:51:13 +08:00
zhangbin
0019d9a061
Optimize the win32 projects configuration.
2014-06-20 10:50:43 +08:00
minggo
9f0a566b8a
Merge pull request #6945 from John-He-928/mingw-build
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Fix MinGW build
2014-06-19 22:08:28 +08:00
minggo
af88cf053b
Merge pull request #7022 from samuele3hu/v3_fix
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Add bytecode and encrypted files test cases for Lua
2014-06-19 21:20:05 +08:00
minggo
0d07e19cd1
Merge pull request #7054 from 2youyouo2/v3
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add TimelineAction
2014-06-19 21:05:15 +08:00
minggo
7553060ba7
Merge pull request #7146 from gin0606/addNewLineAtTheEndOfFileCpp
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[ci skip]Add new line at the end of a file to *.[cpp|h]
2014-06-19 20:47:17 +08:00
gin0606
3ae8e29ce5
Add new line at the end of a file to *.h
2014-06-19 20:45:49 +09:00
gin0606
bf4f30d14b
Add new line at the end of a file to *.cpp
2014-06-19 20:45:24 +09:00
gin0606
2c837b0960
add new line at the end of a file to *.mk
2014-06-19 20:43:27 +09:00
boyu0
5f10ff2c29
issue #4437 : change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2
2014-06-19 15:57:13 +08:00
lvlong
8493c4579b
before switch branch save
2014-06-19 15:43:02 +08:00
samuele3hu
3a350e11ae
Add Lua binding for Animation3D and Animate3D ,and add related test case
2014-06-19 14:05:38 +08:00
minggo
e60e3c217d
Merge pull request #7046 from Dhilan007/v3-label-improve
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1.Support setting up the line height and additional kerning of label.
2014-06-19 09:44:51 +08:00
geron-cn
797085574c
add binary read to test-cpp
2014-06-18 20:13:06 +08:00
geron-cn
6abc9aba0e
add binary read to test-cpp
2014-06-18 20:09:12 +08:00
geron-cn
d2746f64a6
cpp-tests
2014-06-18 18:11:21 +08:00
Dhilan007
9351172baf
add test case for new API of Label.
2014-06-18 18:01:55 +08:00
andyque
aa5df68b96
Merge branch 'v3' into cleanupBinaryLoader
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Conflicts:
cocos/3d/CCAnimationCurve.h
cocos/3d/CCAnimationCurve.inl
2014-06-18 15:13:34 +08:00
andyque
f614e9a89b
fix tests
2014-06-18 15:06:45 +08:00
andyque
95f1bd7e72
update loader
2014-06-18 11:54:25 +08:00
minggo
6ecca08340
Merge pull request #7039 from minggo/get-child-by-name
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issue #4693 : add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
minggo
246d6f12c9
Merge pull request #7047 from samuele3hu/v3_keypad_fix
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Resolve the compile warning for Lua bindings project
2014-06-18 11:29:54 +08:00
andyque
2cef0cb437
update ccs-res
2014-06-18 11:26:26 +08:00
2youyou2
719fdb712d
add frame event test
2014-06-18 11:22:38 +08:00
andyque
ca24ad6768
Merge branch 'v3' into cleanupBinaryLoader
2014-06-18 11:19:19 +08:00
minggo
df798baa8b
Merge pull request #7059 from Rumist/v3
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BUG FIX : #5553
2014-06-18 11:18:33 +08:00
Huabing.Xu
2c8c9dea01
use a small texture for sprite3D
2014-06-17 22:31:56 +08:00
minggo
26cca348cb
Merge pull request #7085 from super626/v3
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Sprite3D animation
2014-06-17 21:05:58 +08:00
2youyou2
806d74b6f9
add change play section test
2014-06-17 15:57:30 +08:00
yangxiao
17854cd922
change speed
2014-06-17 13:45:58 +08:00
2youyou2
d2a6782a9e
fixed start frame not right
2014-06-17 11:45:57 +08:00
minggo
53963a2441
issue #4693:enumerateChildren() support regular expression
2014-06-17 11:43:03 +08:00
2youyou2
7ee90b4114
add performance test
2014-06-17 11:13:46 +08:00
andyque
9ab45744bb
Merge branch 'v3' into cleanupBinaryLoader
2014-06-17 09:45:16 +08:00
Dale Stammen
753167b5f2
updated xaml resources
2014-06-16 09:25:35 -07:00
yangxiao
9acd373a0e
make girl up
2014-06-16 19:41:10 +08:00
lvlong
32cc5b12d6
ready
2014-06-16 19:30:45 +08:00
lvlong
4b7f6a6185
static Sprite3D is ok
2014-06-16 19:08:43 +08:00
yangxiao
bc31d6b082
merge lv
2014-06-16 16:45:43 +08:00
lvlong
920b358764
new girl.c3t
2014-06-16 16:23:24 +08:00
lvlong
2282c98f2e
do some test
2014-06-16 15:38:03 +08:00
lvlong
2840409933
for tony test
2014-06-16 14:09:41 +08:00
2youyou2
fda54a21f1
change test title
2014-06-16 09:45:44 +08:00
2youyou2
414aab8553
update CMakeLists.txt
2014-06-16 09:40:27 +08:00
lvlong
0fa4e921f0
delete girl - 副本.c3t
2014-06-16 09:25:12 +08:00
yangxiao
79d2de3b67
make character up
2014-06-16 00:31:31 +08:00
yangxiao
dd8f66ce57
merge loader
2014-06-16 00:01:38 +08:00
yangxiao
9dd7241176
load c3t animation work 90%
2014-06-15 22:45:56 +08:00
andyque
1d01fe8bbc
refactor
2014-06-15 16:12:24 +08:00
2youyou2
71f74f0825
fixed android compile failed
2014-06-15 13:10:44 +08:00
lvlong
4ae01d148f
11
2014-06-13 19:26:46 +08:00
2youyou2
369ed3e6d3
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-13 18:00:01 +08:00
2youyou2
2031e0e92d
change TimelineAction to ActionTimeline
2014-06-13 16:03:03 +08:00
2youyou2
1c5d9ba212
remove resource to use armature resource
2014-06-13 14:41:28 +08:00
samuele3hu
9b3b6c0e53
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_keypad_fix
2014-06-13 14:39:11 +08:00
elsanide
4b7b32e81e
BUG FIX : #5553
...
Texture2dTest.cpp typo in #ifdef
Notice the W in CC_PLATFORM_WINRT is missing.
2014-06-13 15:24:37 +09:00
Huabing.Xu
4e94eaabed
Merge branch 'v3' into v3Animation
2014-06-13 12:06:11 +08:00
boyu0
ee919b673f
issue #4437 : config for android and linux.
2014-06-13 11:07:21 +08:00
lvlong
3af0bdfef6
texture
2014-06-13 09:18:25 +08:00
Dale Stammen
2d913470a0
updated fast resume code for app
2014-06-12 16:36:53 -07:00
2youyou2
b36741865c
add hd resource
2014-06-12 19:38:08 +08:00
2youyou2
f63939945d
change NodeCache to NodeReader
2014-06-12 19:34:22 +08:00
lvlong
14f4b6430f
modify 3dloader, you can run animation.
2014-06-12 18:26:42 +08:00
2youyou2
e4f1ac6126
add hd resource
2014-06-12 17:38:26 +08:00
2youyou2
7eda0ae999
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-12 16:43:04 +08:00
lvlong
1ca69d2689
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
2youyou2
f536020d26
remove unused files
2014-06-12 16:21:41 +08:00
lvlong
742ea7f2df
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
boyu0
acb87f414e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fast_tmx
2014-06-12 14:44:28 +08:00
yangxiao
e37c6ab7ee
test action sequence
2014-06-12 14:20:38 +08:00
minggo
6845a69655
issue #4693 : remove unneede codes
2014-06-12 14:00:41 +08:00
minggo
990c491746
issue #4693 : add test case for getName, setName, getChildByName and enumerateChildren
2014-06-12 13:55:23 +08:00
boyu0
1df80a8ce4
closed #5537 : add test case
2014-06-12 12:57:29 +08:00
samuele3hu
6c7b538ee1
Add deprecated support for the related UI addEventListener functions
2014-06-12 12:02:22 +08:00
vision
dc4cdc9c0f
remove the comments
2014-06-12 10:19:08 +08:00
vision
97b578185d
new parameter for setting blur shader effect
2014-06-12 09:49:48 +08:00
2youyou2
4d1bf0c1a2
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
...
Conflicts:
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioTimelineActionTest/TimelineActionTestScene.cpp
2014-06-12 09:42:20 +08:00
youyou
28ae57c5fc
add AsyncReader
2014-06-12 00:38:23 +08:00
2youyou2
aa06fab776
support relative path for reading json
2014-06-11 21:11:22 +08:00
Huabing.Xu
65acec013b
Merge branch 'v3' into v3Animation
2014-06-11 17:45:31 +08:00
andyque
5515c43bb2
improve lasers
2014-06-11 15:16:08 +08:00
Huabing.Xu
18663609b4
add interface for speed and playback in animate
2014-06-11 15:07:37 +08:00
vision
e2c75c1f11
New shader for the blur effect, the old one is ineffecient and difficult to maintain.
2014-06-11 14:54:14 +08:00
andyque
2f6f1b7151
improve binary format
2014-06-11 14:45:35 +08:00
andyque
7a8f27ee0b
remove unused parser code
2014-06-11 14:15:34 +08:00
samuele3hu
54379f48a9
Fix the crash of Texture2dTest when `—ndk-mode` is `release`
2014-06-11 11:24:17 +08:00
2youyou2
09a2ceb7df
add TimelineAction
2014-06-11 11:10:07 +08:00
samuele3hu
2d50df8b01
Update the KeyCodeTest in the NewEventDispatcherTest
2014-06-11 10:19:07 +08:00
samuele3hu
d200dd83a4
Update the KeyCodeTest in the NewEventDispatcherTest
2014-06-11 10:15:38 +08:00
samuele3hu
2252bc271b
Update the KeyCodeTest in the NewEventDispatcherTest
2014-06-11 10:14:24 +08:00
samuele3hu
4ce2d7f193
Update values of KeyCode used in the Lua to fix related error
2014-06-11 10:10:11 +08:00
andyque
b895018765
update parser
2014-06-11 09:35:24 +08:00
yangxiao
6d09b50699
animation bug
2014-06-10 19:53:06 +08:00
andyque
48f7743daa
Merge branch 'v3' into cleanupBinaryLoader
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-10 15:08:10 +08:00
samuele3hu
5a80b4da2e
Fix the crash of cocostudio ui lua test cases and add some deprecated functions of Widget
2014-06-10 11:30:39 +08:00
samuele3hu
f6f75e8810
Update controller.lua
2014-06-10 10:01:08 +08:00
samuele3hu
cb3af59d38
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-06-10 09:51:50 +08:00
yangxiao
a991940268
debug Sprite3D with .c3t
2014-06-09 18:37:58 +08:00
minggo
29ac8d746d
Merge pull request #7012 from Dhilan007/v3-testcast
...
update test cast of label.
2014-06-09 16:32:32 +08:00
andyque
c387ae3bc7
add text effect test
2014-06-09 14:34:46 +08:00
Dhilan007
791737befa
update test cast of label.
2014-06-09 13:41:32 +08:00
vision
361bfad5f8
initilization missed.
2014-06-09 11:39:19 +08:00
vision
ae16c88538
Save the bound texture unit so that the sampler can be updated dynamiclly.
2014-06-09 10:58:28 +08:00
yangxiao
0c95fe1fbd
animation test
2014-06-06 19:12:08 +08:00
boyu0
fc5e58b521
issue #4437 : add dirty tag.
2014-06-06 18:03:44 +08:00
boyu0
560053d23c
issue #4437 : add test and fix transform.
2014-06-06 17:33:27 +08:00
samuele3hu
eba954b410
Add bytecode and encrypted files test cases for Lua
2014-06-06 17:17:43 +08:00
samuele3hu
890bc20475
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-06-06 11:44:23 +08:00
samuele3hu
5ab8b81205
Update control.lua for lua-tests
2014-06-06 11:42:18 +08:00
minggo
6cee3fe830
Merge pull request #6979 from visiblelight/TextureOptimize
...
Texture Optimize
2014-06-06 11:38:49 +08:00
vision
39f2669886
remove the new images and use the old ones.
2014-06-06 10:37:45 +08:00
vision
f7d5d837bf
add new tests for different pixel formats
2014-06-05 16:33:42 +08:00
samuele3hu
919524cf89
Update controller.lua for lua-tests and bindings-generator submoudle
2014-06-05 14:39:09 +08:00
andyque
c96a6086c3
improve parsing code
2014-06-05 11:43:43 +08:00
andyque
3dc6e86c25
add binary file parsing into ui tests
2014-06-05 10:25:45 +08:00
Ricardo Quesada
a11740ff29
ouch, more windows compile issues
2014-06-04 10:11:16 -07:00
Ricardo Quesada
59b966731e
Compiles on Windows and Android
2014-06-04 09:48:35 -07:00
Ricardo Quesada
79ebc546f8
Merge remote-tracking branch 'cocos2d/v3' into normalized_position
...
Conflicts:
CHANGELOG
cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
minggo
7a4d46dc1b
Merge pull request #6965 from Dhilan007/v3-wp8fix
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Support Fast App Resume and fixed black screen may arise when using third sdk.
2014-06-04 17:15:13 +08:00
minggo
a495747a7c
Merge pull request #6971 from andyque/refactorUIFramework
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refactor ObjectFactory
2014-06-04 17:08:27 +08:00
minggo
a31710973c
Merge pull request #6962 from visiblelight/AlphaIssues
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Fix a crash in ParticleTest->PremultipliedAlphaTest
2014-06-04 15:10:54 +08:00
andyque
38e274de73
refact ui header file include
2014-06-04 14:56:33 +08:00
minggo
7bf2be6033
Merge pull request #6959 from kezhuw/bugfix_autorelease_pool_manager
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Bugfix autorelease pool manager
2014-06-04 14:31:30 +08:00
minggo
5432698674
Merge pull request #6969 from boyu0/bug5482_setPhysicsBody
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closed #5482 : Node::setPhysicsBody() doesn't work after node added to another node.
2014-06-04 13:52:43 +08:00
boyu0
368c5b0d3b
closed #5482 : add a test case for bug 5482.
2014-06-04 11:59:15 +08:00
Dhilan007
52ad2063bd
Support Fast App Resume.
2014-06-04 11:19:53 +08:00
vision
ad230bb412
fix a crash in ParticleTest->PremultipliedAlphaTest
2014-06-04 10:39:18 +08:00
Kezhu Wang
dbca937835
add test case to break buggy code
2014-06-03 17:58:09 +08:00
minggo
691a77b148
Merge pull request #6928 from boyu0/bug5392_scheduleUpdate
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closed #5392 : add priority check for schedulePerFrame() and add a ScheduleUpdatePriority test.
2014-06-03 14:38:07 +08:00
Ricardo Quesada
b24c674d25
Little fixes for setNormalized
2014-05-30 21:50:39 -07:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
...
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
John_He
5e82d9db4d
set libws2_32 as standard library for mingw.
2014-05-30 20:14:22 +08:00
Huabing.Xu
2e42c77b9a
fix typo
2014-05-30 11:13:53 +08:00
Huabing.Xu
95b6fb52de
only use _backToForeGroundListner when on Android
2014-05-30 10:56:03 +08:00
Huabing.Xu
41d19007eb
Merge branch 'v3.1hotfix' into v3
...
Conflicts:
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
2014-05-30 10:19:56 +08:00
Dhilan007
0739f40726
fix faults of load project on Win 32.
2014-05-29 17:30:55 +08:00
minggo
b68525ac1f
Merge pull request #6916 from John-He-928/mingw-build
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Fix mingw64 build: convert from LPVOID to DWORD losses precision on 64-b...
2014-05-29 15:17:07 +08:00
minggo
bfb3567131
Merge pull request #6924 from minggo/remove-test-case
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Remove test case
2014-05-29 14:54:28 +08:00
minggo
e48b14b55d
Merge pull request #6932 from Dhilan007/v3-labelfix
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Create a test case for issue 4999(label is unsharp if it's created by smaller font).
2014-05-29 14:54:16 +08:00
minggo
3182fd56b8
Merge pull request #6931 from VisualSJ/v3
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Test case action name error
2014-05-29 14:07:23 +08:00
VisualSJ
dd2b7e036a
Test case action name error
2014-05-29 14:00:43 +08:00
Dhilan007
2a6158bae1
Create a test case for issue 4999(label is unsharp if it's created by smaller font).
2014-05-29 14:00:38 +08:00
boyu0
91db87a2f6
closed #5392 : add priority check for schedulePerFrame() and add a ScheduleUpdatePriority test.
2014-05-29 13:51:43 +08:00
Huabing.Xu
8633ab9c14
add background/foreground listener for EffectSprite/Effect framework test case
2014-05-29 12:43:04 +08:00
John_He
44950a57f1
fix mingw32/mingw64 build: use system libs and includes rather than prebuilt ones.
2014-05-29 01:30:14 +08:00
Huabing.Xu
ad3b1cf827
add background/foreground listener for Effectsprite3d/Effect3d test case
2014-05-28 21:07:12 +08:00
minggo
d7cca2a044
closed #4819 : remove KeyboardTest
2014-05-28 18:31:00 +08:00
minggo
0acc4cd961
issue #4819 : remove KeyPadTest
2014-05-28 18:17:22 +08:00
minggo
0ad0f9c405
issue #4819 : remove AccelerometerTest
2014-05-28 18:10:37 +08:00
samuele3hu
90cac02de6
Update lua-template and lua-empty-test for replacing bgMusicPath
2014-05-28 10:27:03 +08:00
samuele3hu
c52132179a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-28 10:05:41 +08:00
samuele3hu
04d2d4a22e
Update lua-template and lua-empty-test for replacing bgMusicPath
2014-05-28 10:04:29 +08:00
minggo
c44a5a2b3e
Merge pull request #6908 from dabingnn/v3_refactorEffect3DFrameWork
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V3 refactor effect3 d frame work
2014-05-27 20:53:40 +08:00
minggo
99290b83c7
Merge pull request #6871 from asuuma/v3_Repeat_fix
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Fix Repeat will run one more over in rare situations
2014-05-27 16:22:42 +08:00
Huabing.Xu
e59813476a
clclosed #5369 : Fix wrong logic when setTarget to Effect3D
2014-05-27 15:08:38 +08:00
minggo
0b661d8192
Merge pull request #6907 from visiblelight/screenshot_refactor
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adding comments for the new utility
2014-05-27 14:52:09 +08:00
Huabing.Xu
453ff81d2a
closed #5369 : refactor Effect3d/EffectSprite3D framework to the pattern similar to Effect/EffectSprite
2014-05-27 14:50:46 +08:00
Ishiguro Yusuke
b8f9b1f20b
Add test case for reproducing Repeat bug
2014-05-27 15:40:38 +09:00
vision
e81db73b0a
adding comments for the new utility.
