Commit Graph

20761 Commits

Author SHA1 Message Date
James Chen dab2eed48a Speed calculate fix 2014-05-06 19:13:05 +08:00
James Chen 85d545cc30 Percent number fix 2014-05-06 18:36:37 +08:00
James Chen cafe263883 Re-adds download-deps.py, comments unzip functionality, please help to
test the download functionality. Thanks.
2014-05-06 18:33:52 +08:00
andyque 9d71ae29b9 issue #4861. fixed all widget focus diabled bug 2014-05-06 17:28:12 +08:00
chuanweizhang2013 c3d7465cc7 move win menu bar to sysmenu 2014-05-06 17:03:40 +08:00
andyque 51a704dcc8 issue #4861, refactor improve nested focus test 2014-05-06 15:11:55 +08:00
James Chen ac7fd0069b Merge pull request #6559 from shujunqiao/cocos-console-hang
fixed one-hang-bug in cocos-console-test.py. [ci skip]
2014-05-06 15:11:07 +08:00
andyque 29c57568bf issue #4861, add nested focus test 2014-05-06 14:38:45 +08:00
andyque e52370e1c2 issue #4861, refactor UIFocusTest, simplify code 2014-05-06 14:20:01 +08:00
andyque ad4e1f1e2c issue #4861, improve UIFocusTest, add click event to ImageView 2014-05-06 14:14:22 +08:00
samuele3hu 3017c776e1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-05-06 13:59:44 +08:00
samuele3hu 0ce2a38f17 Update bindings-generator and `MAX_SUB_TEST_NUMS` for SpritePerformance Test 2014-05-06 13:59:16 +08:00
andyque a15dd55baa closed #3861, fixed some typo and indent problem 2014-05-06 12:04:52 +08:00
minggo 1caa7ece9a [ci skip] 2014-05-06 11:56:00 +08:00
minggo 07df728919 [ci skip] 2014-05-06 11:51:34 +08:00
minggo 9634da6ce7 [ci skip] 2014-05-06 11:47:53 +08:00
andyque bcd2d3ccb3 issue #3861, fix layout contentSize caculation 2014-05-06 11:46:28 +08:00
minggo 7830818fc0 Merge pull request #6553 from Dhilan007/v3_labelhotfixed
[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 11:41:24 +08:00
Dhilan007 989b3830aa fixed indent 2014-05-06 11:22:23 +08:00
Dhilan007 e412f91103 [hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font. 2014-05-06 10:36:55 +08:00
minggo 302ec843e7 Merge pull request #6577 from MSOpenTech/v3-wp8-fix
V3 wp8 fix
2014-05-06 10:26:19 +08:00
andyque e65b144ee6 issue #3861, fixs windows compile error 2014-05-06 10:17:10 +08:00
Ricardo Quesada e1b90c19f1 Merge pull request #6586 from dabingnn/v3_unify_ZERO_ONE
V3 unify zero one
2014-05-05 19:06:48 -07:00
andyque 16ebe8d41c issue #3861, fix linux compile error 2014-05-06 09:40:50 +08:00
yinkaile ede895ed6d Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-05-06 09:34:34 +08:00
yinkaile 3f96118df8 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
Conflicts:
	external
2014-05-06 09:32:25 +08:00
Huabing.Xu c581f74142 Merge branch 'v3' into v3.1_unify_ZERO_ONE 2014-05-05 18:10:13 -07:00
Huabing.Xu 32f9a8ffc6 comment out warning code in quaternion.cpp
unify ZERO, ONE, UNIT_X/Y/Z/W into a consistent convention
2014-05-05 18:07:58 -07:00
James Chen c91f94fa5c Merge pull request #6585 from CocosRobot/update_lua_bindings_1399337119
[AUTO]: updating luabinding automatically
2014-05-06 08:51:56 +08:00
CocosRobot db99518c80 [AUTO]: updating luabinding automatically 2014-05-06 00:46:16 +00:00
Ricardo Quesada 157b46b2cb Merge pull request #6584 from ricardoquesada/math_cocos2d_fixes
math cocos2d fixes
2014-05-05 17:42:47 -07:00
Ricardo Quesada afaa701cff math cocos2d fixes 2014-05-05 17:42:11 -07:00
Ricardo Quesada f12ea26611 Merge pull request #6582 from ricardoquesada/math_fixes
math fixes
2014-05-05 17:11:37 -07:00
Ricardo Quesada 4483d653d5 math fixes
- Moves deprecated Point to CCDeprecated.h
- Adds Point2 and Point3
- removes `math` from `cocos2d::math` namespace
2014-05-05 17:10:41 -07:00
Ricardo Quesada 6a12c01427 Merge pull request #6581 from CocosRobot/update_lua_bindings_1399334264
[AUTO]: updating luabinding automatically
2014-05-05 17:06:03 -07:00
CocosRobot 5db3fa8df0 [AUTO]: updating luabinding automatically 2014-05-05 23:58:54 +00:00
Ricardo Quesada 666e820a2a Merge pull request #6580 from ricardoquesada/sprite_new_fixes
Revert `new Sprite` change done a few days ago
2014-05-05 16:54:50 -07:00
Ricardo Quesada e413b86295 Revert `new Sprite` change done a few days ago
Use `std::nothrow` for new in Sprite (should be done in all `new` code)
2014-05-05 16:53:37 -07:00
Ricardo Quesada 80ecdc8d2a Merge pull request #6578 from ricardoquesada/particles_without_texture
Particles can be created without texture
2014-05-05 15:51:26 -07:00
Ricardo Quesada 0e6dd9afe5 Particles can be created without texture
Needed for complex particles like in EarthWarrior3D
2014-05-05 15:50:08 -07:00
Dale Stammen 8b5d255296 removed obsolete include files 2014-05-05 13:52:20 -07:00
Dale Stammen 12daf49900 added missing Assets folder 2014-05-05 13:48:31 -07:00
Dale Stammen 703c6c2b39 added missing Assets folder 2014-05-05 13:47:43 -07:00
Dale Stammen 9a05e86ab6 updated missing files 2014-05-05 13:26:28 -07:00
Dale Stammen 78204c7c91 removed obsolete headers 2014-05-05 13:25:57 -07:00
chuanweizhang2013 cd7ea468e8 modify lua_debugger.c 2014-05-05 21:18:33 +08:00
chuanweizhang2013 5164a66e10 add config parser 2014-05-05 21:04:04 +08:00
Tom Whittock a587da13fc Lua template should fail to launch on lua error
Without this change, the app continues to run, attempts to access the
badly-initialised scene and issues more error messages. This causes
further errors every frame, covering up the original error in the output
2014-05-05 13:12:42 +01:00
yinkaile 14901ed8ea Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-05-05 20:12:25 +08:00
James Chen 0995204abc Optimization for Value 2014-05-05 19:00:46 +08:00