Commit Graph

673 Commits

Author SHA1 Message Date
Rohan Kuruvilla 1d89b137ed Adding new Javascript bindings for OpenGL to cocos2d-x. Modifying bindings generated in cocos2d-iphone 2013-03-27 23:59:29 -07:00
Rohan Kuruvilla 57fd3cdb9c Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template 2013-03-27 23:59:29 -07:00
flamingo 4a313e0ffe Update CCLuaEngine.cpp
Null pointer check in order to prevent crashes.
2013-03-26 00:24:47 +04:00
James Chen 0faeb5da5e Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer 42c73fb820 Fixed #1841, obfuscated js source can run on iOS correctly now. 2013-03-22 12:06:04 +08:00
James Chen d80d68f7e0 fixed #1855: std_string_to_jsval generates messy js string when passing non-ascii UTF8 std::string. 2013-03-22 12:01:08 +08:00
walzer 6f41b7c4ea Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate 2013-03-21 17:37:28 +08:00
walzer 0a252aceaf update submodule scripting/javascript/bindings/generated to the same ref ptr as upstream/master branch. 2013-03-21 17:13:24 +08:00
walzer 67cda2bfd4 issue #1841, TestJavascript is obfuscated successfully 2013-03-21 16:55:55 +08:00
CocosRobot 5414a02c9f cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-20 18:36:26 +08:00
James Chen 4bf7f9bad4 Fix a crash in cc.Scheduler.unscheduleAll cpp binding codes. 2013-03-20 18:32:30 +08:00
James Chen 196ff7228d Updating CCLabelBMFont.pkg. 2013-03-20 16:05:45 +08:00
CocosRobot e34d9b18e5 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-20 14:20:23 +08:00
James Chen a38fc50593 Fixing compilation errors for win32. 2013-03-19 19:51:07 +08:00
CocosRobot a115096bec cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-19 18:05:15 +08:00
walzer 0d73934f5c issue #1841, TestJavascript-ios is obfuscated successfully 2013-03-19 17:21:01 +08:00
CocosRobot afccad27e1 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-19 13:45:54 +08:00
James Chen 7b5e2351c3 Updating jsb_cocosbuilder.js. 2013-03-19 13:08:34 +08:00
James Chen 3380c7cdca fixed #1838: Updating iOS project setting for CocosDragonJS. 2013-03-19 13:05:06 +08:00
Rohan Kuruvilla e4efa88d00 Adding empty virtual definition to CCBScriptCallbackProxy to support CallFunc 2013-03-18 20:54:48 -07:00
Rohan Kuruvilla 5ca6648e47 Updating CCBReader JS bootstrap file 2013-03-18 16:06:48 -07:00
James Chen 6a98553633 Synchronizing the submodule reference of cocos2d-js-test to the latest one. 2013-03-18 18:24:37 +08:00
CocosRobot d098eb06aa cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-18 15:41:39 +08:00
James Chen f57a751a48 fixed #1837: Refactoring schedule binding codes.
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
James Chen 3aeb22292b Reverting ccarray_to_jsval. 2013-03-16 21:23:33 +08:00
James Chen 09757428e7 fixed #1836: JS target of "cc.Scheduler().scheduleCallbackForTarget" should not depend on CCNode or its subclass. 2013-03-16 21:14:39 +08:00
James Chen 529e65787a Fix the crash CrystalCraze, we should check whether the arr parameter is valid for ccarray_to_jsval. 2013-03-15 22:22:44 +08:00
CocosRobot da16e7d2ff cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-15 11:57:26 +08:00
James Chen 92d0e1c983 Uncommenting jsb_CCEditBox_prototype, updating the submodule of cxx-generator to the latest one. 2013-03-15 11:53:56 +08:00
CocosRobot 5ee810c535 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-15 11:35:51 +08:00
James Chen ae2f2e2f0e Temporarily comment `jsb_CCEditBox_prototype` to make jsb projects compiled ok, because the server of auto generating jsbinding has some issues now. 2013-03-14 23:23:52 +08:00
James Chen 911f607484 Tabs ~> 4 spaces 2013-03-14 20:38:52 +08:00
James Chen 293e17494d fixed #1830: Force casting `unsigned short*` to `jschar*` for `cc_utf8_to_utf16`. 2013-03-14 20:34:54 +08:00
James Chen d783715c18 Merge pull request #2164 from dumganhar/iss1824-editbox-js
fixed #1824:  Exposed cc.EditBox to js and refactored ScriptingCore::executeFunctionWithOwner
2013-03-14 03:19:45 -07:00
minggo ee846c3248 Merge https://github.com/cocos2d/cocos2d-x into iss1803-spritetest-lua 2013-03-14 18:14:57 +08:00
James Chen 3e33868a63 fixed #1824: Exposed cc.EditBox to js. 2013-03-14 18:14:16 +08:00
minggo 815733e0b7 issue #1803:add SpriteOffsetAnchorRotationalSkewScale 2013-03-14 15:11:55 +08:00
CocosRobot 0b828a67c7 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-14 11:20:23 +08:00
James Chen a57cc21d7a Merge pull request #2156 from dumganhar/iss1830-jsb-utf8
fixed #1830: Using JS::CompileOptions::setUTF8(true) to compile script.
2013-03-13 19:59:25 -07:00
James Chen 29aa62d923 fixed #1830: Using JS::CompileOptions::setUTF8(true) to compile script. 2013-03-13 18:10:54 +08:00
CocosRobot 57b7a85dc8 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-13 12:05:05 +08:00
minggo 85f39cee24 Merge pull request #2114 from linshun/master
Added compatible function for multi secene resouces preloading.
2013-03-12 19:38:09 -07:00
CocosRobot bf31b7af26 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-13 00:03:13 +08:00
James Chen 3aaf5cabdb Updating cocos2dx.ini(adding CCScheduler to 'abstract_class' section) and adding ScriptingCore::getGlobalObject method. 2013-03-12 22:03:37 +08:00
CocosRobot ee768ba814 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-11 17:34:03 +08:00
James Chen c780f2ff78 Merge pull request #2137 from dumganhar/iss1748-jsb-chipmunk-sqlite
fixed #1748: Separating js extension from cocos2dx.hpp/cpp.
1) Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original cocos2dx.hpp/cpp. Developer could remove redundant jsbinding native codes now.
2) cocos2dx.hpp/cpp ~> jsb_cocos2dx_auto.hpp/cpp
3) Adding jsb_cocos2dx_extension_manual.hpp/cpp
2013-03-11 02:31:40 -07:00
James Chen 2a032bc6c9 fixed #1748: Updating win32 project setting. 2013-03-11 17:24:33 +08:00
James Chen 69b2b13325 fixed #1748: Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
James Chen 6829f82893 Merge pull request #2107 from SevInf/patch-1
fixed #1823: Using shared NodeLoaderLibrary in CCBReader bindings.
2013-03-10 23:14:56 -07:00
CocosRobot 50f1ca7956 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-10 16:12:51 +08:00
CocosRobot 3b183c0517 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-10 14:03:20 +08:00
James Chen 1a42e85219 fixed #1808: Updated the submodule of cxx-generator and fixed some compilation errors after that. 2013-03-10 13:55:29 +08:00
Sam Clegg c0b150c859 Cleanup the tolua++ bindings build system.
Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.