2014-05-27 14:29:52 +08:00
minggo
034e2c6f75
Merge pull request #6809 from heliclei/autotest-stop
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Support autotest stop command
2014-05-27 14:01:38 +08:00
minggo
a01315e2f5
Merge pull request #6726 from visiblelight/screenshot
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Add a new utility function to snap the screen
2014-05-27 11:18:25 +08:00
vision
363fd8dc2a
move the capturen screen interface from Director to ccUtils
2014-05-27 10:44:23 +08:00
minggo
f7450730fb
Merge pull request #6901 from andyque/fixDpadNavigation
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issue #5176 , refactor FocusNavigationController
2014-05-27 10:40:00 +08:00
andyque
9cef55d62c
issue #5176 , refactor FocusNavigationController
2014-05-27 10:20:37 +08:00
minggo
866a1cb9aa
Merge pull request #6820 from newnon/v3_android_improvements
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Android project improvements
2014-05-27 10:17:03 +08:00
andyque
d8d5139aaf
closed #5176 , refactor UILayout and focus
2014-05-26 23:04:44 +08:00
vision
c72ae9e3c5
merge from the latest v3
2014-05-26 20:18:11 +08:00
vision
20bae53f4a
fixing typos
2014-05-26 16:32:13 +08:00
vision
28d30a5c40
fix a typo
2014-05-26 16:24:57 +08:00
andyque
40f2128acd
Merge branch 'v3' into 5176
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/ui/UIPageView.cpp
cocos/ui/UIScrollView.cpp
cocos/ui/UIScrollView.h
2014-05-26 14:00:23 +08:00
vision
7edfe78f7d
remove the parameter rect
2014-05-26 13:42:47 +08:00
minggo
75cb686573
Merge pull request #6894 from andyque/refactor5183
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refactor Layout, LayoutParameter and LayoutExecutant
2014-05-26 00:41:04 -05:00
minggo
f29654ff6c
Merge pull request #6890 from visiblelight/FixTextureCache
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Fix the crash in TextureAsync test
2014-05-25 20:55:13 -05:00
andyque
634fea7c45
Merge remote-tracking branch 'upstream/v3' into refactor5183
2014-05-26 09:18:32 +08:00
samuele3hu
006f082f74
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-23 19:15:46 +08:00
samuele3hu
3bd196f077
Update the openGL lua binding and related test case
2014-05-23 19:12:30 +08:00
minggo
1b3a474646
Merge pull request #6891 from boyu0/3.1_test
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Roll back test_image_ar.pvr
2014-05-23 04:25:56 -05:00
boyu0
80e184312a
Roll back test_image_ar.pvr
2014-05-23 17:19:39 +08:00
vision
910099fbe5
add new interfaces for TextureCache to unbind the bound image asynchronous load callbacks.
2014-05-23 17:08:22 +08:00
samuele3hu
dc03571076
fix some bugs for lua-tests
2014-05-23 16:48:18 +08:00
samuele3hu
f76e2a5476
Readd the lua binding for `visit` and modify a requirement for IDE
2014-05-23 10:00:59 +08:00
Ricardo Quesada
5601048829
Fixes compiler warnings for mac and ios
2014-05-22 16:34:16 -03:00
andyque
1165ba8bc3
issue #5176 , readd addChild methods into UIListView
2014-05-22 17:49:19 +08:00
heliclei
5e4f481ae5
capture this instead of reference in lambda
2014-05-22 14:52:19 +08:00
samuele3hu
a6efd4f650
Move `setSearchPat` operation from cpp to script
2014-05-22 14:00:39 +08:00
andyque
3b777646c4
issue #5176 . fix UIScrollView
2014-05-22 11:01:58 +08:00
andyque
57d5e6f2d5
issue #5176 , add ListView focus test
2014-05-22 11:01:58 +08:00
samuele3hu
6c8e38871c
issue #5255:Remove Sprite3D effect test
2014-05-22 10:22:10 +08:00
Sergey
4da8ad502f
tests release/debug build
2014-05-21 21:13:44 +04:00
andyque
fa5d43741c
fix keypad test
2014-05-21 10:46:26 +08:00
samuele3hu
a2ebe428da
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-20 18:11:28 +08:00
samuele3hu
2d65f9bc6f
issue #5255:Add Sprite3D test cases for Lua
2014-05-20 18:09:04 +08:00
andyque
b07e82f7c3
Revert "Revert "Merge pull request #6752 from andyque/refactorLayout""
...
This reverts commit 1ed9b9749e
.
2014-05-20 16:17:10 +08:00
minggo
9a276c66a0
Merge pull request #6740 from zifter/FixProgressTo
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Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
andyque
1ed9b9749e
Revert "Merge pull request #6752 from andyque/refactorLayout"
...
This reverts commit ae118a9d22
, reversing
changes made to 6f2f2046c7
.
2014-05-20 14:36:29 +08:00
andyque
b6373b5303
Merge branch 'v3' into refactorLayout
2014-05-20 09:30:23 +08:00
minggo
cffd53ea94
accelerometer fix
2014-05-19 17:44:28 +08:00
andyque
ee24e137f7
issue #5183 , refactor obscure functions
2014-05-19 17:18:04 +08:00
andyque
121d6d3109
issue #5183 , refactor
2014-05-19 16:51:25 +08:00
heliclei
2ddfc45fee
support autotest stop
2014-05-19 13:46:17 +08:00
andyque
b89a073b90
replace texture resources
2014-05-19 12:09:55 +08:00
andyque
99f17ec88d
commnet out the Renderer test in PerformanceTest
2014-05-19 11:46:32 +08:00
Ricardo Quesada
6461e26c9f
Squashed commit of the following:
...
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 14:03:53 2014 -0700
More WP8 fixes
commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:41 2014 -0700
Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d
commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:19 2014 -0700
Adds missing resources for Windows Phone 8
commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:54:15 2014 -0700
Updates CHANGELOG
commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:48:59 2014 -0700
Adds Sprite3d files and tests
commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:16:13 2014 -0700
fixes compiler warnings for windows
commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 10:53:34 2014 -0700
fixes for Sprite3D
Adds copyright header
removes compilation warnings
cleans code a bit
commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:46:26 2014 -0700
Merge pull request #34 from dumganhar/pull/6731
fix compilation error of missing bind Mesh for luabindings.
commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:45:12 2014 -0700
use const & and changed typo
commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:43:10 2014 +0800
fix compilation error of missing bind Mesh for luabindings.
commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94
5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:33:01 2014 +0800
Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731
commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:23:58 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:22:49 2014 -0700
remove empty lines
commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:15:44 2014 -0700
Merge pull request #33 from dabingnn/mesh3d_work
Mesh3d work
commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:14:01 2014 -0700
added mesh3d file to template
commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 19:10:45 2014 -0700
Merge pull request #32 from dabingnn/mesh3d_work
Mesh3d work
commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 18:18:13 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Fri May 16 17:15:39 2014 -0700
Merge pull request #31 from Trace0429/mesh3d_work
windows work now
commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Sat May 17 08:12:46 2014 +0800
windows work now
commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:32:58 2014 -0700
Merge pull request #30 from dabingnn/mesh3d_work
Mesh3d work
commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:32:00 2014 -0700
fix compile error after merge (MAC can work)
commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:24:11 2014 -0700
Merge branch 'v3' into mesh3d_work
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d.vcxproj
cocos/2d/cocos2d.vcxproj.filters
cocos/Android.mk
cocos/CMakeLists.txt
cocos/renderer/CMakeLists.txt
commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:11:39 2014 -0700
Merge pull request #29 from dabingnn/mesh3d_work
Mesh3d work
commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:08:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:05:37 2014 -0700
bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw
commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 16:02:27 2014 -0700
bind buffer to 0 when finish draw
commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 14:00:38 2014 -0700
fix outline width
commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:17 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:12 2014 -0700
make some member protected
commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:06:17 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d
commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:04:27 2014 -0700
linux work now
commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:48:34 2014 -0700
inc drawcall
commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:31:44 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:31:31 2014 -0700
Merge pull request #28 from dabingnn/mesh3d_work
Mesh3d work
commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:30:01 2014 -0700
optimize code
commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:29:37 2014 -0700
adjust code style
commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:06:53 2014 -0700
Merge pull request #27 from dabingnn/mesh3d_work
Mesh3d work
commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:06:02 2014 -0700
fix visual error for outline
commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:54 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:47 2014 -0700
fix shader, add multiple sprite to Sprite3DEffectTest
commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 11:33:31 2014 -0700
Merge pull request #26 from dabingnn/mesh3d_work
Mesh3d work
commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:30:34 2014 -0700
share the same glprogram in effect3DOutline
commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:19:56 2014 -0700
add class static variable for EffectOutline
commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:07:04 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:55:28 2014 -0700
add mesh.h in cocos2d.h
commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:24 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:05 2014 -0700
remove namespace
commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 10:30:23 2014 -0700
Merge pull request #25 from dabingnn/mesh3d_work
Mesh3d work
commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:27:28 2014 -0700
remove redundant uniform CC_Texture0
commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:20:01 2014 -0700
Merge branch 'v3' into mesh3d_work
commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 09:11:36 2014 -0700
warning more than one texture
commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 08:45:03 2014 -0700
remove redundant line
commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:53:10 2014 -0700
Merge pull request #24 from dabingnn/mesh3d_work
Mesh3d work
commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:52:33 2014 -0700
fix memory leak
commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:49:04 2014 -0700
remove unused member variable
commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:37:16 2014 -0700
Merge pull request #23 from dabingnn/mesh3d_work
Mesh3d work
commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:35:48 2014 -0700
fix memory leak
commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 20:01:49 2014 -0700
Merge pull request #22 from dabingnn/mesh3d_work
Mesh3d work
commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 20:01:29 2014 -0700
android work now
commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:53:39 2014 -0700
remove sprite3dEffect include
commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:50:17 2014 -0700
remove unused Sprite3dEffect
commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:48:12 2014 -0700
remove unused outline shader files
commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:43:17 2014 -0700
fix error on IOS
commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 18:47:37 2014 -0700
Merge pull request #21 from dabingnn/mesh3d_work
Mesh3d work
commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:46:54 2014 -0700
adjust indent, and line to the end of the file
commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:35:18 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
Conflicts:
cocos/3d/CCSprite3D.cpp
cocos/3d/CCSprite3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:31:06 2014 -0700
add testCase for outline
commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:03:34 2014 -0700
extract base class Effect3D
commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 18:02:45 2014 -0700
RendeMeshData member rename
commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:57:29 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Thu May 15 17:54:24 2014 -0700
Merge pull request #20 from Trace0429/mesh3d_work
Mesh3d work
commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:54:03 2014 -0700
android meshcommand
commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Fri May 16 08:50:38 2014 +0800
windows work now
commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 17:38:41 2014 -0700
raw EffectSprite
commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:37:20 2014 -0700
remove SpriteEffect from Sprite3D
commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 16:34:36 2014 -0700
raw effectSpriteTest
commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:14:57 2014 -0700
use meshcommand
commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 15:38:30 2014 -0700
use meshcommand
commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 15:31:43 2014 -0700
comment out effect framework
commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 15:11:25 2014 -0700
Merge pull request #19 from dabingnn/mesh3d_work
Mesh3d work
commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:55:06 2014 -0700
fix compile error in testcases
commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:52:43 2014 -0700
fix compile error after merge with v3
commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:48:19 2014 -0700
Merge branch 'v3' into mesh3d_work
commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 14:26:40 2014 -0700
Merge pull request #18 from dabingnn/mesh3d_work
Mesh3d work
commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:25:40 2014 -0700
move 3d shaders to shader cache
commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:56:00 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:55:49 2014 -0700
meshcommand
commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:21:36 2014 -0700
add mesh rebuild when come to foreground in android
commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:13:59 2014 -0700
android work now
commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 12:21:40 2014 -0700
Merge pull request #17 from dabingnn/mesh3d_work
Mesh3d work
commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:19:24 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:18:49 2014 -0700
commit the changed IOS/MAC project file
commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:17:57 2014 -0700
remove MeshPart
commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 11:03:54 2014 -0700
Merge pull request #16 from dabingnn/mesh3d_work
Mesh3d work
commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 10:59:10 2014 -0700
raw version of single Mesh
commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:44:04 2014 -0700
fix outline
commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:09:45 2014 -0700
without normal no outline effect
commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 22:39:03 2014 -0700
android listenBackToForeground
commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:58:09 2014 -0700
add boss1 with normal
commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:54:20 2014 -0700
change cache
commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:35:59 2014 -0700
depress no .mtl crash
commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:50 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:36 2014 -0700
merge dabingnn
commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:53:58 2014 -0700
Merge pull request #15 from dabingnn/mesh3d_work
Mesh3d work
commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:52:58 2014 -0700
android can work now
commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:33:07 2014 -0700
refactoring render code
commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:27:21 2014 -0700
Merge pull request #14 from dabingnn/mesh3d_work
Mesh3d work
commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:26:19 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work
commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:25:55 2014 -0700
android can compile now(can not work)
commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 14:21:09 2014 -0700
Merge pull request #13 from dabingnn/mesh3d_work
Mesh3d work
commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 14:15:16 2014 -0700
include Sprite3DEffect in the cocos2d header
commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 12:51:09 2014 -0700
outline sprite
commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:48:55 2014 -0700
meshvertexattrib work
commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:40:55 2014 -0700
use meshvertexattribute
commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 09:41:57 2014 -0700
Merge pull request #12 from dabingnn/mesh3d_work
Mesh3d work
commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:40:14 2014 -0700
remove compile error
commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:31:14 2014 -0700
Merge branch 'v3' into mesh3d_work
commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 00:25:47 2014 -0700
vertex attrib
commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 23:49:09 2014 -0700
mesh vertex attribute
commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 19:06:38 2014 -0700
Merge pull request #11 from dabingnn/mesh3d_work
Mesh3d work
commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:05:40 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:04:15 2014 -0700
fix texcoord y flipped
commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 18:35:08 2014 -0700
Merge pull request #10 from dabingnn/mesh3d_work
Mesh3d work
commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 18:22:16 2014 -0700
added blendFunc
commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 16:03:01 2014 -0700
Merge pull request #9 from dabingnn/mesh3d_work
Mesh3d work
commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 16:01:59 2014 -0700
fix compile error after merge
commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 15:56:46 2014 -0700
Merge branch 'v3' into mesh3d_work
commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 14:19:24 2014 -0700
Merge pull request #8 from dabingnn/mesh3d_work
Mesh3d work
commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:17:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:15:06 2014 -0700
add new interface for createSprite3D
commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 13:58:35 2014 -0700
default GLProgram to object
commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:13:24 2014 -0700
remove compile warning
commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:01:20 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 12:59:59 2014 -0700
rename init->initWithFile in Sprite3D
commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 12:58:23 2014 -0700
Merge pull request #7 from super626/mesh3d_tmp
Mesh3d
commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 12:56:06 2014 -0700
Merge branch 'mesh3d_tmp' into mesh3d
commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:59:46 2014 -0700
Merge pull request #6 from dabingnn/mesh3d_work
Mesh3d work
commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:53:17 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:52:41 2014 -0700
adjust line indent and header file define
commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 11:44:22 2014 -0700
using vbo
commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:42:10 2014 -0700
Merge pull request #5 from dabingnn/mesh3d_work
Mesh3d work
commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:39:06 2014 -0700
add CCSprite3d include into cocos2d.h
commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:33:18 2014 -0700
remove cocos2d.h include in Sprite3DTest.h
commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:28:47 2014 -0700
Merge pull request #4 from dabingnn/mesh3d
Mesh3d
commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:26:40 2014 -0700
fix compile error after rename
commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:07:30 2014 -0700
rename FileXXX to CCFileXXX
commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 10:52:36 2014 -0700
rename _model to _mesh
commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 22:23:59 2014 -0700
Merge pull request #3 from dabingnn/mesh3d
Mesh3d
commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 22:21:22 2014 -0700
fix retain/release in sprite3D
commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 20:04:16 2014 -0700
remove compile warnings
commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 19:16:25 2014 -0700
using glprogramstate work ok
commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:38:52 2014 -0700
add obj
commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:33:23 2014 -0700
use glprogramstate
commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 13:01:56 2014 -0700
sprite3d
commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 10:52:17 2014 -0700
Merge pull request #1 from dabingnn/newcode
Newcode
commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 10:50:14 2014 -0700
Merge branch 'v3' into newcode
commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 09:44:41 2014 -0700
3d mesh initial code
2014-05-18 14:49:16 -07:00
vision
81ddbaa7b1
update the calculation of device pixel resolution
2014-05-19 01:12:56 +08:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
minggo
e3f2c3985d
Merge pull request #6777 from boyu0/physics_rollback_for_lua
...
Roll back lua PhysicsTest.
2014-05-16 21:55:52 +08:00
boyu0
74335a92f7
Roll back lua PhysicsTest.
2014-05-16 17:19:02 +08:00
Jason Xu
67a558c83d
for 93562d6aa6
...
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
Ricardo Quesada
7e4597508c
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00
Ricardo Quesada
f9f0142842
default value is 0.5 for interpolation
2014-05-15 16:52:15 -07:00
Ricardo Quesada
9d1ab1ba07
uniform sampler CC_Texture0 MUST NOT be defined on shaders
...
since it is a built-in.
Built-in uniforms MUST NOT be defined on shaders.
Basically all CC_ uniforms must be defined by cocos2d-x
2014-05-15 16:47:54 -07:00
Ricardo Quesada
e5494cd9e5
multiple pass sprite
...
on ShaderSprite2.cpp
2014-05-15 13:13:31 -07:00
samuele3hu
cde4e4811b
Update some GuiConstants and resubmission pr#6361.
2014-05-15 16:54:55 +08:00
samuele3hu
5a14b1d67b
fix compile error and synchronizate the UI change for Lua
2014-05-15 15:39:15 +08:00
Ricardo Quesada
1c13f901ae
Even better shader test
2014-05-14 16:55:57 -07:00
Ricardo Quesada
839170c147
Improvments on the shader2 tests
2014-05-14 13:09:33 -07:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter
6fcef92708
Fix Progress Action.
2014-05-14 19:13:14 +03:00
vision
90e2b8a4af
move the method from ccUtils to Director
2014-05-14 19:42:24 +08:00
minggo
048d6c09d3
Merge pull request #6701 from heliclei/autotest-autorun
...
support auto start cpp-tests
2014-05-14 18:16:58 +08:00
andyque
6cb3b47488
closed #5110 , refactor
2014-05-14 17:07:24 +08:00
vision
dfb016dde3
move the utility from Renderer to UtilsHelper
2014-05-14 16:25:47 +08:00
vision
6213747c41
fix the compile failure on win32.
2014-05-14 19:37:04 +08:00
andyque
e6889dca36
issue #5110 , refactor UIText
2014-05-14 15:26:14 +08:00
andyque
46cf6251b6
issue #5110 , rename a member variable and delete gui prefix in ui tests
2014-05-14 11:26:04 +08:00
andyque
e6a36fde18
issue #5110 , refactor VideoPlayer
2014-05-14 11:18:11 +08:00
andyque
08801c035e
issue #5110 . refactor UILoadingBar, remove unneeded deprecats
2014-05-14 10:48:16 +08:00
vision
e7df247d65
replace more tabs with spaces to uniform the code styles.
2014-05-14 10:40:56 +08:00
vision
021be6ef9b
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-14 09:22:36 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
...
