James Chen
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f5ae2bbacc
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Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
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2014-01-06 23:48:47 -08:00 |
James Chen
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2eb8691f6a
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Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
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2014-01-06 20:57:28 -08:00 |
walzer
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d4c1aa92d5
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add copyrights for 2014, in folders other then 2d.
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2014-01-07 11:47:11 +08:00 |
James Chen
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c965131a08
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Uses relative path for kazmath/CMakeLists.txt and physics/CMakeLists.txt.
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2014-01-06 19:33:28 -08:00 |
boyu0
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cf146b32cf
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
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2014-01-07 10:16:44 +08:00 |
boyu0
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eaa3041a97
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issue #3401: physical lua banding script, add testlua->physics test
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2014-01-06 22:19:40 +08:00 |
James Chen
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46153d8c34
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More warning fixes.
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2014-01-04 09:17:37 +08:00 |
boyu0
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0a06d93328
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issue #3401: physical lua banding script and auto script
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2014-01-02 11:45:11 +08:00 |
walzer
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c5e95618d9
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fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
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2013-12-26 23:55:05 +08:00 |
boyu0
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69f1834e61
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issue #2771: fix warning log and fix typo.
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2013-12-23 14:30:43 +08:00 |
James Chen
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5852c66e5a
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closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms.
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2013-12-20 19:47:11 +08:00 |
minggo
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53092b359b
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Merge pull request #4486 from boyu0/iss2771_physical
[ci skip]issue #2771: physical
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2013-12-15 18:30:48 -08:00 |
boyu0
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2dbb2d496f
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issue #2771: add and change some physics API, and add more documents
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2013-12-13 17:36:58 +08:00 |
boyu0
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4befb50307
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issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
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2013-12-13 16:26:26 +08:00 |
minggo
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16efe94946
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fix compiling error after fixing conflicts
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2013-12-12 14:48:27 +08:00 |
James Chen
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c2bccbaf98
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issue #2790: Removes unneeded dynamic_cast in CCPhyicsWorld.cpp.
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2013-12-11 22:09:59 +08:00 |
James Chen
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45dabe305f
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issue #2790: performance improved for PhysicsWorld.
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2013-12-11 18:08:07 +08:00 |
James Chen
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cc567a3077
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issue #2790: Vector::remove —> Vector::erase.
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2013-12-11 18:08:06 +08:00 |
boyu0
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083a0eea2a
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Remove all std::move in function returns.
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2013-12-10 16:06:05 +08:00 |
James Chen
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a2e90f1fca
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issue #2790: Small fixes for physics, uses reference and std::move.
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2013-12-09 10:54:22 +08:00 |
James Chen
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16cd61f024
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issue #2790: Vector<T> for physics and remove lots of unneeded dynamic_cast.
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2013-12-07 14:28:14 +08:00 |
James Chen
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165cdf7fe6
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issue #2790: Deprecates CCArray.
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2013-12-07 10:48:02 +08:00 |
minggo
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fa7c97171b
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fix some warnings
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2013-12-06 16:32:06 +08:00 |
minggo
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f02d15d71f
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initialize static member variable in cpp
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2013-12-06 11:46:13 +08:00 |
minggo
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b67d567a79
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replace long with int or ssize_t
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2013-12-05 17:22:22 +08:00 |
boyu0
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98779b0a9f
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issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h
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2013-12-04 14:36:32 +08:00 |
boyu0
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63a4e09c90
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issue #2771: add more joint tests, add some joint api, fix bugs
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2013-12-03 12:47:03 +08:00 |
boyu0
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dba58f6a9b
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issue #2771: add more joints
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2013-12-02 18:29:04 +08:00 |
boyu0
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4615eae22f
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issue #2771:remove unneeded include “ccConfig.h”
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2013-11-27 18:30:48 +08:00 |
boyu0
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72f2d68edd
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
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2013-11-27 17:47:37 +08:00 |
boyu0
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2b43e72e7c
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issue #2771: fix vs compile errors, change project setting
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2013-11-27 17:33:33 +08:00 |
boyu0
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8346fe4b4d
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issue #2771: edit android.mk, CMakeLists.txt, change PHYSICS_CONTACT_POINT_MAX to PhysicsContactData:POINT_MAX
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2013-11-26 18:22:52 +08:00 |
boyu0
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0100c05a93
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issue #2771: fix compile errors
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2013-11-26 17:29:09 +08:00 |
boyu0
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99d904363a
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issue #2771: delete all the box2d implementation in physics parts.
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2013-11-26 13:47:42 +08:00 |
boyu0
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df1fca3279
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issue #2771: refactor some functions and delete PHYSICS_INFINITY macro.
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2013-11-26 11:38:55 +08:00 |
boyu0
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09ba28d522
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issue #2771: refactor PhysicsWorld and PhysicsWorldInfo
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2013-11-25 17:57:06 +08:00 |
boyu0
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f2dabe77ec
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issue #2771: add some method implements with box2d in PhysicsWorld
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2013-11-25 10:08:52 +08:00 |
Ricardo Quesada
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b6ddc6d048
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Uses std::unordered_map<> instead of std::map<>
and more fixes.
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2013-11-21 13:43:59 -08:00 |
boyu0
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8e14cdb8d2
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issue #2771: add assert to joint
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2013-11-21 14:39:37 +08:00 |
boyu0
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1743826498
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issue #2771: fix a careless mistake
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2013-11-20 16:08:48 +08:00 |
boyu0
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bde6f5d9eb
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issue #2771: fix crash bug
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2013-11-20 15:54:09 +08:00 |
boyu0
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c945fbd42c
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issue #2771: add some warning log
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2013-11-20 10:25:43 +08:00 |
boyu0
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aec514e3a2
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issue #2771: fix collision bug cause by dynamic/static cast.
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2013-11-19 18:30:12 +08:00 |
boyu0
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68b98fc84f
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issue #2771: change PhysicsContact::create to construct
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2013-11-18 21:06:05 +08:00 |
boyu0
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23c477f15d
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issue #2771: rename resetForce to resetForces
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2013-11-18 16:27:23 +08:00 |
boyu0
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a7d884a63f
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issue #2771: change debug draw defines to class static const variable
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2013-11-18 10:10:37 +08:00 |
boyu0
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8ab64c9fa8
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issue #2771: fix some api name and code style
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2013-11-18 03:10:13 +08:00 |
boyu0
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0710cfa526
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issue #2771: delete PhysicsSlidingJoint and PhysicsSpringJoint. add joint tests, fix bugs
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2013-11-18 02:16:20 +08:00 |
boyu0
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02e5d44955
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Merge branch 'iss2771_physical' of https://github.com/boyu0/cocos2d-x into iss2771_physical
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2013-11-15 16:54:02 +08:00 |
boyu0
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988630c12f
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
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2013-11-15 16:38:58 +08:00 |