Update README file with current instructions.

Re-generate output file using new build system.

Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
James Chen a91d308070 fixed #1811: getStringWithContentsOfFile ~> getStringFromFile . 2013-03-08 16:50:16 +08:00
James Chen 91e3570ec4 fixed #1811: Fixing complication error on win32 after this pull request (https://github.com/cocos2d/cocos2d-x/pull/2119). 2013-03-08 15:15:08 +08:00
James Chen f7e60e290f fixed #1811: Adding a method to get file data for JSB. Updating the way of encoding cpp string to jsval or jsval to cpp string. 2013-03-08 14:34:59 +08:00
CocosRobot da5d1dcce8 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-07 16:04:48 +08:00
linshun d60ba89b36 Added compatible functions for HTML5 multi resources preloading. 2013-03-07 15:49:05 +08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
minggo 44857e5137 Merge pull request #2093 from sbc100/linux_build_system
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
Sergej Tatarincev 56ab904e0a Use shared NodeLoaderLibrary in CCBReader bindings 2013-03-06 14:09:01 +02:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg 33c422d1d5 Add new port: Native Client 2013-03-02 12:15:24 -08:00
Sam Clegg dcb591eadb Add missing ccGLServerState to CCNode.pkg.
Without this missing enum the resuling cpp file would generate
an unused function warning.

