andyque
6cb3b47488
closed #5110 , refactor
2014-05-14 17:07:24 +08:00
vision
dfb016dde3
move the utility from Renderer to UtilsHelper
2014-05-14 16:25:47 +08:00
vision
6213747c41
fix the compile failure on win32.
2014-05-14 19:37:04 +08:00
andyque
e6889dca36
issue #5110 , refactor UIText
2014-05-14 15:26:14 +08:00
andyque
46cf6251b6
issue #5110 , rename a member variable and delete gui prefix in ui tests
2014-05-14 11:26:04 +08:00
andyque
e6a36fde18
issue #5110 , refactor VideoPlayer
2014-05-14 11:18:11 +08:00
andyque
08801c035e
issue #5110 . refactor UILoadingBar, remove unneeded deprecats
2014-05-14 10:48:16 +08:00
vision
e7df247d65
replace more tabs with spaces to uniform the code styles.
2014-05-14 10:40:56 +08:00
vision
021be6ef9b
Merge branch 'screenshot' of github.com:visiblelight/cocos2d-x into screenshot
2014-05-14 09:22:36 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
...
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
Ricardo Quesada
6462a1bf79
Adds simple sample for multitexturing
2014-05-13 12:55:34 -07:00
visiblelight
541d03d668
Now it shoudl run fine on iOS
2014-05-14 01:06:26 +08:00
Dhilan007
ed0ae9d5b3
fix compiling fail on Linux.
2014-05-13 18:51:02 +08:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
...
closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
visiblelight
fe91f46882
The target filename shuld use a writable path.
2014-05-13 18:34:35 +08:00
James Chen
24524cb5be
issue #5160 : Updates actiontest
2014-05-13 17:30:48 +08:00
heliclei
35b19a239a
exit gracefully after running all tests
2014-05-13 17:20:12 +08:00
visiblelight
5459b581b0
replace tab with spaces; remove the 'flipped' parameter;
2014-05-13 17:17:15 +08:00
James Chen
0dd22af688
closed #5160 : Updates ActionTest
2014-05-13 17:08:52 +08:00
Dhilan007
fbfbcaffc8
update project
2014-05-13 16:43:19 +08:00
visiblelight
47e4ee4ff2
add a new utility function to capture the screen
2014-05-13 16:23:35 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
heliclei
17cd12f8b1
fix win32 compile
2014-05-13 14:43:11 +08:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
heliclei
13f3c9705a
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 14:24:00 +08:00
heliclei
8cc224dcef
change default auto-run config to false
2014-05-13 14:17:43 +08:00
heliclei
45d8547622
add config item
2014-05-13 14:16:06 +08:00
heliclei
eaa879a9f3
fix for winrt build
2014-05-13 14:08:49 +08:00
Nite Luo
0b7b9f6131
Merge branch 'v3' into reparentChildren
2014-05-12 22:52:19 -07:00
Nite Luo
e1f82c174b
add TestCase for reparentChildren bug
2014-05-12 22:50:31 -07:00
heliclei
471f218acf
add config item to control whether start autorun
2014-05-13 11:47:32 +08:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
...
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
heliclei
98f1c6768c
Merge remote-tracking branch 'upstream/v3' into autotest-autorun
2014-05-13 07:53:49 +08:00
heliclei
1aabedb316
support auto start tests
2014-05-12 21:47:55 +08:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
...
issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
andyque
9a8c87601c
Merge branch 'v3' into refactor5057
2014-05-12 15:52:47 +08:00
andyque
9d7d06a1f8
issue #5047 , refactor UIVideoPlayer
2014-05-12 11:35:57 +08:00
andyque
4f3c128c4f
issue #5057 , refator UITextField
2014-05-12 11:29:22 +08:00
andyque
eeaf48d3e5
issue #5047 , refactor UISlider
2014-05-12 11:17:06 +08:00
andyque
74ac5d1d5a
issue #5057 , refactor UIScrollView
2014-05-12 11:08:10 +08:00
andyque
77a463bac3
issue #5057 , refactor UIPageView
2014-05-12 10:31:52 +08:00
andyque
7f15a14d55
issue #5057 , refactor LoadingBar
2014-05-12 10:12:22 +08:00
andyque
43eb75fb1a
issue #5057 , refactor Listview
2014-05-12 09:51:23 +08:00
James Chen
4d275f91d0
issue #4660 : Updates utf unit test, use c memcmp and run 10000 times
2014-05-11 11:24:32 +08:00
James Chen
945ad2eb04
issue #4660 : Adds utf8/16 conversion unit test
2014-05-10 21:52:19 +08:00
Ricardo Quesada
006fe7eb94
Merge pull request #6667 from super626/improved_glprogram
...
remove unused shadertest
2014-05-09 21:42:01 -07:00
Ricardo Quesada
4d579892b1
Merge pull request #6668 from dabingnn/v3_fix_accident_changes
...
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu
ba63befa5e
roll back target=android-10
2014-05-09 21:36:35 -07:00
yangxiao
cb3bd52d9a
remove unused shadertest
2014-05-09 21:34:59 -07:00
Ricardo Quesada
a8c2fb5431
Fixes deprecated warnings
2014-05-09 21:29:24 -07:00
Ricardo Quesada
1a0ab4bf92
10 tests
2014-05-09 20:51:46 -07:00
Huabing.Xu
e84d96234b
add two shaderTest case for Trace
...
comment out one(it is not working on IOS device)
2014-05-09 20:35:15 -07:00
Ricardo Quesada
4a49668940
plist are not executable files
2014-05-09 20:11:36 -07:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
yangxiao
1be6ba961c
Merge branch 'newcode' into improved_glprogram
2014-05-09 16:05:42 -07:00
yangxiao
877d8dd771
android works!!
2014-05-09 15:59:49 -07:00
Ricardo Quesada
47f6f8871f
compiles on windows
2014-05-09 14:43:20 -07:00
Trace
4c4a974287
use STRINGGIFY(A) instead R""
2014-05-09 12:03:09 -07:00
Trace
4bcdccd302
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 12:01:18 -07:00
Huabing.Xu
e72633c066
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
2014-05-09 11:53:22 -07:00
Trace
0b8aed3536
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 11:51:00 -07:00
Huabing.Xu
168ff78e18
add test case for y flipped coord
2014-05-09 11:49:51 -07:00
Trace
88f1d8ac4e
Add ShaderTest sample and shader code
2014-05-09 11:48:11 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque
e1fe26543d
issue #5057 , refactor & remove deprecated warnings
2014-05-09 18:37:22 +08:00
andyque
264769f814
issue #5057 , refactor LinearGravity
2014-05-09 17:54:25 +08:00
andyque
09a53e7b03
issue #5057 , refactor BackGroundColorType
2014-05-09 17:05:36 +08:00
andyque
e8e0d007bd
issue #5057 , refactor LayoutType
2014-05-09 16:49:00 +08:00
andyque
451b7a1b6b
issue #5057 , refactor UICheckBox event callback
2014-05-09 16:04:55 +08:00
andyque
c5a505ec4c
issue #5057 , Merge branch 'v3' into refactor5057
...
Conflicts:
cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque
57ce0ee2cf
issue #5057 , refactor addTouchEventListener to std::function<>
2014-05-09 14:30:39 +08:00
andyque
7d1cb7af47
issue #5057 , refactor UILoadingBarTest
2014-05-09 11:52:51 +08:00
Dhilan007
06f264e87d
rename VideoWidget to VideoPlayer.
2014-05-09 11:30:07 +08:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
2e669c1d28
GLProgram::create() returns a linked GLProgram
2014-05-08 16:04:59 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
Ricardo Quesada
8f2ba467ff
Yeahhhhhh
...
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dale Stammen
eea1ba6946
added missing files to projects
2014-05-08 10:11:42 -07:00
James Chen
59e1fc39b3
Merge pull request #6638 from Dhilan007/v3_video
...
fixed compilation fails on android.
