XiaoFeng
|
90b96be690
|
Fix when scene been set a very large size(eg. 2048x1536), the simulator windows will been move out of window
|
2015-10-13 13:01:37 +08:00 |
pandamicro
|
d3504a9216
|
Update versions and html5 engine
|
2015-09-22 02:31:21 +08:00 |
zhangbin
|
2c6c35cb76
|
Update the version displayed in about dialog of windows simulator.
|
2015-09-01 18:00:50 +08:00 |
XiaoFeng
|
4cd3683e5b
|
Use solution path as root path
|
2015-08-31 18:14:38 +08:00 |
XiaoFeng
|
be2be30162
|
Fix missing config.json notice when simulator start to run a cocostudio project
|
2015-08-31 16:16:10 +08:00 |
pandamicro
|
6ee33499b4
|
Update changelog and versions for v3.8 rc0
|
2015-08-22 11:56:25 +08:00 |
Liam
|
7aa36d14be
|
fix the skybox display error from editor files
|
2015-08-17 13:04:25 +08:00 |
andyque
|
9a83ed9b28
|
remove unneeded protocol in AppController.h.
|
2015-08-12 13:55:36 +08:00 |
zhangcheng
|
613a6f48a9
|
Node, Skeleton needs to show at the middle of the simulator.
|
2015-08-04 15:41:12 +08:00 |
pandamicro
|
3c2e66e425
|
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
|
2015-08-02 22:28:27 +08:00 |
pandamicro
|
3fa016a280
|
Fix win32 project and add winrt support
|
2015-07-30 23:39:52 +08:00 |
pandamicro
|
f53ba42b3b
|
Fix test issues and Add audio engine to js templates
|
2015-07-29 21:22:44 +08:00 |
Wenhai Lin
|
70628c9dec
|
Fixed link errors on iOS/Mac
|
2015-07-29 13:59:58 +08:00 |
pandamicro
|
a2a32ef58c
|
Release docs for v3.7.1
|
2015-07-25 15:16:39 +08:00 |
Vincent Yang
|
e4a8aeee45
|
Fixed #12962 : Scene can't have std::vector member.
|
2015-07-24 11:16:45 +08:00 |
Bin Zhang
|
0a6186d68f
|
Solve the error in Xcode project of simulator.
|
2015-07-22 13:44:34 +08:00 |
Vincent Yang
|
3addf38134
|
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
|
2015-07-22 12:01:34 +08:00 |
pandamicro
|
a9f98aefea
|
[Simulator JSB] Fix issue caused by video and web view binding
|
2015-07-07 09:38:38 +08:00 |
Bin Zhang
|
0bcdf898bf
|
Solve the error in simulator.
|
2015-07-04 10:17:40 +08:00 |
pandamicro
|
6f3fc302e6
|
Fix web view and video player in simulator
|
2015-07-04 08:39:49 +08:00 |
Bin Zhang
|
8d928e60c8
|
Update the version displayed in simulator about dialog.
|
2015-07-01 17:23:34 +08:00 |
Bin Zhang
|
d0fc1e9d34
|
Add link libs config in simulator project for framework.
|
2015-07-01 15:31:03 +08:00 |
Bin Zhang
|
bb77101f0b
|
Solve the error when building simulator for android.
|
2015-06-30 16:45:13 +08:00 |
Bin Zhang
|
9b45a9ee6f
|
Add preprocessor CC_ENABLE_BULLET_INTEGRATION=1 in simulator.
|
2015-06-30 16:14:25 +08:00 |
pandamicro
|
1f93fcfc2a
|
Remove duplicated code
|
2015-06-29 20:00:49 +08:00 |
pandamicro
|
f67ad0352c
|
Fix simulator js modules
|
2015-06-29 19:57:12 +08:00 |
Bin Zhang
|
0ac3da1636
|
Solve the error in framework-compile tools.
