一线灵
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279337f17f
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
Turky Mohammed
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fb4e263b8b
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
halx99
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2ba77a42fb
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Committing clang-format changes
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2021-12-25 02:04:45 +00:00 |
halx99
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86f3c58c39
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Reserve extensions 'cocostudio' for esay to migrate exist projects
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2020-10-21 10:12:00 +08:00 |
HALX99
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90ecc475f0
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Refactor modules (#238)
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2020-10-17 16:32:16 +08:00 |
halx99
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b142167560
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Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
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2020-08-03 17:51:40 +08:00 |