halx99
f11daa7347
Committing genbindings changes
2022-11-07 08:04:54 +00:00
halx99
f00174bfcc
Committing genbindings changes
2022-11-01 04:19:28 +00:00
halx99
33599119ae
Committing genbindings changes
2022-11-01 01:34:53 +00:00
halx99
0749378bc8
Committing genbindings changes
2022-10-31 22:56:01 +00:00
涓€绾跨伒|Deal
6ddd6f0e05
Update CMakeLists.txt
2022-11-01 06:47:36 +08:00
halx99
a87bf2ee4b
Fix effekseer compiling [skip ci]
2022-10-31 14:30:33 +08:00
halx99
56d66aba67
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
54ef53f939
Committing genbindings changes
2022-10-20 12:52:19 +00:00
halx99
8f9e610713
Committing genbindings changes
2022-10-13 14:08:14 +00:00
halx99
567069236b
Luabinding: Add std: 🧵 :id support
2022-10-12 14:22:45 +08:00
halx99
496962f762
Committing genbindings changes
2022-10-11 23:33:16 +00:00
halx99
7343c969fa
Committing genbindings changes
2022-10-04 03:15:52 +00:00
tkzcfc
5f8b96d607
export 'setAttachment' function to lua ( #868 )
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* export: sp.SkeletonAnimation:findBone sp.SkeletonAnimation:getBoundingBox
* export 'setAttachment' function to lua
Co-authored-by: tkzcfc <tkzcfc@users.noreply.github.com>
2022-09-27 19:15:11 +08:00
halx99
b087ac671f
Committing genbindings changes
2022-09-26 16:13:15 +00:00
halx99
ad69ed003a
Remove unnecessary APIs
2022-09-26 23:20:54 +08:00
halx99
c4b11658cd
Committing genbindings changes
2022-09-24 04:39:58 +00:00
halx99
3a9a26c743
Fix #861
2022-09-23 22:41:30 +08:00
涓€绾跨伒|Deal
e37761260a
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
halx99
729916c58f
Committing genbindings changes
2022-08-11 03:03:29 +00:00
halx99
e3799aec91
Committing genbindings changes
2022-08-11 01:57:48 +00:00
涓€绾跨伒
9892aa3d1c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
ddc7d8ccd0
Merge: f40c44755f
7a7c8fe2ae
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Merge branch 'dev' of https://github.com/axis-project/axis into dev
2022-08-06 22:03:14 +08:00
halx99
714d814288
Improve android setup tools
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- Rename ANDROID_SDK to ANDROID_SDK_ROOT, refer to: https://developer.android.google.cn/studio/command-line/variables
- CMake: Use ndk in sdk_root/ndk/xxx/
2022-08-06 22:02:58 +08:00
halx99
64ec0587a5
Committing genbindings changes
2022-08-06 12:11:55 +00:00
Turky Mohammed
818eb3d754
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
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* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99
752c4d1d16
Committing genbindings changes
2022-08-02 00:29:11 +00:00
tkzcfc
839097ed95
[Lua Binding] Support return type 'ResourceData' ( #763 )
2022-07-22 13:13:22 +08:00
halx99
c4feff6e3a
Committing genbindings changes
2022-07-20 00:57:28 +00:00
halx99
57a65dc8ce
Committing genbindings changes
2022-07-19 10:58:12 +00:00
halx99
c16a33e347
Migrate more macors
2022-07-16 10:43:05 +08:00
涓€绾跨伒
ac1872494c
Remove unnecessary check [skip ci]
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refer to #748
2022-07-15 19:44:31 +08:00
halx99
41d2c44308
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
涓€绾跨伒
b7467da607
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
涓€绾跨伒
bf77f46dce
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
e1757a275f
Merge: 3a070cd801
9d2ed962e6
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Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-07-05 15:53:50 +08:00
halx99
6aaff5cda8
Delete *.obj to avoid missing 3d model .obj
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a. build_xxx, out_xxx in .gitignore is enough ignore code .obj
2022-07-05 15:53:33 +08:00
halx99
36caefd1d0
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
656babac78
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
ba582903fc
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
DelinWorks
d50d34ea3b
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
halx99
9af6fc8c88
Committing genbindings changes
2022-07-04 16:47:16 +00:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
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Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
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- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00