Commit Graph

36261 Commits

Author SHA1 Message Date
Bin Zhang 3ec14488fc Update submodule cocos2d-console. (#17523)
Changed: Disable the command `cocos gen-templates`.
2017-03-16 14:04:56 +08:00
rh101 27935acd64 VS and XCode project files have non-existent file references (#17512)
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file

* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.

* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.

* Changed extension of CCStencilStateManager.hpp to .h
2017-03-16 13:54:50 +08:00
pandamicro 68fc0dbfa9 Add utils::getMD5Hash (#17520)
* Add FileUtils::getMD5Hash

* Improve name
2017-03-16 13:47:45 +08:00
blackcruiser e8c752126d fix an Accelerometer second to microsecond convertion error in Android platform (#17519)
1 second = 1000000 microsecond
2017-03-16 12:00:58 +08:00
James Chen 1f8eb3b7f5 fixed #17494: Adds setTimeout to wrap NSTimer since ‘timerWithTimeInterval:repeats:block’ is only available from iOS 10, macOS 10.12. (#17518)
* fixed #17494: Adds setTimeout to wrap NSTimer since ‘timerWithTimeInterval:repeats:block’ is only available from iOS 10, macOS 10.12.

* Sets _timeoutCallback to nullptr if onTimeoutCallback is called.
2017-03-16 11:04:36 +08:00
pyrosphere e3bff6452d Support for the tvOS micro gamepad as a CCController (#17517)
* Fixes cocos2d build for tvOS.

* Support for the tvOS micro gamepad as a CCController.
2017-03-16 10:33:36 +08:00
pandamicro f0061c3ddc [ci skip] Improve js template and update web ref (#17510)
* Improve js templates

* Update web ref
2017-03-16 09:42:51 +08:00
pandamicro 75383bdcde Jsb improvements (#17513)
* Cleanup ScriptingCore code

* Add jsb.ENABLE_GC_FOR_NATIVE_OBJECTS to indicate the memory model

* Use incremental GC

* Improve ScriptingCore::executeFunctionWithOwner performance

* Support ScriptingCore::executeGlobalFunction

* Reuse js objects for get_or_create_weak_jsobject reduce memory usage

* Fix sequence / spawn js object lost issue

* Improve wrappers with cppOwner system
2017-03-16 09:42:16 +08:00
James Chen 8c542d711d issue #17503: Avoid crash if initializing audio fails. (#17505)
* issue #17503: Avoid crash if initializing audio fails.

* Corrects logic of checking the return value of decodeMP3.
2017-03-15 16:46:19 +08:00
CocosRobot 87b4d7d54d [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17507) 2017-03-15 16:23:50 +08:00
pandamicro 0eec73ba43 Bindings fix and assets manger ex fix (#17115)
* Fix custom event being discard during event emission

