RH
b6ab32ae6d
Fix for incorrect tile sprite setup on creation ( #1114 )
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* On tile sprite creation, apply required settings based on tile flags
2023-03-13 08:55:26 +08:00
halx99
8237960c1f
Fix osx-ci.yml
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Don't set cmake version which may not present on target action vm
2023-03-12 19:26:36 +08:00
halx99
09c8383e93
Set default UWP min deploy target to 10.0.19041.0
2023-03-12 19:00:35 +08:00
halx99
760c59ab6e
[UWP] set VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION for all targets
2023-03-12 17:57:54 +08:00
RH
941ccd0d14
TiledMap sprite position fix ( #1112 )
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* Correctly store flags and gid with sprite created for tile
Use correct coordinates when displaying sprite for a tile
* Fix up typo and long test titles
2023-03-12 16:15:11 +08:00
RH
3f6847ebf0
Set default project in Visual Studio for UWP ( #1111 )
2023-03-12 12:34:51 +08:00
halx99
eadd53f366
Improve winuwp-ci
2023-03-12 02:42:32 +08:00
halx99
517ffeedc6
Update project url in sources
2023-03-12 01:44:55 +08:00
halx99
53208eedbc
Update build status badges
2023-03-11 23:34:10 +08:00
halx99
0fbda93c39
[UWP] Add API GLViewImpl::createFullScreen
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- Fix for luabindings
2023-03-11 23:19:52 +08:00
halx99
1152c73575
Fix ci
2023-03-11 23:14:04 +08:00
halx99
1c97c31799
Update readme files
2023-03-11 23:08:08 +08:00
halx99
48d45fe0f1
Committing genbindings changes
2023-03-11 15:01:39 +00:00
halx99
360950f1d7
Improve API GLViewImpl::createWithRect
2023-03-11 22:53:55 +08:00
Deal(涓€绾跨伒)
277bcd44ce
Windows Store UWP apps support ( #1108 )
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* [BIG FEATURE] Windows Store UWP apps support
* Fix ci, add uwp for pr-ci
* Fix ci
* Improve ci script
* Fix ci
* Fix ci
* Fix ci
* Fix ci
* Upload uwp appx package artifacts [skip ci]
* Use d2d draw system font text
* Fix ci
* Improve code style
2023-03-11 22:10:18 +08:00
RH
7d9d09563b
Update readme to fix new project command template ( #1107 )
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* Indicate how to get more information regarding axmol new command
2023-03-10 22:11:17 +08:00
halx99
f452a3d173
Remove range-v3 which is not compatible UWP c++17
2023-03-10 13:20:45 +08:00
Deal(涓€绾跨伒)
4a4d5d19bc
Update update-prebuilts.sh
2023-03-09 16:51:09 +08:00
halx99
8bf4817ff7
Fix compile errors in c++17
2023-03-08 08:34:17 +08:00
aismann
b65b2e1892
Update README.md ( #1103 )
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better readable of some links
2023-03-08 08:10:49 +08:00
halx99
a9f2e03c18
Committing genbindings changes
2023-03-07 15:34:03 +00:00
Turky Mohammed
969c2257f8
[BUG] TileMap flipped/rotated animated tiles incorrect rendering. ( #1098 )
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* Add test cases
* Delete default_hrtf.txt
* Fix rotated/flipped animated tile maps
* Optimize bitwise operations
* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH
8d52ad2e56
Add missing renderer source file references to CMakeLists.txt ( #1100 )
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* Add missing file references to CMakeLists.txt
2023-03-07 18:51:58 +08:00
Turky Mohammed
6a7522ae84
[BUG] TileMap OpenGL pixel-tolerance fix ( #1085 )
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* Update CCFastTMXLayer.cpp
* [skip ci]
* Implement equation into engine
* Update CCFastTMXLayer.cpp [skip ci]
* [correction] fix sub-pixel equation
2023-03-06 22:41:16 +08:00
halx99
e5acd7da01
Fix dead lock when post new http request on failure callback
