James Chen
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890dd64d38
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issue #4729: some warning fixes and compilation error fixes on win32.
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2014-04-10 01:29:13 +08:00 |
James Chen
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5615717617
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issue #4729: NULL -> nullptr in constructor or setXXX(NULL)
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2014-04-10 00:36:43 +08:00 |
samuele3hu
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b6579aa322
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label
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2014-04-09 16:25:44 +08:00 |
samuele3hu
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1c124f52ad
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_new_label
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2014-04-09 14:29:04 +08:00 |
samuele3hu
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dbd01051d8
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close #4721:clone for EventListeners of lua didn't clone the related property
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2014-04-09 14:26:05 +08:00 |
shujunqiao
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2c2876698d
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add wait/send/addCommand function for manual-console in lua_cocos2dx_manual.cpp.
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2014-04-09 14:20:02 +08:00 |
chuanweizhang2013
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c75466f555
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Merge pull request #20 from cocos2d/develop
update cocos2d-x
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2014-04-09 09:43:01 +08:00 |
Huabing.Xu
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3837c23ebe
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draw() using Matrix instead of kmMat4
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2014-04-08 22:07:35 +08:00 |
mgcL
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d9e0124ff8
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delete _scriptHandlerMgr in destruct will cause stack overflow
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2014-04-05 21:26:56 +08:00 |
mgcL
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a5da6d71b4
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add destroyInstance for ScriptHandlerMgr
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2014-04-05 21:09:49 +08:00 |
cw
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c0fe791aae
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into luaruntime
Conflicts:
templates/lua-template-runtime/src/main.lua
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2014-04-04 18:17:54 +08:00 |
samuele3hu
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b68f6bf65e
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fix the error about `draw` of GLNode and modify the related test cases
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2014-04-03 17:02:14 +08:00 |
samuele3hu
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c38388cc62
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ccvector_to_luaval would lead to memory leak because call the `retain`
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2014-03-31 12:04:47 +08:00 |
samuele3hu
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7ca207f993
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Replace `LabelTTF` and `LabelBMFont` with `Label` for cocosbuild proxy and fix the error that ControlSwitch:create raised.
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2014-03-28 17:18:41 +08:00 |
chuanweizhang2013
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1254bf8f1e
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Merge pull request #19 from cocos2d/develop
update cocos2d-x
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2014-03-24 12:00:30 +08:00 |
samuele3hu
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e2ed17f69c
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_script_mgr
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2014-03-21 11:28:39 +08:00 |
samuele3hu
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71f3cb7862
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close #4452:Make `addCustomHandler` more distinct
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2014-03-21 11:24:24 +08:00 |
James Chen
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d5e8bde89e
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Merge pull request #5889 from samuele3hu/develop_socket
close #4400: Use the latest version of LuaSocket and modify the related project config
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2014-03-21 10:52:38 +08:00 |
samuele3hu
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11bbeb4a30
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close #4452:Using better spelling format
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2014-03-20 17:56:33 +08:00 |
samuele3hu
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d3487d2d3c
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close #4400: Use the newest version of LuaSocket for lua
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2014-03-20 17:04:54 +08:00 |
andyque
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cf86fd619f
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fix lua bindings warnings
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2014-03-20 16:48:12 +08:00 |
samuele3hu
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0026fc2b2a
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close #4452:Add `addCustomHandler` in the ScriptHandlerMgr for Console auto test.
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2014-03-20 09:54:38 +08:00 |
samuele3hu
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a1ca3195ce
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Rename `addConsoleHandler` to `addCustomHandler`
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2014-03-19 17:28:23 +08:00 |
samuele3hu
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a91994f242
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Add `addConsoleHandler` in the ScriptHandlerMgr for Console autotest.
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2014-03-19 10:50:11 +08:00 |
cw
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ea9a9bceb2
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update lua debugger
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2014-03-15 10:34:21 +08:00 |
andyque
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f6a9824df1
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fix win32 compile error
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2014-03-11 20:59:35 +08:00 |
andyque
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df7aa27b8b
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fix mac lua
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2014-03-11 18:48:28 +08:00 |
andyque
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026ef95b07
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add lua ui binding
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2014-03-11 18:48:27 +08:00 |
andyque
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dcc98ef79f
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rename cocos2dx_gui to cocos2dx_ui
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2014-03-11 18:48:27 +08:00 |
samuele3hu
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5c33155bc9
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fix:Remove some warning about lua.
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2014-03-11 17:35:09 +08:00 |
James Chen
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650a88a8b1
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Re-add lua bindings codes.
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2014-03-10 14:04:58 +08:00 |