minggo
d2a5c194cc
adjust position ( #17622 )
2017-03-31 10:20:08 +08:00
James Chen
439f371758
fixed #17619 : [android] Crash if uncache audio in the finished callback ( #17620 )
2017-03-31 09:38:45 +08:00
minggo
1d3c6d6f5c
copy needed resources ( #17618 )
2017-03-30 17:03:19 +08:00
minggo
b6d42e0b42
fix error effect ( #17612 )
2017-03-29 17:20:01 +08:00
minggo
9d81f16bc5
[ci skip]make android studio work for release mode ( #17610 )
...
* release mode of lua test case work with Android Studio
* add missing file
* fix error for debug mode
* make android studio work
2017-03-29 15:56:46 +08:00
minggo
c5140f7af2
remove unneeded test case ( #17609 )
2017-03-29 14:24:11 +08:00
James Chen
2b3087ffc5
Fixes ConsoleUploadFile test could not work on android. ( #17607 )
...
* Should not use fread to read file from assets, uses FileUtils::getDataFromFile instead.
* Client socket should not be closed immediatelly after ::send. Otherwise, sever may will receive “Connection reset by peer - Errno 104” error on some platforms. It could be 100% reproduced on Android.
2017-03-29 14:23:33 +08:00
CocosRobot
31c0e27b4b
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17606 )
2017-03-29 14:23:15 +08:00
James Chen
1eea499466
fixed #17603 : Connection error in Console uploadFile test. ( #17604 )
...
* fixed #17603 : Connection error in Console uploadFile test.
* tab -> spaces
* tab -> spaces
* tab -> spaces
2017-03-29 09:17:37 +08:00
pandamicro
87f8409375
Fix some web issues and update web engine ( #17600 )
2017-03-28 14:40:44 +08:00
minggo
63a81b1f7e
add 'virtual' for ActionManager functions ( #17594 )
2017-03-28 09:25:48 +08:00
minggo
aa3bff6c12
fix comment and explicitly initialize _anchorPoint ( #17597 )
2017-03-28 09:25:25 +08:00
pandamicro
d25cd8ddf4
[ci skip] Fix QA issues ( #17596 )
...
* Fix RenderTexture#clear API inconsistency
* Improve js-tests desktop page
* Fix issues in js test cases
2017-03-27 18:03:20 +08:00
James Chen
6217d8c5ca
fixed #17591 : [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback ( #17593 )
...
* Moves the implementation of AudioEngine::AudioInfo to cpp file.
* fixed #17591 : [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback
* fixed #17591 : Adds test case.
2017-03-27 17:28:39 +08:00
minggo
c8af3fe0bd
fix crash in release mode ( #17592 )
2017-03-27 15:19:24 +08:00
effolkronium
55362547fa
Fix bug with unresolved symbols in Android Studio 2.3 ( #17586 )
...
* Fix bug with unresolved symbols in Android Studio 2.3
* Fix bug with unresolved symbols in Android Studio 2.3
2017-03-27 11:05:16 +08:00
pandamicro
5341f7517e
Improve js template and test pages ( #17575 )
...
* Improve js template and test pages
* Update web ref
2017-03-27 11:03:51 +08:00
minggo
a4c06670b1
make menu item don't overlap with other label ( #17590 )
2017-03-27 10:50:41 +08:00
minggo
39095ce804
make log more clear ( #17589 )
2017-03-27 09:56:17 +08:00
fred
790237bce1
Update CCNode.cpp ( #16947 )
...
The _transform property of CCNode would not be restored on setAdditionalTransform(nullptr)
causing in my project a rotation run away ...
2017-03-23 11:51:51 +08:00
minggo
cab5195ad4
find .luac first ( #17572 )
2017-03-23 10:43:39 +08:00
blackcruiser
1b46096b15
unify sensor timestamp units in Android / iOS / Tizen ( #17532 )
2017-03-23 10:04:18 +08:00
mogemimi
8a327c77fa
Fix various minor typos ( #17570 )
2017-03-23 09:30:42 +08:00
minggo
6b7e5d69bb
correct module path ( #17569 )
2017-03-22 17:04:26 +08:00
James Chen
85ded40a98
fixed #17497 : Win32 performance is bad. ( #17556 )
...
