halx99
c5493b4230
Update extension spine README.md
2020-11-04 23:28:51 +08:00
halx99
f90046f0ac
Tidy extension spine folder structure [ci build]
2020-11-04 23:17:05 +08:00
halx99
3fa65521e3
Sync https://github.com/EsotericSoftware/spine-runtimes/pull/1801
2020-10-27 17:08:26 +08:00
halx99
a09d53bf05
Remove unused comment
2020-10-22 21:32:09 +08:00
halx99
c6d8d395a3
fix #234 , spine custom shader doesn't work.
2020-10-17 22:00:53 +08:00
HALX99
90ecc475f0
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00
halx99
f38f76c1a1
Sync spine code and resource to 3.8
2020-08-05 17:04:57 +08:00
halx99
5dc9e92fb7
fix android build issues
2020-08-03 20:31:47 +08:00
halx99
b142167560
Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
2020-08-03 17:51:40 +08:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00
rablwupei
5ea249a265
fix memory leak
2013-10-08 20:03:10 +08:00
yinkaile
5e1f91d396
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
...
Conflicts:
extensions/CocoStudio/Armature/CCArmature.h
extensions/CocoStudio/Armature/CCBone.h
extensions/CocoStudio/Armature/animation/CCArmatureAnimation.h
extensions/CocoStudio/Armature/animation/CCProcessBase.h
extensions/CocoStudio/Armature/animation/CCTween.h
extensions/CocoStudio/Armature/datas/CCDatas.h
extensions/CocoStudio/Armature/display/CCDecorativeDisplay.h
extensions/CocoStudio/Armature/display/CCDisplayManager.h
extensions/CocoStudio/Armature/external_tool/CCTexture2DMutable.h
extensions/CocoStudio/Armature/physics/CCColliderDetector.h
extensions/CocoStudio/Armature/physics/CCPhysicsWorld.h
extensions/CocoStudio/Armature/utils/CCArmatureDataManager.h
extensions/CocoStudio/Armature/utils/CCSpriteFrameCacheHelper.h
2013-09-14 19:54:49 +08:00
samuele3hu
d8bd65b2e8
issue #2784:Add class constructor js-binding document
2013-09-13 16:46:31 +08:00
samuele3hu
a34ec99014
issue #2784:Add js-binding and lua-binding document
2013-09-13 11:41:20 +08:00
Ricardo Quesada
8bf24f0475
ccGLXXX -> GL::xxx
...
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`
Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada
d683e10808
More constant fixes
...
Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()
And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada
16d0b43181
Constant fixes
...
Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE
Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
minggo
acdd1cfe9d
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
...
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
Ricardo Quesada
ba6ab126c6
More best practices fixes
...
- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo
dfde41b932
issue #2129:fix conflicts
2013-07-05 17:32:50 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
James Chen
ec902c3550
issue #2373 : Adding missing overload const getter functions.
2013-07-05 15:08:52 +08:00
Ricardo Quesada
adaa72fbb4
Adds const to getters
...
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
James Chen
cb67ed0227
issue #2129 : Removing CC prefix for extension module.
2013-06-20 14:15:53 +08:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
James Chen
646d0aa1cf
[LINUX] Fix a compilation error in spine/extension.cpp.
2013-06-08 17:22:49 +08:00
James Chen
d3253dd161
Fixing compilation errors for native client port.
2013-06-08 15:28:58 +08:00
Rene Klacan
8b16178f9f
Merge pull request from cocos2d/develop
2013-06-06 09:42:18 +02:00
James Chen
a539f69d63
[Spine] Using getContentSize to make spine-runtime supports the strategy of loading resources in cocos2d-x.
2013-06-06 15:02:57 +08:00
James Chen
93597a5858
[Spine] Using getContentSize to make spine-runtime supports the strategy of loading resources in cocos2d-x.
2013-06-06 14:22:51 +08:00
James Chen
1e04c4e743
fixed #2252 : Fixing a bug that stdio.h is in c++ namespace.
2013-06-04 15:09:20 +08:00
James Chen
37df435089
fixed #2252 : Fixing a bug that stdio.h is in c++ namespace.
2013-06-04 15:05:27 +08:00
flaming0
1d3516da44
Update for spine runtime.
2013-06-04 14:47:19 +08:00
flaming0
3daf21996c
Update for spine runtime
...
Conflicts:
extensions/proj.win32/libExtensions.vcxproj
extensions/proj.win32/libExtensions.vcxproj.filters
2013-06-04 14:46:31 +08:00
flaming0
a6c2ad0666
Update for spine runtime.
2013-06-03 20:52:32 +04:00
flaming0
5f1a4a4be7
Update for spine runtime
2013-06-02 18:26:46 +04:00
Sam Clegg
924d271410
Fix warnings.
2013-04-29 16:46:48 -07:00
minggo
489e684a0e
Merge pull request #2443 from rodrigogolive/spine-fix
...
Fixing broke linux build
2013-04-29 08:01:39 -07:00
James Chen
9739477881
A fix of include file.
2013-04-27 14:41:58 +08:00
James Chen
8c779ff98f
Fixing compilation errors for linux port.
2013-04-27 09:32:46 +08:00
Rodrigo Goncalves de Oliveira
6f994b16cf
Fixing broke linux build
...
The spine code building on Linux stops when checking that some variables
can be used when not initialized. This commit fixes it.
Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
2013-04-25 09:36:23 -04:00
James Chen
2d1172814d
issue #2075 : Adding spine editor support. Adding a new test 'SpineTest' in TestCpp, adding the parse code in "extensions/spine". It works only on iOS now.
2013-04-24 13:57:34 +08:00