Commit Graph

14176 Commits

Author SHA1 Message Date
rh101 568e3612bd Remove getLong() method
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
rh101 de182c8360 Change %ld to %d for 32bit data types
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101 101eb89f4c Revert to `long` for library usage 2021-09-02 16:20:16 +10:00
rh101 0b27d0980c Add required include for uint32_t
Fix code warning
2021-09-02 16:18:32 +10:00
rh101 737f0c39d7 Revert to usage of `long` type for external library methods that require it. 2021-09-02 16:08:57 +10:00
rh101 64695cfb48 Revert changes where `long` type is required. 2021-09-02 15:59:29 +10:00
rh101 aecfb8be47 FT_StreamRec expects specific method signature with `unsigned long` 2021-09-02 15:55:57 +10:00
rh101 4d1ff40736 Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate. 2021-09-02 15:39:28 +10:00
halx99 d197e8b245 Fix part of #487 2021-09-02 11:43:27 +08:00
halx99 a4ac70ee5f Remove deprecated stubs 2021-09-02 11:16:36 +08:00
halx99 857243ac21 Make override function default parameter same with parent 2021-09-01 11:13:17 +08:00
halx99 9abe2c38cf Revert unexpected layer changes 2021-09-01 11:11:32 +08:00
halx99 a2346d5e1f Merge branch 'dev' of https://github.com/adxeproject/adxe into dev 2021-09-01 10:10:46 +08:00
halx99 b7f391cbff HttpClient: clear channel ud when it been recycle 2021-08-31 15:53:46 +08:00
halx99 c354461982 Enum compatible [skip ci] 2021-08-31 15:50:18 +08:00
halx99 cb81a61530 Refactor layer
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99 8e1d7bd85d Reimplement LayerColor and LayerGradient for auto batch draw 2021-08-29 18:59:09 +08:00
halx99 89f0e21508
Revert last commit 2021-08-29 08:06:38 +08:00
halx99 f16748f735 Set Sprite rect properly when create with empty texture. 2021-08-28 22:11:25 +08:00
halx99 beb593a22a Fix comment typo and do clang-format [skip ci] 2021-08-28 20:22:01 +08:00
halx99 56067f5acc Fix crash problem when load a non-truetype .ttf file. 2021-08-28 18:24:17 +08:00
halx99 7dd7422abd Macro compatible 2021-08-27 13:54:05 +08:00
halx99 bd436ae078 Fix lua build for win64 and 1 warning 2021-08-27 11:41:11 +08:00
halx99 f9ac34c20f Fix byteorder detect error for win64 and some warnings 2021-08-27 11:27:33 +08:00
halx99 d7e590b513 Fix win64 build 2021-08-27 08:33:17 +08:00
halx99 74a1ac7cfe Delete unused sources 2021-08-25 16:14:15 +08:00
halx99 141c5991f1
Merge pull request #471 from rh101/dynamic-lib-fix
Fix for dynamic library issue
2021-08-20 14:22:52 +08:00
rh101 219c253c84 Fix for dynamic library issue 2021-08-20 14:43:19 +10:00
halx99 ce5ecfcdbe Update version id [skip ci] 2021-08-20 12:19:26 +08:00
rh101 0266d332e5 Update FileStream seek, tell and size to support files greater than 4GB, and max size is 2^63. 2021-08-20 00:53:02 +10:00
aismann 780d4e6294 cleanup and improvement 2021-08-18 04:16:21 +02:00
rh101 b420a33b68 Revert check for reference count, since it was correct. [skip ci] 2021-08-17 18:49:14 +10:00
rh101 188345e42a Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101 b3e045b387 Use integer identifier for sprite sheet format.
Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101 5199bb087a Update sprite sheet API to allow custom sprite sheet texture filename to be used 2021-08-17 09:04:51 +10:00
aismann 9f2ab0ef28
More improvements (#455) 2021-08-14 10:28:28 +08:00
RH 4716456e33
Support custom texture atlas formats (#284)
* Allow support for custom texture atlas formats other than PLIST.

* Revert usage of emplace_back to push_back to ensure support for older compilers.

* Update test to support SpriteFrameCache::addSpriteFramesWithFile

* Re-add SpriteFrameCache::addSpriteFramesWithFileContent

* Change order of SpriteFramesFromFileContent test back to what it previously was

* Remove sprite sheet and all frames associated with it correctly

* Move sprite loader classes into their own files to clean up CCSpriteFrameCache

* Remove redundant line and update comment

* Fix formatting to match adxe code style

* Fix typo

* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.

* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
halx99 39eb09daad Fix xcode ci 2021-08-12 11:25:01 +08:00
halx99 5e88382a93 Fix #443
a. HttpClient: improve request header processing
2021-08-05 14:56:40 +08:00
halx99 cfffd35aec HttpClient: push front available channel to fix dns cache missing 2021-08-03 14:41:30 +08:00
halx99 71c17cfc9b Add HttpClient::handleNetworkStatusChanged to clear DNS cache 2021-07-31 14:39:42 +08:00
halx99 e08c9b136a
Avoid crash when http cookie enabled on android 2021-07-23 16:09:13 +08:00
halx99 cc03fc970a
Code style 2021-07-21 21:06:55 +08:00
halx99 85a1954adc Improve logic 2021-07-20 15:08:31 +08:00
halx99 ee3b08c182
Remove test code 2021-07-20 15:06:17 +08:00
halx99 8bb93fcaa0 Fix cookie match 2021-07-20 15:03:19 +08:00
halx99 e6c6c54044 Improve cookie file parse 2021-07-19 17:58:13 +08:00
halx99 8fdb279a28 Fix ci 2021-07-19 14:49:38 +08:00
halx99 04aa501cde Improve code quality 2021-07-19 14:17:51 +08:00
halx99 fc768cbd3b Improve code quality 2021-07-19 13:43:59 +08:00