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
Ricardo Quesada
6462a1bf79
Adds simple sample for multitexturing
2014-05-13 12:55:34 -07:00
visiblelight
541d03d668
Now it shoudl run fine on iOS
2014-05-14 01:06:26 +08:00
Dhilan007
ed0ae9d5b3
fix compiling fail on Linux.
2014-05-13 18:51:02 +08:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
...
closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
visiblelight
fe91f46882
The target filename shuld use a writable path.
2014-05-13 18:34:35 +08:00
James Chen
24524cb5be
issue #5160 : Updates actiontest
2014-05-13 17:30:48 +08:00
heliclei
35b19a239a
exit gracefully after running all tests
2014-05-13 17:20:12 +08:00
visiblelight
5459b581b0
replace tab with spaces; remove the 'flipped' parameter;
2014-05-13 17:17:15 +08:00
James Chen
0dd22af688
closed #5160 : Updates ActionTest
2014-05-13 17:08:52 +08:00
Dhilan007
fbfbcaffc8
update project
2014-05-13 16:43:19 +08:00
visiblelight
47e4ee4ff2
add a new utility function to capture the screen
2014-05-13 16:23:35 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
heliclei
17cd12f8b1
fix win32 compile
2014-05-13 14:43:11 +08:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
heliclei
13f3c9705a
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 14:24:00 +08:00
heliclei
8cc224dcef
change default auto-run config to false
2014-05-13 14:17:43 +08:00
heliclei
45d8547622
add config item
2014-05-13 14:16:06 +08:00
heliclei
eaa879a9f3
fix for winrt build
2014-05-13 14:08:49 +08:00
Nite Luo
0b7b9f6131
Merge branch 'v3' into reparentChildren
2014-05-12 22:52:19 -07:00
Nite Luo
e1f82c174b
add TestCase for reparentChildren bug
2014-05-12 22:50:31 -07:00
heliclei
471f218acf
add config item to control whether start autorun
2014-05-13 11:47:32 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
...
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
heliclei
98f1c6768c
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 07:53:49 +08:00
heliclei
1aabedb316
support auto start tests
2014-05-12 21:47:55 +08:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
...
issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
andyque
9a8c87601c
Merge branch 'v3' into refactor5057
2014-05-12 15:52:47 +08:00
andyque
9d7d06a1f8
issue #5047 , refactor UIVideoPlayer
2014-05-12 11:35:57 +08:00
andyque
4f3c128c4f
issue #5057 , refator UITextField
2014-05-12 11:29:22 +08:00
andyque
eeaf48d3e5
issue #5047 , refactor UISlider
2014-05-12 11:17:06 +08:00
andyque
74ac5d1d5a
issue #5057 , refactor UIScrollView
2014-05-12 11:08:10 +08:00
andyque
77a463bac3
issue #5057 , refactor UIPageView
2014-05-12 10:31:52 +08:00
andyque
7f15a14d55
issue #5057 , refactor LoadingBar
2014-05-12 10:12:22 +08:00
andyque
43eb75fb1a
issue #5057 , refactor Listview
2014-05-12 09:51:23 +08:00
James Chen
4d275f91d0
issue #4660 : Updates utf unit test, use c memcmp and run 10000 times
2014-05-11 11:24:32 +08:00
James Chen
945ad2eb04
issue #4660 : Adds utf8/16 conversion unit test
2014-05-10 21:52:19 +08:00
Ricardo Quesada
006fe7eb94
Merge pull request #6667 from super626/improved_glprogram
...
remove unused shadertest
2014-05-09 21:42:01 -07:00
Ricardo Quesada
4d579892b1
Merge pull request #6668 from dabingnn/v3_fix_accident_changes
...
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu
ba63befa5e
roll back target=android-10
2014-05-09 21:36:35 -07:00
yangxiao
cb3bd52d9a
remove unused shadertest
2014-05-09 21:34:59 -07:00
Ricardo Quesada
a8c2fb5431
Fixes deprecated warnings
2014-05-09 21:29:24 -07:00
Ricardo Quesada
1a0ab4bf92
10 tests
2014-05-09 20:51:46 -07:00
Huabing.Xu
e84d96234b
add two shaderTest case for Trace
...
comment out one(it is not working on IOS device)
2014-05-09 20:35:15 -07:00
Ricardo Quesada
4a49668940
plist are not executable files
2014-05-09 20:11:36 -07:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
yangxiao
1be6ba961c
Merge branch 'newcode' into improved_glprogram
2014-05-09 16:05:42 -07:00
yangxiao
877d8dd771
android works!!
2014-05-09 15:59:49 -07:00
Ricardo Quesada
47f6f8871f
compiles on windows
2014-05-09 14:43:20 -07:00
Trace
4c4a974287
use STRINGGIFY(A) instead R""
2014-05-09 12:03:09 -07:00
Trace
4bcdccd302
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 12:01:18 -07:00
Huabing.Xu
e72633c066
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
2014-05-09 11:53:22 -07:00
Trace
0b8aed3536
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 11:51:00 -07:00
Huabing.Xu
168ff78e18
add test case for y flipped coord
2014-05-09 11:49:51 -07:00
Trace
88f1d8ac4e
Add ShaderTest sample and shader code
2014-05-09 11:48:11 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque
e1fe26543d
issue #5057 , refactor & remove deprecated warnings
2014-05-09 18:37:22 +08:00
andyque
264769f814
issue #5057 , refactor LinearGravity
2014-05-09 17:54:25 +08:00
andyque
09a53e7b03
issue #5057 , refactor BackGroundColorType
2014-05-09 17:05:36 +08:00
andyque
e8e0d007bd
issue #5057 , refactor LayoutType
2014-05-09 16:49:00 +08:00
andyque
451b7a1b6b
issue #5057 , refactor UICheckBox event callback
2014-05-09 16:04:55 +08:00
andyque
c5a505ec4c
issue #5057 , Merge branch 'v3' into refactor5057
...
Conflicts:
cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque
57ce0ee2cf
issue #5057 , refactor addTouchEventListener to std::function<>
2014-05-09 14:30:39 +08:00
andyque
7d1cb7af47
issue #5057 , refactor UILoadingBarTest
2014-05-09 11:52:51 +08:00
Dhilan007
06f264e87d
rename VideoWidget to VideoPlayer.
2014-05-09 11:30:07 +08:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
2e669c1d28
GLProgram::create() returns a linked GLProgram
2014-05-08 16:04:59 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
Ricardo Quesada
8f2ba467ff
Yeahhhhhh
...
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dale Stammen
eea1ba6946
added missing files to projects
2014-05-08 10:11:42 -07:00
James Chen
59e1fc39b3
Merge pull request #6638 from Dhilan007/v3_video
...
fixed compilation fails on android.
2014-05-08 21:43:21 +08:00
Dhilan007
24452cada1
fixed compilation fails on android.
2014-05-08 21:39:53 +08:00
James Chen
0ed33cacf4
Adds vcxproj.user, win32 app run by VS2012 needs the 'Debug Path' which
...
was set in '.user' file
2014-05-08 21:19:54 +08:00
Dhilan007
972f9447dd
issue #4876:Add test case to play video
2014-05-08 18:14:32 +08:00
andyque
0c2fd977ea
issue #5057 . add UIDeprecated.h and refactor FocusDirection to inner class of
...
Widget and also simplify the enum value
2014-05-08 18:10:21 +08:00
minggo
9f0e25d808
Merge pull request #6628 from andyque/refactor5056
...
refactor 5056. pull gui tests from ExtensionTest to UITest
2014-05-08 17:00:38 +08:00
andyque
97ee5cb456
closed #5056 . fix windows compile error
2014-05-08 16:18:46 +08:00
minggo
a8d728ffc9
Merge pull request #6610 from zawasp/vs2013project
...
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
andyque
e48e26cfdc
issue #5056 . fix linux & android compile error
2014-05-08 15:20:24 +08:00
James Chen
bea98a1416
Lua xcode project fix
2014-05-08 15:09:02 +08:00
James Chen
88b0eb3baa
Adds missing 'fps_images.png', our test case needs them
2014-05-08 15:09:02 +08:00
andyque
898a66131a
issue #5056 . move gui test from ExtensionsTest to the outside
2014-05-08 14:35:45 +08:00
andyque
f6d0135b9b
Merge branch 'v3' into focus3861
2014-05-08 11:27:57 +08:00
andyque
323987beb2
closed #4861 , done
2014-05-08 11:26:29 +08:00
Ricardo Quesada
90ec7dd9ec
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-07 20:21:03 -07:00
Ricardo Quesada
b401f6adc1
Lots of new code
...
Adds GLProgramState
2014-05-07 20:20:19 -07:00
andyque
b5f1f7455b
issue #4861 , fix a problem when layout focus loops
2014-05-08 10:46:05 +08:00
samuele3hu
ec45dbb0c9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-08 10:22:52 +08:00
Huabing.Xu
41f48e7fa9
Merge branch 'v3' into tony_improved_glprogram
2014-05-07 15:30:04 -07:00
Ricardo Quesada
98454eeb69
Adds GLProgram::createXXX()
2014-05-07 14:38:41 -07:00
Ricardo Quesada
02405a8efe
Improved samples
2014-05-07 12:41:04 -07:00
Ricardo Quesada
b1ed7178fe
Improved API for Uniforms
2014-05-07 10:44:45 -07:00
yangxiao
5190fb27c8
use proposed vertex attribute api
2014-05-07 09:27:44 -07:00
Mircea Rila
b66b4c6f1d
upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
...
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
andyque
05b7d274c8
issue #4861 . fix distance calculation
2014-05-07 18:27:05 +08:00
Dhilan007
72709c30d5
fixed compilation fail on Android.
2014-05-07 18:20:40 +08:00
samuele3hu
8615e13c91
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-07 17:16:40 +08:00
James Chen
9862fab58f
Comments fix in CCRenderTexture.h
2014-05-07 16:37:21 +08:00
andyque
1282252c25
closed #4861 , refactor
2014-05-07 14:06:44 +08:00
andyque
657720e509
Merge remote-tracking branch 'upstream/v3' into focus3861
2014-05-07 11:42:09 +08:00
andyque
ef44b2687b
closed #4861 , finished focus
2014-05-07 11:40:01 +08:00
andyque
ef70c684de
issue #4861 , add requestFocus method and the layout current can get focus
2014-05-07 10:23:57 +08:00
andyque
62a66872aa
issue #4861 , fixed some boundary conditions
2014-05-07 10:05:20 +08:00
Ricardo Quesada
db759005e0
Improvements for Attributes and Uniform API
2014-05-06 17:58:14 -07:00
Ricardo Quesada
21dd6fef69
Improves code a little bit
2014-05-06 12:46:35 -07:00
Trace
cf9e8ff0bd
Merge branch 'newV3' into improved_glprogram
...
Conflicts:
cocos/2d/CCGLProgram.cpp
cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace
69fd841b30
fix the include error
2014-05-06 11:19:51 -07:00
andyque
9d71ae29b9
issue #4861 . fixed all widget focus diabled bug
2014-05-06 17:28:12 +08:00
andyque
51a704dcc8
issue #4861 , refactor improve nested focus test
2014-05-06 15:11:55 +08:00
andyque
29c57568bf
issue #4861 , add nested focus test
2014-05-06 14:38:45 +08:00
andyque
e52370e1c2
issue #4861 , refactor UIFocusTest, simplify code
2014-05-06 14:20:01 +08:00
andyque
ad4e1f1e2c
issue #4861 , improve UIFocusTest, add click event to ImageView
2014-05-06 14:14:22 +08:00
samuele3hu
3017c776e1
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-06 13:59:44 +08:00
samuele3hu
0ce2a38f17
Update bindings-generator and `MAX_SUB_TEST_NUMS` for SpritePerformance Test
2014-05-06 13:59:16 +08:00
andyque
e65b144ee6
issue #3861 , fixs windows compile error
2014-05-06 10:17:10 +08:00
andyque
16ebe8d41c
issue #3861 , fix linux compile error
2014-05-06 09:40:50 +08:00
Dale Stammen
703c6c2b39
added missing Assets folder
2014-05-05 13:47:43 -07:00
andyque
cb5b2a4f85
issue #4861 , Merge branch 'v3' into focus3861
...
Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-05-05 17:40:28 +08:00
James Chen
67b2fbf14b
Updates xcode project, add ccs-res folder to Resources folder
2014-05-05 15:24:33 +08:00
James Chen
399f5cf721
Adds submodule for CocoStudio resources (70MB)
2014-05-05 15:11:35 +08:00
James Chen
e16d6fa63f
Re-adds resources in cpp-tests and lua-tests, but removes some large
...
files. We need to reuse some resources when doing some tests.
2014-05-05 13:27:47 +08:00
andyque
2d0de93baf
issue #4861 , fixed a widget bug and add VBox test
2014-05-05 11:37:40 +08:00
andyque
852191a928
issue #4861 , improve the horizontal layout test
2014-05-05 11:37:39 +08:00
andyque
0dc224a123
issue #4861 . fix android compile error
2014-05-05 11:37:39 +08:00
andyque
a7fbd590dc
issue #4861 . add a horizontal focus test
2014-05-05 11:37:39 +08:00
James Chen
8cbcf17163
issue #4674 : Re-added deleted source files.
2014-05-04 14:37:55 +08:00
James Chen
3b3c1c4dbb
issue #4674 : Removed large files and updated .gitignore
2014-05-04 14:36:16 +08:00
Ricardo Quesada
207e67318d
rolling back tests
2014-05-01 16:55:28 -07:00
Ricardo Quesada
32f3fedb37
Moves cocos/2d/Android.mk to cocos/Android.mk
...
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada
25213c81f6
linux cmake improvements
...
Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada
c590bbe547
target is android-10
2014-04-30 13:18:57 -07:00
Ricardo Quesada
23ece1a91d
restores project.properties to 10
2014-04-30 13:16:50 -07:00
Ricardo Quesada
b5f513ce16
Merge branch 'v3' into improved_directory_structure
2014-04-30 13:15:10 -07:00
Huabing.Xu
16105df503
getNormalize->getNormalized
2014-05-01 01:10:18 +08:00
Huabing.Xu
c722b74e36
Merge branch 'v3' into v3_refactor_normalize
2014-04-30 20:08:37 +08:00
Huabing.Xu
ea4fee2c31
refactor normalize in Vector2
2014-04-30 18:07:05 +08:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
Huabing.Xu
bd93a5cb76
fix bug for renderTexture created which is bigger than screen size
2014-04-29 15:08:44 +08:00
samuele3hu
c3f40bdc24
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into dev_compile_error
2014-04-28 14:05:08 +08:00
samuele3hu
d3670644bf
Fix compile error for Lua
2014-04-28 14:04:37 +08:00
Dhilan007
35f83fc40a
fixed compile fail
2014-04-28 11:42:54 +08:00
Ricardo Quesada
81c2d92355
yeah... love in includes
...
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
...
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen
828401a23d
Merge pull request #6302 from zifter/FixParticle
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closed #4880 : Particle systems loading incorrectly in CocosBuilder
2014-04-25 14:15:44 +08:00
James Chen
06d9187783
Merge pull request #6270 from andyque/feature4783
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closed #4783 , add outline shader files
2014-04-25 13:50:44 +08:00
James Chen
037c57ef96
Merge branch 'develop' into perf-callback
...
Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-25 12:07:48 +08:00
James Chen
cd6fe294b8
Merge pull request #6288 from boyu0/bug4771_move_physicsworld_2_layer
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closed #4771 : Move PhysicsWorld to Layer
2014-04-25 11:52:32 +08:00
James Chen
328408d792
Merge pull request #6263 from Mazyod/develop-cpp11-http-client
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closed #4702 : Update HTTPClient to use C++11 callbacks
2014-04-25 11:06:06 +08:00
James Chen
477fc9f0e0
Merge commit 'refs/pull/6012/head' of git://github.com/cocos2d/cocos2d-x into pull/6012
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-04-25 10:59:11 +08:00
James Chen
7beb8b78fe
Merge pull request #6325 from MSOpenTech/wp8-3.0-update
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Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu
c2da6727be
fix compile warning after merge
2014-04-24 17:00:28 +08:00
Huabing.Xu
f65973d9f0
Merge branch 'develop' into develop_migrate_math_lib_merge
...
Conflicts:
cocos/2d/CCActionInterval.cpp
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCLabelBMFont.cpp
tests/cpp-tests/Classes/ClippingNodeTest/ClippingNodeTest.cpp
2014-04-23 14:46:14 +08:00
samuele3hu
cd2a8e90d2
Remove the comments for ClippingNodeTest
2014-04-22 13:52:52 +08:00
samuele3hu
6b34239d75
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix
2014-04-22 13:48:00 +08:00
samuele3hu
771ce05d95
fix the bugs of SpriteTest that the Sprite created by passing rect display error
2014-04-22 13:41:10 +08:00
Huabing.Xu
560d24545a
3.0hotfix: Node: Clipping->RawStencilTest4-6
2014-04-22 10:58:42 +08:00
samuele3hu
582e961f2a
Replace getContentSize with getVirtualRendererSize related with Button in the CocoStudioGuiTest
2014-04-21 18:28:05 +08:00
Huabing.Xu
7a38050e09
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-21 17:47:34 +08:00
samuele3hu
b3ac3b2324
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix
2014-04-21 17:13:34 +08:00
samuele3hu
b313b4ce74
Comment the last three test cases
2014-04-21 17:09:44 +08:00
zhangbin
440702aa06
Enable depth test in test case : TilemapTest->TMXOrthoVertexZ.
2014-04-21 15:26:57 +08:00
minggo
0a5b92c56f
Merge pull request #6305 from samuele3hu/developAudio
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fix the bug that exit layer can’t end the SimpleAudioEngine
2014-04-21 14:40:40 +08:00
boyu0
710fe9d940
closed #4771 : modify test.
2014-04-21 13:32:47 +08:00
James Chen
a75432ec35
Merge pull request #6262 from Mazyod/develop-editbox-mac-enhancements
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Mac Editbox Text Font and Placeholder features
2014-04-21 11:18:07 +08:00
Dale Stammen
3930beda40
input event refactor. console enabled for wp8
2014-04-19 10:10:44 -07:00
Dale Stammen
467ededeff
enabled console for wp8
2014-04-19 10:08:01 -07:00
Huabing.Xu
3b83d52f95
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/ui/UIButton.cpp
cocos/ui/UIButton.h
cocos/ui/UICheckBox.cpp
cocos/ui/UICheckBox.h
cocos/ui/UIImageView.cpp
cocos/ui/UIImageView.h
cocos/ui/UILayout.cpp
cocos/ui/UILayout.h
cocos/ui/UILoadingBar.cpp
cocos/ui/UIRichText.h
cocos/ui/UISlider.cpp
cocos/ui/UIText.cpp
cocos/ui/UIText.h
cocos/ui/UITextAtlas.cpp
cocos/ui/UITextAtlas.h
cocos/ui/UITextBMFont.cpp
cocos/ui/UITextBMFont.h
cocos/ui/UITextField.cpp
cocos/ui/UITextField.h
cocos/ui/UIWidget.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
minggo
d8d847bd65
Merge pull request #6319 from boyu0/bug4903_build_libcurl_with_openssl
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closed #4903 : Build libcurl.a with openssl
2014-04-18 17:10:53 +08:00
boyu0
9756709473
closed #4903 : change HttpClientTest get test 3 to https protocol.