* fixed #17497 : Win32 performance is bad.
The 'Sleep(1)' in FPS controlling code isn't precise enough. Windows sets timer precision from 1ms to 15ms, we need to set the precision to the highest one (1ms). Although it's still not enough, we need to make some tricks in the FPS controlling code, that is, don't sleep if the interval is equal or less than 1 millisecond.
* Untabify code.
2017-03-22 15:03:00 +08:00
CocosRobot
72d47c7f39
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17566 )
2017-03-22 14:56:45 +08:00
j-jorge
168ffa639c
Flag the end of ActionInstant and ActionInterval. ( #17557 )
2017-03-22 14:17:49 +08:00
minggo
db837ebdae
remove unneeded test cases and fix parameter length limitation on windows
...
* delete unnneded test case on windows
* delete unneeded test cases
* avoid parameter length limit when building android on windows
* adjust project setting to delete unneeded test cases
* remove unneeded test cases for windows10
* remove unneeded test cases for tizen
* remove unnedded test case for android
2017-03-22 13:43:12 +08:00
minggo
1366ea1f97
change clear color in onEnter ( #17564 )
2017-03-22 11:51:06 +08:00
James Chen
ab9104f3ce
Updates templates for switching AudioEngine in AppDelegate.cpp. ( #17555 )
2017-03-22 11:19:25 +08:00
James Chen
3bd09ae286
[win32] Fixes cpp-tests/FileUtilsTest crash. ( #17551 )
2017-03-22 11:17:52 +08:00
Bin Zhang
a493456770
Update submodule reference of cocos2d-console. ( #17562 )
...
Changed: Solve the error when build Android Studio project on Windows.
2017-03-22 10:26:06 +08:00
minggo
20c162fc0a
make all mesh in view rect ( #17558 )
2017-03-22 09:21:59 +08:00
mogemimi
f90691eb63
Fix spelling: billborad -> billboard ( #17560 )
2017-03-22 09:21:34 +08:00
minggo
b0179340be
Gles3 support ( #17537 )
...
* ios supports gles 3.0
* android supports gles 3
2017-03-21 09:41:55 +08:00
minggo
5fec861e27
use correctly '' ( #17553 )
2017-03-20 11:45:17 +08:00
James Chen
670a47c27f
Fixes label cover ( #17550 )
2017-03-20 11:24:29 +08:00
CocosRobot
95921836ca
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17549 )
2017-03-20 09:39:41 +08:00
rh101
f8eccb9608
Added VS2017 support in project files ( #17548 )
...
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file
* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.
* Changed extension of CCStencilStateManager.hpp to .h
* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
minggo
b5a1360a17
revert #17437 ( #17545 )
...
* revert #17437
* fix resource path
2017-03-20 09:28:12 +08:00
minggo
d263f8e0f2
fix resource path ( #17546 )
2017-03-17 17:53:35 +08:00
minggo
e8c0b04e24
fix crash ( #17544 )
2017-03-17 16:15:21 +08:00
minggo
3ff521505e
use correct resource ( #17543 )
2017-03-17 15:02:47 +08:00
minggo
ebdae8c2da
use different separator on different platforms and make path length short ( #17542 )
2017-03-17 11:54:36 +08:00
Tyler Dauch
39f264d5c3
Update Cocos2dxDownloader.java ( #17528 )
2017-03-17 10:47:39 +08:00
mogemimi
8be22ce55c
Fix typos in comments and strings ( #17534 )
2017-03-17 10:44:38 +08:00
James Chen
54285ac2bd
Update README.md. ( #17529 )
...
remove useless v4 ci build status
2017-03-16 15:13:17 +08:00
CocosRobot
a1772418b1
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #17524 )
2017-03-16 14:16:56 +08:00
minggo
8f66d5465a
[ci skip]Update version ( #17525 )
...
* update version
* update readme
* update english release note
* add some information
2017-03-16 14:14:43 +08:00
pandamicro
0e0987d337
Support notify progression in XMLHTTPRequest ( #17509 )
...
* Support notify progression in XMLHTTPRequest
* Fix indent
* Fix issues
* fix issue
2017-03-16 14:09:51 +08:00