samuele3hu
bfc7441453
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-03 10:51:05 +08:00
samuele3hu
c4588722dd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
2014-01-03 10:41:03 +08:00
samuele3hu
07a3efb585
Update the lua test cases about the GUI
2014-01-03 10:39:19 +08:00
James Chen
04760f2508
[Android] Adds jsb-spine module. TestJavascript now depends on jsb-spine module.
2014-01-03 10:30:55 +08:00
Ricardo Quesada
d76e8e57bb
NodeTest converted to lambda functions
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Uses Lambda functions to call the subtests
Easier to add new tests
2014-01-02 15:51:26 -08:00
Ricardo Quesada
f023ada6f6
Improves transitions test
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Unifies functions with trantions name
2014-01-02 14:25:28 -08:00
James Chen
0fe73f3a5d
Merge pull request #4804 from minggo/android-config
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don't build spine module when build 2d module
2014-01-02 06:53:15 -08:00
minggo
22195a44d0
include spine dependence in testjavascript
2014-01-02 22:06:18 +08:00
minggo
054972fd3b
Merge pull request #4796 from minggo/deprecated-function
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use std::function for call back
2014-01-02 03:29:17 -08:00
minggo
ded3e753f3
use std::function for call back
2014-01-02 17:23:00 +08:00
minggo
f2b1a3cc83
Merge pull request #4793 from minggo/namespace
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network -> cocos2d::network
2014-01-02 00:38:50 -08:00
James Chen
c29e328490
Merge pull request #4779 from samuele3hu/DispatcherBak1
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Develop branch adds lua trigger for CocoStudio
2014-01-02 00:29:30 -08:00
minggo
07600bd46b
network -> cocos2d::network
2014-01-02 16:25:35 +08:00
samuele3hu
d802518413
Rename Cocos2dStudio.lua to CocoStudio.lua
2014-01-02 15:51:25 +08:00
samuele3hu
a2b706c87c
Rename some common script files to keep consistent
2014-01-02 15:18:32 +08:00
James Chen
1480dd99d6
Merge pull request #4777 from 2youyouo2/develop
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update armature, change interface from "by" to "with"
2014-01-01 22:47:18 -08:00
samuele3hu
cc2e6aef63
Add missis “ccs.” prefix
2014-01-02 14:25:15 +08:00
James Chen
e2887a2b64
Updates JS-Test submodule reference.
2014-01-02 14:22:22 +08:00
samuele3hu
b8d4010ae5
Develop branch adds lua trigger for CocoStudio
2014-01-02 12:00:37 +08:00
yinkaile
1f38fc28a6
change interface
2014-01-02 11:07:31 +08:00
James Chen
71d21d2e10
Merge commit 'refs/pull/4761/head' of git://github.com/cocos2d/cocos2d-x into gui-rename
2013-12-31 19:13:59 +08:00
James Chen
f793ff01b2
Updates JS-test submodule.
2013-12-31 18:15:47 +08:00
James Chen
c8c37ac63c
Updates JS-Test submodule
2013-12-31 17:25:14 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
Huabing.Xu
b2934d32bc
Merge branch 'develop' into develop_RenderTextureBug
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* develop: (32 commits)
fix align text error in label
Update the JS binding code & samples for latest cocos2d engine.
[AUTO] : updating submodule reference to latest autogenerated bindings
texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
Updates nativeactivity.cpp.
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
remove other non-functional jenkins scripts
[AUTO] : updating submodule reference to latest autogenerated bindings
move ghprb.py to tools/jenkins-scripts/
issue #2050 : commit resources
add github pull request builder for Jenkins
Adds an empty LuaEngine::parseConfig function.