2014-04-18 17:03:06 +08:00
samuele3hu
7e81f32016
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into devRichText
2014-04-18 11:55:30 +08:00
samuele3hu
914516a4e0
fix the compile error about luabindings and add the `RichText` test cases.
2014-04-18 11:54:57 +08:00
CaiWenzhi
ed4fcd5d1a
Merge branch 'develop' into develop_nutty_modifylayout_add_Boxes
2014-04-17 14:23:08 +08:00
CaiWenzhi
19f6526ef8
Widget supports contentsize
2014-04-17 14:08:25 +08:00
samuele3hu
1331fff62c
fix the bug that exit layer can’t end SimpleAudioEngine
2014-04-17 10:36:08 +08:00
zifter
08d975268d
Fix for issue http://www.cocos2d-x.org/issues/4880 .
2014-04-17 03:15:43 +03:00
Huabing.Xu
718f3b3a57
remove warning message---continue
2014-04-16 10:47:29 +08:00
James Chen
60c1ed28dc
Removes unused enum in PerformaceCallbackTest
2014-04-16 10:41:42 +08:00
James Chen
ec40dda7f3
Adds performance test for callbacks: 1) std::function,
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2) (target->*selector)(), 3) simulate new api of Scheduler
2014-04-16 10:35:58 +08:00
Huabing.Xu
95cb7721f6
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
cocos/2d/CCSprite.cpp
tests/cpp-tests/Classes/NewRendererTest/NewRendererTest.cpp
2014-04-15 22:21:04 +08:00
Huabing.Xu
7f61639541
replace Point with Vector2 in tests, extension folder
2014-04-15 18:23:40 +08:00
Huabing.Xu
5303f50904
Migrate to Vector2 in DrawPrimitive.h
2014-04-15 17:29:23 +08:00
Huabing.Xu
6686b657a4
Migrate getPostion and correspondent member variable to Vector2
2014-04-15 16:28:59 +08:00
Huabing.Xu
071cbc7565
migrate setPosition to Vector2
2014-04-15 16:16:14 +08:00
boyu0
b53961b78d
issue $4771: fix lua test and fix some bugs
2014-04-15 13:40:44 +08:00
Ricardo Quesada
584ccf65e4
Culling working again
2014-04-14 16:46:19 -07:00
boyu0
c98f50026f
issue $4771: move PhysicsWorld to layer.
2014-04-15 03:21:18 +08:00
Huabing.Xu
a5e900a86b
manually enable depth test in test case TMXIsoVertexZ
2014-04-14 17:06:35 +08:00
minggo
bb15d0ecf9
Merge pull request #6267 from dabingnn/develop_add_culling_enabled_option
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Add interface setCullingEnabled(), culling is disabled by default
2014-04-14 14:50:11 +08:00
Huabing.Xu
ec5398e7c6
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
andyque
87b437dd3a
closed #4783 . replace deprecated function call
2014-04-14 13:48:17 +08:00
andyque
10cca8674a
closed #4783 . remove unused comments in shader file
2014-04-14 12:06:42 +08:00
andyque
00d2bd833f
closed #4783 . finish the shading effects
2014-04-14 12:03:37 +08:00
andyque
2c1f5da69c
issue #4783 , add outline shader files
2014-04-14 11:52:17 +08:00
Huabing.Xu
d2dd57d412
change indention to space and remove comment code
2014-04-14 11:45:06 +08:00
Huabing.Xu
9935e8ddfb
setCullingEnabled set to public access
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changed renderer->culling test case
2014-04-14 11:33:40 +08:00
Mazyad Alabduljaleel
40e6288ac7
[NEW]: update HTTPClient to use C++11 callbacks
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[NEW]: updated tests to use the new API
[DEP]: deprecated old target/selector API
2014-04-13 01:06:04 +04:00
Mazyad Alabduljaleel
8919931a50
small indentation fix
2014-04-13 00:26:38 +04:00
Mazyad Alabduljaleel
b369c24f01
+ [NEW]: setting the font for Editbox text
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+ [NEW]: setting the font for Editbox placeholder
+ [NEW]: setting the color for Editbox placeholder
+ [NEW]: updated test cases to show the new functionality
2014-04-13 00:19:14 +04:00
James Chen
043f86cd6b
Memory leak fix in SchedulerTest
2014-04-12 12:59:28 +08:00
James Chen
427ca4ecf0
Small fix in Lua test.
2014-04-11 05:45:18 -07:00
James Chen
b71e1c1570
Merge pull request #6250 from natural-law/develop
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fix the error effect of ` FontTest` in lua-tests.
2014-04-11 20:26:30 +08:00
James Chen
350f61c4da
Merge pull request #5921 from koowolf/Branch_cocos2d-x-3.0rc0
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closed #4497 : use /z7 to build without .pdb
2014-04-11 20:20:47 +08:00
zhangbin
99766cdd03
fix the error show of ` FontTest`
2014-04-11 20:17:34 +08:00
zhangbin
d611cfb49f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-04-11 20:03:24 +08:00
zhangbin
0eee9bc288
Solve the incorrect effect of some transition test case in lua-tests.
2014-04-11 20:02:11 +08:00
Huabing.Xu
1aa909371d
remove kmMat4 in Cpp-tests
2014-04-11 18:03:07 +08:00
James Chen
b40773f6d0
Merge pull request #6240 from dabingnn/develop_add_rendererAssert
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Trigger an assert if a command is added while render is rendering.
2014-04-11 17:37:02 +08:00
James Chen
bf2450ad54
Merge pull request #6242 from andyque/fix_zfighting
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fix a compile error
2014-04-11 16:49:21 +08:00
andyque
280c2755b3
closed #4761 . fix a compile error
2014-04-11 16:47:35 +08:00
James Chen
96ce8cb8cb
Merge pull request #6241 from andyque/fix_zfighting
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closed #4761 , fix zfighting between tests
2014-04-11 16:41:39 +08:00
andyque
83664e2322
closed #4761 . fix a improve super class function call
2014-04-11 16:34:26 +08:00
andyque
4be149e492
closed #4761 , fix zfighting between tests
2014-04-11 16:30:25 +08:00
Huabing.Xu
51289e8a4c
1. add assert condition of rendering when adding command
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2. fix bug: renderTexture->SpriteRenderTextureBug
2014-04-11 16:05:22 +08:00
boyu0
b69b14382e
Rename lua cc.Label:create to cc.Label:createWithTTF and cc.Label.createWithSystemFont
2014-04-11 15:25:18 +08:00
Huabing.Xu
1670e07300
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
samuele3hu
70dec15e76
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_fix
2014-04-10 23:38:57 +08:00
samuele3hu
c687b97c6e
fix the crash invoked by deprecated `create` function of `Label`
2014-04-10 23:36:25 +08:00
heliclei
157fce785c
fix CCConsole linux crash
2014-04-10 18:31:28 +08:00
James Chen
5d882cea23
Merge pull request #6213 from koowolf/wp8_fix
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fix compiler error in wp8
2014-04-10 17:10:08 +08:00
James Chen
9c07ca5722
Merge pull request #6220 from Dhilan007/develop
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Fixed logical error in TestChangeAnimationInternal::onExit.
2014-04-10 16:54:38 +08:00
koowolf
b5433f05c1
replace LabelTTF with Label
2014-04-10 16:51:25 +08:00
Dhilan007
d583dcc0f0
Fixed logical error in TestChangeAnimationInternal::onExit.
2014-04-10 16:48:51 +08:00
James Chen
8fcf687452
Merge pull request #6216 from Dhilan007/develop
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Fixed logical error in CameraCenterTest::onExit.
2014-04-10 16:17:10 +08:00
Dhilan007
fce85e08f9
Fixed logical error in CameraCenterTest::onExit.
2014-04-10 16:13:07 +08:00
James Chen
428cea061c
Merge pull request #6214 from dumganhar/iss4744-set-dirty-for-node
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closed #4744 : EventDispatcher::setDirtyForNode doesn't consider node's children
2014-04-10 15:35:29 +08:00
James Chen
8a66f43f30
closed #4744 : Adds test for issue4744.
2014-04-10 15:31:53 +08:00
samuele3hu
2800133c99
Add deprecated support for `Label::create` and new lua binding for `Label:createWithTTF`
2014-04-10 14:54:14 +08:00
James Chen
efb443dea0
Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
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issue #4729 : Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
James Chen
ba1f535201
Merge pull request #6199 from Dhilan007/develop_label
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closed #4743 : Label:Makes the create functions of Label clearer.
2014-04-10 11:15:56 +08:00
Huabing.Xu
5475a0fc02
fix compile error after merge
2014-04-10 10:58:43 +08:00
Huabing.Xu
07ac817a7c
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-10 10:52:15 +08:00
Huabing.Xu
d865341694
remove kmMat4 interface in cpp-tests
2014-04-10 10:16:16 +08:00
James Chen
890dd64d38
issue #4729 : some warning fixes and compilation error fixes on win32.
2014-04-10 01:29:13 +08:00
James Chen
5615717617
issue #4729 : NULL -> nullptr in constructor or setXXX(NULL)
2014-04-10 00:36:43 +08:00
minggo
2beed5d398
Merge pull request #6166 from dabingnn/develop_fix_rendererBug
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Develop fix renderer bug
2014-04-10 00:27:33 +08:00
Dhilan007
05b8123803
Label:Makes the create functions of Label just do one thing.
2014-04-09 23:31:05 +08:00
Dhilan007
67652357e1
1.Makes the create functions of Label clear.
2014-04-09 21:35:08 +08:00
samuele3hu
b6579aa322
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label
2014-04-09 16:25:44 +08:00
samuele3hu
7de6552f54
Update the NewEventDispatcherTest
2014-04-09 16:22:03 +08:00
samuele3hu
1c124f52ad
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label
2014-04-09 14:29:04 +08:00
samuele3hu
dbd01051d8
close #4721:clone for EventListeners of lua didn't clone the related property
2014-04-09 14:26:05 +08:00
zhangbin
43eaccca09
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue4703
2014-04-09 13:47:18 +08:00
Darragh Coy
50be1ca3ad
Fix win32 build
2014-04-08 22:47:08 -07:00
zhangbin
ddffa3b120
closed #4703 , Solve the incorrect effect of test case : RenderTexture test issue 937.
2014-04-09 13:40:43 +08:00
Darragh Coy
d64603a856
Attempt to fix the linux build.
2014-04-08 22:29:40 -07:00
James Chen
8e428d7321
Merge pull request #6163 from heliclei/fix-autotest
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fix autotest touch hang:run test scene constructor in cocos thread
2014-04-09 13:28:30 +08:00
Darragh Coy
14b210a082
RefPtr<T> - add move semantics
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Add support for move semantics to the RefPtr<T> class. Implement a move constructor and a move assignment operator.
2014-04-08 11:34:27 -07:00
Darragh Coy
440a0adcde
Whoops... Shouldn't remove the test cpp.
2014-04-08 10:40:32 -07:00
Darragh Coy
a34b952e8d
Revert "Fix Android build for RefPtr addition."
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This reverts commit 586383a05e
.
2014-04-08 10:35:55 -07:00
Huabing.Xu
409b696bab
remove kmMat4 interface in class Node
2014-04-08 23:05:33 +08:00
Huabing.Xu
3837c23ebe
draw() using Matrix instead of kmMat4
2014-04-08 22:07:35 +08:00
Huabing.Xu
e8596094a4
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-08 16:58:51 +08:00
shujunqiao
fb777b1a1d
[ci skip], delete ShaderFail sample in ShaderTest.cpp.
2014-04-08 14:52:17 +08:00
shujunqiao
fae742c0b8
modify ShaderTest.cpp not crah to autotest.
2014-04-08 14:32:25 +08:00
heliclei
798708f775
fix autotest touch hang:run test scene constructor in cocos thread
2014-04-08 11:29:42 +08:00
Darragh Coy
bb85df66b1
Add an event dispatcher test
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Add an event dispatcher test to help reproduce crashes fixed by the previous commit and to verify that the fix still works.
2014-04-07 16:46:03 -07:00
Huabing.Xu
1b0c55ef15
issue #4629 : test case add a spriteInGroup instead of sprite, the sprite can not be seen now
2014-04-07 22:31:24 +08:00
Huabing.Xu
beda294be1
issue #4629 : add test case for group command
2014-04-07 22:02:43 +08:00
Ricardo Quesada
f1a2db9006
Merge pull request #6140 from dumganhar/render-clean
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Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00
Huabing.Xu
29c345bd02
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-04 18:45:21 +08:00
James Chen
541d4dea0c
Merge pull request #6105 from andyque/feature3636
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Added create functions with parameters for all ui controls
2014-04-04 18:34:59 +08:00
Huabing.Xu
6b4451482f
remove matrixToKmMat4 function
2014-04-04 18:13:10 +08:00
Huabing.Xu
f1b1678900
Director::getMatrix returns Matrix instead of kmMat4
2014-04-04 17:31:21 +08:00
James Chen
7b4a1308ea
Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node
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children Test`.
2014-04-04 12:48:16 +08:00
James Chen
1ec3f014e8
Merge pull request #6130 from dumganhar/iss4557-set-enabled-listener
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closed #4557 : Adds `EventListener::setEnabled/isEnabled`.
2014-04-03 18:02:44 +08:00
Huabing.Xu
f9405e0ea9
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-03 17:47:16 +08:00
andyque
c501aa2dec
issue #4636 . replace __String with StringUtils::format
2014-04-03 17:42:04 +08:00
Huabing.Xu
67e62ce73d
readied director::getMatrix again. remove kmGLgetMatrix
2014-04-03 17:26:06 +08:00
samuele3hu
b68f6bf65e
fix the error about `draw` of GLNode and modify the related test cases
2014-04-03 17:02:14 +08:00
andyque
c35c006fbd
Merge branch 'develop' into feature3636
2014-04-03 16:02:00 +08:00
Huabing.Xu
5e76c6713d
migrate cpp-tests to director matrix stack
2014-04-03 15:59:55 +08:00
andyque
0875b4e51f
closed #4636 . Done
2014-04-03 15:56:45 +08:00
andyque
8996ab1956
issue #4636 , finish refactorying UITextFieldTest
2014-04-03 15:52:42 +08:00
andyque
ed2c38eb98
issue #4636 , finish UITextBMFont
2014-04-03 15:45:06 +08:00
andyque
08bf6c27f4
issue #4636 . finish UITextAtlasTest
2014-04-03 15:38:52 +08:00
andyque
b59beab61a
issue #4636 , finish UISlider
2014-04-03 15:33:57 +08:00
James Chen
f6859a3ca9
closed #4557 : Adds `EventListener::setEnabled/isEnabled`.
2014-04-03 15:32:16 +08:00
andyque
a7a1a6b05b
issue #4636 , finish UIRichTextTest and UIScrollViewTest
2014-04-03 15:22:23 +08:00
andyque
8b9af0e94c
issue #4636 . finish UIPageViewTest
2014-04-03 11:52:35 +08:00
andyque
48429f5738
issue #4636 . finish UILoadingBar
2014-04-03 11:34:06 +08:00
andyque
278e2c3e3b
issue #4636 . finish UIListViewTest
2014-04-03 11:23:12 +08:00
samuele3hu
bff1d6c2a6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label
2014-04-03 11:15:59 +08:00
andyque
fe33588038
issue #4636 . finish UILayout
2014-04-03 11:14:35 +08:00
samuele3hu
b9ff51782f
Synchronize LabelTest of cpp to lua to fix some bug and add more tests
2014-04-03 11:08:59 +08:00
andyque
1a97ebdcb0
issue #4636 . finish UIImageView
2014-04-03 10:42:30 +08:00
andyque
52bdb840ee
issue #4636 . finish UICheckBox
2014-04-03 10:34:20 +08:00
andyque
10134ccc65
issue #4636 . finish button
2014-04-03 10:31:10 +08:00
andyque
0a6b0a4389
issue #4636 . refactor Scale9Sprite
2014-04-03 10:07:47 +08:00
andyque
b27fe6ecc2
issue #4636 . add parameter create method to UITextBMFont
2014-04-03 10:07:46 +08:00
andyque
0b5c10a0fb
issue #4636 . add parameter create method to UITextAtlas
2014-04-03 10:07:46 +08:00
andyque
a03dc76f7d
issue #4636 , add parameter create method for UILoadingBar
2014-04-03 10:07:46 +08:00
andyque
92945715eb
issue #4636 . add parameter create function for UIText
2014-04-03 10:07:46 +08:00
andyque
558abf1a6b
issue #4636 , add parameter create method to UIImageView
2014-04-03 10:07:46 +08:00
andyque
ba9a605568
issue #4636 , add parameter create method to UICheckBox
2014-04-03 10:07:46 +08:00
andyque
1b0583214b
issue #4636 , add parameter create method to UIButton
2014-04-03 10:07:46 +08:00
zhangbin
f744ddc860
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-04-02 17:15:39 +08:00
zhangbin
0e0000e6d5
The projection reset to DEFAULT when a test case onExit().
2014-04-02 17:12:09 +08:00
samuele3hu
0c93c6ae60
fix error that “lua-test/opengltest/shader retro effect” test case have no effect
2014-04-02 15:34:26 +08:00
Huabing.Xu
45b0ba3871
migrate Vertex2f to Vector2(tests)
2014-04-02 15:25:50 +08:00
Huabing.Xu
56aa50617c
migrate Vertex3f to Vector3(Tests)
2014-04-02 15:25:19 +08:00
James Chen
944e752509
fonts/xxx.ttf -> Xxx for old LabelTTF test.
2014-04-01 14:49:02 +08:00
Dhilan007
eadbca8ee7
1.fixed logical error in Label::enableShadow.
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2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00
minggo
7804fdf0a1
Merge pull request #6078 from boyu0/3.0rc1_test
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1. Hide CameraTest2. 2. Correct the projection setting, fix camera cente...
2014-04-01 11:23:16 +08:00
boyu0
18b0c041b4
1. Hide CameraTest2. 2. Correct the projection setting, fix camera center test projection.
2014-03-31 18:17:00 +08:00
James Chen
bc5a2ff5db
Merge pull request #6075 from Dhilan007/develop_label
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fixed warnings in LabelTest.
2014-03-31 17:40:30 +08:00
Dhilan007
687b2e9f87
update test case.
2014-03-31 17:38:54 +08:00
Dhilan007
51f3833a7e
fixed warn.
2014-03-31 17:31:04 +08:00
Dhilan007
72811d8869
fixed warn in test case.
2014-03-31 17:21:56 +08:00
James Chen
f4a7da8457
Merge pull request #6069 from Dhilan007/develop_label
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fixed can't type chinese.
2014-03-31 16:46:43 +08:00
Dhilan007
6c99f992dc
fixed can't type chinese.
2014-03-31 16:18:45 +08:00
minggo
98ed579b34
Merge pull request #6052 from pipu/develop_pipu_fixedbugsforeditor_1301
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Fixed bugs for Editor
2014-03-31 15:37:45 +08:00
minggo
7840a246b7
Merge pull request #6063 from koowolf/add_bg_wav
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add background.wav to wp8 to play
2014-03-31 15:20:26 +08:00
James Chen
313108af82
Merge pull request #6065 from boyu0/3.0rc1_test
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fix box2dbed dynamic tree test draw.
2014-03-31 14:38:00 +08:00
boyu0
48854f4649
delete Time of Impact test which can not shown
2014-03-31 13:41:48 +08:00
boyu0
9b75fc5595
add box2dbed test keyboard event.
