James Chen
f7e003758f
issue #4448 : Respond to move event if dragging is enabled, no matter whether mouse is in the content of cocos2d::extension::ScrollView.
2014-03-19 17:11:34 +08:00
James Chen
02ee3a52eb
closed #4448 : Elastic bounce back effect support for cocos2d::extension::ScrollView.
2014-03-19 17:11:34 +08:00
Jeong YunWon
2f1a7ebf42
Elastic bounceback for ScrollView
...
Add iOS-like elastic bounceback.
If you scroll content of scroll view out of insets,
its content will be scrolled 0.35 of user scrolled distance.
2014-03-18 18:51:07 +09:00
Ricardo Quesada
d78304599d
Cache working OK.
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Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
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code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
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`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen
e59a14f205
Merge pull request #5058 from zhiqiangxu/develop
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ScrollView should implement ActionTweenDelegate
2014-02-20 20:33:04 +08:00
James Chen
be507f6fda
Merge pull request #5059 from zhiqiangxu/useless_code_in_scrollview
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delete useless code in deaccelerateScrolling
2014-02-20 20:20:28 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Ricardo Quesada
7da8c84a75
Renames EGLView -> GLView
2014-01-30 16:51:43 -08:00
Ricardo Quesada
8ecaf49f93
GLView improvements
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it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
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...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
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Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada
1b5b9da102
compiles on Android
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compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
xuzhiqiang
6dc6101357
more useless code
2014-01-14 22:40:02 +08:00
xuzhiqiang
8f76080b15
more useless code
2014-01-14 22:30:38 +08:00
xuzhiqiang
f59c969216
delete useless code in deaccelerateScrolling
2014-01-14 21:22:55 +08:00
xuzhiqiang
3a86ec1ead
fix compile
2014-01-14 20:36:37 +08:00
xuzhiqiang
a2afff85a8
fix compile
2014-01-14 20:33:02 +08:00
xuzhiqiang
1d30bd0d80
fix compile
2014-01-14 20:27:14 +08:00
xuzhiqiang
562fdcf98b
CCScrollView should inherit CCActionTweenDelegate
2014-01-14 20:03:12 +08:00
James Chen
e93b567000
ScrollView::intWithView supports be invoked several times.
2014-01-07 22:16:24 +08:00
James Chen
5c217f70d1
ScrollView uses new renderer now.
2014-01-07 17:46:24 +08:00
James Chen
d1ad635ad8
Merge pull request #4497 from zhiqiangxu/develop
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closed #3559 : Useless conversion in ScrollView::onTouchBegan
2014-01-01 17:55:41 -08:00
James Chen
ed93f90ccc
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
2013-12-23 16:58:26 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
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Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
xuzhiqiang
e8f55069e3
reduce useless convert
2013-12-16 18:20:10 +08:00
Huabing.Xu
5509bd48ef
remove _grid
2013-12-12 16:21:21 +08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
James Chen
f6676bd7ef
issue #2790 : [] -> getObjectAtIndex.
2013-12-04 16:02:51 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
James Chen
59c2647bd6
Prevents warning of invoking ScrollView::setTouchEnabled. Layer::setTouchEnabled should not be a virtual function.
2013-11-20 11:35:04 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
262b54eef2
issue #3069 : Updating ScrollView.
2013-10-25 16:06:52 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
James Chen
cfaef2a01a
Adding onEnterHook, onXXXHook for Node.
2013-10-25 10:53:45 +08:00
lite3
c6f9f0e406
do not change anchor point of child.
2013-10-22 11:30:53 +08:00
minggo
4c9771ba3c
rename some class names to obey cocos2d-x coding style
2013-09-20 19:19:31 +08:00
James Chen
c90291e01d
ScrollView::_touches is std::vector now, so it should not be inited by NULL pointer.
2013-09-12 21:02:30 +08:00
James Chen
6f37529236
[dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private.
2013-09-12 20:47:15 +08:00
James Chen
6a2536b5bd
[Dispatcher] Fixing logic errors in CCScrollView after using EventDispatcher.
2013-09-12 16:03:03 +08:00
James Chen
5d95711865
[EventDispatcher] Fixing compilation error after changing of Touch(It doesn't inherit from Object).
2013-09-12 14:42:56 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
James Chen
b8c82ae5a9
[develop] Warning fixes.
2013-09-08 11:26:38 +08:00
Ricardo Quesada
d7590affda
Merge branch 'develop' into dictionary_array_fixes
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Conflicts:
cocos2dx/cocoa/CCArray.cpp
cocos2dx/cocoa/CCArray.h
cocos2dx/label_nodes/CCLabel.cpp
extensions/CCArmature/datas/CCDatas.cpp
extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
minggo
d9da52ce86
Merge pull request #3454 from minggo/array-support-sort
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Array can be use in stl::sort() when not using vector inside
2013-08-21 20:50:03 -07:00
Ricardo Quesada
a3eb0a058e
Merge branch 'develop' into dictionary_array_fixes
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Conflicts:
cocos2dx/platform/mac/CCFileUtilsMac.mm
extensions/CCBReader/CCBAnimationManager.cpp
extensions/CCBReader/CCBReader.cpp
extensions/CCBReader/CCBSequenceProperty.cpp
extensions/GUI/CCScrollView/CCScrollView.cpp
2013-08-21 20:27:19 -07:00
Ricardo Quesada
2e221ee6cc
Array & Dictionary fixes
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In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.
This patch fixes all those issues.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
minggo
2de8963a0a
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
James Chen
1ee7790f0e
Initializing Array after it was constructed.
2013-08-22 10:15:47 +08:00
xbruce
d2684338a5
Update CCScrollView.cpp
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change release mode
2013-08-20 14:58:26 +08:00
minggo
f97f7edeb6
Merge pull request #3440 from ricardoquesada/better_array
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Better array
2013-08-19 23:39:36 -07:00
James Chen
7e3d3b3d3e
Merge pull request #2950 from zcgit/develop
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a potential bug in Layer.
2013-08-19 19:02:53 -07:00
Ricardo Quesada
511ec1cc5d
Compiles with improved CCArray
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Compiles both with std::vector or ccCArray
2013-08-19 17:09:28 -07:00
James Chen
58a3560bca
More enum class: ScrollView::Direction, TableView::VerticalFillOrder
2013-07-26 22:55:41 +08:00
Ricardo Quesada
5d499d351d
Some more changes to make the code more c++ friendly:
...
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
- Deprecates the old methods
- adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
- the new one is const
- Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
Ricardo Quesada
9958e0d7f9
Adds more readability to the class internals.
...
Changes:
- creator (static) methods, and singleton methods (static) are always at the top of the class
- Constructors, destructros, and init methods comes next
- Then the instance methods for the class
- Then the overriden methods
- and finally the ivars
Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00
zcgit
912a52a677
a potential bug in ScrollView
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check _touches in setTouchEnabled
2013-06-21 18:00:56 +08:00
samuele3hu
e36c6f544a
issue #2276 : Modify ScrollView and LuaScrollView class
2013-06-21 14:17:41 +08:00
samuele3hu
15c69563e2
issue #2276 : Add ScrollView lua binding and test sample
2013-06-20 22:39:30 +08:00
James Chen
cb67ed0227
issue #2129 : Removing CC prefix for extension module.
2013-06-20 14:15:53 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Chen
c0a6f0c74f
fixed #2149 : "const CCSize& CCScrollView::getContentSize()" --> "const CCSize& CCScrollView::getContentSize() const".
2013-05-13 15:07:47 +08:00
Pranav Tekchand
0a996804fa
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2013-04-30 21:06:18 +05:30
Pranav Tekchand
4360c3bff8
Support negative scaling of CCScrollView.
