yangxiao
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0696041ea9
|
add getMeshArrayByName method
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2014-10-25 12:27:03 +08:00 |
yangxiao
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f878533f85
|
load attached sprite from cache
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2014-10-24 15:52:24 +08:00 |
Dhilan007
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a5f838496c
|
Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
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2014-10-20 16:25:24 +08:00 |
yangxiao
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9e1656e5b0
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simplify compute global z when it is transparent
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2014-10-17 11:52:39 +08:00 |
XiaoYang
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ed5f5d7229
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Merge pull request #143 from tangziwen/v3
fix Zorder for transparent mesh
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2014-10-17 11:14:01 +08:00 |
tangziwen
|
d14b30ecac
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fix tab style
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2014-10-17 10:59:53 +08:00 |
tangziwen
|
69cda9ccae
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fix duplicate function in create dummy texture
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2014-10-17 08:58:05 +08:00 |
tangziwen
|
f7888d9798
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tab style fix
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2014-10-15 17:01:56 +08:00 |
tangziwen
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6ed31fa47e
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fix some dummy texture bugs , supply some comments
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2014-10-15 16:25:14 +08:00 |
tangziwen
|
cd1d2289a6
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bug fix
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2014-10-15 11:36:44 +08:00 |
tangziwen
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29b255fa36
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use a pure red dummy texture to indicate Sprite3d texture missing
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2014-10-15 10:39:18 +08:00 |
tangziwen
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473c9e90b2
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fix Zorder for transparent mesh
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2014-10-14 16:59:41 +08:00 |
yangxiao
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d81e4d7a92
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fix light uniform array errors, and using shader without light by default fix #8612
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2014-10-13 15:17:22 +08:00 |
Huabing.Xu
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e69465e428
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remove texture unit 4-7, only 0 -3 is reserved
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2014-10-10 14:06:37 +08:00 |
yangxiao
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dbf564208b
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move light from 3d to base
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2014-09-28 16:02:12 +08:00 |
yangxiao
|
db2ff49f26
|
adjust according to minggo
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2014-09-26 14:13:26 +08:00 |
yangxiao
|
e2f1b91117
|
remove unused variable
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2014-09-25 22:25:43 +08:00 |
yangxiao
|
90523fc3d5
|
fix light check
|
2014-09-25 22:24:47 +08:00 |
yangxiao
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ca9eb3d203
|
support ambient light without normal & optimaze code
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2014-09-25 18:32:33 +08:00 |
yangxiao
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8f3f37c2bb
|
auto switch shader according to light status
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2014-09-25 17:13:46 +08:00 |
yangxiao
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56313aa895
|
merge cocos
|
2014-09-25 11:05:02 +08:00 |
songchengjiang
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b51dc584d5
|
Light optimization
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2014-09-23 17:08:28 +08:00 |
songchengjiang
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216c40fe9e
|
Modified Light Shader
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2014-09-22 18:08:58 +08:00 |
yangxiao
|
5b61e569f5
|
light mask
|
2014-09-19 14:50:20 +08:00 |
yangxiao
|
25091ca849
|
add transparent flag to render command
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2014-09-18 12:00:44 +08:00 |
yangxiao
|
584284c847
|
merge cocos and rename lighttest
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2014-09-17 14:26:57 +08:00 |
yangxiao
|
c5f6f8de5b
|
share glprogramstate
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2014-09-17 13:42:08 +08:00 |
yangxiao
|
2e0e4e58c8
|
support transparent object
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2014-09-12 17:57:54 +08:00 |
yangxiao
|
3cfc36591c
|
merge cocos
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2014-09-11 10:13:57 +08:00 |
minggo
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46d4f487bb
|
Merge pull request #7978 from super626/v3
Calculate Content Size for Sprite3D
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2014-09-10 14:06:47 +08:00 |
Ricardo Quesada
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6f3ca63f00
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Moved base/CCPlatform* -> platform/CCPlatform*
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2014-09-09 17:17:07 -07:00 |
songchengjiang
|
4099015421
|
Sprite3D set default _contentSize by AABB
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2014-09-09 17:47:34 +08:00 |
liuliang
|
c167ed17ee
|
Set the node name
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2014-09-03 15:55:11 +08:00 |
liuliang
|
278a3441ce
|
Set the node name
|
2014-09-03 11:43:42 +08:00 |
minggo
|
3679d66c8e
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
Ricardo Quesada
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3dda35b4ef
|
Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
|
2014-08-27 16:31:57 -07:00 |
yangxiao
|
8cb3edf91f
|
merge cocos light work
|
2014-08-27 14:53:39 +08:00 |
yangxiao
|
fdc0fad935
|
tmp work
|
2014-08-27 14:46:24 +08:00 |
yangxiao
|
39cc03173b
|
remove unused variable
|
2014-08-22 14:43:48 +08:00 |
yangxiao
|
d90572fc10
|
engine refactor hide concept of submesh
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2014-08-22 13:52:03 +08:00 |
yangxiao
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022b7e3fd3
|
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2014-08-22 13:27:14 +08:00 |
yangxiao
|
2d5431353a
|
engine adjust
|
2014-08-22 13:25:26 +08:00 |
lvlong
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4ce334c0c3
|
Merge branch 'v3' of github.com:super626/cocos2d-x into merge-bundle
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2014-08-21 18:16:21 +08:00 |
lvlong
|
d00bcbccb0
|
add texture coord2-7
|
2014-08-21 18:14:24 +08:00 |
liuliang
|
082689971d
|
Modify the model resolution
|
2014-08-21 11:23:31 +08:00 |
yangxiao
|
fcf4d79b06
|
setGLProgramState support
|
2014-08-20 19:01:04 +08:00 |
yangxiao
|
bd4aec4bcd
|
support multi-attribs
|
2014-08-20 18:20:19 +08:00 |
liuliang
|
df272ee7f5
|
Modify the parsing
|
2014-08-20 13:53:15 +08:00 |
liuliang
|
a27a420a91
|
Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
Conflicts:
cocos/3d/CCSprite3D.cpp
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2014-08-20 11:45:48 +08:00 |
liuliang
|
c6cd9b029d
|
Modify the parsing
|
2014-08-20 11:40:04 +08:00 |