Also, remove the duplication between build_macosx.xml and build.xml.
They only differed in single property.  Instead use build.sh, which
should work on all UNIXs, no just maxosx.
2013-03-02 11:28:04 -08:00
minggo f7802a0794 Merge pull request #2072 from yuezang/iss1425-luatest
issue #1425: exist lua test case is ok.
2013-03-01 01:17:15 -08:00
wangshuai 8867766241 issue #1425: exist lua test case is ok.
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
CocosRobot bc159f1ba7 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-01 16:30:34 +08:00
CocosRobot bee13bd7d5 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-01 11:04:33 +08:00
CocosRobot 86891fb15f cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-03-01 09:31:09 +08:00
wangshuai b4e13af460 issue #1425: 
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
CocosRobot dfc1cb8139 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-28 09:51:31 +08:00
James Chen 537abaec42 fixed #1753: Android works ok now. 2013-02-27 16:57:36 +08:00
James Chen 0d70e6f92f issue #1753: Win32 works ok. 2013-02-27 15:45:23 +08:00
James Chen 473e8e6139 issue #1753: Upgrading SpiderMonkey to Firefox19.0, iOS works ok. 2013-02-27 15:16:49 +08:00
James Chen 19ef02ffa5 Merge pull request #2039 from dumganhar/iss1747-jsb-animation
fixed #1747: Crash occurs when passing null to cc.AnimationFrame.initWithSpriteFrame.
2013-02-24 22:27:40 -08:00
James Chen 9c9e64283e fixed #1747: Crash occurs when passing null to cc.AnimationFrame.initWithSpriteFrame. 2013-02-25 14:20:38 +08:00
giginet 70612a722b Fix CCRepeat#create is recieved bad argument on Lua binding.
CCRepeat#create must be recieved CCFiniteTimeAction as first argument.
But, CCActionInterval recieved in LuaCocos2d.cpp
2013-02-22 20:24:22 +09:00
CocosRobot e3745b0078 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-22 12:12:11 +08:00
CocosRobot 397457aa68 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-22 10:54:39 +08:00
James Chen 486f7941a7 Merge pull request #2023 from nicolasgramlich/patch-7
fixed #1740: Added cleanup and reset methods to ScriptingCore.
2013-02-21 17:56:55 -08:00
Nicolas Gramlich 84aae750a9 Converted tabs to spaces since that seemed to be the predominant choice in this file. 2013-02-21 08:34:51 -08:00
Nicolas Gramlich b993c6fa08 Added cleanup and reset methods to ScriptingCore. 2013-02-21 08:33:37 -08:00
CocosRobot 06ad046c2f cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-21 10:24:44 +08:00
James Chen cf33a4538d fixed #1730: Binds CCScrollView and CCTableView to js. 2013-02-21 10:06:22 +08:00
James Chen ab00de629a Removed the definition of the touch event type . 2013-02-20 12:06:12 +08:00
minggo 599f22f1e2 Merge pull request #1997 from minggo/iss1731-lua-declaration
issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files
2013-02-18 18:19:00 -08:00
minggo 1b743b37c9 issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files 2013-02-19 10:08:25 +08:00
CocosRobot ac0fa1251b cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-19 10:05:12 +08:00
James Chen 1c798d111b Merge pull request #1991 from SevInf/patch-1
fixed #1729: Making ScriptingCore.cpp compiled fine with C++11 on iOS
2013-02-18 02:18:39 -08:00
James Chen 7c6a2e47ce fixed #1726: JSB application crashs on android device with armv6 architecture 2013-02-18 17:50:43 +08:00
Sergej Tatarincev 0b8713c80c Make ScriptingCore.cpp compile with C++11 on iOS
When compiling with clang -stdlib=libc++ -std=c++11, write, read, and close functions are part of the unistd.h header file.
2013-02-18 09:12:39 +02:00
James Chen 7a902b494c issue #1724: fixed errors for HelloJavascript of win32 port. 2013-02-18 14:51:36 +08:00
CocosRobot 9f9d69b14f cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-16 11:21:03 +08:00
minggo 3949f0c70f Merge pull request #1972 from theGoodEvil/fix_texparams_js
Use correct arg type for ccTexParams
2013-02-15 18:01:20 -08:00
Guido Lorenz 5f3a63e794 Use correct arg type for ccTexParams
In the JavaScript bindings, ccTexParams was initialized with (signed) GLint
values, even though it consists of (unsigned) GLuint values.
2013-02-11 11:09:35 +01:00
minggo 0c5bcb3f7b issue #1702:fix a typo error 2013-02-06 18:04:40 +08:00
James Chen 8c261c1789 issue #1770: Updating linux makefile. 2013-02-06 15:59:29 +08:00
James Chen c42ef7e44a Merge pull request #1953 from dualface/add_CCFileUtils_Lua_support
issue #1687: Adding CCFileUtils Lua support. Adding CCFileUtils::addSearchPath, addSearchResolutionsOrder.
2013-02-04 18:59:49 -08:00
James Chen 4506214cef issue #1689: Adding some missing files. 2013-02-04 15:01:44 +08:00
minggo 07cd6d2bb2 issue #1689:modify lua samples to make them work correctly 2013-02-04 14:50:45 +08:00
dualface 5904512ac6 add CCFileUtils Lua support 2013-02-04 12:41:24 +08:00
minggo a771bc8183 issue #1689:modify lua Android.mk 2013-02-04 12:02:21 +08:00
minggo 744bfb3cb2 Merge pull request #1945 from dualface/add_CCLuaObjcBridge
add CCLuaObjcBridge
2013-02-03 19:32:17 -08:00
dualface 74e497bb2b restore CCLuaEngine missed methods 2013-02-04 11:28:09 +08:00
CocosRobot d3086850c7 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-02-03 14:55:53 +08:00
dualface 7839ceb45b add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
James Chen 3a9346e6ff issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms. 2013-02-01 11:20:46 +08:00
James Chen 2694cb150b CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths. 2013-01-29 09:56:38 +08:00
CocosRobot 3450e75789 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-01-28 19:43:29 +08:00
James Chen c80d438110 issue #1683: Exporting `fullPathForFilename` to Lua. 2013-01-27 20:26:04 +08:00
James Chen 119115502d issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray. 2013-01-26 22:31:57 +08:00
CocosRobot fdda0fa285 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2013-01-25 22:40:36 +08:00
James Chen ef131beed1 Merge pull request #1885 from dumganhar/refactor-ccfileutils
issue #1683 :Refactoring CCFileUtils.TO BE DONE: 
Making the api of CCFileUtils more c++ friendly.
2013-01-25 05:55:10 -08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
minggo 71defcba99 update JSB codes to latest 2013-01-25 18:24:39 +08:00
Rohan Kuruvilla 578b1c741e Fixing bug in resetting context that fails because of setting UTf8 string twice 2013-01-24 18:37:24 -08:00
James Chen f2303b854a Fixed a typo, and regenerated luabinding codes. 2013-01-23 15:59:13 +08:00
James Chen 5a41e1fc86 fixed compilation errors for lua project. Rebuild LuaCocos2d.cpp. 2013-01-22 14:40:54 +08:00
James Chen a3dbfaafd3 Merge pull request #1856 from funkaster/master
fixed #1660: Some fixes to the js debugger.
2013-01-21 17:54:39 -08:00
James Chen 31e91e554e issue #1661: Added CrystalCraze for win32 and fix some compilation errors. 2013-01-17 17:07:18 +08:00
Rolando Abarca a265120f4c cc namespace 2013-01-16 14:07:51 -08:00
Rolando Abarca bc19f40239 Merge branch 'gles20' 2013-01-16 14:02:40 -08:00
Rolando Abarca 7ab43b9dfc adds missing runLoop for cc2dx (debug) 2013-01-16 14:02:05 -08:00
Rolando Abarca 49432ef742 removes old header file reference 2013-01-16 13:42:41 -08:00
James Chen 3a183d120b issue #1660: Disabled js debugger by default since lack of `js_bindings_dbg.h` file. 2013-01-16 14:35:19 +08:00
Rolando Abarca e94d8d1693 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	scripting/javascript/bindings/ScriptingCore.h
	scripting/javascript/bindings/js_bindings_config.h
2013-01-15 16:52:47 -08:00
James Chen a1854bdb58 Updated the submodule reference of cocos2d-js-tests. 2013-01-15 11:37:04 +08:00
James Chen 121519b7cd Merge pull request #1831 from dumganhar/iss1653-jsb-int
fixed #1653: Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
Rolando Abarca 320068930e more debug stuff 2013-01-11 14:29:40 -08:00
Rolando Abarca 5df4b4d997 adding debug support for js 2013-01-11 14:01:36 -08:00
johnangel a1155f52e6 Merge remote branch 'upstream/gles20' into gles20 2013-01-11 21:48:47 +01:00
James Chen 800e65b6fc fixed #1653: Using JSB_PRECONDITION2 to check return value in js_bindings_ccbreader.cpp and js_bindings_chipmunk_manual.cpp. 2013-01-11 22:00:42 +08:00
James Chen d15561e826 issue #1653: Checking the return value of jsapi. Return JSVAL_VOID if jsapi has no return value. 2013-01-11 18:57:33 +08:00
James Chen 7f4146f3e2 issue #1653: JS_ValueToInt32, JS_ValueToECMAInt32 --> jsval_to_int32
Using JSB_PRECONDITION2 to check the return value of js api.
Reporting an error when binding api return JS_FALSE.
2013-01-11 17:44:39 +08:00
James Chen a8361bf703 issue #1653: Checking return value for 'native --> jsval'. 2013-01-11 13:54:57 +08:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
James Chen c9c8ee66b9 issue #1646: Using GNU libstdc++ to build spiderMonkey on Android. 2013-01-09 14:45:36 +08:00
James Chen ad9138685e issue #1646: Updated spiderMonkey to FF18.0. 2013-01-09 13:42:21 +08:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen b662d5c569 fixed #1620: Added license. Removed LocalStorage.h from cocos-ext.h. 2013-01-07 18:06:53 +08:00
James Chen 1d59a36ee9 fixed #1620: Invoking localStorageFree in the destructor of ScriptingCore. Added header file to cocos-ext.h 2013-01-07 17:34:22 +08:00
James Chen 1882ca30f5 issue #1620: Binding sqlite3 to sys.localStorage. And updated win32 project configuration. 2013-01-06 14:42:24 +08:00
James Chen 8a21f4fa3c issue #1640: Added some files to iOS Project. 2013-01-05 17:41:19 +08:00
James Chen 421cf31b34 issue #1640: Updated jsbinding for CCPhysicsSprite . 2013-01-05 15:09:19 +08:00
James Chen 4bd15af2a2 issue #1640: Updated js files for jsbindings 2013-01-05 13:58:56 +08:00
minggo ffd0ca6c0e Merge pull request #1804 from dualface/fix_ccassert_lua_compatibility
[luabinding] fix CCAssert Lua compatibility
2013-01-03 23:51:47 -08:00
dualface e74e597dba [luabinding] fix CCAssert Lua compatibility 2012-12-30 02:27:25 +08:00
James Chen 0ee9cf027b Merge pull request #1803 from dumganhar/iss1627-vs2012
fixed #1627: VS version check in project file.
2012-12-28 22:54:04 -08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
dualface d1e39a9c00 [luabinding] add CCDirector::setDisplayStats() 2012-12-29 11:16:07 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
minggo 0adc6abe30 Merge pull request #1776 from dualface/make_ccassert_compatible_lua
[luabinding] make CCAssert compatible Lua
2012-12-26 23:28:32 -08:00
CocosRobot 38e5b67cb5 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-27 13:43:19 +08:00
James Chen 023b32a618 issue #1625: Updated LuaCocos2d.cpp. 2012-12-27 11:48:14 +08:00
James Chen 7d9f06b48c fixed #1625: Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests. 2012-12-27 10:55:25 +08:00
dualface 09b1d9f520 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into make_ccassert_compatible_lua 2012-12-26 18:37:51 +08:00
dualface 57bccc7e4a remove CC_LUA_ENGINE_ENABLED macro 2012-12-26 18:33:55 +08:00
James Chen a6ded65f59 Added COCOS2D_DEBUG=1 for libJSBinding.vcxproj of debug mode. 2012-12-25 11:33:36 +08:00
James Chen bdb4df293b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys 2012-12-25 10:01:48 +08:00
CocosRobot 3de95c9362 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-25 09:54:52 +08:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
James Chen cc7d383737 fixed #1622: Crash occurs when cc.Node.getChildren is invoked if there are no children. 2012-12-24 11:55:04 +08:00
James Chen 22a2b34637 issue #1620: Made sys.localStorage support for jsb, works ok on android. 2012-12-24 11:46:27 +08:00
ivzave fcce930188 repair linux eclipse build & add 64-bit project configurations 2012-12-22 07:14:59 +04:00
dualface cc69e39c8a [luabinding] make CCAssert compatible Lua 2012-12-22 10:13:37 +08:00
James Chen f26ce4fb84 Made sys.localStorage support for jsb, works ok on win32. 2012-12-21 18:07:45 +08:00
James Chen 6700a1c4ce issue #1603: fixed some warnings for liblua.vcxproj. 2012-12-20 17:28:49 +08:00
James Chen 9a0a5e6b31 issue #1603: fixed some warnings. 2012-12-20 17:18:49 +08:00
James Chen 1562658bd8 issue #1603: Added libJSBinding project for win32 platform. 2012-12-20 17:18:02 +08:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00
unknown adb68ddbb6 Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
unknown fdd67d37c9 Missing subproject 2012-12-18 23:01:22 +01:00
James Chen e8c0844dd5 fixed #1617: Some improvements for JS Bindings.
1) Changed cc.REPEAT_FOREVER = - 1 to cc.REPEAT_FOREVER = 0xffffffff
[Reason]: If cc.REPEAT_FOREVER = -1, it will be a very big double value after converting it to double by JS_ValueToNumber on android.
Then cast it to unsigned int, the value will be 0. The schedule will not be able to work.
I don't know why this occurs only on android.
[Solution]: Instead of passing -1 to it, I assign it with max value of unsigned int in c++.

2) Added two helper function, cc.ArrayGetIndexOfObject and cc.ArrayContainsObject.

3) Added JSScheduleWrapper::removeTargetForNativeNode to avoid memory leaks.

4) Improvments for JSTouchDelegate. Added four functions as follows:
// Set the touch delegate to map by using the key (pJSObj).
static void setDelegateForJSObject(JSObject* pJSObj, JSTouchDelegate* pDelegate);

// Get the touch delegate by the key (pJSObj).
static JSTouchDelegate* getDelegateForJSObject(JSObject* pJSObj);

// Remove the delegate by the key (pJSObj).
static void removeDelegateForJSObject(JSObject* pJSObj);

void unregisterTouchDelegate();
And exported cc.unregisterTouchDelegate(); to js.
Fix a memory leak for JSTouchDelegate by making it as an autorelease object.

5) Don't add js callback function to the reserved slot of object.
[Reason]: The target object may execute more than one schedule.
Therefore, previous js callback function will be replaced
by the current one. For example:

this.scheduleOnce(function() { temporary function 1 }, 0.5);
this.scheduleOnce(function() { temporary function 2 }, 0.5);

In this case, the temporary function 1 will be removed from reserved slot 0.
And temporary function 2 will be set to reserved slot 0 of this object.
If gc is triggered before the JSScheduleWrapper::scheduleFunc is invoked,
crash will happen. You could simply reproduce it by adding jsc.garbageCollect(); after scheduleOnce.
[Solution] Because one schedule corresponds to one JSScheduleWrapper, we root
the js callback function in JSScheduleWrapper::setJSCallbackFunc and unroot it
at the destructor of JSScheduleWrapper.
2012-12-18 11:56:44 +08:00
CocosRobot 13b04e3ee4 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-17 15:26:28 +08:00
dualface 98ea80329e fix android compile warning 2012-12-14 18:01:54 +08:00
James Chen e7328cf3ba fixed #1614: DrawNodeTest crashes on JSB. 2012-12-14 10:31:31 +08:00
Nicolas Gramlich 9537389949 Added cc.DrawNode.extend. 2012-12-12 21:49:29 +08:00
James Chen 190e6c1de5 Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
dualface f815cdc423 merge gles20 2012-12-10 17:00:16 +08:00
dualface 268aa45d2c rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
remove unused functions
2012-12-10 16:09:23 +08:00
dualface 77d4da6e22 [lua] remove va_list 2012-12-10 14:28:26 +08:00
dualface b6e605b9ae [lua] fix CCSequence export 2012-12-10 14:19:18 +08:00
dualface 4ca6cf8c7a [lua] update LuaCocos2d.cpp 2012-12-10 14:09:00 +08:00
dualface c8753f72ef [scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority() 2012-12-10 13:48:27 +08:00
CocosRobot f7e87f2269 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-07 09:51:17 +08:00
CocosRobot fe9e6ba688 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-06 17:22:53 +08:00
James Chen 6a7a365365 Updated eclipse project configurations for linux 2012-12-06 14:57:03 +08:00
James Chen b044a89d6f Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
James Chen 34eb3a88c2 Commented JS_SetGCZeal. 2012-12-04 17:23:08 +08:00
James Chen b5ae1f6d2a Updated MoonWarriors/Classes/AppDelegate.cpp.
Updated the submodule reference of cocos2d-js-tests to the latest one.
Fixed duplicate define in js_bindings_ccbreader.cpp.
2012-12-04 11:36:45 +08:00
CocosRobot 545002b3a9 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-04 10:59:58 +08:00
minggo 75845b56c0 Merge pull request #1694 from dualface/update_luabinding
Update luabinding
2012-12-03 18:59:23 -08:00
minggo bbcbfa71ef Merge pull request #1704 from minggo/cclayer_script_support
Cclayer script support
2012-12-03 18:55:11 -08:00
minggo 4e7fca3185 merge dualface's pull request for fixing CCLayer script support and fix error for js-binding 2012-12-04 10:52:49 +08:00
James Chen 9f168faeb0 Merge pull request #1696 from fape/lua_marmalade
fixed #1591: Update for Lua marmalade.
* Add ignore marmalade generated Visual Studio directory
* Update Lua and HelloLua marmalade project file
* Add TestLua marmalade project
2012-12-03 18:51:39 -08:00
minggo c21ad515bd Merge pull request #1693 from dualface/add_tolua_isnull
add tolua.isnull()
2012-12-03 18:08:21 -08:00
minggo 7ad2484a91 Merge branch 'fix_CCLayer_script_support' of https://github.com/dualface/cocos2d-x into cclayer_script_support 2012-12-04 09:50:01 +08:00
James Chen 7c074d4ced issue #1550: fixed a memory leak in jsbinding. 2012-12-03 22:17:53 +08:00
James Chen 478791a472 Added CCBReader::setCCBRootPath. 2012-12-03 18:27:50 +08:00
James Chen f6185844a9 fixed #1588: Get the right js callback function in js_CCScheduler_schedule. 2012-12-03 15:59:29 +08:00
James Chen d97dfe162a fixed #1588: RescheduleCallback support for JSBinding. 2012-12-03 15:33:36 +08:00
fape aac98975da update lua marmalade project 2012-12-02 15:29:10 +01:00
dualface 0e65257bc2 [luabinding] remove duplicate ccLanguageType 2012-12-02 16:17:17 +08:00
dualface 5bc95780c0 update luabinding 2012-12-02 15:48:15 +08:00
dualface 308a01e629 [luabinding] add tolua.isnull() 2012-12-02 15:29:00 +08:00
dualface e0ee27cb17 [luabinding] fix CCLayer:getScriptTOuchHandlerEntry()
[luabinding] add CCLayer keypad, accelerometer support
2012-12-02 15:17:34 +08:00
James Chen 399fb53452 fixed #1586: Native object need to be an autorelease object. 2012-12-01 11:41:51 +08:00
James Chen e3615e2fb1 fixed #1586: Invoking removeAllRoots in ScriptingCore destructor to avoid crash when app exits. 2012-12-01 11:41:50 +08:00
James Chen 36bc0ab0bb Invoking JS_SetGCZeal only when the macros DEBUG and JS_GC_ZEAL is defined. 2012-12-01 11:41:50 +08:00
Rohan Kuruvilla 745392ad6c Changing chipmunk manual bindings to fix GC issues 2012-11-30 16:08:19 -08:00
James Chen 94b1d39b2c Using release version of spidermonkey for win32, otherwise jsbinding project can't be run on other machines. 2012-11-30 22:45:51 +08:00
CocosRobot 3533358049 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-30 22:20:22 +08:00
James Chen 07661a1e21 issue #1581: Added jsb_set_reserved_slot and jsb_get_reserved_slot, 2012-11-30 22:00:30 +08:00
James Chen 15d02e4db8 Merge branch 'iss1581-fix-jsbinding-bugs' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests
Conflicts:
	scripting/javascript/bindings/cocos2d_specifics.cpp
2012-11-30 21:43:44 +08:00
James Chen 95875112fa Merge branch 'iss1583-js-tests' of https://github.com/dumganhar/cocos2d-x into iss1583-js-tests 2012-11-30 21:19:19 +08:00
James Chen 26790eb17a issue #1583: Added some Macros as follows:
cc.MENU_STATE_WAITING = 0;
cc.MENU_STATE_TRACKING_TOUCH = 1;
cc.MENU_HANDLER_PRIORITY = -128;
cc.DEFAULT_PADDING = 5;
2012-11-30 21:15:54 +08:00
James Chen 0d93f2d651 issue #1583: Bind cc.Menu.alignItemsInRows, cc.Menu.alignItemsInColums, cc.LayerMultiplex.create 2012-11-30 21:15:01 +08:00
James Chen 96e2707f39 issue #1583: Added jsvals_variadic_to_ccarray function. 2012-11-30 21:12:14 +08:00
James Chen e8c5f5f38c Added CCTexture2D::setTexParameters binding.
Fixed pass one more argument in JSCallFuncWrapper::callbackFunc if extraData is void.
2012-11-30 18:15:29 +08:00
minggo bb6e03bd3f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1583-update-js 2012-11-30 17:42:51 +08:00
James Chen a37cc8a098 Updated jsb_constants_chipmunk.js and jsb_constants_cocosbuilder.js. 2012-11-29 15:29:58 +08:00
James Chen 494806167b Temporary commit. 2012-11-29 15:26:24 +08:00
James Chen 208132895e issue #1583: Moved the common js codes to scripting/javascript/bindings/js folder. Deleted the old js sample resources. 2012-11-29 11:27:39 +08:00
James Chen bb4b3fb4bc issue #1581: Deleted JS_AddObjectRoot when construct a JS array since JS_SetElement will not trigger a GC. 2012-11-29 11:01:32 +08:00
Rohan Kuruvilla a4b55b5217 Fixing Accelerometer crash on Android 2012-11-28 15:56:57 -08:00
James Chen a4762605b8 issue #1581: Removed some unused codes. 2012-11-28 22:24:12 +08:00
James Chen a814066601 issue #1581: JSBinding bug fixes.
Some fixes of JSBinding codes:
[1] Check whether the proxy was already added in JS_NEW_PROXY
[2] In struct schedFunc_proxy_t, JSScheduleWrapper* --> CCArray*
Reason: One js function may correspond to many targets. To debug this, you could refer to JSScheduleWrapper::dump function. It will prove that i'm right. :)
[3] In ScriptingCore::cleanupSchedulesAndActions function, we must invoke unschedule for all targets and remove the proxy both in _schedFunc_target_ht and _schedTarget_native_ht, otherwise the hash tables will grow bigger and bigger, so I added a new function JSScheduleWrapper::removeAllTargetsForNatiaveNode to make this things easier.
[4] To easily find out the bugs of binding codes, I add JS_SetGCZeal in ScriptingCore::createGlobalContext, it only works in DEBUG mode.
[5] In js_cocos2dx_CCNode_getChildren, we should add the generated array to root to avoid gc happen when invoking JS_SetElement.
[6] The JSCallFuncWrapper isn't needed since an action will be run by a cc.Node and it will be released at the CCNode::cleanup.
[7] Some improvements of JSScheduleWrapper class.
[8] Added a new function JSScheduleWrapper::setTarget, it's for js_CCNode_unschedule to find out which target need to be unscheduled.
[9] Commented JS_SetReservedSlot in js_CCNode_scheduleOnce and js_CCNode_schedule.
Reason:
For js_CCNode_scheduleOnce: Don't add the callback function to the reserved slot of this js object.Since the class of js object may be inherited from cocos class(e.g. cc.Sprite). The subclass will not contain reserved slots. It will crash if invoking this.
For js_CCNode_schedule: Don't add js callback function to the reserved slot of scheduler js object. Since the scheduler is an object always rooted.
So the callback function might not be released when gc comes.I looked inside the implementation of cc.Node.schedule, and it doesn't use JS_SetReservedSlot there.
2012-11-28 22:04:55 +08:00
CocosRobot 9e929019c3 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-28 11:53:56 +08:00
James Chen 0ce47db8f1 Merge pull request #1648 from CocosRobot/updategeneratedsubmodule_1353897594
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-11-26 19:13:05 -08:00
James Chen e0948a4817 fixed #1576: Sync CCBReader to latest version, CCString* --> std::string, CocosBuilderTest crash fixes. 2012-11-26 21:51:05 +08:00
CocosRobot 0ec7f873fe cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-26 10:40:03 +08:00
James Chen 7c1e860d78 issue #1573: Added CocosDragonJS. Made it compiled ok on iOS,android and win32. 2012-11-23 15:09:03 +08:00
Rohan Kuruvilla 36bbd80b68 Adding changes to CCBreader 2012-11-23 15:08:55 +08:00
minggo 91b370e0f0 Merge pull request #1639 from minggo/gles20
make lua work
2012-11-22 18:38:44 -08:00
minggo 542c407346 make lua work 2012-11-23 10:36:26 +08:00
James Chen c32ea4486b issue #1572: WatermelonWithMe works on Android now. 2012-11-22 18:46:30 +08:00
James Chen ee97633a4f Merge pull request #1637 from dumganhar/gles20
Minor fix in ScriptingCore::log;Avoiding pointer point to a destroyed variable.
2012-11-22 01:53:57 -08:00
James Chen c0097db48c Avoiding pointer point to a destroyed variable. 2012-11-22 17:36:49 +08:00
James Chen 692d16f296 Minor fix in ScriptingCore::log. 2012-11-22 17:34:58 +08:00
CocosRobot 10ceef62dc cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-22 17:22:19 +08:00
CocosRobot ce19b26771 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-11-22 15:38:09 +08:00
James Chen b66bc98a46 issue #1564: Made ChipmunkTest of TestJavascript works 2012-11-22 15:19:16 +08:00
James Chen 51d61ba214 issue #1564: fix the wrong order of parameters in CCScheduler::scheduleSelector.
Made MoonWarriors works.
2012-11-22 12:05:38 +08:00
James Chen 1ce1b4b471 issue #1564: Closed verbose log of TestJavascript for android. And Made it compiled ok. 2012-11-22 10:47:57 +08:00
James Chen 89a51433b8 issue #1564: Make TestJavascript works on windows. 2012-11-22 10:24:26 +08:00