2014-03-31 12:07:21 +08:00
koowolf
ce78b6369a
add background.wav to wp8 to play
2014-03-31 11:46:39 +08:00
boyu0
4fa8d24561
fix some box2d test position
2014-03-31 11:26:11 +08:00
zhangbin
8aa187d8dc
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-31 10:47:04 +08:00
zhangbin
95ab15195c
Optimize the performance of BlurSpriteTest in Shader Sprite.
2014-03-31 10:44:48 +08:00
boyu0
530354ca67
fix box2d dynamic tree draws
2014-03-31 10:21:54 +08:00
minggo
6cc51a2cfc
Merge pull request #6057 from samuele3hu/develop_socket
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Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
minggo
f80bdfff76
Merge pull request #6055 from MSOpenTech/wp8-3.0
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Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
minggo
a874ecf8b0
Merge pull request #6053 from natural-law/develop
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Solve the error effect of BlurSpriteTest in Shader Sprite.
2014-03-29 21:42:54 +08:00
samuele3hu
056303ea35
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
2014-03-29 14:58:45 +08:00
samuele3hu
219a91a641
Add the omitted socket script for lua-tests
2014-03-29 14:58:23 +08:00
samuele3hu
7127cb560e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test
2014-03-29 10:36:15 +08:00
samuele3hu
403e96b943
Use the New Label in the Extension test case
2014-03-29 10:34:52 +08:00
Dale Stammen
c739956582
added wp8 support files and projects
2014-03-28 15:54:36 -07:00
Dale Stammen
8d1f4188eb
added wp8 support files and projects
2014-03-28 15:53:55 -07:00
Dale Stammen
8bd5497ac6
use ResolutionPolicy::SHOW_ALL on WP8
2014-03-28 11:28:48 -07:00
Dale Stammen
210f95c2d3
can't close app on WP8
2014-03-28 11:27:43 -07:00
samuele3hu
a387f60f80
Update the font size for new label test display
2014-03-28 23:32:11 +08:00
zhangbin
77e0694883
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-28 20:55:12 +08:00
zhangbin
6a1974a78a
Solve the error effect of BlurSpriteTest in Shader Sprite.
2014-03-28 20:53:14 +08:00
pipu
733b364b51
Fixed bugs for Editor
2014-03-28 18:54:06 +08:00
James Chen
581ef454eb
Merge pull request #6047 from samuele3hu/develop_test
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Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that ControlSwitch:create raised.
2014-03-28 18:04:12 +08:00
zhangbin
338fd43beb
Solve the error effect of clipping in cpp-tests & lua-tests.
2014-03-28 17:45:28 +08:00
samuele3hu
7ca207f993
Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that ControlSwitch:create raised.
2014-03-28 17:18:41 +08:00
James Chen
fd9ab5c4d1
Merge pull request #6039 from Dhilan007/develop_label
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LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:31:11 +08:00
Dhilan007
898e2136b1
LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:18:01 +08:00
James Chen
5c77b4d4b1
Merge pull request #6011 from DarraghCoy/event_listener_crash_fixes
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closed #4586 : Fix crashes in event dispatch other related safety checks/fixes
2014-03-28 11:28:41 +08:00
minggo
b607172e57
Merge pull request #6035 from Dhilan007/develop_label
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Remove the old implementation of LabelBMFont.
2014-03-28 10:32:04 +08:00
Dhilan007
fd5a4acddb
Remove the old implementation of LabelBMFont.
2014-03-28 10:28:44 +08:00
Darragh Coy
8ca3cf8a93
Update the test for dangling node pointers in the events system.
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Should be run when the debug event listener verification for nodes is switched on.
2014-03-27 16:38:06 -07:00
Darragh Coy
ba450f786c
Fix the new test added to the event dispatcher tests
2014-03-27 16:16:27 -07:00
Darragh Coy
2b7116060d
Add a test for events being sent to destroyed nodes.
2014-03-27 16:00:21 -07:00
boyu0
9fbb45136a
closed #4573 : add ParticleVisibleTest.
2014-03-27 17:06:26 +08:00
samuele3hu
6fbf1b4cdf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_test
2014-03-27 11:21:20 +08:00
samuele3hu
06f4cb31b2
Replace NativeActivity with Cocos2dActivity and modify lua android project setting.
2014-03-27 11:18:13 +08:00
James Chen
6f425c96cb
Merge pull request #6007 from Dhilan007/develop_testcase
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Remove the old implementation of LabelTTF in test case.
2014-03-27 11:13:37 +08:00
pandamicro
87384d8ffa
Fixed #4566 : Move LayerGradient's init functions into CC_CONSTRUCTOR_ACCESS section
2014-03-27 10:55:41 +08:00
pandamicro
87f9eb3217
Fixed #4566 : Remove autorelease for create construct in LayerTest
2014-03-27 10:25:39 +08:00
pandamicro
413e0010f5
Fixed #4566 : Fix LayerTest bug
2014-03-27 10:22:04 +08:00
Darragh Coy
586383a05e
Fix Android build for RefPtr addition.
2014-03-26 16:30:04 -07:00
Darragh Coy
036dc5542c
Add cocos2d::RefPtr<T>
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This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
Dhilan007
93511a878b
Remove the old implementation of LabelTTF in test case.
2014-03-26 23:33:58 +08:00
James Chen
2c616fc9da
Merge pull request #6005 from flashjay/develop
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remove deprecated code in lua tests & template
2014-03-26 20:12:10 +08:00
faryang-rmbp
491dc202df
remove deprecated code in lua tests & template
2014-03-26 19:42:07 +08:00
James Chen
849d7b9109
Merge pull request #5996 from chengstory/AddNewCreateNodeWay
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Adding support of using CCComRender as parent for attached component
2014-03-26 18:20:34 +08:00
zhangcheng
58a61d94fb
add use CCComRender as parent for attaching component
2014-03-26 16:39:32 +08:00
James Chen
22fdbbb198
Merge pull request #5980 from Dhilan007/develop_label2
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Refactor implementation of label's shadow and fixed stroke was not 'outside stroke' for Label generated by 'Font name'
2014-03-26 16:32:04 +08:00
andyque
876f643bc4
issue #4401 , fix a typo
2014-03-26 16:00:55 +08:00
James Chen
21ba509a35
Merge pull request #5989 from dumganhar/iss4559-ios-64bit
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closed #4559 : Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:27:57 +08:00
James Chen
c1faad7e2c
Warning fixes in SocketIOTest.cpp/ FileUtilsTest.cpp.
2014-03-26 15:04:45 +08:00
andyque
57d8f155df
issue #4401 . resolve conflicts
2014-03-26 14:54:50 +08:00
minggo
a374241f65
Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
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Windows Phone 8,0 cocos2d-x 3.0 changes
2014-03-26 13:58:46 +08:00
James Chen
7a8db8271f
Merge pull request #5930 from andyque/Branch_issue4429
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closed #4429 : Boolean value could not be written to specified plist file
2014-03-26 11:46:56 +08:00
Dhilan007
1247760d95
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_label_fixs
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Conflicts:
cocos/2d/CCLabel.cpp
2014-03-26 11:15:48 +08:00
Ricardo Quesada
473a6b19ee
Upgrades to Chipmunk 6.2.1
2014-03-25 10:37:35 -07:00
James Chen
f6c6d428ad
Merge pull request #5926 from andyque/fix_tests_warnings
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issue #4401 , remove warnings under win32
2014-03-25 18:17:42 +08:00
zhangbin
36892c3a98
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue2880
2014-03-25 16:21:41 +08:00
zhangbin
d6ad9274c4
closed #2880 , Generate mipmap for the texture has mipmaps when reload textures.
2014-03-25 16:19:34 +08:00
Dhilan007
674dffce21
Merge branch 'develop-label-stroke' of https://github.com/dumganhar/cocos2d-x into develop_label_fixs
2014-03-25 16:10:47 +08:00
James Chen
34245d4bd0
Merge pull request #5953 from dumganhar/merge5934
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closed #4541 : [ui] Removed Widget::addNode, added ProtectedNode.
2014-03-25 15:46:56 +08:00
minggo
3fc15e5e7d
Merge pull request #5896 from splhack/remove_nativeactivity
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Remove NativeActivity
2014-03-25 15:37:12 +08:00
CaiWenzhi
2dffcb9808
Add ProtectedNode and remove "addNode"
2014-03-25 14:28:58 +08:00
James Chen
32f647d38b
Merge pull request #5940 from boyu0/iss4513_particle_readd_bug
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closed #4513 : Particle doesn't animate when it was removed and re-added to another node.
2014-03-25 14:05:12 +08:00
James Chen
8d28884c9f
Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
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issue #3821 : Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
James Chen
5625c98443
Merge pull request #5942 from Dhilan007/develop_label2
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label: 1) change default value of anchor point to Middle.
2) Shadow offset and outline size passed to new Label consider 'contentScaleFactor'
2014-03-25 11:39:53 +08:00
boyu0
289e632a40
closed #4513 : change 1.0 to 1.0f to avoid the warning.
2014-03-25 11:36:35 +08:00
Dhilan007
a3b83d68b2
update test case.
2014-03-25 11:10:48 +08:00
Dhilan007
b074890b57
update test case
2014-03-25 10:57:44 +08:00
Kazuki Sakamoto
3fba61f384
Remove NativeActivity
2014-03-24 19:57:29 -07:00
Dale Stammen
04b529d328
fixed use of nullptr in variable args for wp8
2014-03-24 15:09:24 -07:00
boyu0
1520f85b32
closed #4513 : fix titles.
2014-03-24 18:20:11 +08:00
boyu0
759ec61639
closed #4513 : Particle doesn't animate when readd it.
2014-03-24 18:08:55 +08:00
James Chen
a2d00c8f95
Adds another test for stroke.
2014-03-24 17:39:23 +08:00
James Chen
99b65f0a7c
LabelTest , changed stroke color to blue.
2014-03-24 17:05:24 +08:00
andyque
4a974e24df
revert vcxproj files
2014-03-24 10:50:48 +08:00
andyque
f5795c25b6
remove warnings under win32
2014-03-24 10:12:40 +08:00
Dale Stammen
62e45b37f9
disabled console for wp8/winrt. Don't quit app for winrt/wp8
2014-03-22 06:17:34 -07:00
Dale Stammen
912d316ae5
use ResolutionPolicy::SHOW_ALL for winrt/wp8. disabled console for wp8/winrt
2014-03-22 06:16:43 -07:00
Dale Stammen
0d4ae12f1e
disables webp tests for wp8 and winrt
2014-03-22 06:15:45 -07:00
Dale Stammen
2a13bbccc9
disabled network tests for wp8/winrt until networking code is added
2014-03-22 06:15:18 -07:00
Dale Stammen
4c03c526c1
added missing virtual. disabled console for wp8/winrt until networking code is added
2014-03-22 06:14:44 -07:00
Dale Stammen
4df55dc6ee
no mp3 support for wp8. Added define for .wav
2014-03-22 06:14:03 -07:00
Dale Stammen
44e6efea64
#pragma mark for ios and mac only
2014-03-22 06:08:05 -07:00
Dale Stammen
b50a158b62
need to terminate variable args list with NULL. nullptr will not work with wp8 compiler
2014-03-22 06:04:36 -07:00
koowolf
504501896f
closed #4497 : use /z7 to build without .pdb, or will face with error c3130.
2014-03-21 16:39:00 +08:00
James Chen
cecc00c650
Merge pull request #5893 from Dhilan007/develop_label
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closed #4489 : Label: Refactoring relevant functions of setting text color.
2014-03-21 14:52:55 +08:00
James Chen
6340547fc5
Merge pull request #5900 from heliclei/fix-test-memory-leak
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fix memory leak in CocosDenshionTest.
2014-03-21 11:21:04 +08:00
heliclei
9c00484022
Autorelease custom extended class, fix memory leak
2014-03-21 11:07:28 +08:00
James Chen
d5e8bde89e
Merge pull request #5889 from samuele3hu/develop_socket
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close #4400 : Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
James Chen
3cde66dce8
Merge pull request #5854 from boyu0/iss4424_setgravityenable_fix
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closed #4424 : fix PhysicsBody::setGravityEnable() doesn't work correctly sometimes
2014-03-21 09:34:33 +08:00
Dhilan007
9dfa099bef
Label:Refactoring related functions of color.
2014-03-20 20:56:10 +08:00
samuele3hu
4b25c9f62e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
2014-03-20 17:07:33 +08:00
samuele3hu
d3487d2d3c
close #4400 : Use the newest version of LuaSocket for lua
2014-03-20 17:04:54 +08:00
andyque
dd790ce54d
add id return value to LuaObjectCBridge
2014-03-20 16:59:18 +08:00
andyque
f26ae8a019
remove unused params warnings
2014-03-20 16:34:42 +08:00
andyque
7ab639ec0f
fix lots compile warnings
2014-03-20 16:24:55 +08:00
andyque
ae3310bffb
Merge branch 'develop' into fix_warnings
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Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2014-03-20 14:50:02 +08:00
andyque
2dcc600fa1
remove unused accelerometer
2014-03-20 14:29:05 +08:00
James Chen
86d013b162
Merge pull request #5844 from heliclei/refactor-console-upload
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refactor upload:encode file with base64, detach upload from main loop
2014-03-20 14:26:59 +08:00
andyque
bab53ef2bd
add test for ios and mac
2014-03-19 16:47:57 +08:00
andyque
cadbfbe9b1
add Bool Integer Float Double support to CCDictionary
2014-03-19 16:47:57 +08:00
andyque
00249328a6
add boolean support for mac and ios
2014-03-19 16:47:57 +08:00
Huabing.Xu
dc9baa7c72
closed #4382 : added missed scaleZ feature for scaleZ
2014-03-19 16:23:14 +08:00
boyu0
c4aaaf9231
closed #4424 : fix PhysicsBody::setGravity() doesn't work correctly sometimes.
2014-03-18 16:17:43 +08:00
Dhilan007
d59fb25e2a
update test case of issue 4428.
2014-03-18 10:26:45 +08:00
Dhilan007
4d5c7fc634
Add a test case to reproduce issue 4428.
2014-03-18 10:20:25 +08:00
heliclei
4657b28c2d
refactor upload:encode file with base64, detach upload from main loop
2014-03-18 00:42:36 +08:00
minggo
dfb3b6719c
Merge pull request #5818 from boyu0/support_for_xcode_iphone_64bit_simulator
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build lua.a for arm64bit and iOS simulator 64 bit architectures, change ...
2014-03-15 01:22:28 +08:00
boyu0
f23db68151
build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
2014-03-15 01:19:06 +08:00
Dhilan007
e512235299
Remove the old implementation of LabelTTF
2014-03-14 21:06:40 +08:00
samuele3hu
a05d6a55e2
fix: Make Close Menu invisible for iOS platform
2014-03-14 17:38:58 +08:00
samuele3hu
4aef65d4b7
fix the error that AssetManager test case can’t find correct resource path
2014-03-14 09:48:48 +08:00
samuele3hu
ca56410427
Rename `testlua` to `lua_tests` for luaTest android project
2014-03-13 17:36:53 +08:00
James Chen
ad316654c2
Merge pull request #5743 from heliclei/remove-node-name
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remove node name related features from v3.0
2014-03-13 11:09:49 +08:00
heliclei
c26b103b23
remove node name related features from v3.0
2014-03-13 10:45:02 +08:00
CaiWenzhi
a4d558adee
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-13 10:25:32 +08:00
CaiWenzhi
b8ce59962a
Fixed bug of ScrollView
2014-03-13 10:11:41 +08:00
minggo
67e3a25582
Merge pull request #5669 from nutty898/develop_nutty_modify_framework_for315CrashFixed
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Develop nutty modify framework for315 crash fixed
2014-03-12 19:45:46 +08:00
samuele3hu
7e48dbc572
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
2014-03-12 18:35:06 +08:00
samuele3hu
9713a246ee
Replace cc.LabelBMFont:create with cc.Label:createBMFont
2014-03-12 18:33:28 +08:00
James Chen
f609d57a00
Merge pull request #5671 from heliclei/walk-node-tree
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Add enumerateChildrenByName for walking through node tree with callback
2014-03-12 18:23:43 +08:00
heliclei
2a3cb0847e
refactor api name
2014-03-12 18:10:45 +08:00
samuele3hu
c69d9e75b2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
2014-03-12 17:58:20 +08:00
samuele3hu
1c32c6d96f
Replace cc.LabelTTF:create with cc.Label:create
2014-03-12 17:51:34 +08:00
CaiWenzhi
4d99736e4a
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-12 17:06:48 +08:00
James Chen
27a7dce447
Adds lua-empty-test to VS project.
2014-03-12 16:20:27 +08:00
James Chen
611cccd3e7
[win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test.
2014-03-12 15:59:48 +08:00
James Chen
dd87df1cbc
rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects.
2014-03-12 15:30:21 +08:00
heliclei
fa40bee023
fix lambda introducer
2014-03-12 14:50:44 +08:00
samuele3hu
d06bb83f19
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_fix
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Conflicts:
tests/lua-tests/src/CocoStudioTest/CocoStudioArmatureTest/CocoStudioArmatureTest.lua
2014-03-12 14:33:39 +08:00
samuele3hu
9c95c1e456
Replace cc.LabelTTF:create with cc.Label:create
2014-03-12 14:27:52 +08:00
heliclei
d57d2f3059
Merge remote-tracking branch 'upstream/develop' into walk-node-tree
2014-03-12 14:19:55 +08:00
James Chen
4a55e98adf
[lua] Reverts 'removing tolua.cast in test case, I don't know why it was re-added.
