Commit Graph

12771 Commits

Author SHA1 Message Date
Vladimir Perminov 52b35acf95 [Win32,WinRT] Fix listFiles and listFilesRecursively use unicode. (#17813)
* [Win32,WinRT] Fix listFiles and listFilesRecursively use unicode.

1. Incorrect convertation to unicode
if (length != fullpath.size()) correct only ASCII char.
2. For convert unicode exist api, to avoid errors.
3. Equal first char on '.' - error
Need check full name file on "." and "..", otherwise exclude file and
folder begin '.'

Now not use macro UNICODE, for easy use unicode convert api(Otherwise,
you need to connect different versions WinRT and Win32).

* Fix minggo remark.

* Move to specific platform section.
2017-05-18 09:18:18 +08:00
子龙山人 48f6d1c0e5 Refactoring editbox and system label on win32 platform (#17828)
* refactoring windows editbox

* refactoring win32 system label

* fix jenkins ci issue

* remove unneeded function call
2017-05-17 16:20:21 +08:00
Vladimir Perminov 4fccfb2102 [Win32] Fix AudioDecoder fopen unicode. (#17815)
If use fopen to need convert utf8 string FileUtils::getSuitableFOpen.
ov_fopen and mpg123_open use fopen.
2017-05-16 09:45:33 +08:00
André Sousa 9ed89680bb Set camera type accordingly in Camera's init methods (#17809) 2017-05-16 09:17:15 +08:00
Vladimir Perminov 6753c6e98b [WinRT] Fix removeDirectory unicode. (#17812)
CCFileUtilsWinRT::removeDirectory need ut8 string.
temp is wstring(unicode).
2017-05-15 17:10:36 +08:00
子龙山人 9c2782f80a Merge pull request #17786 from AIGRIND-LLC/patch-1
Fix issue #15926
2017-05-15 11:37:21 +08:00
minggo c23330e528 webview supports https in jsb (#17805) 2017-05-11 10:25:43 +08:00
子龙山人 71bb11804d Merge pull request #17802 from zilongshanren/fixAndroidDisplayIssue
fix editbox invisible on some Android devices
2017-05-11 09:52:48 +08:00
Joshua Meng cc21ff32bf Issue #16188: Fix lua-script Sprite:playAnimationOnce(animation, args) blink bug (#17583) 2017-05-10 17:37:38 +08:00
zilongshanren 7695269e44 fix invisible issue 2017-05-10 17:32:58 +08:00
zilongshanren ad614a2952 remove unused variable declare 2017-05-10 16:54:09 +08:00
zilongshanren c609aec95d fix editbox invisible on some Android devices 2017-05-10 15:51:29 +08:00
子龙山人 6e718caa29 Merge pull request #17796 from mxenabled/saumya/android_edit_box_fixes
[Android] Fix edit box font size and alignment
2017-05-10 15:24:16 +08:00
Saumya Mukul 96ae677bb9 Missed padding for default vertical alignment 2017-05-09 09:38:01 -06:00
Saumya Mukul 11a43c0d91 Fixup 2017-05-09 09:36:16 -06:00
Saumya Mukul e24a8f1f8e Fix alignment flags 2017-05-08 16:55:44 -06:00
Saumya Mukul 662b98933c Fix edit box font size and padding 2017-05-08 16:30:46 -06:00
David DeSimone ca0a7f313e Changing AsyncTaskPool/Scheduler to better leverage move semantics (#17727)
* Changing CCAsyncTaskPool and CCScheduler to better leverage move semantics, to avoid several lambda copy constructor calls. Chaning call sites in the cocos engine to better leverage move semantics.

* Editing binding generator to not generate bindings for AsyncTaskPool::enqueue. Bindings were not previously generated for this function due to it's type signature involving a template parameter.

