yinkaile
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6ff45b09e7
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Merge branch 'newRenderer' into Array
Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
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2013-12-17 18:06:11 +08:00 |
youyou
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917bd8c3d9
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change Array to Vector
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2013-12-13 19:40:38 +08:00 |
Ricardo Quesada
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23222923bf
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Migrated code to Matrix4
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2013-12-10 11:07:15 -08:00 |
youyou
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c96bc7b58d
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fix collider Synchronization
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2013-12-09 11:14:53 +08:00 |
youyou
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e17b9d839b
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1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
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2013-12-06 13:40:49 +08:00 |
2youyou2
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12d6bc1722
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1. change CCARRAY_FOREACH to range-based loop
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2013-11-06 15:25:44 +08:00 |
2youyou2
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f05c1590ae
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1.fix particle kCCPositionTypeFree state bug
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2013-11-06 11:20:16 +08:00 |
2youyou2
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3eef64c3b8
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1. Change NULL to null
2. Remove CocoStudio/Armature files
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2013-11-05 15:32:13 +08:00 |
yinkaile
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8fa8b9f844
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update develop
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2013-10-30 09:41:40 +08:00 |
minggo
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8f7a489a4d
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issue #2905:make cocostudio and gui flat
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2013-10-16 16:48:39 +08:00 |