James Chen
229e181625
issue #2305 : [Win32] Removing the third party library pthreadVCE2.
2013-06-26 12:52:38 +08:00
minggo
df888eef65
fixed #2042 : remove libxml2
2013-04-10 09:56:31 +08:00
James Chen
8e819ac32c
Updates libcurl with ssl support for win32.
2013-02-25 16:16:57 +08:00
James Chen
1e5431bcc5
issue #1770 : Adding webp support for blackberry and marmalade.
2013-02-06 10:52:13 +08:00
James Chen
9673b20775
issue #1312 : Upgraded libcurl to 7.26.0 for windows port.
2012-10-29 10:49:28 +08:00
James Chen
2b235fd705
Delete libEGL.dll(.lib).
2012-06-01 13:56:22 +08:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
James Chen
0b8a75e982
fixed #1240 : Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest.
2012-05-25 10:58:28 +08:00
James Chen
e5443d22c1
issue #1240 : Added libtiff for android.
2012-05-24 12:00:06 +08:00
James Chen
c2591f1e9e
issue #1240 : Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed.
2012-05-23 17:26:06 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
394bb24cf5
issue #1056 : Reverted opengles emulator version to 2.09, because there are some issues in v2.10.
2012-03-27 14:11:28 +08:00
James Chen
cef41dfbc5
issue #1056 : Updated opengles2.0 emulator libraries to newest version 2.10@863987. Deleted some files of opengles1.1.
2012-03-27 13:42:35 +08:00
James Chen
bd59979495
add gles2.0 libraries for win32.
...
add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
2012-03-12 15:22:03 +08:00
minggo
cc79e533a3
issue #854 : add pthread for win32 and implement CCTextureCache::addImageAsync()
2011-11-16 11:04:29 +08:00
yangws
2c22cf0621
fixed #537 update to version 2.8 r1 (2.08.28.0634)
2011-06-22 17:55:03 +08:00
minggo
c38af3c28d
fixed #456 : integrate libcurl into cocos2dx
2011-04-19 10:57:44 +08:00
minggo
7aaf4be85f
move platform_support into cocos2dx/platform
2011-03-09 11:38:36 +08:00