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Not checking for it in CCScrollView::getViewRect causes intersectsRect calls (eg: to check if the touch was within the bounds) to return false.
2013-04-30 20:47:38 +05:30
Ed Bartley
c7222c2b14
CCScrollView should set the TouchPriority from the CCLayer, thus allowing the developer to set a custom TouchPriority with a call to setTouchPriority(…);
2013-04-25 09:30:24 -04:00
James Chen
6c15c75c78
fixed #1862 : CCScrollView::setContainer may cause dangling pointer when NULL is passed into.
2013-04-15 09:52:46 +08:00
sjchao
4690a45f3e
change a method name
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change method name from isScissorEnable() to isScissorEnabled() in
class CCEGLViewProtocal
2013-03-29 17:19:47 +08:00
sjchao
f1f31deb98
Fix the display bug when a scrollView nested in another scrollView
2013-03-29 16:05:28 +08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
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This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
James Chen
9c906bbe30
fixed #1712 : fix an issue of lacking table view cells after touch ended.
2013-02-18 09:45:01 +08:00
James Chen
cda7da3d43
fixed #1712 : Adding default dpi for marmalade and mac since i don't know how to get DPI for these platforms.
2013-02-17 17:13:06 +08:00
James Chen
ac17f67686
issue #1712 : Adding getting dpi support for iOS and Android.
2013-02-16 19:36:21 +08:00
James Chen
0a9a952edc
fixed #1711 : Wrong clipping rectangle of CCScrollView when the scale of its ancestors isn't equal to 1.
2013-02-16 14:18:13 +08:00
Heewon Song
10375ae660
Fix for CCScrollView clipping bug
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fix : wrong cliping rect when ancestors scale is not 1
2013-02-14 18:43:27 +09:00
James Chen
6565fa92cc
fixed #1649 : Changed return type to const reference for member variable access.
2013-01-14 15:51:53 +08:00
minggo
a75f8b7e7a
fixed #1593:remove all deprecated methods expect CCBAnimationManager
2012-12-06 18:51:33 +08:00
James Chen
c1eded787a
Merge pull request #1724 from FlowerpotGames/gles20
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fixed #1599 : CCScrollView and CCTableView updates.
2012-12-05 18:28:30 -08:00
Ed Bartley
73239a07e0
* Fixed improper behavior of horizontally scrolling ScrollView
2012-12-05 09:55:06 -05:00
Ed Bartley
9f04817235
* CCScrollView did not scroll correctly if the container items do not fill the ScrollView. The issue can be observed by modifying TableViewTestLayer::numberOfCellsInTableView(…) in the ExtensionsTest/TableViewTest project from 20 cells to 2 cells.
2012-12-04 15:32:13 -05:00
James Chen
ebd522e3fa
issue #1564 : Return a new object instead of 'const reference' for some get methods.
2012-11-20 16:34:55 +08:00
James Chen
cb2f3efc2c
fixed #1495 : CCScrollView display area and touch area are wrong if its parent's postion isn't at CCPointZero in world.
2012-10-08 14:12:34 +08:00
James Chen
a6acd90c29
fixed #1458 : Updated copyright information for some files which are relative to CCTableView.
2012-09-10 14:13:55 +08:00
James Chen
1460f4e42f
issue #1458 : Updated project configuration for all platforms.
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CCTableView::viewWithSource --> CCTableView::create, adding TableViewTest.
2012-09-10 13:39:12 +08:00
James Chen
554b1709c3
issue #1458 : Adding CCScrollView::updateInset.
2012-09-09 22:46:31 +08:00
James Chen
d9cc8fa346
issue #1458 : Adding CCTableView support. Updated win32 project configuration.
2012-09-09 22:34:32 +08:00
Walzer
cc3d850892
fixed #1416 , add object orientated APIs for CCGeometry, replace "CCFloat" with "float"
2012-08-01 15:30:12 +08:00