[JSB] Adds trigger bindings for CocoStudio.
update cocos2d-x version string
update describe for support translucency on android
update describe for support translucency on android
update describe for support translucency on android
recover java activity on android.
remove draw increment
migrate ShaderTestSprite to new renderer
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2013-12-31 14:58:11 +08:00
Huabing.Xu
8d9f62731e
fix RenderTextureTestDepthStencil test sample
2013-12-31 14:48:07 +08:00
Huabing.Xu
bc9f0311f4
migrate render texture test sample to new renderer
2013-12-31 11:49:46 +08:00
James Chen
cf006df9ff
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
2013-12-31 10:54:37 +08:00
James Chen
1d8ee016e5
Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
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closed #2050 : fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
James Chen
edb2ad0933
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
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Conflicts:
cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen
1edf748dc3
[JSB] Adds trigger bindings for CocoStudio.
2013-12-30 20:57:46 +08:00
minggo
1900366c77
Merge pull request #4731 from dabingnn/develop_fixRawStencilTest
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Develop fix raw stencil test
2013-12-30 02:18:43 -08:00
minggo
0add02bc47
Merge pull request #4737 from dabingnn/develop_ShaderTestSprite
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Develop shader test sprite
2013-12-30 02:16:44 -08:00
minggo
aa0383ce33
Merge pull request #4738 from Dhilan007/recover_activity
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recover java activity on android.
2013-12-30 02:16:07 -08:00
minggo
43636635b0
Merge pull request #4733 from boyu0/Iss2771_physical_disable_text_bug
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issue #2771 : fix physics test disable text.
2013-12-30 02:15:35 -08:00
Dhilan007
5cc0297748
update describe for support translucency on android
2013-12-30 18:12:43 +08:00
Dhilan007
a5960c3252
recover java activity on android.
2013-12-30 15:58:04 +08:00
Huabing.Xu
3fb31e0b25
remove draw increment
2013-12-30 15:54:57 +08:00
Huabing.Xu
f1635924d6
migrate ShaderTestSprite to new renderer
2013-12-30 15:53:36 +08:00
boyu0
0984eafaef
closed #2050 : move autorelease to CLN
2013-12-30 15:32:04 +08:00
Huabing.Xu
5b420df4de
Fix compile bug on mobile, use Vector instead of std::vector
2013-12-30 15:26:01 +08:00
boyu0
839c385d3f
issue #2771 : fix physics test disable text.
2013-12-30 14:42:41 +08:00
CaiWenzhi
e5b0bbad74
Fixed bugs
2013-12-30 14:40:49 +08:00
Huabing.Xu
db69767faf
Merge branch 'develop' into develop_removeCommandPool
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* develop: (68 commits)
Update CHANGELOG [ci skip]
Fix of wrong include symbol of CCVector.h
closed #3290 : [JSB] The order of onEnter and onExit is wrong. For develop branch.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Added test case for binary fnt file
[AUTO] : updating submodule reference to latest autogenerated bindings
Small fix for `FREE` wrong variable.
More warning fixes.
AngelCode binary file format support for LabelBMFont
[AUTO] : updating submodule reference to latest autogenerated bindings
Bug fixes for cocostudio.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Improve the coding style
Modify wrong codes
[AUTO] : updating submodule reference to latest autogenerated bindings
fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
Fixed bugs
[AUTO] : updating submodule reference to latest autogenerated bindings
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2013-12-30 13:58:54 +08:00
Huabing.Xu
c0a0bae21a
Fix RawStecilTest bug for node reuse
2013-12-30 13:55:44 +08:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
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Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0
1f72fafd08
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
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Conflicts:
cocos/2d/CCTMXXMLParser.cpp
cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
boyu0
e6dea295a2
closed #2050 : Change tile map test to c++11, change XMLFormatTest name and subtile
2013-12-30 12:01:22 +08:00
boyu0
a76c59f644
closed #2050 : add tile map xml format test and fix tile property bug.
2013-12-30 11:33:41 +08:00
James Chen
31e2b3d5c2
Merge pull request #4715 from SBKarr/develop
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closed #3542 : AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00