Commit Graph

190 Commits

Author SHA1 Message Date
Wenhai Lin 1949348124 Physics: Fixed the rotation of physics body is wrong if the rotation for node is set before body attached. 2015-04-10 17:01:21 +08:00
Wenhai Lin 97082cb169 Physics: Fixed position of physics body is wrong when the position of parent node changes 2015-04-10 15:39:39 +08:00
Jacky d9b0c67f65 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into cocosapi
Conflicts:
	cocos/2d/CCNode.h
2015-03-27 13:43:38 +08:00
Jacky 4edf9e76fd update comments. 2015-03-27 12:07:19 +08:00
Wenhai Lin fdffad3956 [ci skip]Fixed warnings when generating docs by doxygen. 2015-03-27 10:52:59 +08:00
minggo 6cc8fb4348 Merge pull request #11092 from fusijie/cocosapi
[ci skip]update headers' module name.
2015-03-24 11:27:54 +08:00
Jacky af12891cfc [ci skip]update headers' module name. 2015-03-24 10:34:41 +08:00
dingpinglv ef56088886 Issue: Added js Annotates to CCNode.h 2015-03-21 11:07:39 +08:00
Jacky 85c04ff605 [ci skip]add comments to CCLayer & CCNode & CCConfiguration. 2015-03-19 21:41:40 +08:00
yangxiao f13237c013 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2015-02-26 17:27:42 +08:00
lvlong ee03bb8eea setCameraMask for cocostudio-ui 2015-02-12 09:24:04 +08:00
minggo b233d6928e Merge pull request #10238 from Dhilan007/v3-scale9sprite-fix
Fixed Scale9Sprite can't run move/scale/rotation action in physics scene
2015-01-28 15:16:23 +08:00
Nite Luo be6ca1b6d2 add force depth write 2015-01-27 17:05:51 -08:00
Wenhai Lin f2335fb3bc Fixed Scale9Sprite can't run move/scale/rotation action in physics scene 2015-01-27 16:13:45 +08:00
minggo 0207c22cb6 Merge pull request #9953 from darkdukey/renderFix
Render fix
2015-01-14 11:06:33 +08:00
Nite Luo 1c10ae43bc Merge branch 'v3' into renderFix
Conflicts:
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.cpp
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.h
2015-01-12 20:43:55 -08:00
Nite Luo 8591609128 Implement 3D drawing support for Sprite, Label, Particle, BatchNode 2015-01-12 20:06:50 -08:00
Huabing.Xu af9e49b28d cache director pointer to improve rendering performance 2015-01-13 10:28:25 +08:00
Wenhai Lin 8524a5fb97 Improve performance of physics 2015-01-07 17:08:04 +08:00
yangxiao 6eed142e03 rename _rotation_quat to _rotationQuat 2014-12-24 18:12:00 +08:00
yangxiao 22ae384edf Rotation representation with quaternion fix #9510 2014-12-24 17:07:54 +08:00
yangxiao e8c7f30541 add quaternion 2014-12-22 17:23:44 +08:00
yangxiao bdc12dce8b add quaternion property 2014-12-22 15:14:18 +08:00
minggo 8aa03e107f Merge pull request #8209 from boyu0/fix_physics_crash
fix bug: physics crashes when remove/add children too quick.
2014-10-08 13:48:03 +08:00
Ricardo Quesada 342d934a0e scheduler and macro fixes
* kRepeatForever -> CC_REPEAT_FOREVER
* schedule_selector -> CC_SCHEDULE_SELECTOR
* [new] Node::schedule(const std::function<>& callback, const std::string &key)

Updates all smaples
2014-10-03 09:38:36 -07:00
Ricardo Quesada 42ace3e59c Adds lambda support in node
It is now possible to schedule lambda functions in Node::schedule()
No need to subclass
2014-10-02 21:25:55 -07:00
boyu0 2b0afa6063 fix bug: physics crashes when remove/add children too quick. 2014-09-30 08:15:46 +08:00
minggo 905c429ff5 remove unneeded code 2014-09-09 10:58:07 +08:00
minggo 31c508ef6d deprecated Node::_setZOrder() 2014-09-09 10:55:27 +08:00
minggo 6b99ce6ec0 Merge pull request #7939 from minggo/remove-_setLocalZOrder
remove Node::_setLocalZOrder()
2014-09-09 10:49:09 +08:00
minggo 5cca8cc87d remove Node::_setLocalZOrder() 2014-09-03 17:26:50 +08:00
andyque fab9a0052b fix normalizedPosition bug 2014-09-03 09:16:31 +08:00
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 681c3c06f1 Merge pull request #7558 from newnon/v3_actions_by_tag_improvements
stopAllActionsByTag && removeAllActionsByTag
2014-08-28 14:24:37 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
yangxiao fcf4d79b06 setGLProgramState support 2014-08-20 19:01:04 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
yangxiao 032ba062a9 rename isVisibleByVisitingCamera to isVisitableByVisitingCamera 2014-08-14 10:26:37 +08:00
yangxiao 4629d257e1 rename checkCameraMask to isVisibleByVisitingCamera 2014-08-14 09:58:11 +08:00
yangxiao 76329f9e53 add camera mask check to visit 2014-08-13 12:06:51 +08:00
Mircea Rila 0154f7a94a virtual Node::pause() / Node::resume() 2014-08-12 21:05:09 +03:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
Sergey 84e82bf497 stopAllActionsByTag && removeAllActionsByTag 2014-07-22 17:14:27 +04:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
Huabing.Xu 3c6e87d34e Merge branch 'v3' into v3_dll
Conflicts:
	cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
minggo 2403bc2e50 Merge pull request #7343 from zhouxiaoxiaoxujian/feature/COC-10
Add getChildByName method for get a node that can be cast to Type T
2014-07-17 10:02:57 +08:00
Huabing.Xu 63de5f6acc add CC_DLL 2014-07-15 12:00:31 +08:00
minggo 316564d58a Node::enumerateChildren just searches from itself 2014-07-10 11:07:39 +08:00
Frank.Xu 5db9fa6e4b Add getChildByName method for get a node that can be cast to Type T 2014-07-08 15:58:34 +08:00