minggo
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5197044e8c
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Merge pull request #10679 from loadrunner/physics_sensor
added sensor property to shapes
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2015-04-27 17:40:08 +08:00 |
minggo
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2d2f0aac59
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fix indent
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2015-04-27 16:25:24 +08:00 |
minggo
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8c4cecca0d
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fix indent and translate Chinese comment to English
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2015-04-27 16:22:54 +08:00 |
minggo
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c0b2433bb5
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Merge branch 'v3' of https://github.com/qiutaoleo/cocos2d-x into check-filename-case-on-windows
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2015-04-27 15:45:23 +08:00 |
CocosRobot
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09cddb4d4b
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[AUTO]: updating luabinding automatically
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2015-04-27 02:25:05 +00:00 |
minggo
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c500d6b0a7
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Merge pull request #11588 from WenhaiLin/v3-jsb
[js-tests]Fixed crash.
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2015-04-27 10:20:07 +08:00 |
minggo
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033cfaa30b
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Merge pull request #11592 from fusijie/add_EaseRateAction_create_method
Add EaseRateAction::create() method.
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2015-04-27 10:16:38 +08:00 |
Danut Chereches
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5f692962b9
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fixed 'seperate' typo
issue #8408
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2015-04-25 00:02:39 +03:00 |
Jacky
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633c1aed75
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Add EaseRateAction::create() method.
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2015-04-24 18:31:44 +08:00 |
WenhaiLin
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5e5cd5faa1
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[js-tests]Fixed crash on Win32/Universal.
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2015-04-24 17:12:46 +08:00 |
minggo
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2245272922
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Merge pull request #11560 from natural-law/v3-jsb
Add js related files.
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2015-04-24 11:11:16 +08:00 |
zhangbin
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252e5e1183
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Make the lua projects temporarily works well.
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2015-04-24 10:17:38 +08:00 |
pandamicro
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6b4f8cc0ab
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Fix local storage get item issue when item inexist
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2015-04-23 19:06:06 +08:00 |
zhangbin
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61cf0ad28b
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
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2015-04-23 15:46:19 +08:00 |
zhangbin
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dcca32bd82
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Update the CMakeLists & the remote url of submodule js-bindings.
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2015-04-23 14:23:19 +08:00 |
Dale Stammen
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ac8755868d
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need to call Cleanup() if app is terminating
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2015-04-22 19:13:12 -07:00 |
Dale Stammen
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b78f830ed8
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cleaned up Draw()
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2015-04-22 19:11:42 -07:00 |
Dale Stammen
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4119b0f10d
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cleaned up Draw()
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2015-04-22 19:11:29 -07:00 |
Dale Stammen
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22daece170
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made Cleanup() public
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2015-04-22 19:08:11 -07:00 |
Dale Stammen
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c3335551b8
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added EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE
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2015-04-22 19:07:48 -07:00 |
minggo
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1f5e5b5058
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Merge pull request #11536 from xiaofeng11/v3
Update Node3DReader compatibility
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2015-04-22 10:25:49 +08:00 |
minggo
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44fefde83d
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Merge pull request #11537 from CocosRobot/update_lua_bindings_1429611994
[AUTO]: updating luabinding automatically
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2015-04-22 10:25:31 +08:00 |
Dale Stammen
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0f3ff6f762
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Merge branch 'v3' into v3-winrt-typo-fix
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2015-04-21 18:18:00 -07:00 |
Dale Stammen
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84a47000b5
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rename -win to -winrt
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2015-04-21 18:17:18 -07:00 |
Dale Stammen
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aec086a473
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convert BGR and RGB to GUID_WICPixelFormat24bppRGB
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2015-04-21 18:16:54 -07:00 |
Dale Stammen
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516966a96f
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check for PixelFormat::DEFAULT
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2015-04-21 18:11:56 -07:00 |
Dale Stammen
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a2ed8e7234
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disable INCREMENTAL for ARM builds. Fixes lnk2013 error
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2015-04-21 08:38:19 -07:00 |
Dale Stammen
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0c47df5df2
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fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments
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2015-04-21 06:21:32 -07:00 |
CocosRobot
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30ccbe3526
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[AUTO]: updating luabinding automatically
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2015-04-21 10:29:17 +00:00 |
pipu
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fcd48ce2c3
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Reset method purge() definition.
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2015-04-21 18:16:38 +08:00 |
pipu
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04cde1c52c
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Modify that serialize base attribute for Node3DReader.
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2015-04-21 18:05:46 +08:00 |
minggo
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80bc3bf021
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Merge pull request #11523 from MSOpenTech/v3-winrt-backbutton
V3 Windows Phone 8.1 back button support
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2015-04-21 17:10:01 +08:00 |
zhangbin
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8abd2269bd
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Update js bindings.
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2015-04-21 11:46:00 +08:00 |
minggo
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f6276dd4b3
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Merge pull request #10983 from perminovVS/v3-texture-init-check-error
Clean possible GL error init Texture2D
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2015-04-21 09:50:54 +08:00 |
Dale Stammen
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83b68ef693
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added comment on how back button event is handled
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2015-04-20 18:36:58 -07:00 |
minggo
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7a1a021974
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Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
Fix widget gray shader issue
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2015-04-21 09:34:18 +08:00 |
minggo
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fa6735e68f
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Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
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2015-04-21 09:33:05 +08:00 |
Dale Stammen
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50f381f070
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added CCLOG message to describe how to handle Windows Phone back button event
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2015-04-20 18:30:52 -07:00 |
minggo
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3e9fd67ab2
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Merge pull request #11520 from super626/v3
Improve Animate3D
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2015-04-21 09:30:43 +08:00 |
Dale Stammen
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4169ebf5c8
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Windows Phone 8.1 back button and terminate app support
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2015-04-20 10:43:34 -07:00 |
Dale Stammen
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e00b0dfbd9
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Merge branch 'v3' into v3-winrt-backbutton
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2015-04-20 08:17:16 -07:00 |
yangxiao
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7c37123dbd
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remove fade in animation if no running animation
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2015-04-20 19:45:31 +08:00 |
yangxiao
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e8b21589fc
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avoid some remap
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2015-04-20 19:33:16 +08:00 |
htl
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2476f2b52d
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fixed win32 application return code
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2015-04-20 18:27:21 +08:00 |
yangxiao
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1a50610c00
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Merge branch 'newcode' into v3
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2015-04-20 18:21:07 +08:00 |
zhangbin
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6ee624796a
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Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb
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2015-04-20 18:09:57 +08:00 |
zhangbin
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a1b5fa5a8e
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Solve the error in js template.
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2015-04-20 18:09:39 +08:00 |
Vladimir Perminov
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6ef1e7e3d0
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Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
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2015-04-20 12:56:43 +03:00 |
andyque
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484153aff7
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remove ui shaders in windows platform
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2015-04-20 17:54:49 +08:00 |
yangxiao
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bc62338b36
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map use node instead of sprite
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2015-04-20 17:49:01 +08:00 |