andyque
46cf6251b6
issue #5110 , rename a member variable and delete gui prefix in ui tests
2014-05-14 11:26:04 +08:00
andyque
e6a36fde18
issue #5110 , refactor VideoPlayer
2014-05-14 11:18:11 +08:00
andyque
08801c035e
issue #5110 . refactor UILoadingBar, remove unneeded deprecats
2014-05-14 10:48:16 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
...
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
Ricardo Quesada
6462a1bf79
Adds simple sample for multitexturing
2014-05-13 12:55:34 -07:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
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closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
James Chen
24524cb5be
issue #5160 : Updates actiontest
2014-05-13 17:30:48 +08:00
James Chen
0dd22af688
closed #5160 : Updates ActionTest
2014-05-13 17:08:52 +08:00
Dhilan007
fbfbcaffc8
update project
2014-05-13 16:43:19 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
Nite Luo
0b7b9f6131
Merge branch 'v3' into reparentChildren
2014-05-12 22:52:19 -07:00
Nite Luo
e1f82c174b
add TestCase for reparentChildren bug
2014-05-12 22:50:31 -07:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
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It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
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issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
andyque
9a8c87601c
Merge branch 'v3' into refactor5057
2014-05-12 15:52:47 +08:00
andyque
9d7d06a1f8
issue #5047 , refactor UIVideoPlayer
2014-05-12 11:35:57 +08:00
andyque
4f3c128c4f
issue #5057 , refator UITextField
2014-05-12 11:29:22 +08:00
andyque
eeaf48d3e5
issue #5047 , refactor UISlider
2014-05-12 11:17:06 +08:00
andyque
74ac5d1d5a
issue #5057 , refactor UIScrollView
2014-05-12 11:08:10 +08:00
andyque
77a463bac3
issue #5057 , refactor UIPageView
2014-05-12 10:31:52 +08:00
andyque
7f15a14d55
issue #5057 , refactor LoadingBar
2014-05-12 10:12:22 +08:00
andyque
43eb75fb1a
issue #5057 , refactor Listview
2014-05-12 09:51:23 +08:00
James Chen
4d275f91d0
issue #4660 : Updates utf unit test, use c memcmp and run 10000 times
2014-05-11 11:24:32 +08:00
James Chen
945ad2eb04
issue #4660 : Adds utf8/16 conversion unit test
2014-05-10 21:52:19 +08:00
Ricardo Quesada
006fe7eb94
Merge pull request #6667 from super626/improved_glprogram
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remove unused shadertest
2014-05-09 21:42:01 -07:00
yangxiao
cb3bd52d9a
remove unused shadertest
2014-05-09 21:34:59 -07:00
Ricardo Quesada
a8c2fb5431
Fixes deprecated warnings
2014-05-09 21:29:24 -07:00
Ricardo Quesada
1a0ab4bf92
10 tests
2014-05-09 20:51:46 -07:00
Huabing.Xu
e84d96234b
add two shaderTest case for Trace
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comment out one(it is not working on IOS device)
2014-05-09 20:35:15 -07:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
Ricardo Quesada
47f6f8871f
compiles on windows
2014-05-09 14:43:20 -07:00
Trace
4c4a974287
use STRINGGIFY(A) instead R""
2014-05-09 12:03:09 -07:00
Trace
4bcdccd302
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 12:01:18 -07:00
Huabing.Xu
e72633c066
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
2014-05-09 11:53:22 -07:00
Trace
0b8aed3536
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-09 11:51:00 -07:00
Huabing.Xu
168ff78e18
add test case for y flipped coord
2014-05-09 11:49:51 -07:00
Trace
88f1d8ac4e
Add ShaderTest sample and shader code
2014-05-09 11:48:11 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque
e1fe26543d
issue #5057 , refactor & remove deprecated warnings
2014-05-09 18:37:22 +08:00
andyque
264769f814
issue #5057 , refactor LinearGravity
2014-05-09 17:54:25 +08:00
andyque
09a53e7b03
issue #5057 , refactor BackGroundColorType
2014-05-09 17:05:36 +08:00
andyque
e8e0d007bd
issue #5057 , refactor LayoutType
2014-05-09 16:49:00 +08:00
andyque
451b7a1b6b
issue #5057 , refactor UICheckBox event callback
2014-05-09 16:04:55 +08:00
andyque
c5a505ec4c
issue #5057 , Merge branch 'v3' into refactor5057
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Conflicts:
cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
andyque
57ce0ee2cf
issue #5057 , refactor addTouchEventListener to std::function<>
2014-05-09 14:30:39 +08:00
andyque
7d1cb7af47
issue #5057 , refactor UILoadingBarTest
2014-05-09 11:52:51 +08:00
Dhilan007
06f264e87d
rename VideoWidget to VideoPlayer.
2014-05-09 11:30:07 +08:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00