2023-03-06 12:13:12 +08:00
RH
00989196af
Fix incorrect content variable in cpp template ( #1095 )
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* Fix cpp-template-default CMakeLists.txt content folder reference
Update test project content folder variable name to match cpp template
2023-03-04 21:25:05 +08:00
halx99
f4855f0e14
Add more compatible macros
2023-03-04 16:13:21 +08:00
halx99
a4fae9dd57
Add more compatible macro [skip ci]
2023-03-04 15:48:33 +08:00
halx99
d487b3128c
Fix #1088
2023-03-04 15:38:39 +08:00
RH
14ccdfcffa
[Apple] Fix for missing resources ( #1092 )
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* [Apple] Ensure resources are mapped to the expected directory by iOS and MacOS targets
2023-03-03 21:53:18 +08:00
tkzcfc
b4b25b3edd
fix: type judgment error ( #1084 )
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* fix: type judgment error
---------
Co-authored-by: tkzcfc <tkzcfc@users.noreply.github.com>
Co-authored-by: 涓€绾跨伒|Deal <halx99@live.com>
Co-authored-by: HYGK-PC\Administrator <tkzc@foxmail.com>
2023-02-27 19:12:21 +08:00
halx99
01a74f3b61
Fix #1082
2023-02-27 15:43:35 +08:00
aismann
2cb695e398
removed unused variable: const Vec2 pt ( #1079 )
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const Vec2 pt(so.x / PRECISION, so.y / PRECISION);
2023-02-26 04:29:57 +08:00
Deal(涓€绾跨伒)
e8d63fd992
Update workflow files
2023-02-25 03:06:54 +00:00
halx99
c4e219160a
Fix #1075
2023-02-25 06:21:23 +08:00
halx99
cc9cb5f38e
[CMake] Improve link prebuilts
2023-02-24 19:33:26 +08:00
Deal(涓€绾跨伒)
b06c60dfe5
Update lua debug project files
2023-02-24 04:31:05 +08:00
Deal(涓€绾跨伒)
aaadb1752f
Revert design size.
2023-02-24 04:20:14 +08:00
halx99
b377f1238e
Tidy lua-template-default
2023-02-24 00:17:36 +08:00
halx99
b6ca5716c5
Fix android assets
2023-02-23 23:48:06 +08:00
RH
9c526c81e4
[Android] Update icons to Axmol logo ( #1073 )
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* Update Android icons in test projects.
2023-02-23 23:43:51 +08:00
halx99
ed9c2d161c
Improve UserDefault code style
2023-02-23 21:59:27 +08:00
halx99
ad9760aa85
Fix live2d sdk crash issue
2023-02-23 21:59:00 +08:00
Deal(涓€绾跨伒)
83d53ba46b
Tidy project tree and full symlink support ( #1072 )
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* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH
c642b3babc
Better richtext word wrapping ( #1071 )
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* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
RH
a8b02df98a
Update app icon to Axmol logo ( #1070 )
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* [iOS] Axmol logo
* [Windows] Add Axmol logo as icon
Replace old logos in test resources with Axmol logo
* [tvos] Update to Axmol logo
* Update iOS and tvOS app logo
* Update cpp template app logos
* Fix resources for iOS and tvos. Update to new Axmol logo.
2023-02-23 13:07:12 +08:00
halx99
c42d6a220f
Fix ci
2023-02-23 10:14:14 +08:00
halx99
b666fe93c8
Improve cpp-tests design resolution setup
2023-02-23 09:50:36 +08:00
halx99
452754981a
[CMake] Add symlink support, refer to #1005
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- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
aismann
cfcf541744
Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) ( #1050 )
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* Fix DrawNode::drawCircle() behavior itf the window is resizing.
* Update CCDrawNode.cpp
Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);
Making a deal with the "boss"
* Update drawCircle and Tests
_lineWidth/4 is needed => the circle grow to fast without
---------
Co-authored-by: Deal(涓€绾跨伒) <halx99@live.com>
2023-02-22 20:02:20 +08:00