2014-03-12 14:06:57 +08:00
James Chen
6baea45db6
Merge pull request #5679 from Dhilan007/develop_label
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issue #4337 : Two fixes for new label:
1. Color and opacity can't take effect.
2. The font size passed to new Label didn't consider 'contentScaleFactor'.
2014-03-12 11:17:49 +08:00
andyque
cb4acc6311
fix linux compile error
2014-03-12 11:03:23 +08:00
andyque
2c2a5ee38e
rename gui to ui
2014-03-12 10:46:49 +08:00
andyque
0634a1accd
fix lua resource path
2014-03-12 10:19:41 +08:00
andyque
d806274f98
change gui to ui
2014-03-12 10:12:02 +08:00
andyque
469bee1e87
delete samples
2014-03-12 10:10:14 +08:00
andyque
8e125734fe
Merge branch 'develop' into fix_gui_to_ui
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
samples/cpp-tests/Resources/cocosgui/100/1000.plist
samples/cpp-tests/Resources/cocosgui/100/1000.png
samples/cpp-tests/Resources/cocosgui/CloseNormal.png
samples/cpp-tests/Resources/cocosgui/CloseSelected.png
samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
samples/cpp-tests/Resources/cocosgui/Hello.png
samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
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tests/cpp-tests/Resources/cocosgui/examples/equip/button_green_un2.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/1.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/10.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/11.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/3.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/4.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/5.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/6.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/7.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/8.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/9.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/crab.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/research.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/sell.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/shop_shield_1.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/shop_shield_2.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/shop_shield_3.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/train.png
tests/cpp-tests/Resources/cocosgui/examples/equip/eg/upgrade.png
tests/cpp-tests/Resources/cocosgui/examples/examples.json
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/4.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/5.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/6.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/button_end_01.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/button_end_02.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/1.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/2.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item/7.png
tests/cpp-tests/Resources/cocosgui/examples/weapon_introduce/weapon_item_1/weapon_item_1.json
tests/cpp-tests/Resources/cocosgui/green_edit.png
tests/cpp-tests/Resources/cocosgui/grossini-aliases.png
tests/cpp-tests/Resources/cocosgui/gui_examples/UIAction_1/CocoStudio_UIEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/UIAction_1/UIAction_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/button.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/buttonHighlighted.png
tests/cpp-tests/Resources/cocosgui/gui_examples/buy_1/buy_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/111.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_end_01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_end_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_n2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_p2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/button_green_un2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/10.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/9.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/crab.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/research.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/sell.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/shop_shield_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/train.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip/eg/upgrade.png
tests/cpp-tests/Resources/cocosgui/gui_examples/equip_1/equip_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/image_castle.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/map_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/map_1/map_pve.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_03.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/close_04.png
tests/cpp-tests/Resources/cocosgui/gui_examples/map_alert_1/map_alert_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/background.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/buttonBackground.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_AnimationEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_DataEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_SceneEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/page_content/CocoStudio_UIEditor.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/ribbon.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check.png
tests/cpp-tests/Resources/cocosgui/gui_examples/page_1/teehanlax - iOS 6 - iPhone_check01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/128_128.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.fnt
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/Rosewood stdloadingH.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/button_d.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/button_n.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/e-mail.png
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/register_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/register_1/ui_shop_005-hd.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_01.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce/button_end_02.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_introduce_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_10.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_16.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_17.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_18.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_19.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_20.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_21.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_22.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_23.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_24.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_25.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_26.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_27.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_28.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_29.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_30.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_31.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
tests/cpp-tests/Resources/cocosgui/labelatlas.png
tests/cpp-tests/Resources/cocosgui/loadingbar.png
tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
tests/cpp-tests/Resources/cocosgui/slidbar.png
tests/cpp-tests/Resources/cocosgui/sliderProgress.png
tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
tests/cpp-tests/Resources/cocosgui/sliderThumb.png
tests/cpp-tests/Resources/cocosgui/sliderTrack.png
tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
tests/cpp-tests/Resources/cocosgui/switch-mask.png
tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Dhilan007
d96cc9ecb9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-03-12 10:08:57 +08:00
James Chen
79e979ac71
updates CMakeLists.txt
2014-03-11 19:10:37 +08:00
James Chen
25604d3872
Update CMakeLists.txt
2014-03-11 19:10:37 +08:00
James Chen
58e21884f8
TestsDemo -> CppTests.
2014-03-11 19:10:36 +08:00
James Chen
99ffde24d2
[Android] Prefer to install tests to external storage device.
2014-03-11 19:10:36 +08:00
James Chen
431e800dd6
All tests could run on Android.
2014-03-11 19:10:36 +08:00
James Chen
b635d9abd9
Remove .gitkeep in 'cpp-empty-test', Add proguard-project.txt.
2014-03-11 19:10:36 +08:00
James Chen
3d5c3001bd
cpp-empty-test works ok for Android.
2014-03-11 19:10:36 +08:00
James Chen
91a3ba61da
lua-empty-test, cpp-empty-test work for iOS/Mac
2014-03-11 19:10:36 +08:00
James Chen
fda8cfa740
plist rename.
2014-03-11 19:10:35 +08:00
James Chen
2485f86777
lua-empty-test folder structure refactoring.
2014-03-11 19:10:35 +08:00
James Chen
7504a25d9c
cpp-hello -> cpp-empty-test, lua-hello -> lua-empty-test, ouch....
2014-03-11 19:10:35 +08:00
James Chen
b88de91a15
Renames 'samples' folder to 'tests', ouch....
2014-03-11 19:10:34 +08:00
James Chen
5354980d75
Rename 'tests' folder to 'samples', adds 'cpp-tests' folder.
2014-03-10 10:22:33 +08:00
CaiWenzhi
7b0d249e00
Fixed crash
2014-03-07 20:46:27 +08:00
CaiWenzhi
e38fc52d15
Fixed crash
2014-03-07 18:24:40 +08:00
CaiWenzhi
c81793b076
Modify projects
2014-03-07 16:47:51 +08:00
CaiWenzhi
0c4bca9bb2
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-07 16:42:38 +08:00
minggo
07c0fac44f
Merge pull request #5620 from Dhilan007/develop_label
...
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007
ac944cd42b
fixed incorrect display when the size of label not enough to support display all text.
2014-03-07 15:58:49 +08:00
CaiWenzhi
62dfe630c7
Add custom widget
2014-03-07 15:36:45 +08:00
Dhilan007
c233b636cd
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 14:58:44 +08:00
minggo
5999811028
Merge pull request #5547 from nutty898/develop_nutty_modify_framework_for315
...
Fixd bugs for editor
2014-03-07 10:30:55 +08:00
James Chen
91cae278e0
Merge pull request #5595 from dumganhar/schedule-test-crash
...
Fix of 'schedule test/issue#2268' crashes
2014-03-06 23:14:35 +08:00
CaiWenzhi
1d867d770b
Modify Windows project
2014-03-06 22:27:57 +08:00
CaiWenzhi
94339312ba
Modify text filed size control
2014-03-06 21:58:45 +08:00
CaiWenzhi
fea75444a7
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 21:43:33 +08:00
CaiWenzhi
8b7a5c3141
Add RichText sample
2014-03-06 20:52:29 +08:00
James Chen
d7774c29ca
Fixes 'schedule test/issue#2268' crashes
2014-03-06 17:41:58 +08:00
zhangbin
99b2c5453e
Solve the crash in WebSocketTest when the network in disconnected.
2014-03-06 16:49:51 +08:00
CaiWenzhi
bd5c11b5ee
Modify mk file and solve warnings
2014-03-06 16:15:03 +08:00
CaiWenzhi
3554dcd749
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 11:22:33 +08:00
James Chen
87b657b5bb
Merge pull request #5575 from dumganhar/iss4286-event-crash
...
closed #4286 : 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
James Chen
183622c718
'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 10:45:29 +08:00
Ricardo Quesada
a0ab8fcdf3
onDraw() updated
...
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.
`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada
0cb759cab8
Better names for tests
2014-03-05 11:50:12 -08:00
CaiWenzhi
cb5f9ad6dc
Modify windows project
2014-03-05 22:34:24 +08:00
CaiWenzhi
ad85d2c800
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 21:20:26 +08:00
CaiWenzhi
4f9dfdbef8
Fixed build error except Windows
2014-03-05 21:18:51 +08:00
minggo
6d31e4eb15
remove wrong sub-title
2014-03-05 19:58:33 +08:00
James Chen
12206fc1fd
Merge pull request #5561 from boyu0/v3.0_final_test
...
Move Box2dTestBed step method to onDraw.
2014-03-05 19:28:42 +08:00
minggo
f1cd89b168
Merge pull request #5557 from dabingnn/develop_fixRetroTest
...
fix: shader RetroTest by using new label
2014-03-05 19:25:40 +08:00
minggo
b7df75745e
Merge pull request #5562 from Dhilan007/develop_label
...
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
CaiWenzhi
ab47cafb31
Merge branch 'develop' into develop_nutty_modify_framework_for315
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
boyu0
b0414a88ed
Delete Box2DView::tick() method.
2014-03-05 15:55:08 +08:00
Dhilan007
23501b40aa
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 15:54:40 +08:00
boyu0
8a4f16fec6
Move Box2dTestBed step method to onDraw
2014-03-05 15:40:16 +08:00
James Chen
8e28400725
Some warning fixes in cpp-tests.
2014-03-05 15:04:47 +08:00
Huabing.Xu
b866a16503
fix: shader RetroTest by using new label
2014-03-05 14:41:13 +08:00
boyu0
e0de7efa8e
Rename ActionManagerTest->RemoveTest to StopActionTest
2014-03-05 14:32:00 +08:00
Ricardo Quesada
0bbc1cf5c3
fixes more warnings
2014-03-04 14:00:32 -08:00
Ricardo Quesada
7ac663e02c
GL Program API fixes
2014-03-04 13:51:43 -08:00
CaiWenzhi
353f6fb42c
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 01:09:51 +08:00
CaiWenzhi
7415ecc2b7
Fixed crash of sample
2014-03-04 17:06:12 +08:00
CaiWenzhi
8b9d572961
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-04 16:59:06 +08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
Huabing.Xu
99d0ce160a
rename setVirtualViewPort->setVirtualViewport
2014-03-04 15:41:36 +08:00
Huabing.Xu
0d4783dd39
set scaleY to -1 for test case, because renderTexture result is not the same as texture load from file
2014-03-04 15:24:06 +08:00
Huabing.Xu
3e9e33a46b
add new test cases
2014-03-04 15:07:54 +08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
...
Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
minggo
01dd962cb6
Merge pull request #5495 from Dhilan007/develop_gblur
...
fixed incorrect effect of Gaussian Blur.
2014-03-03 18:01:29 +08:00
minggo
594342ea3e
Merge pull request #5505 from dumganhar/event-dispatcher-refactor
...
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo
be0ac5dc1c
Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
...
closed #4150 : fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen
1aa9e35fb2
Merge pull request #5500 from dumganhar/scheduler-refactor
...
closed #4165 : Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen
757425c54b
issue #4165 : Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now.
2014-03-03 11:00:30 +08:00
James Chen
104531c22e
Merge pull request #5499 from heliclei/autotest-run
...
add CCConosle [autotest run] command
2014-03-03 10:06:25 +08:00
James Chen
f3949e078b
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-02 17:41:18 +08:00
James Chen
23f15ed9b5
closed #4160 : Adds test case for issue 4160.
2014-03-02 16:22:57 +08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
...
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
James Chen
e6d2c4ec73
Refactors Scheduler class.
...
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada
b50a787f6d
Adds new ParticleTest for auto-batching
2014-02-28 22:03:36 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
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Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
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code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
heliclei
02bf79f075
fix windows compile error
2014-02-28 23:41:01 +08:00
heliclei
d50391e5dd
add CCConosle [autotest run] command
2014-02-28 23:02:22 +08:00
James Chen
c2167501cc
Merge pull request #5494 from natural-law/develop
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Modify the depend project path for project "TestCpp".
2014-02-28 17:36:36 +08:00
Dhilan007
0837b73dda
fixed incorrect effect of Gaussian Blur.
2014-02-28 17:34:24 +08:00
zhangbin
7d5ac249fb
Modify the depend project path for project "TestCpp".
2014-02-28 17:29:12 +08:00
James Chen
225b5e0e4f
Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
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closed #4129 : Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0
015180bf62
issue #4150 : Add physics position/rotation test
2014-02-28 15:47:49 +08:00
James Chen
7dd75ea2cb
issue #4129 : Adds test case for issue 4119.
2014-02-28 15:46:48 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
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`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
zhangbin
9a5adc5be5
closed #3684 , Optimize the code of TextureAtlas test case.
2014-02-28 11:52:08 +08:00
zhangbin
ddf5957a9c
closed #3684 , Set shader program before TextureAtlas is rendered.
2014-02-28 11:43:41 +08:00
James Chen
b363751b1a
Merge pull request #5477 from heliclei/console-upload-file
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CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen
4277509966
Merge pull request #5463 from andyque/refactor3877
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closed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei
5531cae2ec
Merge remote-tracking branch 'upstream/develop' into console-upload-file
2014-02-27 21:35:53 +08:00
James Chen
a96f44f31d
Adds override for override functions (onEnter, onExit) in cpp-tests.
2014-02-27 21:10:03 +08:00
andyque
32d3bf03bd
fixed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:00:25 +08:00
boyu0
8c536589df
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve
2014-02-27 20:04:04 +08:00
zhangbin
03ea69d074
Merge branch 'develop' of https://github.com/natural-law/cocos2d-x ; branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-02-27 15:29:31 +08:00
boyu0
f400c1ac68
issue #4118 : edit contact test and fix node setPhysicsBody bug
2014-02-27 13:35:37 +08:00
zhangbin
8afd23a001
closed #3727 , In project "TestCpp", not pause/resume background music & effects when it's going to background/foreground.
2014-02-27 10:18:49 +08:00
boyu0
75ec508f0a
issue #4118 : improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
2014-02-27 09:45:35 +08:00
heliclei
186259b0b1
fix andriod compile error
2014-02-27 00:25:37 +08:00
heliclei
49b971867b
fix win32 compile error
2014-02-27 00:13:17 +08:00
heliclei
9d6be63171
CCConsole:support file upload via telnet console
2014-02-26 23:41:47 +08:00
James Chen
e4837e7f94
issue #4116 : Removes script-bindings codes.
2014-02-26 21:34:06 +08:00
James Chen
c2acfea633
issue #4116 : Delete non-scripting files.
2014-02-26 21:17:17 +08:00
James Chen
5e315273f9
Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
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closed #4144 : fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen
2b2979551e
Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
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issue #4118 : Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0
912dad7a71
closed #4144 : fix bug: Node::setPhysicsBody doesn't work at the second time.
2014-02-26 10:53:41 +08:00
boyu0
2397aaf24d
issue #4118 : add physics contact test.
2014-02-25 15:28:13 +08:00
heliclei
63344a8560
remove unused declare
2014-02-25 11:58:45 +08:00
heliclei
514cd031b3
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-25 11:09:58 +08:00
James Chen
2beacc21c9
Merge pull request #5456 from andyque/fixbug3801
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closed #3801 : State is changed to RESUME when game comes back to foreground if pause button was clicked in Interval Test
2014-02-25 10:57:23 +08:00
andyque
f88e4be4ce
rollback gui filename change
2014-02-25 10:18:45 +08:00
andyque
f92301a872
fix jsb munaul bindings error
2014-02-25 10:18:45 +08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
andyque
f5b0b77423
fixed #3801 . uncomment pasue&resume logic when applicationDidBecomeActive and applicationWillResignActive
2014-02-25 10:16:17 +08:00
andyque
8f8b990c85
uncomment the pause() and resume() method call in test-js
2014-02-25 10:16:17 +08:00
James Chen
21fe4f234b
Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
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closed #4039 : fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
boyu0
d15009c510
issue #4039 : delete name "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 20:14:46 +08:00
heliclei
115d3e4a3b
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-24 17:03:28 +08:00
boyu0
2bc91c2ce3
issue #4039 : change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 16:42:07 +08:00
boyu0
1082f3cad4
issue #4039 : change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 16:39:15 +08:00
heliclei
be45047b6b
use send/recv to replace write/read
2014-02-24 12:01:04 +08:00
samuele3hu
a765178a5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
2014-02-24 09:38:08 +08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
Ricardo Quesada
8ca746af17
Implements AABB culling for sprites
2014-02-22 17:47:56 -08:00
heliclei
92571ebe04
merge upstream/develop
2014-02-22 22:58:24 +08:00
heliclei
5376b6333e
fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function
2014-02-22 22:37:12 +08:00
samuele3hu
293ea66401
issue #3956:Remove the usage of “tolua.cast”
2014-02-21 16:22:35 +08:00
James Chen
1ce8f0ed82
Merge pull request #5428 from dumganhar/iss4106-vector-eraseObject
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closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
2014-02-21 11:37:12 +08:00
James Chen
d92e995f8c
Merge pull request #5361 from Dhilan007/develop_label
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issue #3821 : LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
James Chen
c6b2b86fe5
closed #4106 : Object which isn't in Vector would also be released when invoking Vector::eraseObject.
...
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
samuele3hu
555ef20202
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
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Conflicts:
cocos/scripting/lua/bindings/LuaBasicConversions.h
cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu
3532665520
issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object
2014-02-21 09:45:33 +08:00
Dhilan007
54f48b23e6
LabelBMFont re-implemented as a wrapper of Label.
2014-02-20 22:33:52 +08:00
James Chen
97a6ac65d3
Merge pull request #5424 from heliclei/console-autotest
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testcpp autotest:support next, back and restart test via console
2014-02-20 22:22:55 +08:00
heliclei
e64a647563
testcpp autotest:support next, back and restart test via console
2014-02-20 21:49:13 +08:00
boyu0
4410e70ca1
closed #4096 : add s3tc bitmap with no mipmaps test case.
2014-02-20 18:27:52 +08:00
James Chen
f16d7652df
Merge pull request #5393 from heliclei/console-autotest
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add console autotest support
2014-02-20 17:58:21 +08:00
heliclei
1a1f92106a
add more console output
2014-02-20 16:29:04 +08:00
James Chen
0af0ce9032
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
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Conflicts:
cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen
633604f79c
issue #4058 : Typo fix in ZwoptexTest.lua.
2014-02-20 14:12:14 +08:00
James Chen
e3d14608df
issue #4058 : Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now.
2014-02-20 14:11:47 +08:00
heliclei
02af73dd46
add main directive to return main menu
2014-02-20 13:43:28 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Dhilan007
ddd02b463c
optimize label:
...
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
heliclei
e7209fbfa4
add autotest help
2014-02-19 17:55:32 +08:00
Dhilan007
f086f39319
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label
2014-02-19 17:00:26 +08:00
heliclei
f9dceb5c2d
use '==' to do string compare
2014-02-19 16:54:42 +08:00
heliclei
0eb957e89c
add console autotest support
2014-02-19 16:34:33 +08:00
boyu0
50cdc67191
issue #4039 : set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value.
2014-02-18 17:44:05 +08:00
James Chen
58d3311da0
Merge pull request #5342 from heliclei/console-user-command
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closed #4063 :revise CCConsole to support more easily for adding custom command.
2014-02-18 16:54:56 +08:00
James Chen
ee4972ae96
Merge pull request #5371 from andyque/refactorActionEase
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closed #3620 : Merge cocostudio/CCActionXxx to CCAction。
2014-02-18 15:58:49 +08:00
Dhilan007
2ad81b0edb
closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture.
2014-02-18 14:30:51 +08:00
andyque
0b932f4f5f
fixed #3620 . merge cocostudio/CCActionXXX to CCAction
2014-02-18 14:22:14 +08:00
andyque
e1ca972d3a
add tests of all the new added CCActionEaseEx in CCActionEase
2014-02-18 14:22:14 +08:00
samuele3hu
5acb556c74
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developEventTrigger
2014-02-18 13:46:21 +08:00
samuele3hu
8cb424b535
close #3593:Add more test cases about SceneReader of cocoStudio
2014-02-18 13:44:11 +08:00
James Chen
19205e3db8
Merge pull request #5365 from natural-law/issue3964
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closed #3964 : Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen
2ee1330479
closed #4054 : Adds test for removing child from TMXLayer.
2014-02-17 21:16:25 +08:00
samuele3hu
69ec932cd4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developPerformance
2014-02-17 10:25:24 +08:00
samuele3hu
3f8bc8cc43
issue #3708:Remove the useless test case
2014-02-17 10:24:58 +08:00
zhangbin
e02f488224
Merge branch 'develop' into issue3964
2014-02-16 11:01:07 +08:00
James Chen
78163e604e
Merge pull request #5358 from dumganhar/merge5343
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closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen
a5aa547c7b
Merge pull request #5316 from natural-law/ScenarioTest
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closed #3738 : Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen
f04e604a51
Updates JS-Tests.
2014-02-14 10:27:19 +08:00
James Chen
ea7a27fdf7
Updates JS-Tests.
2014-02-14 09:59:54 +08:00
James Chen
17dab13502
Resets JS-Tests.
2014-02-14 09:36:27 +08:00
James Chen
acefa4e237
Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343
2014-02-14 09:33:42 +08:00
James Chen
4837b2dd2d
issue #3990 : setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles.