|
2015-06-26 21:00:32 +08:00 |
samuele3hu
|
a547d6aa33
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_navigation
Conflicts:
tools/bindings-generator
|
2015-06-16 11:36:11 +08:00 |
yinjimmy
|
b1e40a98b0
|
fix simulator compile error
|
2015-06-03 22:58:25 +08:00 |
samuele3hu
|
a20681aa21
|
Add Lua-bindings for NavMesh
|
2015-06-02 18:37:57 +08:00 |
minggo
|
203203a92d
|
Merge pull request #12001 from andyque/upgrade-rapidjson-to-1.0.2
upgrade rapidjson to 1.0.2
|
2015-05-25 15:18:15 +08:00 |
andyque
|
81d562803b
|
upgrade rapidjson to 1.0.2
|
2015-05-25 11:43:03 +08:00 |
samuele3hu
|
0492323ec8
|
Update the Lua template
|
2015-05-24 23:14:23 +08:00 |
子龙山人
|
49c0b44252
|
Merge pull request #11988 from andyque/add-vs2015-to-simulator
fix simulator vs2015 support
|
2015-05-23 09:48:32 +08:00 |
hugo
|
9a9fa7957f
|
[A] add generate libs and binary template
|
2015-05-22 19:47:16 +08:00 |
andyque
|
73902a4063
|
fix simulator vs2015 support
|
2015-05-22 17:47:48 +08:00 |
WenhaiLin
|
158181d4eb
|
Console:Fixed crash
|
2015-05-21 18:14:21 +08:00 |
WenhaiLin
|
80367e978d
|
Console:Fixed crash
|
2015-05-19 18:33:06 +08:00 |
yinjimmy
|
06bd26cb63
|
Fixed: app crash when console ui trace nil string on mac platform #11211
|
2015-05-15 15:08:42 +08:00 |
yinjimmy
|
5cfa5ad8b8
|
add simulator
|
2015-05-14 14:11:40 +08:00 |
yinjimmy
|
d78d8b2c1f
|
move menu bar to system menu
|
2015-05-14 13:43:17 +08:00 |
samuele3hu
|
037c17fe5d
|
Remove vs2012 support in v3
|
2015-05-05 16:11:26 +08:00 |
yinjimmy
|
2c0f1c1a50
|
add lua runtime template
|
2015-04-21 01:25:44 +08:00 |
Jimmy Yin
|
185435a388
|
Add missing file for win32
|
2015-04-19 00:09:52 +08:00 |
Jimmy Yin
|
a9542813f4
|
Add missing file for android
|
2015-04-18 23:20:41 +08:00 |
yinjimmy
|
1e32322350
|
revert runtime files
|
2015-04-17 18:26:47 +08:00 |
yinjimmy
|
587ee21e4b
|
revert lua runtime
|
2015-04-02 18:27:53 +08:00 |
SunLightJuly
|
6c2eb01213
|
cleanup proj.android
|
2015-03-10 23:33:09 +08:00 |
SunLightJuly
|
b77801a99b
|
cleanup proj.win32
|
2015-03-10 22:56:03 +08:00 |
SunLightJuly
|
ba55f14fbf
|
removed runtime in libsimulator
|
2015-03-10 18:28:59 +08:00 |
SunLightJuly
|
81aebdda29
|
cleanup files of simulator
|
2015-03-10 10:54:14 +08:00 |
SunLightJuly
|
ff8c0dac2b
|
removed framework of simulator
|
2015-03-10 10:51:16 +08:00 |
SunLightJuly
|
69cdc3e47c
|
removed win32 project of simulator
|
2015-03-10 02:39:42 +08:00 |
SunLightJuly
|
10a60bb9da
|
removed pbxproj of simulator
|
2015-03-10 02:28:27 +08:00 |
SunLightJuly
|
03f99b38d0
|
removed proj.android of simulator
|
2015-03-10 02:21:32 +08:00 |
yinjimmy
|
2042633294
|
update runtime to 2.0
|
2015-02-27 14:49:04 +08:00 |
SunLightJuly
|
aaf6ad03c8
|
called initGLContextAttrs() before create glview
|
2015-02-13 13:45:15 +08:00 |
yusheng.lu
|
7fde1d0e0d
|
When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works.
|
2015-01-19 18:10:30 +08:00 |
dualface
|
bc75849ac7
|
update template/runtime version
|
2015-01-16 23:22:03 +08:00 |
dualface
|
63fba4f86f
|
fix compile win32
|
2015-01-16 23:19:00 +08:00 |
zhangbin
|
b1f9fb4b8e
|
Rename the Xcode target of libsimulator.
|
2015-01-16 14:29:48 +08:00 |
yinjimmy
|
ccdf723d20
|
Optimize OutDir and IntDir for libsimulator
|
2015-01-15 14:39:56 +08:00 |
yinjimmy
|
f652e1359a
|
1. Compatible vs2012 for libsimulator
2. Adjust output directory for simulator
|
2015-01-15 11:10:32 +08:00 |
yinjimmy
|
532be9fb20
|
Fix compile error on windows
|
2015-01-13 19:22:11 +08:00 |
yinjimmy
|
cf331c3abd
|
update lua-template-default
|
2015-01-12 23:42:37 +08:00 |
yinjimmy
|
43c4f563d8
|
enable debug for iOS / Android platform
|
2015-01-12 22:59:46 +08:00 |
yinjimmy
|
e700d47dbd
|
Fix compile error on Windows
|
2015-01-12 20:55:36 +08:00 |
yinjimmy
|
0978a88b7f
|
Merge branch 'v3' into combine
Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
|
2015-01-12 17:54:58 +08:00 |
yinjimmy
|
53cc07a2f6
|
Add setEventTrackingEnable for event tracking
|
2015-01-12 15:18:30 +08:00 |
yinjimmy
|
dea3cf9863
|
move runtime source to libsimulator project
|
2015-01-12 12:52:44 +08:00 |
yinjimmy
|
e309dd69b1
|
add missing files
|
2015-01-09 11:33:24 +08:00 |
yinjimmy
|
d2a3a6a8c0
|
merge lua-template-default with lua-template-runtime
|
2015-01-09 04:08:41 +08:00 |
yinjimmy
|
650b398419
|
move files
|
2015-01-08 21:12:44 +08:00 |
yinjimmy
|
82f37fcf72
|
add libsimulator
|
2015-01-08 14:10:28 +08:00 |
yinjimmy
|
dee536def2
|
support win32
|
2015-01-08 13:36:59 +08:00 |
yinjimmy
|
197ab05a99
|
cleanup
|
2015-01-08 08:56:31 +08:00 |
yinjimmy
|
f1f4e5f3c2
|
support android
|
2015-01-07 22:19:46 +08:00 |
yinjimmy
|
4fee8a5926
|
support iOS
|
2015-01-07 22:18:27 +08:00 |
yinjimmy
|
9122e15f2c
|
move simulator
|
2015-01-07 17:50:15 +08:00 |