* Fix tilemap black line issue

* Fix auto bindings config

* Adapt websocket to new memory model

* Improve cocos2d_specifics code stability

* Fix issue with get_or_create_js_object function

* Improve memory usage in function wrapper invocation

* Use JS Function bind to avoid memory tracking issues

* Support size parameter to collect total byte size before update process

* Fix download resuming issue on Android

* Remove temporary assets when temporary manifest is invalid or out of date

* Use version compare handle to compare manifests versions

* Support max concurrent tasks setting & download verify callback

* Add Manifest::Asset conversion

* Avoid crash caused by wrappers

* Sync implementation of tested and published AssetsManagerEx from Cocos Creator

* Fix linux compilation issues
2017-03-15 16:09:02 +08:00
Bin Zhang 010a724149 Solve the error when building Android Studio project. (#17504) 2017-03-15 15:45:50 +08:00
mogemimi 0a35a8ca10 Fix spelling mistake in test case (#17502) 2017-03-15 13:51:37 +08:00
James Chen 16e1bf47ac fixed #17494: [iOS] CrashIfClientProvidedBogusAudioBufferList (#17500) 2017-03-15 13:50:56 +08:00
Bin Zhang ce40f13a74 Update the reference of submodule cocos2d-console. (#17501)
Changed:
1. Support VS2017 in cocos compile.
2. Solve the error that when building android project with Android SDK Tools 25.3.x.
2017-03-15 11:06:43 +08:00
pyrosphere 18d2cdbc75 Fixes cocos2d build for tvOS. (#17498) 2017-03-15 10:01:38 +08:00
minggo fd74e4d6aa update build tool version and gradle version (#17499)
after this PR, can see 3rd party cpp files in Android Studio
2017-03-15 09:56:20 +08:00
minggo 7d3b9de866 update gradle version and build tool version (#17496) 2017-03-14 18:13:47 +08:00
j-jorge e0918a85f4 Signal the scroll once the list is updated in cocos2d::extension::TableView. (#17295) 2017-03-14 13:58:11 +08:00
James Chen b842202541 fixed #17395: OpenAL A003 error if doing AL invocation before alcMakeContextCurrent(s_ALContext); (#17492)
Pause director if Audio Session is still in interrupted state, resume director in interrupted ended.
2017-03-14 13:56:12 +08:00
Bin Zhang 769f7830f0 Improve the AndroidStudio configurations of tests & templates (#17495)
* Improve the AndroidStudio configuration of test projects to fit the new implementation of cocos compile.

* Improve the AndroidStudio configuration of templates to fit the new implementation of cocos compile.
2017-03-14 13:41:28 +08:00
James Chen b8edb47abb [ci skip][win32] Updates lua template (#17493) 2017-03-14 11:57:41 +08:00
James Chen 4f6340c919 [win32] Updates template project configuration files. (#17491)
* [win32] Updates template project configruation files.

* [win32] Re-adds libcurl.lib for cpp template.
2017-03-14 11:17:15 +08:00
James Chen 90403fc632 Fixes memory issues catched by Xcode Analyze Tool. (#17489) 2017-03-14 11:09:31 +08:00
James Chen 1dccd7b85b fixed #17395: AudioEngine alSourcePlay error code:a003 in lua-tests. (#17485) 2017-03-13 11:37:23 +08:00
James Chen 47694b0b28 fixed #17474: [Android] It may trigger ConcurrentModificationException in Cocos2dxSound.java. (#17479) 2017-03-09 18:11:28 +08:00
James Chen 5c0c6d2e1e More powerful Uri class, adds unit test for Uri class. Refactors some code in SocketIO & Websocket. (#17472)
* More powerful Uri class, adds unit test for Uri class. Refactores some code in SocketIO & Websocket.

* Adds missing header file stdint.h

* Exports Uri class

* Uri belongs to network group

* Updates the location of group comment

* Removes an unused include.

* Updates Uri comment.
2017-03-09 10:14:39 +08:00
mogemimi 98d2236914 Prevent signed/unsigned mismatch (#17468) 2017-03-08 14:32:23 +08:00
minggo 9335986c73 fix the issue that onEnterTransitionDidFinish() is not invoked at first scene change (#17466)
refer to https://github.com/cocos2d/cocos2d-x/issues/17442 for detail information
2017-03-08 14:26:58 +08:00
Owen.Cai 7aa74fa994 csbload error bug (#17465)
* csbload error bug

* csbload error bug

* csbload error bug
2017-03-08 10:14:38 +08:00
Alanmars 0cde5c6fc1 *Fix: GLThread and other threads access sDownloaderMap in a thread-unsafe way, which will result in crash in some occasion on Android. (#16326) 2017-03-07 17:00:52 +08:00
James Chen 1c0e56efef fixed #17416: Wrong default port of SocketIO connection. (#17459)
Supports SSL connection for SocketIO.
Avoid memory corruption while disconnecting SocketIO, _ws->close() has to be at the end of ‘SIOClientImpl::disconnect()’.
2017-03-07 15:49:38 +08:00
CocosRobot 0536f6dc74 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17458) 2017-03-07 14:34:39 +08:00
James Chen fc0ad058a5 fixed #17427: lws_parse_url has wrong behavior, it parses ’ws://domain.com/abc/d’ to ‘path: abc/d’ rather than ‘path: /adb/d’. (#17455)
* fixed #17427: lws_parse_url have wrong behavior, it parses ’ws://domain.com/abc/d’ to ‘path: abc/d’ rather than ‘path: /adb/d’.
Adds Uri class and parses Url to scheme, host, port, path in engine side.

* Moves Uri implementation to Uri.cpp, adds getter functions.

* Updates win32 project.

* Updates win10 project.

* Adds include header for atoi error on android.

* Updates tizen project configuration.
2017-03-07 13:35:59 +08:00
CocosRobot fb730b5395 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17456) 2017-03-07 11:29:17 +08:00
j-jorge 67d16bee98 Prevent unexpected calls to unscheduled selector in long updates. (#17431)
If the delta time dt passed to cocos2d::Timer::update(float) is longer than the
interval of the timer, then the timer will be triggered several times even if
the selector is unscheduled during the call.

This commit adds a flag in cocos2d::Timer stop the update loop if the selector
has been unscheduled.
2017-03-07 11:16:30 +08:00
James Chen b04fcbcd30 fix the broken of lua-tests after PR #17445 was merged. (#17454)
repeat is a keyword in lua.
2017-03-07 10:14:55 +08:00
CocosRobot e08cbc1c39 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17453) 2017-03-07 09:45:23 +08:00
Bin Zhang b7f8dacd7c Solve the error logic in spine runtime. (#17448)
Sync the runtime to the state of this commit (both js & cpp runtime):
3ced1e1daf
2017-03-07 09:36:42 +08:00
j-jorge 6cd7314497 cocos2d::Sequence::isDone() checks that the last action is actually done. (#17437) 2017-03-07 09:36:09 +08:00
James Chen ce2f4e892f Websocket bug fix after PR#17440 was merged. (#17450)
* Websocket bug fix after PR#17440 was merged.

* typo fix
2017-03-07 09:35:14 +08:00
CocosRobot b32c84f8c2 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17449) 2017-03-06 18:28:58 +08:00
James Chen bdcacd0031 Some fixes for search paths: (#17435)
* Some fixes for search paths:
1. Adds ‘_originalSearchPaths’ variable, ’getSearchPaths’ returns the original values set by ‘setSearchPaths’  or ‘addSearchPath’.
2. Adds a getter function ‘getDefaultResourceRootPath’.
3. ‘setDefaultResourceRootPath’ should also update search paths and remove file path cache internally.
4. ‘setSearchPaths’  supports to pass self (_originalSearchPath), could be used in ‘setDefaultResourceRootPath’ to update the final ’_searchPathArray’ for searching full path.
5. ‘addSearchPath’ fix, the default resource root path should be the last element in ‘_searchPathArray’.

* Checks whether the parameter ‘searchResolutionOrder’ passed in is the same as ‘_searchResolutionsOrderArray’.

* Don’t break the compatibility, add a new method called ‘FileUtils::getOriginalSearchPaths’.
2017-03-06 16:59:43 +08:00
minggo 2983207021 update external version (#17446) 2017-03-06 16:57:25 +08:00
Tiffanyx 69d92bbe49 fixed #17433: [webSocket ] webSocket random crash in win32 (#17440) 2017-03-06 14:18:58 +08:00
mogemimi e293520057 Fix some local variable names in tests (#17445) 2017-03-06 10:01:53 +08:00
Dale Stammen 13a438dbfd win10 uwp fix for new Mouse events (#17434) 2017-03-03 12:40:32 +08:00
Bin Zhang c69d14c32e Update the reference of submodule cocos2d-console. (#17432)
Solve the error when using cocos command on Windows.
2017-03-02 18:07:05 +08:00
CocosRobot 7dbfc85a8f [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17430) 2017-03-02 16:08:53 +08:00
radman0x c442275c8e 17357: Better encapsulate the definition of mouse buttons (#17358)
* 17357: Better encapsulate the definition of mouse buttons

Move definition of buttons from a list of #define's to an enum class and
make appropriate updates for successful compilation.

* 17357: Better encapsulate the definition of mouse buttons

Updates from code review:
* Removed changes to automatically generated files
* Removed std::ostream& convenience operator

* 17357: Fix mouse tests
2017-03-02 13:39:33 +08:00