2014-02-13 17:01:38 +08:00
zhangbin
8ae5d2a049
closed #3964 , Solve the bug of logic code in method Image::saveImageToPNG().
2014-02-13 16:22:41 +08:00
ucchen
6e742077c2
add spine setAnimationListener test;
2014-02-13 11:58:54 +08:00
heliclei
9befe56a7e
update unit test
2014-02-13 11:10:23 +08:00
James Chen
5da57e4c7d
closed #3990 : Adds test case for issue 3990.
2014-02-13 11:03:35 +08:00
ucchen
2c961bdfbf
add spine manual binding;
2014-02-13 11:01:54 +08:00
Éloi Rivard
8adca38efa
Linux javascript bindings support.
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- Adds Linux javascript test.
- Adds Linux javascript template.
- Adds Travis CI test.
2014-02-13 01:42:14 +01:00
samuele3hu
3d0fabe08c
issue #3708:Performance Test: data structure conversion in lua binding
2014-02-12 18:19:06 +08:00
boyu0
e7c077bb16
closed #3988 : fix indent.
2014-02-12 16:21:26 +08:00
zhangbin
bfce75f534
Merge branch 'develop' into ScenarioTest
2014-02-12 16:17:03 +08:00
zhangbin
d99af40c32
issue #3738 , Improve the performance test of game scenario.
2014-02-12 16:14:04 +08:00
boyu0
4fda8a2635
closed #3988 : add bug test
2014-02-12 15:57:02 +08:00
zhangbin
89cc82c332
Merge branch 'develop' into ScenarioTest
2014-02-10 14:26:31 +08:00
James Chen
51ba0cbb17
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into merge5268
2014-02-10 14:09:57 +08:00
zhangbin
11dbb37414
issue #3738 , Add move actions for the tile map in PerformanceScenarioTest.
2014-02-10 14:04:21 +08:00
Dhilan007
6a662a6330
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2014-02-10 11:47:05 +08:00
zhangbin
926f84d385
issue #3738 , Add game scenario performance test case.
2014-02-10 11:42:15 +08:00
James Chen
99c20c4e30
Merge commit 'refs/pull/5268/head' of git://github.com/cocos2d/cocos2d-x into merge5268
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Conflicts:
tests/test-javascript/tests
2014-02-10 11:38:56 +08:00
Ricardo Quesada
907446d8d0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices
2014-02-09 19:32:35 -08:00
Ricardo Quesada
24f655f9b1
Better 'vertices drawn'
2014-02-09 19:31:45 -08:00
Dhilan007
e12c1f57ac
Label::reduce unnecessary calculation amount.
2014-02-10 11:21:54 +08:00
James Chen
eda4c9a420
Merge pull request #5302 from Pisces000221/improve-label-chinese
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closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007
a8387a12f0
Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop
2014-02-10 10:09:56 +08:00
Ricardo Quesada
9d5393631c
Merge branch 'develop' into fast_tmx
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Conflicts:
tests/test-cpp/Classes/ConsoleTest/ConsoleTest.cpp
tests/test-cpp/Classes/VisibleRect.cpp
2014-02-08 12:49:56 -08:00
Ricardo Quesada
560abe77c8
better Console support
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* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada
13aa3ad2b5
Adds new commands to Console
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* resolution
* projection
2014-02-08 12:35:11 -08:00
Ricardo Quesada
c7a999335c
Console. Less error prone, easier to use, more documentation
2014-02-08 10:20:12 -08:00
Ricardo Quesada
ceba63db8b
Merge branch 'develop' into fast_tmx
2014-02-08 09:08:33 -08:00
Pisces000221
03be459376
Update LabelTestNew.lua
2014-02-08 17:17:35 +08:00
Pisces000221
cef84f05af
Add LabelTTFCJKWrappingTest
2014-02-08 17:16:59 +08:00
Pisces000221
49163bb774
Add LabelTTFCJKWrappingTest
2014-02-08 17:15:57 +08:00
Pisces000221
1170943cf8
Add LabelTTFCJKWrappingTest
2014-02-08 17:14:38 +08:00
Ricardo Quesada
82700339c0
Adds a way to print the renderer vertices
2014-02-07 19:37:44 -08:00
Ricardo Quesada
616feadda1
More fixes and "tiles" is an uint32 (GID)
2014-02-07 18:11:17 -08:00
James Chen
c25787e575
issue #3900 : Removes the definition of DEBUG. Windows uses _DEBUG .
2014-02-07 16:01:57 +08:00
James Chen
5714552458
issue #3900 : mozjs-27.0.lib -> mozjs-27.lib for windows.
2014-02-07 15:29:44 +08:00
James Chen
4c2da5d286
issue #3900 : mozjs-25 -> mozjs-27 for windows.
2014-02-07 15:16:14 +08:00
Ricardo Quesada
e33baac396
iso almost working
2014-02-06 22:20:28 -08:00
Ricardo Quesada
ad7b54eb0e
iso almost working 100% ok
2014-02-06 18:47:45 -08:00
Ricardo Quesada
cf08d0b3f9
isometric kind of working
2014-02-06 16:19:46 -08:00
Ricardo Quesada
3560227d09
sort of working
2014-02-05 19:51:24 -08:00
Ricardo Quesada
9a53f5a9f5
Testing a new TMX renderer
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faster
2014-02-04 17:59:21 -08:00
Ricardo Quesada
6ce6806544
new modules
2014-01-31 16:07:09 -08:00
Ricardo Quesada
e77d22a58f
samples -> tests
2014-01-31 14:09:28 -08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00
James Chen
20eec32ff0
Updated proj.android/project.properties. target=android-10 --> 8
2012-06-28 18:26:28 +08:00
James Chen
26a02804d9
Added some resources. Updated Texture2dTest.cpp.
2012-06-28 17:34:50 +08:00
James Chen
aba33b5bda
Reverted build_native.sh.
2012-06-28 16:58:32 +08:00
minggo
5b08a5996c
add product name for iOS
2012-06-28 13:52:10 +08:00
minggo
e3771a8ad4
modify code sign
2012-06-28 13:41:05 +08:00
minggo
3c43dfb6fe
disable retina
2012-06-28 11:50:11 +08:00
minggo
7348fa12c3
update CHANGELOG and delete some unneeded files
2012-06-28 11:47:54 +08:00
James Chen
86942aedb4
fixed #1368 : Implement EffectsAdvancedTest (Effect4). Added some comments.
2012-06-27 20:50:47 +08:00
James Chen
33e32e987c
Implement EffectsAdvancedTest (Effect4).
2012-06-27 18:44:25 +08:00
James Chen
13793a9d75
fixed #1367 : Updated ShaderTest.cpp, TileMapTest.cpp.
2012-06-27 17:08:50 +08:00
James Chen
a901b0bb12
fixed #1367 : Refactor "createWith***" to "create".
2012-06-27 14:21:29 +08:00
James Chen
f6026d2ba3
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-26 12:09:48 +08:00
James Chen
95a2696b6b
fixed #1365 : Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin.
2012-06-26 12:09:23 +08:00
minggo
765da0c80a
enable depth test when running test case:Bug-1159
2012-06-26 11:09:37 +08:00
minggo
5cc1f7d230
fixed #1338:stop animation when entering background and start animation when comming to foreground
2012-06-21 11:42:49 +08:00
James Chen
2af75ecd65
fixed #1336 : HelloCocosBuilder/HelloCocosBuilderLayer.cpp
2012-06-20 12:08:34 +08:00
James Chen
b818c0afa6
fixed #1336 : Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
2012-06-20 11:48:31 +08:00
James Chen
07b9db8e91
Merge branch 'gles20' into gles20-ccbi
2012-06-19 17:28:31 +08:00
James Chen
c4056b1bb0
fixed #1269 : Updated include search paths for win32 and android.
2012-06-19 17:22:55 +08:00
James Chen
591566b43a
fixed #1335 : Memory leaks in cocos2dx and CCBReader.
2012-06-19 16:31:26 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
minggo
2666df9472
issue #1269:mrege latest code and fix conflict
2012-06-19 13:57:33 +08:00
minggo
9ec29d715a
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
2012-06-19 13:50:11 +08:00
James Chen
9fa74721a7
fixed #1334 : Add ScrollViewTest to CocosBuilderTest.
2012-06-19 10:34:15 +08:00
Nicolas Gramlich
6f26ea7a56
Added actual implementation of CCScrollViewLoader. Added ScrollViewTest to CococsBuilderTest.
2012-06-18 13:59:45 -07:00
Nicolas Gramlich
227683bfa4
Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files.
2012-06-18 13:33:19 -07:00
minggo
6d0608d0f1
fixed #1333 : add CCScrollView for iOS
2012-06-18 19:24:47 +08:00
James Chen
3cf0f3555c
issue #1330 : Removed virtual for callback functions.
2012-06-16 15:22:23 +08:00
James Chen
73c9707d5d
CCBIReader fixes + building and running flawless on iOS and Android.
...
Made it works on win32.
2012-06-16 12:48:20 +08:00
Nicolas Gramlich
13bcf2180c
Merge with gles20.
2012-06-15 16:26:10 -07:00
Nicolas Gramlich
c38bfd0a24
Updated xcode project file.
2012-06-15 16:16:08 -07:00
Nicolas Gramlich
d175884f79
Added ParticleSystemTest.
2012-06-15 14:48:36 -07:00
James Chen
cc572ab8e7
fixed #1329 : Moved all java files part of engine into a certain directory, then all projects refer to them.
2012-06-15 18:15:43 +08:00
James Chen
24cc0796b6
Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android
2012-06-15 17:47:04 +08:00
minggo
899022d107
fixed #1292:fix some bugs that caused by modify function name
2012-06-15 17:39:13 +08:00
James Chen
595a402c83
fixed #1292:make some function names more readable.
2012-06-15 16:47:30 +08:00
James Chen
0afdfe33da
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-15 15:25:37 +08:00
James Chen
c17091ac70
fixed #1310 : Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 15:24:22 +08:00
minggo
266a5e5e66
Merge pull request #1028 from minggo/iss1292_moidify_function_name
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issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
James Chen
159b91b6cd
Fixed a logic error in ActionScaleTest.
2012-06-15 13:56:27 +08:00
James Chen
bc150ea5a9
fixed #1327 : Exported 'create' method for lua bindings.
2012-06-15 11:46:51 +08:00
folecr
6fc2dc5ed9
Use Java code instead of XML to define layout
...
* Android layout for cocos apps are very simple (full screen)
* Avoids creation of R.java for loading the layout
* Can package entire library in jar
* Remove unused layout resource
2012-06-14 19:52:45 -07:00
minggo
c965c8d770
fixed 1181: synchronize latest codes
2012-06-15 10:27:52 +08:00
folecr
d651da6f0d
Tests : Ant build project files
2012-06-14 19:21:03 -07:00
folecr
d86e088e9f
Tests : Use cocos2dandroid library
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* Remove code and resources that are now in a library
* Add library as a dependency for HelloWorld
* Use cocos2dx_default_ resources
2012-06-14 19:21:03 -07:00
Nicolas Gramlich
8d7dce0999
Added glue macros to reduce boilerplate code when implementing CCBSelectorResolver and CCBMemberVariableAssigner. Added LabelTest, MenuTest and SpriteTest.
2012-06-14 18:16:54 -07:00
Nicolas Gramlich
a7ad34864f
CocosBuilderTest: Simplified the 'XYZLoader' classes to be header only, with nice and short macros to do the boilderplate stuff.
2012-06-14 14:23:53 -07:00
minggo
221be759c6
issue #1324 : merge James Chen's codes
2012-06-14 18:54:05 +08:00
minggo
9d9e2579e3
issue #1181 : save render texture when comming to background
2012-06-14 18:37:57 +08:00
James Chen
052d8ea931
fixed #1324 : Added some create methods. Compiling successfully on win32 by vs2008.
2012-06-14 18:32:44 +08:00
James Chen
3a410c14a1
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
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Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
Nicolas Gramlich
cc5eabeb28
ButtonTestLayer: Now showing the CCControlEvent information on screen. Fixed CCLOG -> CCLog (because CCLOG doesn't show up on Android.).
2012-06-14 01:32:52 -07:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
Nicolas Gramlich
cdd1fb50ac
Moved from std::string to CCString *. Since the std::string utility methods in CCBReader were buggy on Android (for unknown reasons). Made string utility methods in CCBReader static. Android build now working equivalent to iOS build. *YAY*
2012-06-14 00:01:01 -07:00
Nicolas Gramlich
5550d9f2b0
Merge with gles20.
2012-06-13 15:56:52 -07:00
Nicolas Gramlich
3e61e1f014
Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android.
2012-06-13 15:25:59 -07:00
Nicolas Gramlich
29b22adccc
Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work.
2012-06-13 14:19:13 -07:00
minggo
9321a8d025
fixed #1322 : vertical alignment works ok on android
2012-06-13 18:33:44 +08:00
minggo
f80fd0c232
Merge pull request #1015 from minggo/gles20
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issue #1310:synchronize some codes
2012-06-12 19:46:45 -07:00
minggo
b282d52a65
issue #1310:synchronize some codes
2012-06-13 10:41:04 +08:00
Nicolas Gramlich
895604f42e
Unified Header Guards. Added CCNodeLoaderListener, simulating the didLoadFromCCB selector.
2012-06-12 11:59:49 -07:00
James Chen
d2a16c2b76
issue #1310 : Updated MotionStreakTest.
2012-06-12 18:27:36 +08:00
James Chen
e943dbf2fd
issue #1310 : Updated TileMapTest, TransitionsTest, ZwoptexTest.
2012-06-12 18:22:48 +08:00
James Chen
2be8ba120c
issue #1310 : Updated vs2008 project setting.
2012-06-12 18:15:25 +08:00
James Chen
6d4b80a826
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-12 18:13:02 +08:00
James Chen
dab90107b9
issue #1310 : Updated SchedulerTest.
2012-06-12 18:12:45 +08:00
James Chen
92f0364dca
Merge pull request #1008 from dumganhar/gles20
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issue #1310 : Reverted floatr to CCTimer.
2012-06-12 02:09:10 -07:00
James Chen
08fc714a7f
issue #1310 : Reverted floatr to CCTimer.
2012-06-12 17:07:54 +08:00
minggo
1d77d53af3
Merge pull request #1007 from minggo/gles20
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issue #1310 : synchronize some codes
2012-06-12 01:57:24 -07:00
minggo
9fbe1fef96
issue #1310 : synchronize some codes
2012-06-12 16:56:34 +08:00
James Chen
c8b5ad0440
issue #1310 : Updated RotateWorldTest and SceneTest.
2012-06-12 16:22:25 +08:00
James Chen
23519ef85c
issue #1310 : Updated ParallaxTest and RenderTextureTest.
2012-06-12 15:55:23 +08:00
James Chen
1c0f391e03
issue #1310 : Updated ParticleTest.
2012-06-12 15:40:31 +08:00
James Chen
ae1ea76ca1
issue #1310 : Updated NodeTest.
2012-06-12 15:22:42 +08:00
James Chen
f5b2a5d33d
issue #1310 : Updated LayerTest.
2012-06-12 15:14:01 +08:00
James Chen
b770010c41
issue #1310 : Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
...
In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
James Chen
ef8ec1a941
issue #1310 : Added some resources for tests project.
2012-06-12 14:32:57 +08:00
James Chen
9185f771f1
issue #1310 : Added some resources for tests project.
2012-06-12 14:29:15 +08:00
minggo
916b276607
issue #1310 : synchronize CCTexturePVR
2012-06-12 12:02:15 +08:00
James Chen
974f0d714d
issue #1310 : Updated FontTest. And fixed a compilation error in FontTest.
2012-06-12 11:16:31 +08:00
Nicolas Gramlich
1f2652a8d7
Made CCBIReaderTest finally work completely. =) Also added support for having a root path when loading a ccb-file (i.e. when you have the two directories, one for the ccb files, one for the spritesheets. <- With a common ancestor.)
2012-06-11 18:31:11 -07:00
Nicolas Gramlich
4c8351f304
Removed Zombie files.
2012-06-11 15:00:11 -07:00
Nicolas Gramlich
342c65e293
Added CCBIReaderTest, which doesn't work since XCode sucks big time, not finding a simple file.
2012-06-11 14:57:30 -07:00
Nicolas Gramlich
58b53be708
Merge with gles20.
2012-06-11 11:50:32 -07:00
Nicolas Gramlich
4378731418
Merge with gles20.
2012-06-11 10:43:07 -07:00
minggo
ccbfd24c21
issue #1310 : synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest
2012-06-11 18:25:57 +08:00
James Chen
2ce7c86c50
fixed #1315 : TileMapTest can't be shown correctly in retina mode.
2012-06-11 14:44:32 +08:00
James Chen
33ea7905a5
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen
c95cbb1774
issue #1310 : Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
...
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo
94235d3602
issue #1310 : make tests and HelloWorld work ok
2012-06-11 10:41:52 +08:00
James Chen
c9dc60b0f7
issue #1310 : fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project.
2012-06-08 17:58:21 +08:00
James Chen
371b3f9938
issue #1310 : Tests project updated!.
2012-06-08 17:34:15 +08:00
minggo
cc16320445
issue #1310 : syncronize actions
2012-06-08 13:55:28 +08:00
minggo
6cf8ea283d
Merge pull request #973 from minggo/iss1278_effect_android
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fixed #1278 : stop effect when unloading effect
2012-06-06 00:41:26 -07:00
minggo
1ff04700b5
fixed #1278 : stop effect when unloading effect
2012-06-06 15:38:25 +08:00
James Chen
37aa196c73
Removed some unused codes.
2012-06-06 14:31:49 +08:00
James Chen
6bb2941ec9
fixed #1300 : Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
2012-06-06 10:06:51 +08:00
minggo
dc24094b5f
fixed #1290:use Shaders folder in correct way
2012-06-04 11:41:03 +08:00
James Chen
cfbf29ccfc
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1282_ati
2012-06-01 13:47:23 +08:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
minggo
93b5fc37c7
typo fix
2012-06-01 12:04:04 +08:00
James Chen
9be586e4ec
Updated main.cpp for each project of android.
2012-05-31 10:13:05 +08:00
minggo
5ad2bec3d8
Merge pull request #946 from minggo/gles20
...
fix some bug
2012-05-30 03:33:19 -07:00
minggo
a698f9bf69
fix some bug
2012-05-30 18:31:20 +08:00
James Chen
922f7544ad
Updated TouchesTest.
2012-05-30 16:55:46 +08:00
James Chen
bd248b5ac0
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-05-30 16:09:52 +08:00
James Chen
7115a7f3c9
issue #1275 : Memory leaks in CCBReader and ActionsTest.
2012-05-30 16:09:19 +08:00
minggo
8203cf00ba
use fonts/fps_images.png
2012-05-30 13:37:36 +08:00
James Chen
ff0dde984c
fixed #1240 : Updated vs2008 project setting (release target).
2012-05-29 18:29:56 +08:00
James Chen
b4fad0bb2b
fixed #1240 : Updated vs2010 project setting (release target).
2012-05-29 18:06:52 +08:00
James Chen
1ddb5d51b5
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-05-29 17:13:21 +08:00
minggo
a09bbbd0ba
fixed #1177 : modify project setting, because CCStd.h is moved into platform/ios
2012-05-29 16:23:57 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
a00db6e072
fixed #1240 : Updated ios project configuration.
