James Chen
dab2eed48a
Speed calculate fix
2014-05-06 19:13:05 +08:00
James Chen
85d545cc30
Percent number fix
2014-05-06 18:36:37 +08:00
James Chen
cafe263883
Re-adds download-deps.py, comments unzip functionality, please help to
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test the download functionality. Thanks.
2014-05-06 18:33:52 +08:00
andyque
9d71ae29b9
issue #4861 . fixed all widget focus diabled bug
2014-05-06 17:28:12 +08:00
chuanweizhang2013
c3d7465cc7
move win menu bar to sysmenu
2014-05-06 17:03:40 +08:00
andyque
51a704dcc8
issue #4861 , refactor improve nested focus test
2014-05-06 15:11:55 +08:00
James Chen
ac7fd0069b
Merge pull request #6559 from shujunqiao/cocos-console-hang
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fixed one-hang-bug in cocos-console-test.py. [ci skip]
2014-05-06 15:11:07 +08:00
andyque
29c57568bf
issue #4861 , add nested focus test
2014-05-06 14:38:45 +08:00
andyque
e52370e1c2
issue #4861 , refactor UIFocusTest, simplify code
2014-05-06 14:20:01 +08:00
andyque
ad4e1f1e2c
issue #4861 , improve UIFocusTest, add click event to ImageView
2014-05-06 14:14:22 +08:00
samuele3hu
3017c776e1
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-05-06 13:59:44 +08:00
samuele3hu
0ce2a38f17
Update bindings-generator and `MAX_SUB_TEST_NUMS` for SpritePerformance Test
2014-05-06 13:59:16 +08:00
andyque
a15dd55baa
closed #3861 , fixed some typo and indent problem
2014-05-06 12:04:52 +08:00
minggo
1caa7ece9a
[ci skip]
2014-05-06 11:56:00 +08:00
minggo
07df728919
[ci skip]
2014-05-06 11:51:34 +08:00
minggo
9634da6ce7
[ci skip]
2014-05-06 11:47:53 +08:00
andyque
bcd2d3ccb3
issue #3861 , fix layout contentSize caculation
2014-05-06 11:46:28 +08:00
minggo
7830818fc0
Merge pull request #6553 from Dhilan007/v3_labelhotfixed
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[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 11:41:24 +08:00
Dhilan007
989b3830aa
fixed indent
2014-05-06 11:22:23 +08:00
Dhilan007
e412f91103
[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 10:36:55 +08:00
minggo
302ec843e7
Merge pull request #6577 from MSOpenTech/v3-wp8-fix
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V3 wp8 fix
2014-05-06 10:26:19 +08:00
andyque
e65b144ee6
issue #3861 , fixs windows compile error
2014-05-06 10:17:10 +08:00
Ricardo Quesada
e1b90c19f1
Merge pull request #6586 from dabingnn/v3_unify_ZERO_ONE
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V3 unify zero one
2014-05-05 19:06:48 -07:00
andyque
16ebe8d41c
issue #3861 , fix linux compile error
2014-05-06 09:40:50 +08:00
yinkaile
ede895ed6d
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-06 09:34:34 +08:00
yinkaile
3f96118df8
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
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Conflicts:
external
2014-05-06 09:32:25 +08:00
Huabing.Xu
c581f74142
Merge branch 'v3' into v3.1_unify_ZERO_ONE
2014-05-05 18:10:13 -07:00
Huabing.Xu
32f9a8ffc6
comment out warning code in quaternion.cpp
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unify ZERO, ONE, UNIT_X/Y/Z/W into a consistent convention
2014-05-05 18:07:58 -07:00
James Chen
c91f94fa5c
Merge pull request #6585 from CocosRobot/update_lua_bindings_1399337119
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[AUTO]: updating luabinding automatically
2014-05-06 08:51:56 +08:00
CocosRobot
db99518c80
[AUTO]: updating luabinding automatically
2014-05-06 00:46:16 +00:00
Ricardo Quesada
157b46b2cb
Merge pull request #6584 from ricardoquesada/math_cocos2d_fixes
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math cocos2d fixes
2014-05-05 17:42:47 -07:00
Ricardo Quesada
afaa701cff
math cocos2d fixes
2014-05-05 17:42:11 -07:00
Ricardo Quesada
f12ea26611
Merge pull request #6582 from ricardoquesada/math_fixes
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math fixes
2014-05-05 17:11:37 -07:00
Ricardo Quesada
4483d653d5
math fixes
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- Moves deprecated Point to CCDeprecated.h
- Adds Point2 and Point3
- removes `math` from `cocos2d::math` namespace
2014-05-05 17:10:41 -07:00
Ricardo Quesada
6a12c01427
Merge pull request #6581 from CocosRobot/update_lua_bindings_1399334264
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[AUTO]: updating luabinding automatically
2014-05-05 17:06:03 -07:00
CocosRobot
5db3fa8df0
[AUTO]: updating luabinding automatically
2014-05-05 23:58:54 +00:00
Ricardo Quesada
666e820a2a
Merge pull request #6580 from ricardoquesada/sprite_new_fixes
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Revert `new Sprite` change done a few days ago
2014-05-05 16:54:50 -07:00
Ricardo Quesada
e413b86295
Revert `new Sprite` change done a few days ago
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Use `std::nothrow` for new in Sprite (should be done in all `new` code)
2014-05-05 16:53:37 -07:00
Ricardo Quesada
80ecdc8d2a
Merge pull request #6578 from ricardoquesada/particles_without_texture
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Particles can be created without texture
2014-05-05 15:51:26 -07:00
Ricardo Quesada
0e6dd9afe5
Particles can be created without texture
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Needed for complex particles like in EarthWarrior3D
2014-05-05 15:50:08 -07:00
Dale Stammen
8b5d255296
removed obsolete include files
2014-05-05 13:52:20 -07:00
Dale Stammen
12daf49900
added missing Assets folder
2014-05-05 13:48:31 -07:00
Dale Stammen
703c6c2b39
added missing Assets folder
2014-05-05 13:47:43 -07:00
Dale Stammen
9a05e86ab6
updated missing files
2014-05-05 13:26:28 -07:00
Dale Stammen
78204c7c91
removed obsolete headers
2014-05-05 13:25:57 -07:00
chuanweizhang2013
cd7ea468e8
modify lua_debugger.c
2014-05-05 21:18:33 +08:00
chuanweizhang2013
5164a66e10
add config parser
2014-05-05 21:04:04 +08:00
Tom Whittock
a587da13fc
Lua template should fail to launch on lua error
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Without this change, the app continues to run, attempts to access the
badly-initialised scene and issues more error messages. This causes
further errors every frame, covering up the original error in the output
2014-05-05 13:12:42 +01:00
yinkaile
14901ed8ea
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-05-05 20:12:25 +08:00
James Chen
0995204abc
Optimization for Value
2014-05-05 19:00:46 +08:00