2014-05-08 21:43:21 +08:00
Dhilan007
24452cada1
fixed compilation fails on android.
2014-05-08 21:39:53 +08:00
James Chen
0ed33cacf4
Adds vcxproj.user, win32 app run by VS2012 needs the 'Debug Path' which
...
was set in '.user' file
2014-05-08 21:19:54 +08:00
Dhilan007
972f9447dd
issue #4876:Add test case to play video
2014-05-08 18:14:32 +08:00
andyque
0c2fd977ea
issue #5057 . add UIDeprecated.h and refactor FocusDirection to inner class of
...
Widget and also simplify the enum value
2014-05-08 18:10:21 +08:00
minggo
9f0e25d808
Merge pull request #6628 from andyque/refactor5056
...
refactor 5056. pull gui tests from ExtensionTest to UITest
2014-05-08 17:00:38 +08:00
andyque
97ee5cb456
closed #5056 . fix windows compile error
2014-05-08 16:18:46 +08:00
minggo
a8d728ffc9
Merge pull request #6610 from zawasp/vs2013project
...
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
andyque
e48e26cfdc
issue #5056 . fix linux & android compile error
2014-05-08 15:20:24 +08:00
James Chen
88b0eb3baa
Adds missing 'fps_images.png', our test case needs them
2014-05-08 15:09:02 +08:00
andyque
898a66131a
issue #5056 . move gui test from ExtensionsTest to the outside
2014-05-08 14:35:45 +08:00
andyque
f6d0135b9b
Merge branch 'v3' into focus3861
2014-05-08 11:27:57 +08:00
andyque
323987beb2
closed #4861 , done
2014-05-08 11:26:29 +08:00
Ricardo Quesada
90ec7dd9ec
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-07 20:21:03 -07:00
Ricardo Quesada
b401f6adc1
Lots of new code
...
Adds GLProgramState
2014-05-07 20:20:19 -07:00
andyque
b5f1f7455b
issue #4861 , fix a problem when layout focus loops
2014-05-08 10:46:05 +08:00
Huabing.Xu
41f48e7fa9
Merge branch 'v3' into tony_improved_glprogram
2014-05-07 15:30:04 -07:00
Ricardo Quesada
98454eeb69
Adds GLProgram::createXXX()
2014-05-07 14:38:41 -07:00
Ricardo Quesada
02405a8efe
Improved samples
2014-05-07 12:41:04 -07:00
Ricardo Quesada
b1ed7178fe
Improved API for Uniforms
2014-05-07 10:44:45 -07:00
yangxiao
5190fb27c8
use proposed vertex attribute api
2014-05-07 09:27:44 -07:00
Mircea Rila
b66b4c6f1d
upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
...
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
andyque
05b7d274c8
issue #4861 . fix distance calculation
2014-05-07 18:27:05 +08:00
samuele3hu
8615e13c91
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-07 17:16:40 +08:00
James Chen
9862fab58f
Comments fix in CCRenderTexture.h
2014-05-07 16:37:21 +08:00
andyque
1282252c25
closed #4861 , refactor
2014-05-07 14:06:44 +08:00
andyque
657720e509
Merge remote-tracking branch 'upstream/v3' into focus3861
2014-05-07 11:42:09 +08:00
andyque
ef44b2687b
closed #4861 , finished focus
2014-05-07 11:40:01 +08:00
andyque
ef70c684de
issue #4861 , add requestFocus method and the layout current can get focus
2014-05-07 10:23:57 +08:00
andyque
62a66872aa
issue #4861 , fixed some boundary conditions
2014-05-07 10:05:20 +08:00
Ricardo Quesada
db759005e0
Improvements for Attributes and Uniform API
2014-05-06 17:58:14 -07:00
Ricardo Quesada
21dd6fef69
Improves code a little bit
2014-05-06 12:46:35 -07:00
Trace
cf9e8ff0bd
Merge branch 'newV3' into improved_glprogram
...
Conflicts:
cocos/2d/CCGLProgram.cpp
cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace
69fd841b30
fix the include error
2014-05-06 11:19:51 -07:00
andyque
9d71ae29b9
issue #4861 . fixed all widget focus diabled bug
2014-05-06 17:28:12 +08:00
andyque
51a704dcc8
issue #4861 , refactor improve nested focus test
2014-05-06 15:11:55 +08:00
andyque
29c57568bf
issue #4861 , add nested focus test
2014-05-06 14:38:45 +08:00
andyque
e52370e1c2
issue #4861 , refactor UIFocusTest, simplify code
2014-05-06 14:20:01 +08:00
andyque
ad4e1f1e2c
issue #4861 , improve UIFocusTest, add click event to ImageView
2014-05-06 14:14:22 +08:00
samuele3hu
3017c776e1
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-06 13:59:44 +08:00
samuele3hu
0ce2a38f17
Update bindings-generator and `MAX_SUB_TEST_NUMS` for SpritePerformance Test
2014-05-06 13:59:16 +08:00
andyque
e65b144ee6
issue #3861 , fixs windows compile error
2014-05-06 10:17:10 +08:00
andyque
16ebe8d41c
issue #3861 , fix linux compile error
2014-05-06 09:40:50 +08:00
Dale Stammen
703c6c2b39
added missing Assets folder
2014-05-05 13:47:43 -07:00
andyque
cb5b2a4f85
issue #4861 , Merge branch 'v3' into focus3861
...
Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-05-05 17:40:28 +08:00
James Chen
67b2fbf14b
Updates xcode project, add ccs-res folder to Resources folder
2014-05-05 15:24:33 +08:00
James Chen
399f5cf721
Adds submodule for CocoStudio resources (70MB)
2014-05-05 15:11:35 +08:00
James Chen
e16d6fa63f
Re-adds resources in cpp-tests and lua-tests, but removes some large
...
files. We need to reuse some resources when doing some tests.
2014-05-05 13:27:47 +08:00
andyque
2d0de93baf
issue #4861 , fixed a widget bug and add VBox test
2014-05-05 11:37:40 +08:00
andyque
852191a928
issue #4861 , improve the horizontal layout test
2014-05-05 11:37:39 +08:00
andyque
0dc224a123
issue #4861 . fix android compile error
2014-05-05 11:37:39 +08:00
andyque
a7fbd590dc
issue #4861 . add a horizontal focus test
2014-05-05 11:37:39 +08:00
James Chen
8cbcf17163
issue #4674 : Re-added deleted source files.
2014-05-04 14:37:55 +08:00
James Chen
3b3c1c4dbb
issue #4674 : Removed large files and updated .gitignore
2014-05-04 14:36:16 +08:00
Ricardo Quesada
207e67318d
rolling back tests
2014-05-01 16:55:28 -07:00
Ricardo Quesada
32f3fedb37
Moves cocos/2d/Android.mk to cocos/Android.mk
...
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada
25213c81f6
linux cmake improvements
...
Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada
c590bbe547
target is android-10
2014-04-30 13:18:57 -07:00
Ricardo Quesada
b5f513ce16
Merge branch 'v3' into improved_directory_structure
2014-04-30 13:15:10 -07:00
Huabing.Xu
16105df503
getNormalize->getNormalized
2014-05-01 01:10:18 +08:00
Huabing.Xu
c722b74e36
Merge branch 'v3' into v3_refactor_normalize
2014-04-30 20:08:37 +08:00
Huabing.Xu
ea4fee2c31
refactor normalize in Vector2
2014-04-30 18:07:05 +08:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
Huabing.Xu
bd93a5cb76
fix bug for renderTexture created which is bigger than screen size
2014-04-29 15:08:44 +08:00
Dhilan007
35f83fc40a
fixed compile fail
2014-04-28 11:42:54 +08:00
Ricardo Quesada
81c2d92355
yeah... love in includes
...
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
...
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen
828401a23d
Merge pull request #6302 from zifter/FixParticle
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closed #4880 : Particle systems loading incorrectly in CocosBuilder
2014-04-25 14:15:44 +08:00