rh101
|
6502627714
|
Added getNativeWritableAbsolutePath() which will always return the underlying file system raw path.
Re-enabled memory mapped UserDefault usage, since it now has access to the raw file system path.
|
2021-04-23 01:00:00 +10:00 |
RH
|
dd5f77c3d5
|
Merge: 15c8f2298d 0886473e1b
Merge pull request #4 from rh101/master
Sync with master
|
2021-04-22 21:49:43 +10:00 |
RH
|
1e15ed4839
|
Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
|
2021-04-22 21:48:49 +10:00 |
rh101
|
7540c06fd3
|
Use FileStream to write JPG images to disk
|
2021-04-22 21:36:26 +10:00 |
halx99
|
8ed6d34234
|
Explicit set cmake minimum version at app/build.gradle [ci build]
|
2021-04-22 11:40:53 +08:00 |
rh101
|
2bf12b2226
|
Add support for virtual file system via custom FileStream and FileUtils implementations.
|
2021-04-22 03:15:49 +10:00 |
halx99
|
df2073f1e5
|
win32 cover wide API use, remove unused long getFieSize(const std::string&)
|
2020-08-05 12:24:31 +08:00 |
halx99
|
ac789dbf81
|
a. use win32 api to get fie size; b. use int64_t for file size, c. use stat to check whether file exist for android platform.
|
2019-11-27 15:09:45 +08:00 |
halx99
|
a56cddfefe
|
Remove getSuitableFopen, we never reduce performance for win32 only
|
2019-11-25 02:54:00 +08:00 |
halx99
|
8df3d5e274
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |