Vincent Lee
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97f8a8d544
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Replace use of deprecated sprintf with snprintf
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2022-11-14 16:02:16 +09:00 |
halx99
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10ea947a50
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Validate shared VertexLayout from Shader Program
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2022-10-20 20:19:56 +08:00 |
涓€绾跨伒|Deal
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48a7da97d6
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Final migrate (#876)
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2022-10-01 16:24:52 +08:00 |
halx99
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ad69ed003a
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Remove unnecessary APIs
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2022-09-26 23:20:54 +08:00 |
halx99
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3a9a26c743
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Fix #861
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2022-09-23 22:41:30 +08:00 |
涓€绾跨伒
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9892aa3d1c
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Migrate axys (#782)
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2022-08-08 18:02:17 +08:00 |
halx99
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c16a33e347
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
涓€绾跨伒
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ac1872494c
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Remove unnecessary check [skip ci]
refer to #748
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2022-07-15 19:44:31 +08:00 |
halx99
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41d2c44308
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
涓€绾跨伒
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bf77f46dce
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
halx99
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c2acb3a744
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Migrate tests, extensions and configs ReSquash for unexpected changes +2
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2022-07-09 22:23:34 +08:00 |
DESKTOP-16GC0B8\813658
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07bffb5df1
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operator[] changed for better usage
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2022-07-09 02:07:01 +03:00 |
Turky Mohammed
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59c6611e71
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Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
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2022-07-09 01:23:11 +08:00 |
halx99
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c3f40d2b36
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Improvements and bug fixes
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
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2022-05-13 21:06:29 +08:00 |
halx99
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beb8606e16
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Fix ci & update project url in sources
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2022-01-04 12:36:20 +08:00 |
halx99
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def5f9e2bc
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Rename core folder name
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2021-12-31 14:39:08 +08:00 |