Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
yinjimmy
587ee21e4b
revert lua runtime
2015-04-02 18:27:53 +08:00
SunLightJuly
aac4d6f846
removed CodeIDESupport.h
2015-03-10 11:12:42 +08:00
SunLightJuly
ec22923aa9
modifed AppDelegate.cpp: add function "register_all_packages()" to support packages manager
2015-02-24 20:50:58 +08:00
yinjimmy
bd3c250a6d
add proj.linux support
2015-01-14 14:44:48 +08:00
yinjimmy
cf331c3abd
update lua-template-default
2015-01-12 23:42:37 +08:00
yinjimmy
d2a3a6a8c0
merge lua-template-default with lua-template-runtime
2015-01-09 04:08:41 +08:00
dualface
cee999ebbb
update lua-template-default, lua-template-runtime, fix same proj problems.
2014-10-14 16:55:38 +08:00
huangshiwu
9eda72f54a
OpenGL context attributions setting revise -modify lua template
2014-08-25 10:57:58 +08:00
samuele3hu
cd0c82f8b7
Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates
2014-08-04 17:11:57 +08:00
samuele3hu
c5c394846c
Adjust iOS and Mac tempts for Lua
2014-08-04 10:25:17 +08:00
samuele3hu
175ff37302
Remove glView setting form cpp to lua script and remove lua bindings for Bone3D
2014-07-11 16:00:02 +08:00
Tom Whittock
a587da13fc
Lua template should fail to launch on lua error
...
Without this change, the app continues to run, attempts to access the
badly-initialised scene and issues more error messages. This causes
further errors every frame, covering up the original error in the output
2014-05-05 13:12:42 +01:00
cw
133a68f614
add runtime template
2014-03-11 16:52:06 +08:00
James Chen
cf5dacb24e
Re-add lua template.
2014-03-10 19:33:57 +08:00