* Adding missing std::move call in AsyncTaskPool to skip a copy constructor call.
2017-05-08 13:39:17 +08:00
AIGRIND bf1f7de9f7 Fix issue #15926 2017-05-05 16:52:15 +02:00
AIGRIND afaa9be826 Fix issue #15926 2017-05-05 16:50:04 +02:00
zilongshanren ae8e83b021 fix editbox textChanged call times on Android platform 2017-05-05 11:23:22 +08:00
CocosRobot e7a9ffb396 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17780) 2017-05-05 11:11:06 +08:00
minggo 6dcaa9fe3a do not use ES3 context if using multi sample (#17778)
multi sample in ES3 needs to use GLES3 function
2017-05-04 16:25:35 +08:00
Dimon4eg a3cb7de101 Fix reschedule issue with same key (#17706)
* fix reschedule issue

* correct code formatting

* Fix isScheduled

* improve a bit performance of executing functions in cocos thread

* added test to verify reschedule issue

* re-init timer in schedule if timer exists and alive
2017-05-04 16:24:20 +08:00
子龙山人 55b14cbde5 Fix android edit box duplicated text (#17775)
* fix editbox textChanged event called after fragment loaded

* fix editbox duplicatd text when change text in textChanged callback

* revert changes of placeholder modification
2017-05-04 15:04:47 +08:00
Vladimir Perminov 973d6aa955 Added function for calculating md5 hash from Data. (#17762)
* Added function for calculating md5 hash from Data.

getFileMD5Hash now use getDataMD5Hash.

For example, AssetsManagerEx VerifyCallback.
Get Data from file, check equal size, if equal to get md5 hash.

* Data::isNull check size equal 0

* Build on linux and android.
2017-05-04 09:21:22 +08:00
子龙山人 5c3993836e Merge pull request #17756 from perminovVS/set-font-atlas-memory-leak
Memory leak in setFontAtlas, if set equal font in Label.
2017-05-03 17:23:28 +08:00
Eric Zhong 59f9c35f34 fix downloader will not be conitnue (#17761)
if already has started six data task, then start 7th task will suspend, it will not be run
2017-05-03 10:57:42 +08:00
Aaron Baumbach 58b8e77d74 Moved CC_SYNTHESIZE and CC_PROPERTY macros onto a single line (#17765)
This permits comments to be visible in tooltips for the variable and it's associated accessor functions

e.g.
//The health of the entity, when this reaches zero the entity is dead
CC_SYNTHESIZE(float, m_health, Health)

Previously the above comment would only be displayed in the tooltip for the member variable
2017-05-03 10:12:31 +08:00
sbrednikhin 07bb0b2393 Avoid crash on large file download. (#17735)
Downloading large file to memory could cause stack overflow and crash, because old code created buffer `char buf[buflen];` in stack.
New code creates buffer in heap.
2017-04-28 13:38:23 +08:00
Kameiha e45cb88ead Support ETC1 Alpha Channel in the Spine Library (#17692)
* Update SkeletonBatch.cpp

* Update SkeletonBatch.h

* Update SkeletonRenderer.cpp
2017-04-27 10:04:59 +08:00
James Chen 77f2f82b7a [android] Audio Engine crash on Android when playing and stopping some audios repeatedly. (#17748) 2017-04-27 09:48:13 +08:00
RickyZheng001 f8e325792b V3.15 (#17752)
* remove APP_SHORT_COMMANDS setting (#17722)

some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.

* Particle font size should be a const value (#17676)

* Particle font size should be a const value

* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.

* JSB SocketIO.connect supports to pass a CA cert file (#17736)

* JSB SocketIO.connect supports to pass a CA cert file

* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.
2017-04-27 09:25:20 +08:00
Vladimir Perminov afb95f2ced Memory leak, if set equal font in Label.
setCharMap, setBMFontFilePath and setTTFConfigInternal use getFontAtlas.
getFontAtlas retain font atlas always.
setFontAtlas not release, if atlas equal current.

For example call Label::setTTFConfig for equal ttfConfig.
2017-04-26 22:25:15 +03:00
子龙山人 1f1f1d8f1a fix ios label shrink overflow clamp letters issue (#17737) 2017-04-25 09:04:00 +08:00
CocosRobot ddb4dc893b [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17733) 2017-04-21 09:16:25 +08:00
David DeSimone 246406bda1 Adding additional async functions to FileUtils (#17634)
* Adding async functions for FileUtils::listFiles and FileUtils::listFilesRecursively.

* Updating CCFileUtils::listFiles and CCFileUtils::listFilesRecursively to not expose their async version to
the JS and Lua scripting layers, due to a bug in the binding generator code.

* Updating comments in CCFileUtils.h to prevent improper JS bindings to be generated.

* Editing the cocos2dx.ini files, to prevent bindings for listFilesRecursivelyAsync and listFilesAsync to be generated.
2017-04-19 09:14:06 +08:00
minggo ee84d9f12e update v3.15 2017-04-14 13:45:32 +08:00
James Chen 3c1e36c2c3 Cleanup AudioEngine resource after exiting NewAudioEngineTest. (#17675)
* Unschedules update in AudioEngine implementation while AudioEngine::end is called.

* Cleanup AudioEngine resource after exiting NewAudioEngineTest.
2017-04-13 17:58:49 +08:00
James Chen 57170200dd fixed #17685: [android] Audio in game couldn't be mute while a ring or a call is coming (#17686)
* fixed #17685: [android] Audio in game couldn't be mute while a ring or a call is coming

* Updates comments in AudioEngine-inl.cpp and removes extra empty line in javaactivity-android.cpp

* Puts audio focus relative code to another java file named Cocos2dxAudioFocusManager.java
Renames setAudioFocusLost to setAudioFocus.

* Renames JNI function.

* Register audio focus in onResume and unregister it in onPause.
2017-04-13 10:44:08 +08:00
pandamicro 8acf8f84ed Merge pull request #17660 from ricardopetrere/patch-1
cc.Follow not working on mobile
2017-04-10 15:19:41 +08:00
James Chen 4dac6b3f36 Fixed WebSocket.cpp memory leaks (#17672) 2017-04-10 14:16:55 +08:00
James Chen 97adaabefb Don’t link with libGLESv1_CM.so (#17673) 2017-04-10 14:16:36 +08:00
James Chen 56ae741124 fixed #17665: [android] Crash while launching on the devices only support OpenGL ES 2. (#17671)
* fixed #17665: [android] Crash while launching on the devices only support OpenGL ES 2.
Fixes that egl.eglCreateContext may return non-null but EGL10.EGL_NO_CONTEXT value.
It will cause create a EGL env with a EGL_NO_CONTEXT egl context which will cause crash.

* Don’t link with libGLESv1_CM.so
2017-04-10 11:49:33 +08:00
Wilson E. Alvarez 21f51f0f48 Fixed WebSocket.cpp memory leaks (#17653) 2017-04-10 10:28:05 +08:00
Andrey 1c697796ea Fixed FileUtils::getFileSize() on android platform (#17632) 2017-04-10 10:16:21 +08:00
Steve Tranby e3e00906e3 Fix can't open URLs that have '&' character. (#17633)
See discussion: http://discuss.cocos2d-x.org/t/small-fix-for-application-openurl-linux/35993
2017-04-10 10:15:29 +08:00
James Chen 1f39fd5fdf CocosDenshionTest, unload doesn't work for android 5.0.1 devices (#17662) 2017-04-10 10:14:47 +08:00
newnon ad260980c7 projection fixes (#17487) 2017-04-10 09:15:40 +08:00
Ricardo Petrére c69823ba6f cc.Follow not working on mobile
When using a cc.Follow action, I've tested on mobile devices (Android & iOS) and it's not working. This changed fixed the problem.
2017-04-06 08:45:06 -03:00