andyque
|
4f5cd2a368
|
change FastTileMap to TileMap
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2014-07-17 14:09:53 +08:00 |
andyque
|
880c2c4c3f
|
change FastTiledMap namespace to cocos2d::experimental
|
2014-07-17 10:46:20 +08:00 |
Huabing.Xu
|
0214131bb2
|
optimise tile map rendering
|
2014-07-02 17:16:03 +08:00 |
Huabing.Xu
|
efa452e0c4
|
support for fast tmx hex
|
2014-07-02 15:19:11 +08:00 |
Dhilan007
|
3eea298428
|
unbind the VAO anyway to for safety.
|
2014-06-30 21:08:43 +08:00 |
Dhilan007
|
79264daf1e
|
fix the crash on WP8 for FastTileMapTest
|
2014-06-30 20:56:59 +08:00 |
Huabing.Xu
|
9227c4f30a
|
refactor updateTiles
|
2014-06-27 19:41:34 +08:00 |
Huabing.Xu
|
3771654e66
|
remove deprecated function
rename enum to static const member of class
remove hex tile map(we do not support it yet)
|
2014-06-27 18:00:06 +08:00 |
Huabing.Xu
|
eba84b5dea
|
fix wrong indentions
|
2014-06-27 14:45:30 +08:00 |
Huabing.Xu
|
1152f77ed7
|
clean up fast tmx code
|
2014-06-27 14:42:53 +08:00 |
Huabing.Xu
|
b232896f85
|
roll back fps compute logic
fix crash bug
|
2014-06-27 13:41:06 +08:00 |
Huabing.Xu
|
6292ed05be
|
improvement for fast tmx rendering
|
2014-06-27 11:50:44 +08:00 |
Huabing.Xu
|
a04b5fc5d5
|
use custom command for fast_tmx rendering
|
2014-06-27 10:30:21 +08:00 |
Huabing.Xu
|
81aa9c2c74
|
use custom command for rendering
|
2014-06-26 20:45:08 +08:00 |
Huabing.Xu
|
87e5e1460e
|
adjust some code to reduce indentions
|
2014-06-26 11:45:15 +08:00 |
Huabing.Xu
|
c1b5984ce8
|
using stable sort for quads
|
2014-06-25 11:08:47 +08:00 |
Huabing.Xu
|
bda9708206
|
clean up Fast TMX code2
|
2014-06-25 10:06:37 +08:00 |
Huabing.Xu
|
67f83f43b0
|
clean up Fast TMX code
|
2014-06-25 10:04:20 +08:00 |
Huabing.Xu
|
740372ceb3
|
new version of rendering for tile map
|
2014-06-24 11:04:17 +08:00 |
Huabing.Xu
|
bb4128036c
|
use quad command for tile map rendering
|
2014-06-20 18:10:18 +08:00 |
Huabing.Xu
|
f82be936b5
|
Merge branch 'fast_tmx_copy' into fast_tmx
Conflicts:
cocos/2d/CCFastTMXLayer.cpp
|
2014-06-19 18:10:44 +08:00 |
boyu0
|
5f10ff2c29
|
issue #4437: change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2
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2014-06-19 15:57:13 +08:00 |