2012-05-25 17:00:33 +08:00
James Chen
c902e884f4
fixed #1240 : Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage.
2012-05-25 16:52:47 +08:00
James Chen
6477a02022
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
2012-05-25 11:00:20 +08:00
James Chen
0b8a75e982
fixed #1240 : Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest.
2012-05-25 10:58:28 +08:00
minggo
138de3171f
Merge pull request #912 from minggo/merge_nicolasgramlich
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Merge pull request by nicolasgramlich
2012-05-23 19:56:05 -07:00
minggo
0ba62c3854
issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp
2012-05-24 10:48:39 +08:00
James Chen
a5b63d8f6c
fixed #1251 : Added CocosBuilderTest to the test project for VS2008.
2012-05-23 11:41:42 +08:00
Nicolas Gramlich
a62e017977
Made MenuTest use a differently names labelatlas to avoid collision with fps_images.fnt/png.
2012-05-22 13:26:20 -07:00
Walzer
7dadd8128c
rename tests/Resource/CocosBuilder to CocosBuilder_v1
2012-05-11 21:22:50 +08:00
Walzer
dc18dc0942
test ccb v2 format, add relative-position support
2012-05-11 20:53:30 +08:00
Walzer
ae12434128
fixed #1205 , rename CCCustomClass to CCCustomClassProtocol, add windows support.
2012-05-08 11:30:08 +08:00
Walzer
f10b94fd15
issue #1205 , CCBReader works on both iOS & Android now; public APIs of CCBReader are reduced; ccb files in subfolder is supported.
2012-05-07 22:52:58 +08:00
Walzer
1a73064055
issue #1205 , refactor the tricky cpp reflection to easier approach, add cocos2d::extension namespace for CCBReader, add doxygen comments. Todo: CCB support on android
2012-05-07 18:14:15 +08:00
Walzer
c76e3c0936
remove CppReflection, add CCBCustomClass and CCBCustomClassFactory to implement reflection, leave some jobs to class HelloCocosBuilder: public CCBCustomClass. The approach is not so tricky, much easier to understand now.
2012-05-07 17:05:17 +08:00
Walzer
07276c3bba
Merge commit '184b31efa3aaa340621f5aa736d3b16e6ad97327' into gles20
2012-05-05 15:49:11 +08:00
Walzer
6b374881f0
Merge branch 'gles20' of http://github.com/cocos2d/cocos2d-x into gles20
2012-05-05 10:07:21 +08:00
Walzer
f70855e959
fixed #1229 , reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency.
2012-05-05 10:06:41 +08:00
Walzer
be2fa353a7
Merge commit '1afd7f2701b5e9fec0d2a4fd514d1d4e069b3830' into gles20
2012-05-05 09:55:06 +08:00
minggo
1afd7f2701
Merge pull request #893 from minggo/iss1217_EaseAction_reverse
...
Iss1217 ease action reverse
2012-05-04 01:26:56 -07:00
minggo
14b923409a
fixed #1217 : implement reverse() for all subclass of CCEaseAction that missing it
2012-05-04 16:22:50 +08:00
James Chen
bf0da624b4
issue #1191 : Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
2012-05-04 11:16:57 +08:00
Walzer
ebaf1da460
issue 1205, CCBReader. Not perfect yet, I will use CCNotificationCenter to improve SET macro/assign var to parent.
2012-05-03 15:29:27 +08:00
Walzer
2fc1322cc8
update copyright and license declaration of CCCBReader relative files
2012-05-03 14:43:27 +08:00
Walzer
5faaab0d16
add CocosBuilderTest into extension test. fix a bug in CCLayerGradient::updateColor
2012-05-03 12:17:28 +08:00
Walzer
160b0aba88
Merge commit 'b7b21f3dc2e2c541a06fdd381b6b43d213a90093' into gles20
2012-05-03 12:02:13 +08:00
Walzer
9e62412ce9
issue #1205 , add CCBReader, CppReflection, CocosBuilderTestCase
2012-05-03 11:58:53 +08:00
James Chen
82439733c5
fixed #1204 : Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
...
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen
136866bc12
issue #1204 : Updated tests/proj.win32/main.cpp
2012-05-02 18:56:03 +08:00
James Chen
395dbc90aa
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
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Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
minggo
c048fe77c6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build
2012-05-02 14:41:49 +08:00
James Chen
77d9b811be
issue #1194 : Updated ChipmunkAccelTouchTest.
2012-05-02 14:06:40 +08:00
James Chen
abdc94ae3c
Merge branch 'iss1194_tex_wat' of https://github.com/dumganhar/cocos2d-x into iss1194_tex_wat
2012-05-02 12:05:39 +08:00
James Chen
a998062c57
issue #1194 : Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup.
2012-05-02 12:04:27 +08:00
minggo
f37d3dd5d3
issue #1201 : simplify writing of Android.mk
2012-05-02 12:00:39 +08:00
James Chen
63a8bbf0d9
issue #1194 : Updated ios project configurations after adding CCTextureWatcher.
2012-05-02 10:39:39 +08:00
James Chen
de35aaa101
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat
2012-05-02 09:49:12 +08:00
James Chen
c5f7f15090
issue #1194 : Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
2012-04-27 18:47:49 +08:00
minggo
a4e8c9ad17
fixed #931 : refactor CCImage and CCTexture2D
2012-04-27 18:37:11 +08:00
minggo
a1570e931f
issue #931:make convert to rgb565 and A8 correct
2012-04-27 15:53:29 +08:00
James Chen
1d94ba05a0
fixed #1189 : updated linebreak and tab(4 space) for all source files.
2012-04-25 18:17:04 +08:00
James Chen
568bdce6c1
fixed #1188 : Removed some unused files.
2012-04-25 17:46:29 +08:00
James Chen
8e5668472f
issue #1188 : Updated project configuration for ios platform.
2012-04-25 17:33:28 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
James Chen
c1bc4fd65a
fixed #1177 : Updated ios project configuration.
2012-04-24 17:42:06 +08:00
James Chen
26763c200b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
...
Conflicts:
tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo
1e20f2b6db
fixed #1185 : reload image data and recreate buffer of object when backing to foreground
2012-04-24 15:02:18 +08:00
James Chen
af86a52f27
issue #1177:Updated some files for ios port.
2012-04-23 15:40:46 +08:00
James Chen
521155e9e2
issue #1177 : Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo.
2012-04-23 14:30:38 +08:00
James Chen
0c6d21c0f9
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
2012-04-20 17:34:47 +08:00
James Chen
909a759ff6
issue #1177 : Updated android project configuration.
2012-04-20 17:33:28 +08:00
minggo
f3d97bd9b6
fixed #1180 : synchronize CCConfiguration
2012-04-20 11:39:12 +08:00
minggo
cbfca9d763
add execution permission
2012-04-20 10:54:58 +08:00
James Chen
dbeb7423ad
Merge branch 'iss1176_refactor' of https://github.com/dumganhar/cocos2d-x into iss1176_refactor
2012-04-19 17:53:15 +08:00
James Chen
f619c3e006
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
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Conflicts:
cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo
4e4a26a2db
Merge pull request #855 from minggo/iss1150_rendertexture_crash
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use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 02:05:04 -07:00
minggo
92043b4db3
fixed #1150 : use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 17:01:24 +08:00
James Chen
e28c77b574
issue #1176 : Updated ios project configuration.
2012-04-19 15:26:24 +08:00
James Chen
5b50baffd4
issue #1176 : Updated ios project.
2012-04-19 15:03:41 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
4068be84e9
Refactored project folders.
2012-04-19 11:46:08 +08:00
James Chen
32b53623c7
Removed some unused folders regard to WOPHONE.
2012-04-19 10:52:53 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
James Chen
42007ea71c
deleted some unused codes.
2012-04-18 14:15:11 +08:00
James Chen
e673bfae90
fixed #1114 : Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources.
2012-04-18 13:58:24 +08:00
James Chen
c501255a7a
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt
2012-04-18 09:40:08 +08:00
James Chen
f8dfe1fca0
issue #1114 : Updated ShaderTest.Added ShaderBlur.
2012-04-17 18:31:31 +08:00
minggo
cfdc5edf87
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black
2012-04-17 17:55:59 +08:00
minggo
04c0d794af
fixed #1139 : fix the bug that screen becomes black when backing to foreground on Android
2012-04-17 17:55:26 +08:00
James Chen
14c10a470a
Updated project configuration for android platform.
2012-04-17 16:41:07 +08:00
James Chen
92e44f1c78
Updated ios project configuration.
2012-04-17 16:14:32 +08:00
James Chen
413bc3c343
Finished CCControlSwitch.Added CCActionTween.
2012-04-17 16:00:18 +08:00
James Chen
d4f1dcfc44
finished CControlColourPickerTest.
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moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen
044729dab9
Updated CCControlExtension
2012-04-16 23:16:03 +08:00
James Chen
959acd556f
first commit CCControlExtension.
2012-04-16 18:58:43 +08:00
James Chen
be129913a8
issue #1166 : Updated the project configuration for VS2010, android, ios port.
2012-04-16 13:02:44 +08:00
James Chen
a71e5be0d8
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
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Conflicts:
cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen
9ace0d2fdc
Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios.
2012-04-16 10:57:37 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen
d01f1277af
optimize data struct.
2012-04-14 19:11:57 +08:00
minggo
34c805590f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director
2012-04-13 14:11:58 +08:00
minggo
b43d5aa654
fixed #1156 syn CCDirector
2012-04-13 14:11:35 +08:00
James Chen
e9e6256815
Merge pull request #839 from dumganhar/gles20
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fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-12 23:10:57 -07:00
James Chen
94e056d964
fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-13 14:09:02 +08:00
James Chen
91b4d52c31
Merge pull request #838 from dumganhar/gles20
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fixed #1159 : Updated "CallFuncND + auto remove" test demo.
2012-04-12 20:56:05 -07:00
James Chen
47af0886d3
fixed #1159 : Updated "CallFuncND + auto remove" test demo.
2012-04-13 11:54:29 +08:00
minggo
028cf7874e
issue #1156 : remove unneeded macros and functions
2012-04-13 11:22:17 +08:00
minggo
7cf16dbb32
Merge pull request #836 from minggo/touch_case
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fix TouchesTest crashed on Android and iOS
2012-04-12 18:47:41 -07:00
minggo
3fbfeeb7e8
fixed #1142 : fix TouchesTest crashed on Android and iOS
2012-04-13 09:45:31 +08:00
James Chen
2b5af66974
updated win32 projects configuration release version.
2012-04-10 23:09:58 +08:00
James Chen
ba37e0e42f
Merge pull request #834 from dumganhar/gles20
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fixed #1138 : Fixed a memory leak in CCTextureCache::addPVRImage.
2012-04-10 03:45:27 -07:00
James Chen
b6cc0658f3
invalid pointer check in void TexturePVRRGB888::onEnter().
2012-04-10 18:43:00 +08:00
James Chen
429e0bcb46
Merge pull request #832 from dumganhar/gles20
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fixed #1136 : Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 02:46:38 -07:00
James Chen
675f2b5dd0
Updated strings.xml
2012-04-10 16:21:23 +08:00
minggo
c9b1943559
create folder for shader
2012-04-10 15:30:11 +08:00
James Chen
6cd69523c8
Merge pull request #829 from dumganhar/iss1094_gles20_particlebat
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issue #1094 : Make ParticleBatchNode works on win32 and fixed some issues as follows:
1. renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
2.fixed a memory leak in CCParticleSystem.
3.init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
4.Add CCAssert in ccArrayRemoveObjectAtIndex.
5.Use new method to allocate CCDirector.
2012-04-08 19:45:38 -07:00
James Chen
b4d74700e4
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
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Conflicts:
tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen
3d601048c6
Merge pull request #831 from dumganhar/new_ipad
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fixed #1095 : IOS screen resolution(iphone, iphone-retina, ipad, ipad-retina) support.
2012-04-08 19:02:16 -07:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
Walzer
203f40a00d
add shader files correctly in test.xcodeproj, fix a warning in CCLabelBMFont.cpp,
2012-04-06 23:33:42 +08:00
James Chen
931c42a621
Updated some files.
2012-04-04 21:58:04 +08:00
James Chen
c759f29d76
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20
2012-03-29 10:11:42 +08:00
James Chen
c6457dfed8
issue #1056 : Updated ios project configuration.
2012-03-29 10:09:41 +08:00
James Chen
bb7485621e
issue #1056 : Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad.
2012-03-28 21:44:28 +08:00
James Chen
0f1ab7ab37
issue #1056 : Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp.
2012-03-27 10:55:13 +08:00
James Chen
d36933d542
issue #1056 : Update ios project.
2012-03-26 20:29:50 +08:00
James Chen
d67ea955f2
Delete some shader files.
2012-03-26 20:03:54 +08:00
James Chen
85c13998ee
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00
James Chen
6f5603cfe6
issue #1056 : Updated CCTexture2dTest. Added CCTextureAsyncTest.
2012-03-23 18:16:47 +08:00
James Chen
9c9230a43f
#issue #1056 : Updated SpriteTest.
2012-03-23 17:31:28 +08:00
James Chen
2a459e23a6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-23 10:27:35 +08:00
James Chen
0ef65d1ed5
issue #1056 : Renamed CC_COCOSNODE_RENDER_SUBPIXEL to CC_NODE_RENDER_SUBPIXEL in CCNode.cpp
2012-03-23 10:26:36 +08:00
minggo
728835c77b
Merge pull request #806 from minggo/SpriteTest
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Sprite test
2012-03-22 19:25:24 -07:00
minggo
ad8d7cdeff
SpriteTest
2012-03-23 10:23:02 +08:00
James Chen
900de7328a
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-22 18:29:26 +08:00
James Chen
c5d0b1ca6f
issue #1056 : Updated ParticleTest.
2012-03-22 18:29:07 +08:00
minggo
a8eaf85cfb
Merge pull request #804 from minggo/RenderTextureTest
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Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo
39ba6b4618
issue #1506 : RenderTextureTest
2012-03-22 16:36:03 +08:00
minggo
56f27c495b
Merge pull request #803 from minggo/MotionStreak
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issue #1506 : MotionStreakTest
2012-03-21 23:33:03 -07:00
minggo
6b7716770e
issue #1506 : MotionStreakTest
2012-03-22 14:32:32 +08:00
James Chen
3a50022399
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-22 14:24:08 +08:00
James Chen
b1f293e089
issue #1056 : Updated MenuTest. Added CCArray::arrayWithObject function.
2012-03-22 14:22:06 +08:00
minggo
2aa61bf798
issue #1506 : LyaerTest
2012-03-22 13:59:47 +08:00
minggo
85de198511
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync
2012-03-22 11:49:04 +08:00
minggo
3d10006d6f
issue #1506 : implement CCLabelTest
2012-03-22 11:48:37 +08:00
James Chen
925fee4820
issue #1056 : Added kazmath license file. Used CCCallFuncN instead of CCCallBlock and updated ActionsTest.
2012-03-22 11:26:39 +08:00
James Chen
3a287db954
issue #1056 : Update ActionsTest.
2012-03-22 10:27:28 +08:00
minggo
b1607b2106
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync
2012-03-22 09:41:03 +08:00
minggo
e8b7bc7c7e
issue #1056 : LabelTest
2012-03-22 09:40:32 +08:00
James Chen
2e8bae8ebf
issue #1056 : Update Android.mk. Make tests project being compiled successfully.
2012-03-21 22:49:58 +08:00
James Chen
6f4a01f454
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-21 17:35:39 +08:00
James Chen
f529bcd659
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
minggo
e75e35b23f
issue #1506 : add ShaderTest source code
2012-03-21 17:27:13 +08:00
minggo
6242656049
issue #1506 : fix a confict
2012-03-21 17:23:33 +08:00
minggo
92c30a328e
issue #1506 : implement ShaderTest
2012-03-21 17:02:52 +08:00
James Chen
159b677dc0
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-21 16:09:26 +08:00
James Chen
8ad598241f
issue #1056 : Update Tests project for ios platform.
2012-03-21 16:05:24 +08:00
James Chen
9b4a42c494
issue #1056 : Update Box2dTest and ChipmunkAccelTouchTest.
2012-03-21 15:54:48 +08:00
James Chen
2ac2da9c97
issue #1056 : 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
...
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
minggo
bb908f5a5e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into ActionsEaseTest
2012-03-21 13:36:51 +08:00
minggo
f6c113993a
issue #1506 : rename CocosNodeTest to NodeTest and SC
2012-03-21 13:36:24 +08:00
James Chen
8ef5e4ae3b
issue #1056 : Update the configuration of ios project.Sort the the project folder.
2012-03-21 11:07:31 +08:00
James Chen
321771a7ea
issue #1056 : Added gles2.0 support for ios platform.
2012-03-21 10:05:23 +08:00
minggo
a3441a39e7
issue #1056 : rename EaseTatinosTest to ActionsEaseTest and SC
2012-03-20 18:07:42 +08:00
minggo
7ccb38556e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20
2012-03-20 16:10:53 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
James Chen
ae2b3307fa
Merge pull request #779 from dumganhar/iss1056_CCDict
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issue #1056 : Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
minggo
39738e4270
issue #1056 : implement ActionsProgressTest and run ok on win32
2012-03-19 18:20:32 +08:00
minggo
68809fd5ed
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-19 13:54:34 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
minggo
41fad74017
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-15 10:05:42 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
folecr
6336df4024
Fix test to match newer API
2012-03-13 23:07:42 -07:00
Wartortle
7321d33aaf
Added support files for Accelerometer Simulation for iPhone Simulator and
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Unimotion
Ref: http://code.google.com/p/accelerometer-simulator/wiki/Home
Ref: https://github.com/gmarik/unimotion
2012-03-08 11:23:47 +00:00
minggo
645d561276
fixed #737 : remove view id
2012-03-08 12:40:27 +08:00
minggo
7890333505
fixed #721 : cocosdenshion can play local file on android
2012-03-06 16:56:30 +08:00
James Chen
d3dedd19f2
fixed #995 : Modify project configure for marmalade port after adding extension support and refactor resource folder.
2012-03-01 17:38:31 +08:00
James Chen
dfd5adb3bd
fixed #994 : add support for bbndk2.0 on blackberry platform.
2012-03-01 16:52:17 +08:00
James Chen
7daeb5cd86
fixed #984 : Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
2012-02-28 14:59:46 +08:00
James Chen
6d97e3e381
fixed #972 : update ios project configures.
2012-02-16 11:48:09 +08:00
James Chen
2c599d31b5
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
2012-02-15 17:02:47 +08:00
James Chen
ac98d22367
update ios project configures for ios, and modify xcode4's template
2012-02-15 16:59:47 +08:00
James Chen
e1413dff5e
update linux project configure
2012-02-15 15:57:09 +08:00
James Chen
a2a5af3348
update bada and qnx project settings
2012-02-15 13:52:41 +08:00
James Chen
3422696145
1.modify some project setting for bada
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2.rename some files
2012-02-14 22:35:51 +08:00
James Chen
abefe50ef7
modify marmalade project setting
2012-02-14 18:25:20 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo
e75dbf2bd9
Merge pull request #724 from minggo/iss957_text_input
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fixed #957 : avoid to go to background when inputting test
2012-02-14 00:07:51 -08:00
minggo
fd9f73f43e
fixed #957 : avoid to go to background when inputting test
2012-02-14 16:02:41 +08:00