Commit Graph

34362 Commits

Author SHA1 Message Date
XiaoYang 867664197e Merge pull request #14526 from super626/v3
3D Normal Map Support
2015-12-02 14:22:20 +08:00
zilongshanren ed55d41858 fix label clamp when scaled with bmfont 2015-12-02 13:48:20 +08:00
yangxiao 45b25666ea reset submodule 2015-12-02 13:28:24 +08:00
yangxiao f07e36d167 reset submodule 2015-12-02 13:26:36 +08:00
Pan Demosthenous ef931b61af correct typo in method name of doDestroy 2015-12-02 15:23:05 +11:00
Pan Demosthenous 528a94d36f fixes a crash in destructor of CCDownloader-apple when completing a data download 2015-12-02 15:21:42 +11:00
Pan Demosthenous 151e7a7a53 CCDownloader-apple : call onTaskFinish when the download session completes for a data task 2015-12-02 15:16:00 +11:00
yangxiao bb23015f73 make sure attributes greater than 8 before use normal map 2015-12-02 12:03:31 +08:00
yangxiao ebd5c1cca7 resolve conflict and fix checktexture bug 2015-12-02 11:26:05 +08:00
肖峰 5dfc8f6a26 Remove default arguments 2015-12-02 11:02:27 +08:00
pandamicro 70dd2af5d5 Merge pull request #14518 from mogemimi/fix-memory-leak-texture-cache
Fix memory leak when initWithImage() failed
2015-12-02 10:20:04 +08:00
pandamicro 0efc186412 Merge pull request #14541 from CocosRobot/update_lua_bindings_1449021640
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-12-02 10:13:28 +08:00
CocosRobot 0c67171b9d [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-02 02:05:32 +00:00
xiaofeng11 18666a9b41 Merge pull request #14393 from xiaofeng11/v3_combine_3d
Combine Studio change for 3d components
2015-12-02 09:47:12 +08:00
pandamicro b15935b999 Merge pull request #14537 from pandamicro/v3
Correct bindings generator ref
2015-12-02 00:21:08 +08:00
pandamicro df62e92d7b Correct bindings generator ref 2015-12-01 23:50:52 +08:00
pandamicro 34429f63a7 Merge pull request #14535 from CocosRobot/update_cocosfiles_1448984232
[AUTO][ci skip]: updating cocos2dx_files.json
2015-12-01 23:45:58 +08:00
CocosRobot c0393ece7d [AUTO][ci skip]: updating cocos2dx_files.json 2015-12-01 15:37:14 +00:00
pandamicro 83630d17c9 Merge pull request #14534 from xiaofeng11/v3_combine_JsLuaSim
V3 combine lua-binding, jsb, and simulator
2015-12-01 23:34:05 +08:00
yangxiao 1b3cb97b71 fix script binding 2015-12-01 23:05:47 +08:00
XiaoFeng e5d57b4fa2 update binding-generator sub module & code 2015-12-01 22:30:36 +08:00
yangxiao 01e0803587 not export Sprite3DMaterial::setTexture 2015-12-01 20:27:31 +08:00
yangxiao 2e38dcb1a0 add normalmaping test 2015-12-01 18:13:50 +08:00
yangxiao 84068c5189 not export Mesh::getTexture and Mesh::setTexture 2015-12-01 18:05:03 +08:00
yangxiao 54e13c3acd update comment 2015-12-01 17:47:34 +08:00
yangxiao f298e49bf3 not export lua Mesh::getTexture and Mesh::setTexture 2015-12-01 17:39:00 +08:00
Ce Zheng ecf94a3dc4 Add a buffer queue to iOS Downloader
Upon calling NSURLSessionDownloadTask's resume, the task's timeout
countdown starts. When the AssetManagerEx starts downloading, it creates
all the tasks all at once and just `resume` upon creation. When the
number of asset files is very large, later tasks tend to end up in
'request timed out -1001' error before they can even start downloading.
This commit adds a buffer queue to prevent all the NSURLSessionTasks to
start all at once.
2015-12-01 17:24:26 +09:00
Ce Zheng d174a98afa Add a buffer queue for Android Downloader to prevent out of memory
When the AssetManagerEx start downloading, it used to create all the
download tasks all at once. When the app has a large number of asset
files, it is likely to crash due to out of memory when creating
threads for each of the download tasks. This commit adds a buffer
queue to the downloader to use the `countOfMaxProcessingTasks`
property from hints, preventing all the tasks from starting all at once.
2015-12-01 16:25:50 +09:00
yangxiao 6fe361f06e not export Mesh::getTexture 2015-12-01 15:13:51 +08:00
XiaoFeng ea077c5141 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
Conflicts:
	cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
XiaoFeng 167aa9b648 Update console sub-module, update project template.json to meet file position change 2015-12-01 15:00:45 +08:00
yangxiao 9b371a55bf js not export Mesh::setTexture 2015-12-01 14:35:39 +08:00
zilongshanren 6db6e596bb Merge pull request #14527 from CocosRobot/update_lua_bindings_1448944051
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-12-01 13:42:55 +08:00
肖峰 bb832f8d60 Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device 2015-12-01 13:02:53 +08:00
CocosRobot e891b03eee [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-12-01 04:32:19 +00:00
pandamicro 81f590e52a Merge pull request #14478 from pandamicro/v3
Improved JS bindings with more secured memory management
2015-12-01 12:24:21 +08:00
mogemimi d539e6c797 Fix memory leak when initWithImage() failed 2015-12-01 12:48:54 +09:00
Liam 096efe8744 rename print interface 2015-12-01 11:07:02 +08:00
yangxiao 23f03bc65f update comment 2015-12-01 10:47:25 +08:00
yangxiao 11f1bd6e28 builtin material normal map support 2015-12-01 10:37:53 +08:00
pandamicro 08837955a7 Skip Useless MenuItemToggle::initWithCallback to fix windows compilation issue 2015-11-30 23:54:42 +08:00
xiaofeng11 ea5463927e Merge pull request #24 from liamcindy/pull_14393
fix compile error
2015-11-30 17:37:29 +08:00
Liam 34da2aabb2 fix compile error 2015-11-30 17:34:49 +08:00
xiaofeng11 423726995c Merge pull request #23 from liamcindy/pull_14393
update sprite 3d test
2015-11-30 16:56:33 +08:00
Liam 6054dc0197 update for ui test 2015-11-30 16:17:13 +08:00
pandamicro 17bdfb4050 Fix android compilation issue 2015-11-30 15:20:57 +08:00
Liam 4d379ed9bd revert ccplane 2015-11-30 14:53:37 +08:00
Liam e0349ae975 update sprite 3d test 2015-11-30 14:48:19 +08:00
XiaoFeng cbbfc69ad4 Add missing studio change for Director::drawScene 2015-11-30 11:19:02 +08:00
XiaoYang b6efd7573a Merge pull request #374 from songchengjiang/v3
support normal mapping material
2015-11-30 09:48:24 +08:00