halx99
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14b24ed14b
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Refine code [ci build]
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2021-07-04 21:21:29 +08:00 |
halx99
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dabdb1315d
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Fix #414
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2021-07-04 21:18:14 +08:00 |
halx99
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4ebc4e48c7
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Update CCDevice-win32.cpp
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2021-05-18 23:52:25 +08:00 |
halx99
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ba7e7ff84a
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Fix charset process for fontName on win32 [ci build]
Since we use freetype, never needs create ttf font by win32 API
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2021-05-18 23:50:23 +08:00 |
rh101
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6502627714
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Added getNativeWritableAbsolutePath() which will always return the underlying file system raw path.
Re-enabled memory mapped UserDefault usage, since it now has access to the raw file system path.
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2021-04-23 01:00:00 +10:00 |
RH
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dd5f77c3d5
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Merge: 15c8f2298d 0886473e1b
Merge pull request #4 from rh101/master
Sync with master
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2021-04-22 21:49:43 +10:00 |
RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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6e7e117a0d
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RenderTarget abstract, in-progress (#210)
RenderTarget abstract
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2020-09-21 22:10:50 +08:00 |
halx99
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238cd782e3
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Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS
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2020-08-28 12:57:00 +08:00 |
halx99
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2a234afc3d
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Improve listFiles for win32, use std::move avoid string deep copy
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2020-08-28 11:05:32 +08:00 |
halx99
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083d14f342
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Improve code quality
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2020-08-18 14:29:09 +08:00 |
halx99
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9eb32b634f
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Make core lib can be build as dll, fix link issue for external
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2020-08-18 12:36:44 +08:00 |
halx99
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c9882c195a
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Update README_CN.md
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2020-08-18 12:11:04 +08:00 |
halx99
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641b2e40f3
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Sync fix from https://github.com/cocos2d/cocos2d-x/pull/20518
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2020-08-18 12:09:56 +08:00 |
halx99
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df2073f1e5
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win32 cover wide API use, remove unused long getFieSize(const std::string&)
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2020-08-05 12:24:31 +08:00 |
halx99
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9f66d7dce0
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utf-8 file path
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2020-08-05 12:17:57 +08:00 |
halx99
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bd9a409dd7
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Add wav testcase
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2020-08-01 19:25:39 +08:00 |
halx99
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16a0fd73c3
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Merge: db0ed5bd59 a3a65b0320
Merge pull request #109 from halx99/win-utf8
Improve utf-8 path on win32, explicit call wide version of system API.
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2020-07-10 16:56:18 +08:00 |
halx99
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e9fa3b4dac
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Merge: 7624df74f3 d20d3fd241
Merge pull request #111 from halx99/fix-type-error
fix type error, well xxhash never generate 0 for validate draw command.
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2020-07-10 16:42:57 +08:00 |
halx99
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67ab691c30
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fix compile issue
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2020-07-10 16:00:21 +08:00 |
halx99
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c93a443f18
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Correct feature test when use angle backend
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2020-07-10 15:16:44 +08:00 |
halx99
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d61534e359
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Improve utf-8 path on win32, explicit call wide version of system API.
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2020-07-10 15:14:16 +08:00 |
halx99
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e58b7c292a
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Support use google angle support on windows.
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2020-06-12 12:42:58 +08:00 |
halx99
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d0a5839439
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Use modern gl/gles loader 'glad' to instead 'glew'
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2020-02-15 23:51:23 +08:00 |
halx99
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ac789dbf81
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a. use win32 api to get fie size; b. use int64_t for file size, c. use stat to check whether file exist for android platform.
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2019-11-27 15:09:45 +08:00 |
halx99
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9d53924e4c
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Remove unused function.
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2019-11-27 14:44:30 +08:00 |
halx99
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db27a92625
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don't convert path to utf-8 on win32 platform
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2019-11-27 14:34:40 +08:00 |
halx99
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075aadee32
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Use '/' instead "/" for find & string append.
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2019-11-25 17:10:25 +08:00 |
halx99
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a56cddfefe
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Remove getSuitableFopen, we never reduce performance for win32 only
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2019-11-25 02:54:00 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |